Agony

Agony

Kickstarter supporter here. No spoilers in the review!

Phew, it’s a long wait between the moment you decide to support a crowd founded project, and the date when it’s finally out. Agony was founded 2016 November 14th, so it took 1 year and 6 months for it to release 2018 May 29th.

I’ve completed the game for the first time yesterday, it took me ~9 hours to go through the campaign.

Strengths:

Art / Environments

The design of the various landscapes in hell is both detailed and unique. It’s a simple concept to have an underworld, with some skulls and lava, but Agony went deeper then that with many layers of environmental styles. Just a bit of surreal touch the likes H.R. Giger dreamed up on a colorful spectrum and dreamy atmosphere. They went the extra mile to distinguish the major areas with their own unique flavor. Perhaps, there are good news for those waiting on ‘hell freezing over’ after all…

Real player with 9.3 hrs in game


Read More: Best First-Person Gore Games.


Short Version

I am actually quite mixed on this game.

Whilst the setting, mood, etc. are very unique and well done, there are a lot of bugs and glitches left in the game.

So I’ll give them the benefit of the doubt and recommend this game, hoping they’ll fix these.

Long Version

The setting is just done perfectly. You always feel the discomfort of being in a place, that you really don’t want to be.

Whilst the story is … tbh I really don’t know. You’re told that everyone is somehow drawn to the Red Godess and at least for me they managed to pull that off. Although you read in a lot of memos, that she’s literally the worst hell has got, I really wanted to get to her. But other than that, there’s a bit more of motivation later, but that really is it.

Real player with 7.7 hrs in game

Agony on Steam

JAPAN SIMULATOR

JAPAN SIMULATOR

In times of quarantine and inability of people to travel, we want to introduce digital tourism opportunity for people to experience a digital trip to a fantasy world Japan.

Visit the iconic Shibuya suburb of Tokyo, walk at atmospheric Japanese street markets, immerse into a new culture and other people’s way of living.

Famous areas of Tokyo and Kyoto, sky scrappers, capsule hotels, traditional Japanese food, Karate

Japan is a very beautiful diverse country and showing it fully would be impossible, but we gathered a lot of famous things about Japan, and compelled it into a short action packed tourist adventure videogame, making a tribute to the culture we love.


Read More: Best First-Person Mature Games.


JAPAN SIMULATOR on Steam

Not My Day!

Not My Day!

nah

Real player with 1.1 hrs in game


Read More: Best First-Person Indie Games.


Play as a thin lonely man in a world where prisoner dominator Billy who targets thin lonely men has escaped from prison, it really is not your day. Then you hide in a cornfield, not a great idea…

https://youtu.be/X4-Her0xxBI

Real player with 0.4 hrs in game

Not My Day! on Steam

Sherlock Holmes: Finding the Rooster

Sherlock Holmes: Finding the Rooster

Sherlock Holmes: Finding the Rooster is a new installation in a series of games about the iconic detective that will tell you a thrilling detective story.

Immerse yourself in an alternative 19th century London. This is our own vision of the public domain character.

This first-person action game features superb graphics, an intriguing storyline and addictive gameplay at your fingertips.

**Plot[/]

Tony Sanchez, nicknamed “The Rooster”, is one of London’s most dangerous maniacs. He managed to escape from Coldridge Prison. Your task is to track him down and return him back to jail.

**Gameplay: [/]

Immerse yourself in the role of a detective, play in the first person as one of the most iconic characters of the 19th century. Solve puzzles, unlock locks and connect facts together.

Features:

⚫First-person view

⚫Beautiful graphics

⚫Interesting story

⚫Achievements

⚫A game about the iconic character of the books of Arthur Conan Doyle****

Sherlock Holmes: Finding the Rooster on Steam

VR Museum Tour Grand Collection

VR Museum Tour Grand Collection

there could be some detailed intro for each item

Real player with 0.2 hrs in game

VR Museum Tour Grand Collection on Steam

VRDJ

VRDJ

This game is awesome! The best music, environment and dj equipments. I can loading my music in game and it’s great! Unlike other DJ simulators, there is amazing graphics!

Real player with 4.3 hrs in game

This is pretty good. I would add the following

Be able to control lighting

A scene where you can have private dances and select clothes and type of dancing.

More scenes

Crowd noise in the background (that can be adjusted}

Somehow people react to your voice.

Is this game still being updated? or even DLC?

