Dishonored

Dishonored

Incredibly detailed steam-punk world. Play the way you want - stealth or shoot/slash ‘em up.

Real player with 288.3 hrs in game


Read More: Best First-Person Stealth Games.


If Bioshock and Assassin’s Creed/Far Cry had a baby, this would be it.

Super fun and highly recommended!

Real player with 44.7 hrs in game

Dishonored on Steam

Aethernaut

Aethernaut

Discover the depths of your soul with AETHERNAUT, an open world first person puzzle game in the vein of Portal and Talos Principle. Set in a claustrophobic steampunk world, you must solve puzzle rooms using light, sensors, portals and time travel to gather the aether vials and access the core of the Construct.

You are guided by the voice of Cornell, a scientist helpîng you through the experiments and seeking to better understand who you are as a person by asking challenging philosophical questions:

  • Would you rather be remembered forever as an evil tyrant, or be completely forgotten?

  • Is happiness or usefullness a more important purpose in life?

  • When we fall in love, do we love the real person or just our idea of that person?

Your answers will guide the path of the story as you learn why you are able to survive the deadly aether. But as you delve deeper into the abandoned Construct, an unseen entity tries to make contact, pleading for your help.

Solve the experiments and discover who you are. Will you escape the Construct before it’s too late?

Solve over 100 puzzle rooms

Explore a vast open world by jumping, ledge grabbing and portaling

Master the three aether cubes through light driven puzzle design

Reveal your personality through probing questions

Uncover the secrets of the Construct through voice recordings left by its citizens

Discover multiple endings depending on how you complete puzzles

Accessible gameplay with simple controls


Read More: Best First-Person 3D Games.


Aethernaut on Steam

Harvester of Dreams : Episode 1

Harvester of Dreams : Episode 1

Harvester of Dreams is a first-person adventure game with a psychological aspect. It takes about 60 to 90 minutes to finish without prior knowledge, but even after 5+ hours I still can’t find some of the secrets. I bought this game in early access a long time ago, so it’s very nice to see it being completed (I had my doubts after such a long delay). However, it’s only the first episode; it does not have a conclusion for the narrative. You will probably have more questions than answers before it ends. The developer has been open for feedback, even putting some of my small suggestions into the final version, such as adding useless interactions with the environment (Half-Life style). While this game might be a bit niche for a general audience, its unique fantasy settings caught my attention. You will explore a mysterious airship that has many claustrophobic corridors and fun rooms with disturbing scenes. There are not many puzzles, but I liked the creativity behind them. It sounds like the developer replaced the original English voice acting, making it a lot more tolerable. It does not have the most compelling story out there, but for the low price, I think it’s worth playing once.

Real player with 8.9 hrs in game


Read More: Best First-Person Adventure Games.



