Prospekt

Prospekt

I decided that it’s probably about time that i edited my review cause i’d say it’s pretty much needed, so yeah here it goes.

Back in early 2016 i stumbled across this game on the “Upcoming” tab on the store page i watched the trailer, read the description and such and i liked at the time i was still pretty new to the Half-Life franchise and i had just finished Half-Life 2 and it’s episodes and i still had a craving for more so i pre-ordered this game and patiently waited till its release a month later. Personally i liked the game, i loved the way it looked, its levels, music, etc, others didn’t cause it lacked many things which i don’t have to list cause we all know what it lacks, yet i still liked it despite that but lookin' back at it today i was being a bit naive. But anyways i’ve provived enough backstory and i’ll cut to the chase while i do love this game and know it has great potential and can be much, much more the path it has taken isn’t very bright. Over the course of about 2 years we’ve been shown future content that will be added into the game such as 3d models/brush works, new maps & updated maps, and even a video showing a future chapter to be added. That’s great and all but where is all this stuff? It’ll be added in a overhaul update so stay tuned!! The real answer you’re lookin' for though is: It’s been delayed…delayed over and over again. But it’s a small team workin' on the game and they have to deal with irl stuff too can’t you be more understanding? Even if that is true…to not add as much as a wrench that was modeled and has existed in the game files for 2 years to replace the crowbar kinda says a bit (and no you can’t manually do it yourself because it’s missing certain viewmodel & worldmodel files) but either way you shouldn’t have to try and do it yourself because there’s really no reason that an update as small as replacing the crowbar with wrench shouldn’t already be implemented into the game i’ve gotten a fair point across for the moment i’ll get to the pros & cons.

Real player with 29.4 hrs in game


Read More: Best First-Person FPS Games.


UPDATED REVIEW AT THE BOTTOM:

It looks to be quite good. I have played around 40 minutes so far and I think that most haf life fans will enjoy this game and quite a lot of other people will too. For one person to have made this it is quite an achievement.

It is NOT a mod- it is standalone and does not require Half Life 2

The first chapter is very atmospheric and eerie- it reminded me of the feeling I got playing Ravenholm in HL2 for the first time.

The second has a lot of combat. The combat is okay but on normal difficulty I found the marines hard to kill with the SMG especially when they often have mounted machine guns. In HL2 you kill Cps first and by the time you are mass killing marines you have lots of ammo.

Real player with 9.0 hrs in game

Prospekt on Steam

High Noon VR

High Noon VR

System being used:

VIVE Pro, Pro controllers and 2.0 sensors, i9-7900X, 1080 and 32 GB RAM

This game is a perfect representation of the old west in a wave shooter. The weapons are hyper-accurate, the tracking is superb. No hiccups in graphics, no artifacting, no screen tearing, no errors or crashes. Everything performs well.

Some features of the game include:

Having multiple “maps” where enemies will randomly spawn and attack you with basic AI.

You have an on-screen HUD arrow that notifies you if an enemy spawns too far out of your line of sight.

Real player with 11.2 hrs in game


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No luck catching those killers, then?

It’s just the one killer, actually…

A fun game where you play a (possibly undead) sheriff as he kills his way through seemingly infinite outlaws in an otherwise-uninhabited town. Your only companion is a voice that may or may not be entirely in your head. The voice seems to alternate between praising your killing prowess, making corny jokes, and implying that you might be a dangerously unstable psychopath. I played an earlier version of this with my Viveport subscription, but this version is much more polished and balanced. It would be nice if you could purchase and upgrade armor, as a way of fortifying your health in addition to all the weapon upgrades, and the side task to kill 6 enemies in 3 seconds with dynamite is a bit unbalanced (it’s hard enough to just get 6 bandits on screen at once without them blowing themselves up…) but other than that, it’s pretty great.

Real player with 8.1 hrs in game

High Noon VR on Steam

Dystopia

Dystopia

It doesn’t get any better than this.