Real player with 1.9 hrs in game

VRDJ on Steam

GunSoul Girl

GunSoul Girl

A short budget FPS with brave anime girls exterminating filthy zombie and such. Worth throwing grenade at?

As a fearless anime protag you enter dungeons to shoot whatever moves. However, your main target is different. You are to activate a specified number of rune stone scattered around every level. Once you have enough activated stones all you need is to locate extraction point, i.e. green portal. Dungeons are short and weapons are abundant. Plenty of destructible objects to provide you with ammo and weapons + occasional syringe. You also collect points which you can spend in a shop to purchase weapons/ammo/items. Number of enemies varies but in general is rather low and easy to beat. You have way more arms than needed to easily complete any stage and your points carry to other stages. You can access the shop anytime making things way too easy. Little to no challenge here even without your constantly regenerating health bar. Very casual budget title indeed but you shouldn’t expect otherwise. At least it’s better than their previous buggy title: Kawai Girl 2.

Real player with 6.1 hrs in game

TL/DR: Its a joke. You should save yourself the 2$

There are a number of reviews about this game that are amazingly spot on. Its full of free unity assets that have not been changed, don’t fit together and no effort was made to optimize anything or even get the assets to actually fit in the environment. In the second chapter things really get off, when you can see rune stones through the floor and the level contains something like 16-20 stones and you need 6 or so to proceed.

The weapons are all ripped right out of every cheap shooter game there is. Stock. Basic. The only difference is a colored swirl around the stronger guns. The weapon switch on the mouse wheel is atrocious. It works 3/10 times, you have much better luck with the weapon wheel (Q). None of the guns feel strong, not really. Just about all the weapons put the low enemies down in one hit and take more hits to kill the bigger guys.

Real player with 2.3 hrs in game

GunSoul Girl on Steam

The Void

The Void

Oh boy, where to start. That’s a big one. That’s a huge one.

The Void is a game about… Well, this is what I meant when I was wondering where to start. The Void could be considered to be a game about many things. The feeling I got after a few hours in was “wow, this goes deep”, and that feeling only got stronger and stronger the more I played. I experienced something similar while playing Pathologic, another amazing game from Ice-Pick Lodge : a very unique universe, brutally unforgiving in terms of both gameplay and story, which immediately sucked me in, in a much deeper, more “personal” way than anything I had ever played before, and I mean that.

Real player with 103.6 hrs in game

This is one of those Slavic games that wants to be a big “Tim Burton on acid” surrealist trip. Nothing is really explained directly, just implied, but the notes of implication are too heavy-handed for you not to realize when something is supposed to mean something.

The story revolves around your character either dying or at least being on the verge of dying, and passing through “limbo”, although maybe you’re just inside your own mind during your dying moments. The Void itself is shaped like a heart, and each “cycle” of the Void involves an additional heartbeat of the Void itself, so, again, the metaphor isn’t exactly explicit, but it’s far from subtle.

Real player with 78.1 hrs in game

The Void on Steam

Psikodelya

Psikodelya

OMG

The game is simply amazing , I am wordless.

10/10

Real player with 10.2 hrs in game

Great game, a unique experience in different worlds with fun puzzles.

Real player with 6.3 hrs in game

Psikodelya on Steam

Redemption: Saints And Sinners

Redemption: Saints And Sinners

Would not recommend anyone to purchase this one. Product is too raw. It needs remastering and fresh team for finishing the project. Maybe, the idea is not the worst, but… Too many “if there were…”. So, step by step.

1. Graphics. Looks fine, but… It is some kind of the Unity Engine, completely without any optimization. Your FPS will drain starting from the first room. 5/10.

2. Gameplay if fair enough. Sometimes lags, for example you’re unable to click a node in the electronic scheme puzzle, rotating buttons on the energy node remain inactive after activating and e.t.c. Also weapon switching doesn’t work properly. I think this all caused by the Unity Engine. 5/10.

Real player with 8.8 hrs in game

I wanted to leave a review as I’m pretty confident, with only 89 current reviews; that the developer may see it.

Firstly, I like this game for what it appears to be. To me this game appears to have been created as a first real use of the developers core skills in the field and as such, represents a very well designed game given the basic coding knowledge present.

The assets used have reasonably high resolution textures and are high quality (except for the obviously hand-made red ‘shootable fuse box’ which sticks out as not part of the original asset pack used) and therefore they are, along with good lighting, at least remotely nice to look at, allbeit a little monotonal grey.

Real player with 6.5 hrs in game

Redemption: Saints And Sinners on Steam