HELL’S NEW WORLD
BLOOD, BONES, BRAINS, AND OTHER FAN FAVORITES
Welcome to Hell, enjoy your stay. Fight and kill faster than they can fight and kill you.
HELL’S NEW WORLD is a fast and blood-fueled multiplayer retro FPS experience. The goal is to provide a fun and welcoming experience for new players to the Arena FPS genre, while still providing a pure and familiar, yet unique experience for veteran players. Join a community who is excited to help and teach, as well as offer a good challenge.
KICK ASS MUSIC
Spill blood while listening to the atmospheric and violent D&B OST by Necto Ulin.
CUSTOM MAPS
Create custom maps and share them on the Steam Workshop. Use the power of Unreal Engine 4 to create anything you desire.
CUSTOM GAMEPLAY
Create your own gameplay mutators and load them ingame without restarting the match. Whether you want to use a simple and easy-to-use interface to adjust nearly any property of any object in the game, or you want to write advanced Lua scripts, the possibilities to create Custom Fun™ are endless.
Read More: Best First-Person Arena Shooter Games.
Hellbreaker
The dev posted a thread about this a few years ago and I picked it up. The movement is fast and fun, and the guns are very satisfying. I had a performance hiccup once in the outdoor level but it got fixed, and thanks to the limited visuals it runs at full blast with 100+ enemies on screen with no issues. Good art direction keeps the game looking nice despite those visuals and there’s good variety in how the levels look and play. Chasing gold medals is extremely fun and the game is very straightforward with the criteria for a gold rank, a big plus. If you like Doom, Quake, or UT this game is a great deal for a few afternoon’s worth of fun, I’m looking forward to what this developer does next.
– Real player with 6.7 hrs in game
Read More: Best First-Person Indie Games.
Hellbreaker is a fun game, not sure why it didn’t got more attention…
Looks like it flew under everyone’s radar, haha where are those so called “influencers” when you need them ?
Non stop fast paced action, put your brain aside and kill everything type of game.
Nothing really good though, it could have been better if it was a bit more polished and balanced.
https://steamcommunity.com/sharedfiles/filedetails/?id=2207917763
I’m getting some QUAKE II vibes with the levels artstyle and ennemies design.
– Real player with 5.5 hrs in game
Buildmark
ABSOLUTELY WONDERFUL!! This game is one of the best sandbox games I have ever played in my life!! (and trust me, I’ve played a lot of sandbox games in the past).
First of all, I think it’s the only sandbox game that is based around raytracing and that’s an amazing idea in my opinion!
Secondly, for a brand new early access game, I find that there are already many creative possibilities and it will only get better!
third, this guy is alone! Yes you heard me right, it’s only one person who designed this masterpiece and for only one person, it really stands out.
– Real player with 6.2 hrs in game
Read More: Best First-Person Building Games.
Simple and relaxing.
– Real player with 0.6 hrs in game
Practisim Designer
Practisim Designer is a sandbox for budding or expert stage designers to create innovative stage designs for the practical shooting sports like USPSA, IPSC, Steel Challenge, IDPA and others. This tool allows you to drop in props from a library of hundreds of items. Stage designers can also simulate actually running through the stage with support for real physics based mechanisms like swingers, drop turners, texas stars and more. When you’re done with the stage designs, you can export them into match ready written stage briefing documents in PDF format.
AI Drone Simulator
It has what it promised. I brought this to practice for real fpv. It does feel natural once you calibrate to your own quad (and this is a BIG thing). It has a very detailed and precise adjustements for the quad dimensions, weight… The presets are fun to discover possible new real drones to buy. The moving objects are quite fun to practice chasing around.
The only thing I might say it needs a bit more work is the map editor. But is okay once you get used to it and the good thing is that has the option to edit rather than not have it.
