The Lost Souls
I don’t know where this bloody influx of FPS Creator titles has come from and, frankly, it doesn’t matter so long as we can assemble a team to burn it to the ground but, in the meantime, I sure hope you like your stages like an eight year old girl likes her bowling lanes: separated by GIANT CRASH BARRIERS.
Without fail, every area transition (of which there are only a merciful four) sent me hurtling back to the desktop with the gratingly familiar “FPSC has stopped working” taunt that is becoming far more familiar in my gaming pursuits than is acceptable. Occasionally you get a “root system error” when you try to save as well which I guess is the closest thing this abomination is going to get to variety.
– Real player with 5.3 hrs in game
Read More: Best First-Person Indie Games.
2/10
… I have NO idea how, but this game managed to be worse than its predecessor. Which is quite surprising, given how the predecessor is by far not a good game.
The Lost Souls is the sequel to White Mirror. Supposedly, this time you’re playing with a different character, since the one from the first game seemingly managed to escape. Once again, the one good thing about the game is that it looks good. Everything else is just as bad: barely any challenge, barely any story, barely any sense, barely… Anything.
– Real player with 5.3 hrs in game
Avalon: Sacred Crusade
“Beware the schemes of mortal men. For all the shortness of their lives, they lust to leave their mark. Before this hubris, even the Gods can be tumbled.” - Merlin the Outcast
To some, Avalon is an idea, a myth, an ideal, perfection; it is a place outside of time or space, an eternal edifice. To others, it is home. The Avalonians share much with Humanity, but one cannot remain in Avalon for long without becoming something… else. Long ago, in the forgotten age of The Migration, the Covenant was formed: the bridges between realms would be closed.
Their greatest criminals, however, continued to be cast out forever to languish in the mundane realm. Some lived as Oracles, Saints, or Wizards. Others we remember in legends of darkness: Sorcerers, Shapeshifters, Blood-drinkers, scattered across time.
Now though, the realms grow close once again, the veil between them weakening by unknown machinations. The Grail has been stolen, and without it, evils long buried are rising in ever greater numbers. The call to battle has gone out for the first time in this age, and many have answered it. These new defenders of the ancient Covenant must not fail, for the fate of both realms now hangs in the balance.
A Blast From the Past
Return to an era before all stats were homogenized into just health and mana. Avalon: Sacred Crusade takes heavy inspiration from popular RPG titles of the 1990s and features rich character customization that allows you to select your character’s origin, attributes, spells, and equipment.
No easy recoveries or quick wins here. Deal with a classic death penalty system where you drop your items on the ground and need to retrieve them. Experience what it was truly like to play early MMORPGs and graphical MUDs.
You may choose to adventure alone, however, the game features a robust party system which allows up to six players to work together in the same group. For the best experience, bring your friends - or make new ones in the game!
An Authentic Retro Experience
Listen to classic 16-bit Sound Blaster effects while you slash away at pre-rendered 2D sprites. You can experience all of this without the usual hassle of running a retro game on a modern system. Avalon: Sacred Crusade will run on any DirectX 10 capable PC!
A Note To the Community
We are passionate about maintaining a good relationship with our community. We welcome any feedback that you might have involving the game or its development, be it positive or critical. We are running regular community events that you can participate in and earn special achievements. If this interests you, consider joining our discord! https://discord.gg/Bv5MreE8zn
Read More: Best First-Person Fantasy Games.
HeXen II
Another Raven & id collaboration project but whereas Heretic was a modification of Doom, Hexen II is a modification of Quake. Or more precise - their engines. Seems history repeated itself in terms of quality ratio between the “re-skin” job and the original game. Almost everybody can agree Doom is a better game than Heretic, although I gave my respect to level design of the latter which was notably more advanced. The exact same thing can be said about the Hexen II and Quake relation in that regard.
– Real player with 32.1 hrs in game
Read More: Best First-Person FPS Games.
HeXen II is a testament to how Raven software was the bees knees back in the 90s and on through the early 2000s. While not perfect and definitely not for everybody, HeXen II is still enjoyable.
First off, there is a very good patch in the community guides that uses the Hammer of Thyrion source port and the game runs flawlessly on modern systems (with music) with that installed. With that out of the way, in the presentation department, we have the Quake engine firing on all it’s fully 3D, fantasy-world-spewing cylinders. Today, this might not look like much, but in days of yore this was jaw-dropping stuff. And to be fair, the environments themselves are very detailed and a lot less cartoony than HeXen or Heretic. Raven nailed the feel of old, eerie, long-forgotten places and walking around these levels really immerses you into a hostile, dark fantasy world. Sound design is also great, the music is atmospheric, the weapons and spells feel meaty and impactful, it’s just all there. It’s dated, yes, but that doesn’t automatically make it bad.
– Real player with 15.0 hrs in game
Haunting At Cliffhouse
I don’t recommend
– Real player with 8.2 hrs in game
Delightful Old School Point and click Adventure!! They don’t make them like this anymore!!
– Real player with 6.8 hrs in game
Dante’s Hotel
Dante’s Hotel is a first-person psychological horror game.
Assume the role of Dante, a soul in search of redemption and experience every
battle and terrifying events up-close, through a first-person perspective.
