IRENE.HOUSE

IRENE.HOUSE

IRENE.HOUSE is a creative exhibition featuring the sculptor, Irene June. Based on a series of conversations with June, this project explores their relationships to home, ancestry and dreams.

IRENE.HOUSE features a HUD-less design and no playable or NPC characters for an immersive, spatial experience. This project also features performances made in collaboration with Irene, conversation snippets, and camera roll footage.

ABOUT IRENE JUNE

Irene June engages in sculpture and ritual to create sites of generational healing and spiritual reverence. Using culturally specific materials such as incense, and funerary joss papers, June’s work often invokes animal and geologic forms in relation to the landscape of their personal human experience.

Please visit our Online Manual for game instructions and to learn more about Irene’s art practice!


Read More: Best First-Person Walking Simulator Games.


IRENE.HOUSE on Steam

Answer Knot

Answer Knot

Details

Something wicked this way comes…

https://steamcommunity.com/sharedfiles/filedetails/?id=1746576223

Hook

You are at home, tidying up your apartment while your wife keeps calling you and leaving messages. But you won’t pick-up…

Mechanic

An open-plan house that you navigate in first-person, exploring.

  • selecting items yields clues

  • interacting with certain items triggers the next increasingly desperate phone message

  • the game has one story, but there are side objectives to find

Real player with 1.4 hrs in game


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  • If you like free to play, short, first-person, horror, mystery,

! extraterrestrial , point and click walking simulator, you are in for a treat!

  • The game vibe gave me a mix of Gone Home, What Never Was, Marie’s Room, What Remains of Edith Finch. However, it has no voice-over narration except the phone calls. (you can’t answer the phone)

  • Controls are moving (w,a,s,d), interact (left click), zoom in (right click), and pause (esc).

  • Music is composed of piano/chill/mellow tracks. Suddenly the quiet house becomes creepy after some distressing calls (addition to tapping and wind sound makes it more uncomfortable). Do you know that slow build-up tension feeling where you look around if something might pop out? That is what this game does to you without any jump scares.

Real player with 1.4 hrs in game

Answer Knot on Steam

D3L3T3.exe - Aplicativo do Mal a origem

D3L3T3.exe - Aplicativo do Mal a origem

Dont waste your time, wasnt expecting much since the game is free but it would be nice to actually be able to finish the game. Turning off fog was the only way to decently play the first portion and the end portion is unplayable like other reviews have pointed out.

Real player with 1.2 hrs in game


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Would Highly recommend! Great atmosphere, good story, and pretty spooky.

Real player with 1.1 hrs in game

D3L3T3.exe - Aplicativo do Mal a origem on Steam

Dark Threads

Dark Threads

My initial experience was…. well I could not move from I spawn and I kept getting a little ways into the prologue before weird things would happen like I would fly out of the map or stop being able to move around.

I still don’t know if it was my computer or not but I reinstalled the game and played it again and things seem to work great with the exception of some objects causing me to walk backwards when I pick them up.

If you enjoy sci fi and/or walking simulators you will enjoy this game. It is clear a lot of time and care has gone into production values.

Real player with 4.0 hrs in game

Its alright. Would give it a neutral review if I could. Positive just because I like that the Canadian government is helping fund VR experiences like this.

Short (roughly ~1.5 hours) sci-fi experience (aka “walking simulator”) with a very overt environmental message. Production values are alright but many of the textures are very low-res. Little interactivity beyond walking slowly and picking things up.

It wasn’t bad, but I have to say I was slightly underwhelmed at the end. It needed either better production values or a longer, more fleshed out story to be truly memorable.

Real player with 2.4 hrs in game

Dark Threads on Steam

A Day In Space

A Day In Space

A Day In Space takes you on a one-day immersive trip into space.

You find yourself in space, with 3 of your fellow crewmates killed by strange circumstances. Talk to crewmates to investigate, whilst finding hidden collectables and playing mini games.

I was able to have the chance to playtest this game and am grateful for it.

Real player with 4.9 hrs in game

This game is a quick little puzzle like game where you take on the role of a crew-member trying to solve the deaths of three other crew.

This game will not blow you away with its graphics or story and while the Humour may be a little crude at times it is a decently fun little game and I would say worth a pickup, the plant water task is much better then it was a treasure hunting all the stickers was a nice little adventure.

Real player with 4.4 hrs in game

A Day In Space on Steam

Death On A Street Corner: Overdose Simulator

Death On A Street Corner: Overdose Simulator

Excellent. Buy it. Sit down for less than an hour of your busy life and enjoy it.