Game bought in a bundle or at 75%+ discount, or acquired from a public giveaway

```The game is very short. There are just 10-15 items to be found and 4-6 puzzles to be solved.

 ! No acrobatics involved and very simple shooting of dangerous turrets. Even 1 of the achievements is for "finishing the game within 60 minutes", and I would expect most players to get through it in no more than 2-3 hours.



It is, however, generally well scripted, well written, well narrated and well executed. The game's world is nice and atmospheric, and I was really curious, what is the mystery behind all of this. So, yes, I have enjoyed it and I can recommend it, if you are willing to pay $5 for such a short experience.


*– [Real player with 7.5 hrs in game](http://steamcommunity.com/profiles/76561198295242795)*






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![Neyyah](https://cdn.cloudflare.steamstatic.com/steam/apps/1289720/header.jpg "")


## Neyyah


![](https://cdn.akamai.steamstatic.com/steam/apps/1289720/extras/new_art_2_scaled_best.png?t=1638524783)

Neyyah is a first-person point-and-click adventure puzzle game, an archaeological investigation, using 2d slideshow based pre-rendered graphics. It is set within a collection of remote almost abandoned islands, separated by a series of complex portal machinery and laced with the fingerprints of two very intriguing cultures.

Upon waking up from a strange dream, you find yourself transported to a place called Olujay, where you meet Vamir, who sends you to Neyyah in the hope you will be safe there. For reasons you will discover upon your many explorations, Vamir needs you for a matter of great urgency.



**A wrong must be righted. A civilisation avenged. A secret revealed.**



You end up on Neyyah with only a small amount of knowledge given to you by the frantic Vamir on what you’re supposed to do when you’re there.

Things don't go as planned. In order to return to Olujay and reach Vamir, you will have to explore Neyyah – linking together the mechanical contraptions, rusted levers and blue plasma portal systems scattered throughout the bizarre landscapes, as you learn about the cultures that have shaped Neyyah.

Not everything is as it seems, and as you wander further into Neyyah's ancient heart, your discoveries will lead you to uncover the very truths behind the fate of Earth itself …



Neyyah reflects similar situations depicted within our own society, such as what is real, what is false, and being able to question your own beliefs. Through environmental storytelling, the player will be able to enjoy hours of non-linear gameplay, solving puzzles through use of close observation, visual links, writing down your own notes, using inventory items … while immersing yourself in a rich story and environment driven game, delivered to you with beautiful prerendered graphics, immersive sounds and a compelling musical score.



**Let Neyyah become the world you were born to explore ...**



Feel free to check out these following social media links, including the Defy Reality Entertainment Patreon page, a great place to keep up to date with all things Neyyah as the game develops - a front row seat look into the behind the scenes of various aspects of development, while also being able to enjoy some fantastic rewards, such as having your name on the end credits, signed desktop wallpapers, skype calls, and access to playable test builds!

_[www.patreon.com/defyrealityentertainment](https://steamcommunity.com/linkfilter/?url=http://www.patreon.com/defyrealityentertainment)

[www.facebook.com/DefyRealityEntertainment](https://steamcommunity.com/linkfilter/?url=http://www.facebook.com/DefyRealityEntertainment)

[www.twitter.com/NeyyahGame](http://www.twitter.com/NeyyahGame)_



Neyyah merch is also available on the Red Bubble DEFY REALITY ARTS page, hosting a whole range products from clocks and phone case designs, through to a variety of prints (metal, canvas, framed art) to jigsaw puzzles! Solve a puzzle even before the game is out, with a choice of 13 different Neyyah-rific designs - [https://www.redbubble.com/people/DefyRealityArts/explore?asc=u&page=1&sortOrder=recent](https://steamcommunity.com/linkfilter/?url=https://www.redbubble.com/people/DefyRealityArts/explore?asc=u&page=1&sortOrder=recent)


















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![Dishonored®: Death of the Outsider™](https://cdn.cloudflare.steamstatic.com/steam/apps/614570/header.jpg "")


## Dishonored®: Death of the Outsider™


**Caution: This review includes information that will spoil _Dishonored: The Knife of Dunwall_ and _Dishonored 2_ for some readers!**



While _Dishonored_ and _Dishonored 2_ focus more on the politics of the Empire of the Isles, the side stories – _The Knife of Dunwall_, _The Brigmore Witches_, and now _Death of the Outsider_ – explore the playable characters’ inner conflicts, as well as the dark, supernatural sides of the game series’ lore. This allows the developers to expand on the game universe without over bloating the main series titles, and give the side stories their own tone and personality.