– Real player with 58.1 hrs in game
first of lets start with the physics they are fantastic to me one of the best feeling sims out there the developers are great at letting their community know whats going on they have a lot of great plans ahead for future updates and a brand new dlc map coming out soon it has a mixture of both freestyle and racing wich both feel great the racing aspect needs work and has been confirmed they are working on that aspect to appeal to racers this sim is next level maps are huge physics are spot on and it can only get better im hyped for the future of this amazing sim
– Real player with 45.8 hrs in game
Celaria
I got this game almost right as it came out because it looks liked a good mirror edge replacement.
What i got was a very difficult game that i’m surprised no one was playing. steam has reported at most 14 people have played at once as of (10/26/2019), this makes me sad because it’s a amazing game for what it is
Pros:
A great selection of maps to try and beat, then find the hidden items, and then to try to get the fastest speed.
Great,simple,intuitive mechanics. at first they seem slippery but after a hour they make the game feel fast and fluid. hell the wall jumping just feels great to dude.
– Real player with 49.9 hrs in game
This is a great little game. The music is great, the gameplay is slick and smooth, and wonderfully engaging and rewarding. Leaderboards and multiplayer for those interested. I’m not really a speedrunner type of gamer but this game is designed solely for it and it shines because of it.
There’s also a few platforming puzzles/challenges on some levels to get red orbs. I think what really made this game click for me was that using the freecam to spy one of the harder looking orbs, I saw the area the developer wanted us to take but couldn’t make the heads and tails of approaching or tackling it. Instead I just decided to run straight through and figurtively saw the path unravel before it, between walls and jumps and using the mechanics seamlessly. It was immensely satisfying picking out a relatively efficient, logical path from seemingly nothing instead of having it laid out in front of you.
– Real player with 14.5 hrs in game
Future Perfect
Future Perfect breaks down the barrier between having an idea for a game, and playing it with friends. The Future Perfect interface allows you to create, play, and share multiplayer games quickly and easily.
Games created with Future Perfect are published on Steam Workshop . You can browse, rate, and download games that interest you. Models, animations, textures, effects and other assets are also shared, so you can pick and choose the compents you want to create your game.
Future Perfect is in the early stages of development. It’s not ready for Alpha, Beta, or Early Access.
Hunting Unlimited 2
This is an old game, what I really like about it is that it is fun and pretty cheap, if you just want a hunting game to play whenever or you want something to do get Hunting Unlimited 2.
– Real player with 7.7 hrs in game
legősibb
– Real player with 6.4 hrs in game
Oatmeal
I’ve never felt so deeply invested and emotional about a game about oatmeal. This game made me feel triumph and pain, made me hate space and ice, and I’ve also removed all the oatmeal from my house as a result due to the trauma.
– Real player with 3.8 hrs in game
Perfect in every single possible way, shape, and form known to mankind while also being perfect in ways, shapes, and forms unknown to mankind.
– Real player with 3.5 hrs in game
ShootMania Storm
Update 2: I want to strongly enforce my opinion, that if you are looking into buying this game, the main reason should be Obstacle. While you can play other modes with friends or from time to time with strangers, obstacle is always playable and has a great variety. There are servers for tutorials, puzzle maps, different difficulties, dumb maps, progressive maps and coop maps. I started playing to play this game again around February, and played several hundred hours in quarantine, most of it in Obstacle. See this as the Trackmania of the Ego-Shooter world.
– Real player with 1136.7 hrs in game
This has been my go to shooter for a loooong time now. What makes me come back to it is the movementsystem and the tight controlls. You can really do some amazing trick jumps, including walljumps, rocketjumps, rocket-walljumps, grapplehooks and all that good stuff. The thing is, the game does a really bad job of teaching you that you can do this. So the game doesn’t make that good of an first impression. To go fast in this game (and belive me, you can go really fast in shootmania) you have to put in some time into it. The mechanics are very unique and takes a while to get a hold of. It has a style of it’s own and no other game plays like it.
– Real player with 611.2 hrs in game