The Frog Prince
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Meet a mix of fascinating parkour and classic platformer in a medieval setting.
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Jump over the heads of diverse enemies.
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Run on the walls, slide under the closing doors.
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Solve puzzles, discover traps.
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Use your sticky tongue to overcome obstacles at breakneck speed.
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Visit each of the unique areas to beat the boss.
Go on an exciting adventure as the cursed prince - the frog prince. Break the evil spell and save your beloved from the slimy sorcerer.
The evil invader is very strong, and it will not be easy to defeat it. But you have a unique weapon at your disposal - a long sticky tongue. It will allow you to easily deal with hordes of enemies that got in your way. Activate mechanisms, move objects, open hidden passages, jump over wide ditches, climb inaccessible ledges, and generally have fun.
Read More: Best First-Person Parkour Games.
AaAaAA!!! - A Reckless Disregard for Gravity
I played the alpha years ago while searching for free games to post on a site I write reviews for. After finding a free alpha version about 14 years ago I contacted the developers and was given access to their alpha and beta testing. I’ve loved this game ever since. It’s one of the few go to games I still play from over a decade ago (others include Gish, Ricochet Infinity {now available on My Abandonware} and Wik and the Fable of Souls). It’s not a game I can play for hours at a time; but, it is ideal for those fifteen to twenty minute coffee/tea breaks. I was lucky enough to get a level editor for the game after asking the developers while alpha testing if they were going to include one with the final release as I was obsessed with games that included them. Sadly they opted not to include access to the level editor (due to some coding difficulties adding it to the game), but I’ve found it a pleasant distraction occasionally, just to change some of the original levels in the game, either to make it more challenging, or easier. You can only edit the levels included with the game, so I only use it an installed version from my original non Steam version.
– Real player with 78.2 hrs in game
Read More: Best First-Person Indie Games.
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– Real player with 11.7 hrs in game
JUMP
PSA - you need a VR headset to play Jump.
Jump is an example of how a single basic game mechanic can make for quite an addictive “I’ll just have one more go” game when played in VR.
The point of each of each level (there are currently 5) is to try and make your way to the flag that is located on the highest building in the landscape using the fewest jumps possible (though there are separate high-score tables for both the fewest jumps and the fastest times).
It just works great as a quick pick up and play VR game that you can spend five minutes with, or where you can spend half an hour when you’re convinced that you can shave a single jump off your best score, or a second or two from your best time.
– Real player with 18.2 hrs in game
Read More: Best First-Person Indie Games.
JUMP gives me the same feeling about VR platforming that Super Mario 64 did about 3D platforming almost 20 years ago: there are some kinks to work out, but overall, we’re figuring it out.
Let’s be honest, 99% of gamers who have put on a VR headset (Oculus Rift, Samsung Gear VR, HTC Vive) agree that this technology is going to change the future of entertainment as a whole (not just gaming). It’s the ones who haven’t tried it out that remain skeptics.
Due to the potential motion sickness that it might induce, JUMP may not be the right game to introduce those skeptics to the power of virtual reality, but for those of us who have our VR-legs and don’t get sick easily, this game is a great challenge and fun to play. You’re tasked with reaching the tallest point in each of five major U.S. cities, and you have to achieve that goal in the fewest number of jumps possible. Replaying levels to minimize your jump count becomes addictive, and the awesome soundtrack keeps you moving.
– Real player with 1.9 hrs in game
Training Grounds
this game made see that i am bad at video games
– Real player with 1.9 hrs in game
good action tag shooter
– Real player with 1.4 hrs in game
Rise of Zombies
this is a good zombies and horror game this game give you a good practice for like call of duty zombies or ect i like how they make the mission were you have to escape the house it gave me good time getting me scared
i hope the people see this
and i would recommend getting this
have a good day thanks for reading
– Real player with 1.4 hrs in game
In da Hoop!
There are not so many VR games where you can ‘throw basketball’,
let alone that they also feel realistic.
Although the virtual fingers of the virtual hands gave me a first impression as if they were hands with the DNA of ‘Octodad’,
everything seemed to go very smoothly and pleasantly.
Early Access Gameplay: https://www.youtube.com/watch?v=cQ7UCJL0UuY
In Da Hoop! is not a game where you play a round of basketball, it is just throwing balls in da hoop! A VR arcade.
You will also not have to hold down a button on your controller to hold or release the ball, you have to literally hold, aim and throw the ball with the help of the virtual hands and fingers.