*– [Real player with 29.9 hrs in game](http://steamcommunity.com/profiles/76561197971042239)*





Roughly a year after _Dishonored 2_ its expansion pack, _Death of the Outsider_, was released. Events take place just after its predecessor: we now take control of Billie Lurke and, initially, our job is to find her old mentor, Daud. Once he is located we are tasked with killing the Outsider. An interesting plot (even more interesting is the ending) that will continue in the 5 chapters the expansion pack offers.



**New (albeit fewer) powers**



It's always nice to see what new ideas developers come up with. I thought Billie'd probably have _Blink_ and _Dark Vision_ and some new powers. Instead, even these powers have slightly been changed. We teleport by using _Displace_ which first requires us to put a marker somewhere and only then can we finally complete teleportation. if the marker is put on an enemy he'll die a gruesome death with bloody parts flying every which way.


*– [Real player with 28.3 hrs in game](http://steamcommunity.com/profiles/76561197986360343)*






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![Dishonored 2](https://cdn.cloudflare.steamstatic.com/steam/apps/403640/header.jpg "")


## Dishonored 2


### Dishonored 2 - is this a game for you?



Right now, the game is undergoing a spell of patching after a very poor PC release. The game worked for some, but not for many, and so your mileage will vary depending on your PC (not necessarily how powerful it is either - but how balanced, how much VRAM you have and such). As most reviews already centre around performance issues, I won't spend too much time on those because I'd rather review the game itself but please bear them in mind (they are mentioned in the 'not so good' section below)….


*– [Real player with 111.9 hrs in game](http://steamcommunity.com/profiles/76561197998084785)*





My experience with this game can be summed as thus: every update I found myself testing the changes, nodding in satisfaction, then quitting the game to await the next update.



Arkane knows how to make a good game. No question. But if you film an Oscar-worthy movie and the lens is smudged while filming, you can't judge what's underneath without acknowledging what's been marring your experience the entire time.



=============================

**PERFORANCE**

Everyone is aware of the performance issues, and these still persist to this day. It runs much better than at launch, where it was literally unplayable, but that's because the game looks worse than before - the most noticeable change being the extremely aggressive LOD scaling. Out of the corner of your eye you notice the shapes of window frames and posters on distant buildings morphing in shape, or the furniture at the opposite end of a long hallway suddenly blinking into existence. FPS dropped to 15 when stabbing a gravehound, so they simply removed the inky visual effect that was causing the problem instead of optimizing it.


*– [Real player with 111.0 hrs in game](http://steamcommunity.com/profiles/76561198040595234)*






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![Thief™ Gold](https://cdn.cloudflare.steamstatic.com/steam/apps/211600/header.jpg "")


## Thief™ Gold


I can't believe I played this game 20 years ago and it's still a blast. Well, it's my number one game, just look at my avatar.



Technology:



The way this game is meant to be played is with TFix + HDMod. I repeat !!!TFix!!! (not TGTool). I can safely say that now the game looks better than ever, even compared to its original release back in 98\. The reason why is pretty simple - the hardware limitations at that time were quite significant. TFix patches the game with the unofficial New Dark Engine lifting the limitations imposed by the original Dark Engine. There are many improvements: support for higher resolution, the in-game objects have significantly more polygons, bugfixes, HD textures.


*– [Real player with 71.2 hrs in game](http://steamcommunity.com/profiles/76561198128333757)*





It is amazing how as computing technology improves and new tools such as VR are introduced that consumers continue to pine for 'better' and 'more immersive' games, as though immersion is some ideal we may hope to one day achieve once the graphics are good enough and the gadgets we attach to our forehead become more effective. However, one need only look back to the late 90's, when a developer known as Looking Glass studios was already forging the path for immersive simulators decades ahead of time.


*– [Real player with 61.2 hrs in game](http://steamcommunity.com/profiles/76561198009301648)*






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![Thief™ II: The Metal Age](https://cdn.cloudflare.steamstatic.com/steam/apps/211740/header.jpg "")


## Thief™ II: The Metal Age


This is going to be a long one! As my name entitles, this is probably one of THE best stealth game ever made! I will go in depth why it is and why you should be playing it:



Let's start off with a list. What makes a stealth game one of the greats? In my own personal opinion it is: Have engaging, functional, and consistent stealth mechanics. Provide the player with alternate routes and methods of completing an objective. have interesting, unique levels. Have said levels progressively provide harder challenges to overcome. little to no combat, and have an engaging story and setting that makes the player want to progress. Every stealth game I have ever played usually doesn't have all of these things checked marked on the list. MGS has forced combat and has a questionably written story. The first two Splinter Cell games were far too linear and also forced combat at times. Not to mention the sub par stories. Conviction tries way too hard to un-check every thing on this list. Dishonored's story is cliche and is WAY too easy any way you play it (Yes, even the non lethal no powers run is too easy). The list goes on. That's why everyone's favorite stealth games usually are Splinter Cell Chaos Theory, the Hitman series, Death to Spies, and other games that manage to check the checklist. What about Thief 2?


*– [Real player with 238.7 hrs in game](http://steamcommunity.com/profiles/76561198336990097)*





**Intro**

Thief II The Metal Age is easily one of the best games of all time and the pinnacle of not only stealth in video games, but level design and story telling. I may be in the minority in saying that I prefer both the original and Deadly Shadows more, but goddamn if this isn't a worthy successor in every way, continuing the series and building upon the world that you helped shape by the end of the last game.



**The Great:**

++The sound design in this game is phenomenal. The propergation engine, the voice acting, the ambient effects… it's totally unique (to this day!), and hugely innovative in its connection to gameplay, etc. Everything is just at the highest standard possible, which is to say, totally unmatched.


*– [Real player with 237.4 hrs in game](http://steamcommunity.com/profiles/76561198037347067)*






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![Thief: Deadly Shadows](https://cdn.cloudflare.steamstatic.com/steam/apps/6980/header.jpg "")


## Thief: Deadly Shadows


I'm an unabashed long-time fan of the Thief series. I was excited to hear my favorite video games were getting a third installment. Then I played this…



The first time I played through this game, at every turn I sighed and thought bitterly about how such and such was different from this or that in the first two games. And almost every instance was different for the worse, not better. I finished the game with an unpleasant taste in my mouth. I've played it again before writing this review, this time deliberately putting the high expectation bar out of mind. The result has been a more enjoyable experience. It's a shame but I suppose what I'm saying is that I enjoyed this game more when I lowered my expectations for it, ahaha. NOT RECOMMENDED.


*– [Real player with 91.2 hrs in game](http://steamcommunity.com/profiles/76561198025180881)*





I write this on the basis of not having played previous Thief games in the series. However, Thief: Deadly Shadows proved itself a firm favourite and true classic on my list (I owned the game on disc when it was first released but had to re-purchase on Steam so it was compatible with my current PC). It's true that the graphics are now very obsolete compared to more modern titles - but it has been around for over ten years! - and I still have fond memories of exploring, stealing, sneaking, and eavesdropping.


*– [Real player with 79.1 hrs in game](http://steamcommunity.com/profiles/76561198039889823)*






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![Vaporum](https://cdn.cloudflare.steamstatic.com/steam/apps/629690/header.jpg "")


## Vaporum


I've just finished the game at 15 hours, and it was an enjoyable experience (mostly) throughout! I have a few gripes, but let's start with a list of Pro's and Con's and go into more detail a little later.



**PROS:**



*   Dungeon crawling is fun!

*   Nice enemy variety!

*   Difficulty is mostly fine, with hiccups.

*   Price-to-playtime ratio is pretty good.

*   Definitely replayable! Especially for secrets.

*   Three unique 'classes' that are very distinct.



**CONS:**



*   Some riddles are a little obtuse…


*– [Real player with 38.7 hrs in game](http://steamcommunity.com/profiles/76561197980179343)*





**TL:DR** - If you are looking for another dungeon Crawler of the Dungeon Master Variety, then I can recommend this product without hesitation. If you are wondering what separates this title from the rest of the options that are on the market now, then you will want to read a little further.



Bottom line, I can definitely recommend this title, as I have enjoyed the 6+ hours I have been entertained by, by the time of this review. I may have more to add to this review, when I finally complete the game. This review is entirely based around a 6 hour preview of the game title, and I am not sure how much longer I have to complete the game.


*– [Real player with 27.3 hrs in game](http://steamcommunity.com/profiles/76561198040367630)*






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