De’Vine: World of Shadows

De’Vine: World of Shadows

I definitely recommend this game. The developer is friendly, engages with players, listens to suggestions and is really invested in the game, releasing new features and fixing bugs.

The story is very short, you can complete it in a few hours. However, the sidequests and additional content the game provides will give you hours of enjoyment. Although I have to admit that I felt somewhat disappointed with the story, not because it was bad, but because of how short it was, it left me wanting to know more about the lore and what’s going to happen next. On the other hand, that’s good on its own way, I’m looking forward to next installment in the series.

Real player with 303.2 hrs in game


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De’Vine is a great game, it was an unique experience playing a RPG Maker game that is open world (and the world is HUGE). I really liked the story, it’s well balanced in the dark and light themes. The developer is also very responsive, he answered a lot of my questions and fixed some minor bugs I reported really quick.

It has countless features: extensive card game, survival features, crafting, farming, MANY side quests, a lot of recruitable characters, and many others. Of the many features this game have, I loved the card game. The card game is amazing, a lot of strategies to use and a lot of cards to collect. The essence aspect of the card game is also very interesting, specially for Pokemon fans. It’s like a mix between Pokemon and Yugioh.

Real player with 91.5 hrs in game

De'Vine: World of Shadows on Steam

Nusakana

Nusakana

As has been stated, this game is an excellent example of what skilled designers can do with RPG Maker. This game is of excellent quality, potentially rivaling a number of big-name-studio RPGs.

You control a character who is visiting the island nation of Nusakana for one year.

Aside from that, the story depends on what you choose to do. There are quests that can be carried out, people to befriend (and perhaps even a girl to fall for), monsters to fight, items to cook or forge, and huge mysteries to solve.

Real player with 281.8 hrs in game


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Nusakana is an entirely non-linear and pretty much open world RPG with an insanely good bossa nova-ish soundtrack, made completely with custom assets and with tons of content & replay value, all in an extremely ambitious RPG Maker project that looks nothing like you’d expect out of a RPG Maker game. In this game, our silent protagonist finds himself in the exotic island of Nusakana for a year long vacation, where he connects with the peculiar culture of its inhabitants, encounters all kinds of bizarre creatures and beings and discovers the mysteries of the island with the help of a load of different cute fish girls.

Real player with 201.3 hrs in game

Nusakana on Steam

Shattered Hourglass

Shattered Hourglass

My take on Shattered Hourglass.

I have played this game 6-8 times since the first version. I never tire of it. I have played all endings which are based on your choices and Karma points. I have always enjoyed this game and would recommend it to anyone who likes a game with so many ways to play it. The optional dungeons are tough but, the rewards are great. One game, I put over 200 hours into it. So, 15-20 hours is just getting warmed up.

Depending on the path you chose, you may meet different characters and also experience gameplay that is only available during that particular path.

Real player with 616.9 hrs in game


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I’ve been playing this game since late 2014.I have played through all paths and grew quite fond of the Karma system!

It’s on my top 3 RPG Games of all times!

I definitely love Neutral path and the way my choices play out in the end.

PS: Zulwhern is a creep and Juliet just predictable, but Duran and Mio are my go to.

This was the first game that really made me see my choices being important. Being able to choose my own path and handle consequences, both story wise and mechanically wise, were a gamechanger for me.

Real player with 293.1 hrs in game

Shattered Hourglass on Steam

Aquaculture Land: Fish Farming Simulation

Aquaculture Land: Fish Farming Simulation

I enjoy growing fish and filling orders. Looking forward to addition of plants because the noise levels for equipment is too high. Much equipment is just not useful at all because the noise level. I have never used the breeding. I attempted once, but did not understand it. I did not like the public fishing feature; just not as satisfying as filling orders given the time it takes to grow them. I use the AUTO HARVEST feature at level 4 and the employees do all the work. That said, the equipment breaks down way too much, and at times a filter, etc would remain in a non working state for so long I had to sell and replace the item. And that said, I have played this game about 100 hours and really enjoy growing fish and filling orders… PS Arwana are very big fish, but seem to weigh as much as any other fish when grown….

Real player with 312.8 hrs in game

I reccommend this game though I would say know what you’re getting into. This is a great little management game but it is early access and so it’s a little light on content. It can be slow/repetitive at times.

That being said, I get alot of enjoyment from Aquaculture Land. There is something really satisfying to the structure of the gameplay and I like how in depth the needs of the fish are. Out of my library this is the game I complete for a while, then find myself thinking of a few months later and jumping back on to play. I get just as much enjoyment out of it as my first playthrough. It’s very relaxing but there’s an element of planning, upgrading and designing your layouts, even though it has a chill feel to it. I dabble with alot of early access stuff and some of it can be a bit disappointing, or sometimes I feel I back a game too early for proper enjoyment personally, or sometimes the control scheme is way off what I expected and the controls don’t mesh well with me. But this one I really feel is a gem in the rough and I am very happy with it. I’m trying to think if I’ve encountered any bugs since I bought it but it’s surprisingly polished so it’s been quite a smooth experience for me personally. The main downside is it can be a bit grindy.

Real player with 35.6 hrs in game

Aquaculture Land: Fish Farming Simulation on Steam