– Real player with 5.1 hrs in game
Kinda hard but fun to figure out
– Real player with 4.8 hrs in game
Lights Orb
I like the fact that this game give you a lot of different ways to improve your time and enable you to compete with your friends.
– Real player with 3.5 hrs in game
I thought I would just casually go through the 3 levels but man was I wrong…
I restarted the first run for a bit of training and discovered that there was a ghost system ! Racing your ghost just make it impossible to quit, ran and ran again to beat myself to perfection and see how high I could go in the leader-board ! (I stopped after destroying my fingers, I’m not used to speed run)
One bad point tho : the tutorial text get away too quickly and don’t explain the orb mechanism that well, it took me some time to understand…
– Real player with 1.2 hrs in game
PiiSim
not a bad game for just screwing off
it has some difficulty so you wont beat it to quickly
and it is fun
like the water squirters in the fair
just a little pii pii in a big world
are you yellow punk
lol
– Real player with 21.9 hrs in game
(Got this game for free courtesy of the developer’s submission to OMEGA Trade - G. Thanks!)
Using your Pii makes you say Whee!!!
Well, not that much enthusiasm,but since this game is no longer in EA, I thought I’d finally review this one. In beta builds, PiiSim was a mess. Aiming was a pain, destroying was a pain, and gauging anything was a pain. Fortunately, fixes have been made to the final product to make it a more enjoyable casual experience where each session lasts about 15-20 minutes at most.
– Real player with 7.9 hrs in game
All Day Dying: Redux Edition
Tony Hawk’s Pro Shooter.
If that description is enough to get you excited, then you might as well drop the 10 bucks to play it because you’re not going to see anything else like this anywhere else except 2005’s Total Overdose.
The main idea of the game is basically Pro Skater’s career mode: a series of maps that each contain six objectives for the player to beat in 2 minutes or less. These objectives are divided into three “high score” and three “contextual” objectives, the latter of which range from beating the level using a single weapon to finding and completing an off-the-path extra area like a shooting range or a platforming section. Though you can complete multiple objectives in a single run, it’s often not possible to clear all of them in one go, either because the act of completing one requires not doing another or because completing one would require an extremely sub-optimal playthrough of the map, like sprinting past all of the enemies to get to a contextual objective that takes a lot of time to complete. This means that fully completing a map requires replaying it as many times as necessary to get all of the objectives and build enough familiarity to clear it with a high score. There are multiple difficulties, but they only affect the margin of error the player has - faster combo timers, lower health, higher enemy accuracy - and there’s not really much reason to play on a higher difficulty beyond achievements and personal satisfaction.
– Real player with 62.3 hrs in game
Too much RNG for a trial game. The time limits are so tight that a single bad shotgun spread roll or an enemy pathing the long way to find you means your run is over. It gets worse later on when projectile enemies are introduced. They have perfect accuracy and fire at set intervals no matter what animation they are in, making you completely at the mercy of what spin jukes the AI decides to do. On linear levels this isn’t as much of a problem since the AI tends to make the same or similar decisions every time. Arena style levels are insufferable as the time limit offers no room for error and enemies are just inconsistent enough to make a quarter of the runs unwinnable from the outset. Tentative recommendation if the developer changed weapon spread such that it was deterministic. A square or round pellet formation on the shotgun or something
– Real player with 13.6 hrs in game
Escape from Naraka
I think Escape from Naraka is similar to SEUM: Speedrunners from Hell.
But In Escape from Naraka, your overall score will be tallied up from crystals and artifact collected, damage taken throughout the level, and the time it took to complete the level (No level select option)
Gameplay is great, good graphics. My biggest gripe in this game is the Enemy AI . AI is attacking/moving too fast, it FEELS like you’re surrounded and there’s nowhere to run, the only option is to fight, but you cant….kill (mostly) or outrun them (mostly).
– Real player with 11.9 hrs in game
Game yang sangat menarik,, mekanisme game yang simple dan juga puzzle yang cukup buat saya degdeg’an bukan karna gampang atau susahnya suatu puzzle, di stage 1 saja puzzle dan jumpscare bisa muncul bersama’an yang membuat saya harus waspada pada puzzle selanjut’a. dan mungkin untuk stage selanjutnya akan menjadi lebih susah lagi dari sebelumnya.
Selamat buat Xelo Games yang berhasil membuat game dengan nuansa Bali, dan juga untuk Soundtracknya juga enak didengar dengan campuran Gambelan dan musik modern. dan saya berharap kedepannya nanti Xelo Games bisa menghadirkan game - game lain dengan Nuansa Lokal lainnya.
– Real player with 5.4 hrs in game