Each map is unique in its setting and objective concept (the cyberpunk theme of the game is greatly enhanced by excellent skybox’s and background noise that draws you into the level). They require good team co-ordination in order to win. Especially since aspects of the objectives take place in 2 parallel worlds that affect each other in real time [Meatspace - physical world: similar to most fps with a cyperpunk theme (weapons like laser rifle, tesla rifle, ion cannon), 3 class types (v.balanced) and deus ex like implants, inc increased speed, thermal vision, medic, stealth(invisi). Cyberspace - think system shock 1 or tripping on acid: req decking implant; deckers speed thru cyberspace hacking objectives, adding security and fighting off enemy deckers in low grav/high speed combat using in essence quake railgun, lightening gun and rocket launcher.]

Real player with 1765.2 hrs in game


Read More: Best First-Person Free to Play Games.


What started out as an old half life 2 mod is now an independent game with a dedicated community and recently updated to 1.5.2! Dystopia gives some quake-style play with objectives and and alternate cyber space realm where players fight in quasi gravity for control over nodes. Cyberspace nodes can be secondary objectives to open up new paths around choke points or seal off defender’s quick access to the objective. They can also switch turrets to shoot the other team! Other times an objective requires getting a player with a deck implant in the middle of enemy territory and hacking an objective.

Real player with 811.5 hrs in game

Dystopia on Steam

Fistful of Frags

Fistful of Frags

NEW UPDATE: See below

Yes, I still play this game on occasion. I left a review because the developer of this game was trying to quell dissent like a tinpot dictator in the FoF forums.

Update: On March 30th, Rebel_Y attempted to censor this review by flagging it as “Abusive”.

https://i.imgur.com/zntx2OE.jpg

After evaluation by a Steam moderator, this review was deemed compliant with current guidelines.

No content was found abusive.

I have never seen a single developer, in the face of overwhelming consensus, go to such lengths in order to suppress a thoughtful, measured evaluation of their game just because it espouses a point of view with which they happen to disagree.

Real player with 2603.4 hrs in game

Why you should play this game,

(You may think that i only have 57 hours, but i have multiple sub-accounts)

Simple answer is, it’s the best cowboy game ever made

1.It’s in source engine, believe it or not, source engine is probably the best engine for crappy computers and have great performance

2.Free to play, No leveling system, no level rewards, no micro transactions, You get everything when you install the game

3. Scoring system, The harder it is to kill someone, the more score you get. For example. Kicking a person off the cliff rewards you 15 Points, killing someone with a one hit kill and overpowered revolver gives you 4 points

Real player with 207.3 hrs in game

Fistful of Frags on Steam

Garry’s Mod

Garry’s Mod

2,000 Hours don’t come out of a watch. It comes out of your life. Was the 2k hours worth it? Yes indeed. For a game like gmod to be amazing for such a low price your wondering is it good or bad? Its both 100% depending on the gamemode you play. Do i suggest it? I don’t know does time come out of a watch?

+Rep

1,000 Hours later still finding the game interesting, Ive met wonderful people, bad people, and the ones to love and adore. From my 3k Hours this game is top Notch. Not Notch as in minecraft but, yeah. TOP NOTCH

Real player with 4472.3 hrs in game

Garry’s Mod

Is not a game. It is a physics toy and sandbox style tool.

In Gmod, you can reluctantly do whatever you want to. You can: build things such as:

cars, buildings, bunkers, airships , boats , or whatever you can think up.

*Use weapons from other valve games, as well as add-on weapons created by other people.

Play with physics, kill NPCs with literally anything, drive a world of vehicles, paint, destroy stuff, spawn props, spawn ragdolls to pose and beat up, make a machinima for use on YouTube or other video websites, listen to music, and MUCH MUCH more.

Real player with 4265.5 hrs in game

Garry's Mod on Steam

Transmissions: Element 120

Transmissions: Element 120

THIS GAME IS GREAT!!!!