The decision to convey this message through a game, a format distinguished by the expectation to make decisions and influence circumstances, is a meaningful light to shine on the fallacy of “personal responsibility” in poverty and drug abuse. Moreover, Death on a Street Corner’s depiction of the working world’s co-option of family, as an institution, really conveys the inter-generational regime of fear, guilt and expectation that is created while we judge ourselves into submission and while naïve, rich kids and finance demi-gods look on, alienated and looking to be entertained.

Real player with 0.7 hrs in game

It is incredibly depressing.

I really love the way the story is put together.

I wish there was some more interaction. I don’t mean that I should have any choices, just a few more things to do.

Definitely worth the price tag and will stick with you for a while after you play.

https://youtu.be/LD2AaKP7PS8

Real player with 0.7 hrs in game

Death On A Street Corner: Overdose Simulator on Steam

Eight

Eight

“You MUST'“Right Click' to use a Key”

Honestly, I liked it. Its super super short, but I really appreciated the environment, great use of transitions, both sound and light. I mean its a solid little indie experience, kinda like you would find on itchio. The ‘LoF’ inspiration is very obvious but it doesnt hurt this little gem, it still manages to feel like a fresh story with some fun voice acting.

My only real complaints, is the at no time, does the game tell you, you must “Right Click” to use a key. Honestly, had it not been for another reviewer, it may have taken me even longer to finish. The notes shade of yellow will some times blend with the light and many many times I trouble clicking on things, due to the reticle being the same white color as the pocket SUN that this guy uses as a flashlight.

Real player with 1.7 hrs in game

A good game for the price and better than many games out there that are way more expensive, so give it a go. You can see that Layers of Fear was the inspiration for this game.The few problems I noticed was the torch seemed to be over bright at the wrong time, trying to read notes or look at photos or other stuff and the torch bleached out all the details, you had to point the torch away a little to read notes or press E. It would have been much better if we had clearer instructions as most of us had to use trial and error to open doors etc. Also the story behind the action was at best very weak but I appreciated the effort. Well worth supporting the developer.

Real player with 1.6 hrs in game

Eight on Steam

Church of Stratum

Church of Stratum

The end of times is upon us, we must cast aside this land and embrace the land of past times if we are to one day walk in god’s new world.

So goes the speech the Church of Stratum cult repeated every day, until they all suddenly vanished over 40 years ago.

But now by accident you have just discovered their now abandoned underground bunker, make your way through the dilapidated hallways and discover the mystery of what caused the death of the entire bunker.

A story driven puzzle adventure game with a spooky atmosphere that does not have monsters or threats to the player.

CHURCH OF STRATUM IS NOT A HORROR GAME. DO NOT EXPECT TO FIND MONSTERS OR JUMPSCARES

  • FIRST-PERSON EXPLORATION

    Explore a large section of the bunker and learn about those who called this place home.

  • PUZZLES

    Solve puzzles to journy deeper into the bunker and uncover its secrets.

  • INVENTORY SYSTEM

    Collect items used to solve puzzles. Find collectables hidden in the bunker.

  • PHYSICS INTERACTION

    Open doors using a physics based pull and push system.

    Pick up objects, inspect them and then throw them around.

  • TIME TRAVEL

    The bunker was not always dilapidated, see what it looked like long ago before it fell.

  • DEVELOPER COMMENTARY

    Lisen to behind the scenes info from the developer on aspects of the game and its development.

Church of Stratum on Steam

Lucidus Mortem

Lucidus Mortem

1930’s, Samuel, a man with occult beliefs and very revolutionary ideas is contacted by S. Gordon-Stenfield an elderly man desperate for the suicide of Alice, his daughter.

Together and through a voodoo ritual they send Samuel to a world where only people who have died violently can access.There he will try to recover Alice’s soul so she can rest in peace… But the story Samuel will discover as he enters that world will make him realize that nothing is what it seems.

Features:

Lucidus Mortem on Steam

Thirty Flights of Loving

Thirty Flights of Loving

The Metascore for this game is very misleading. It isn’t even an appropriate score if you try to call this “game” artwork–it’s poorly made no matter how you look at it.

You can literally beat this in 20 minutes and there is no replayability. There are two “games” inside here, in reality both are more like mini-games. Gameplay is entirely linear, there are no secrets to find, no character development, plus unoriginal and boring gameplay elements. There is no redeeming factor to this game; it’s not even priced fairly.

Real player with 1.9 hrs in game

This is quite possibly the worst excuse for a game I have ever encountered. The game consists of about 10 different rooms, each taking about a minute to get through and suddenly out of nowhere you’re hit with a The End sign and a bunch of walkthrough credits with comments about the great decisions they made and how they decided on them. These great decisions are along the lines of weird random jump cuts that change the entire scenario for no reason. There’s also a room with displays of a bunch the game models and animated GIF video timelapses of screenshots of their creation. How impressive is that?

Real player with 1.7 hrs in game

Thirty Flights of Loving on Steam