Explore a mysterious ever-changing hotel in a reinterpretation of Dante Alighieri’s epic poem (The Divine Comedy), and enjoy a genuinely terrifying experience.
Experience survival horror like never before.
You’ll wander through dark corridors, explore every room and get lost in endless mazes. This twisted environment is full of lost and demonic souls.
DESOLUS
DESOLUS
Desolus is an atmospheric puzzle game where you explore a city of Gothic architecture torn between multiple universes. Solve surreal puzzles by twisting architecture with black holes, and travel between dimensions to navigate impossible space. Witness a cataclysm which threatens to merge past with future, and experience the final moments of a lost city.
Desolus has been awarded at numerous game festivals, including an exhibit at the Smithsonian American Art Museum, a nomination for ‘Innovation in Art and Narrative’ at the Boston Festival of Indie Games, and nominations for ‘Excellence in Art’ and ‘Excellence in Music’ at MAGFest.
FEATURES
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Explore a hauntingly beautiful fractal-like city of immense interconnected Gothic architecture.
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Solve surreal puzzles by manipulating black holes to send architecture between universes.
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Seamlessly travel through portals which connect multiple universes and impossible spaces.
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Listen to an atmospheric original piano soundtrack created by Kyle Landry.
The Mirum
It’s a good game and one of the hardest I’ve ever played. I definitely recommend this game. I assure you this game is bug free (at least at the time this review was written). So if you are stuck here and there, Just look better or try another method.
– Real player with 7.0 hrs in game
I do not remember how I encountered this game but I liked it a lot. In Mirum, you play as a human (I guess) trapped in the eponymous miniature world along with other people. It is not clear how or why you ended up there but one thing is clear: you cannot die. In fact, every time you are killed, you respawn in the main city of MIrum. I found it clever that the game takes a common videogame concept and turns it into an existential question. Mirum’s citizens are divided into two camps, the pro-immortality Priests, who want to stay in Mirum and worship its creator, and the anti-immortality Seekers, who want to escape and live a mortal life. There is more background on the world scattered around the game’s levels, which is neither presented perfectly nor I understood it fully, but I greatly appreciated the creator’s effort to provide it, as well as his obvious zeal for the story.
– Real player with 6.5 hrs in game
At Dead Of Night
Maya is forced to spend a night at the Sea View Hotel after her friends migrated there because of the weather forecast. However, she’s awaken by a scream. Investigating, she find Jimmy Hall, the owner, assaulting a guest. Locked outside her room, she manages to get to the reception to find a master key. Her attention is caught by voices coming from a spirit box : the ghosts haunting the hotel implore her to get out and tell the world what Jimmy did… Maya is determined to escape and free her friends but not before finding the truth… while avoiding Jimmy who is conscious about her roaming around.
– Real player with 36.8 hrs in game
Pros and cons are down below) Don’t forget to drop a like if it was useful! Check out one chapter of the game here (I took the developers request and didn’t include the ending in the video to avoid any major spoilers, and likes and subs are highly appreciated and encourages, of course :3):
Advantages:
1. The game looks incredible (I mean, obviously as it is a part-game, part-movie thingy). Still, there are so many nice scripted scenes of enemy jumping from behind the corners and noticing you. Even looking in the spy glass, one can note lots of different animations for the same action of enemy walking by the door. The attention to details is very appealing.
– Real player with 28.4 hrs in game
Daemonic Runner
Well, I really like the concept and the graphics but the execution is a bit off.
No music, movement’s a bit wack, some things have weird collisions, story is non-existent and also is quite hard at certain places, especially if you try to clear each stage, but that might be a feature depending on who you ask.
Overall, as the current WR holder, I’d recommend it, especially on a sale. (even though I got stuck at the tutorial and had to find a walkthrough, yes I’m that guy).
– Real player with 7.5 hrs in game
The mechanics and visuals are a really interesting spin on retro fps tropes, but the game is WAY too short to be worth even this little bit money. It’s only about 6 or 7 levels, each of which can be completed in less than one minute with enough practice. I’d love to see some sort of level editor or mod tool for this game, because I can’t help but to want more of this, especially given the price.
– Real player with 7.3 hrs in game
The Swine
How does this game have good ratings ? I love the horror genre, but they completely dropped the ball on this one . By the end of it I thought to myself , that’s it ? Thankfully it was only 1.99. The graphics on the other hand are top notch and if they would have taken a different route this could have been a fantastic game . Going into it it , I was hoping it was going to be like Granny or Evil Nun , 2 of of my fav hide and seek horror games, but the potential was wasted on a mediocre plot that’s not unique and just wasn’t fun to play . It’s a walking sim , which I actually like if there’s more exploration involved, but most of the time the only thing you’re doing is picking up books laid out through the house and picking up tarot cards … yep that’s the whole game . Terrible
– Real player with 6.0 hrs in game
Not bad, and not very good either.
This is a short, cheap walking simulator in a house in rural America that has a small Texas Chainsaw Massacre vibe to it.
You go about your life while your wife is stuck in the bathroom and “intruders” slowly disorient your household, with excellent visuals and decent sound. The main problem is that this game is very short and has only one or two solid jump scares and then it ends! Not much else to it… examining drawers and classic books is really the only side part to this game.
– Real player with 3.6 hrs in game