I have no idea why the developers did not charge money for this game. This game is basically Half Life 2 with a few different mechanics. The game is even set in the same world. And with Valve not making HL3, this is as close as it gets. I have absolutly no complaints about the gameplay, story, or anything in the game. My only complaint is that the story is to short. It is only four chapters, but the chapters are GREAT. The engine is still the Source engine so no performance problems and a nice physics system. As I said above, this game is basically HL3 - YOU SHOULD BE DOWNLOADING THIS GAME RIGHT NOW!

Real player with 4.7 hrs in game

The Source modding community is still very much alive and kicking since 1998. The community has produced many great mods over the years - from birthing the Counter-Strike and Team Fortress series, to creating many popular HL2 mods - including The Stanley Parable, Black Mesa, Minerva: Metastasis and a myriad of other well-designed mods. From this, we arrive at Transmissions: Element 120 - a standalone Half-Life 2 mod that focuses on showcasing several new Source technologies.

Real player with 3.7 hrs in game

Transmissions: Element 120 on Steam

Open Mod

Open Mod

Open Mod is a free-to-play, tactical first person shooter that, for the time being, revolves around the bank robbery game mode. Being a team of two, we focused our attention on the game mechanics and customizability, having as a main goal providing our players the opportunity to personalize their experience on as many levels as possible.

The gameplay consists of, as expected, a bank robbery, where one team must rob the bank and escape with the money through certain routes, while the military must eliminate them before they do so.

Open Mod on Steam

Killing Floor - Toy Master

Killing Floor - Toy Master

Download the mod, then launch Killing Floor as normal, not the Toy Master mod. If you launch the mod itself, it won’t pick up your existing perk stats.

9/10 Mod

Real player with 120.7 hrs in game

Not as great as the main series by far, but it’s free and having some rounds with friends can fill quite a few evenings.

Real player with 30.9 hrs in game

Killing Floor - Toy Master on Steam

Zombie Panic! Source

Zombie Panic! Source

This mod is a gem. Hell i wasnt even a fan of the whole zombie genre when i tried this game out of curiosity five years ago but it quickly won me over thanks to its gameplay and atmosphere. Its immersive, challenging (teamwork is a MUST) and above all, fun.

An interesting aspect of the game is that you actually can play as a zombie after you died. No bot slaughterfest à la Left 4 Dead here. Its very enjoyable to fight a zombie horde composed of other players trying to overwhelm you so you can join their ranks. Zombos can also infect you which really adds to the tension since it creates a climate of suspicion among the survivors.

Real player with 2321.0 hrs in game

Zombie Panic: Source changed my life. While that sounds dramatic, ZPS is what got me into map/level design with the Hammer Editor. I loved creating levels so much, that I looked further and realized there were schools for game design. I am now in my second year of 3D Animation & Modeling. I still remember my very first time playing this - Sunday, October 8th, 2008. Only Eugene and Marcus were available. It was on ZPO_Deadblock. I remember a guy exploiting the padlock on the fenced gate.

THE GOOD:

Real player with 1860.0 hrs in game

Zombie Panic! Source on Steam

Mod and Play

Mod and Play

I was a mod creator of Mod and Play, you see my props and level ports and even a pack of some old models I made in school. What do I think of this game?

Don’t buy it. Garry’s Mod is better, and if you want a next-gen of it then look into Modiverse, which is to be released January 29th. The game aims to be way better than Mod and Play, and the developer is actually skilled in Unreal and is very helpful with modders and gives proper documentation to his SDK which are project files that work in the normal Unreal Engine, so all plugins are supported. The link to their Discord server is right here and I suggest you guys check it out: https://discord.gg/XUSereXTFU

Real player with 62.8 hrs in game

Had very high hopes for the game but it is apparent that the Dev has no care in the world about the community.

DO NOT WASTE YOUR MONEY…

The community discord is a load of hopeful gamers asking for the content they paid for only to get shot down by the sad reality that the Dev is highly irresponsible and unprofessional. A few reasons to save your cash.

  • Constant promise of updates for 5 months with nothing to show for it.

  • Developer with poor communication skills and no care for his community.

Real player with 5.8 hrs in game

Mod and Play on Steam