A Museum of Self & Space
A Museum of Self and Space should be a reminder of not only the beauty we can bring into the world, but how cruel that beauty can be.
A museum about our inner demons and how they’re reflected in the world around us. A Museum of Self & Space is a first person narrative game where you will explore a surreal museum of about a failed architect. It is about life, love, success, and the lack of all three. Explore a house that won’t stop changing, a collapsing apartment, and avoid eye contact in a locker room.
In A Museum of Self & Space you will interact with narrative vignettes each with their own novel mechanic, while learning about the life of Jules, the fictitious creator of A Museum of Self & Space.
Read More: Best First-Person Singleplayer Games.
Lost Brothers
Lost Brothers
Hesitantly recommended for the cave graphics only.
Mostly spoiler free review based on playing the entire game.
This is a walking Sim. You navigate by the usual WASD keys. There is a manual save option (thank you!), and a checkpoint auto-save. You can die (yes, we did hop off the mushrooms more than once), but you will restart where you were. The controller worked fine with it. Adjustments for audio/video are available. You have a map and a compass.
We think anyone who has played Firewatch will compare Lost Brothers to it; that sets a pretty high standard.
– Real player with 8.1 hrs in game
Read More: Best First-Person Walking Simulator Games.
(Early Access Review, as an early access release, you may experience bugs, content, interface and optimization changes. If you are not excited to play the title in its current state & help to support the title to full release by reporting bugs and requesting additional content, you may want to wait for further development)
Two brothers, John & Sam, are headed out on a camping trip to the countryside for a weekend of fun. After parking, they carry their gear through the trails to their chosen camping area. After some idle chit chat, they finally get camp set up. They sit around the campfire enjoying their meal and conversation, after which they retire for the evening. Suddenly John awakens, noticing his younger brother is not sleeping beside him and goes out to see what he is doing. He calls out for him, “Sam, Sam, where are you” getting no reply. Unable to find him, the police are brought in to investigate, never finding a trace of his brother, Sam.
– Real player with 2.6 hrs in game
Before Your Eyes
–-{Story}—
☐ Doesn’t have any
☐ Something isn’t nothing I guess
☐ Not greatly told
☐ Average
☐ Good
☐ Lovely
✔️ Will make you cry or smile a lot
—{Gameplay}—
✔️ Try not to get addicted
☐ Very good
☐ Good
☐ Nothing special
☐ Ehh
☐ Bad
☐ Just don’t
—{ Grind }—
✔️ Nothing
☐ Only if you care about leaderboards/ranks
☐ Isn’t necessary to progress
☐ Average grind level
☐ Too much grind
☐ Insanity
—{Graphics}—
☐ You forget reality
☐ Masterpiece
✔️ Beautiful
☐ Good
☐ Decent
☐ Will do
☐ Bad
– Real player with 4.8 hrs in game
Read More: Best First-Person Narrative Games.
Extremely beautiful and emotional story. I loved the unique art style and game play. Played it twice and left me crying for hours after each run through - would definitely recommend. Absolutely worth the money and time.
– Real player with 4.2 hrs in game
Tube Rolling
This is an arcade game about a ball rolling in a tube. You need to control it with the mouse and dodge oncoming obstacles that will move around, making it difficult to pass through them.
Roll as far as possible and leave all obstacles behind!
Features:
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Endless generation of levels and obstacles.
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Gradual increase in ball speed.
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After the collision, the game will start over.
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Saving your best progress. Come back to upgrade it.
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In-game store. Buy skins for in-game currency.
The Place I Called Home
I’m going to give this a “thumbs up” based on the story. Often painful to hear and without a cookie cutter happy ending, it is excellent.
My reservations are with some of the game design decisions and mechanics.
–I don’t understand why the hunger meter even exists. This is a game about a melancholy walk through difficult memories, how does the threat of starvation more effectively tell that story?
–Using the left mouse for the axe and “X” for interact is as intuitive as wiping your butt with your off hand. It can be done, it just feels wrong. You only swing the axe nine times. I would much rather click the mouse repeatedly to pick things up and use a random letter key for the axe.
– Real player with 1.6 hrs in game
i got this game for free to do a curator review on it and im going to be truthful. i came up with more major stuff when playing then the story plays out. its your basic pretty walk sim were you learn a small history on the girl your playing as. the story’s your basic tug your heart strings story that you can put into 21 notes and 8 small talking parts. sad that this stuff happens for people but i couldn’t give any care on this girl as was more expecting “o maybe this well happen or this!?” then “o nother note… and nother…. mk… 15 found… 20… and ok meh” at most its a time killer for something you could guess well happen at worst its 5$ tossed into a bin.
– Real player with 1.0 hrs in game
Burn Me Alive
⚖️ Grade = C? Worth a buy, if you enjoy discover what is the next step. However, if you’re looking for a clear goal to proceed, it doesn’t have
EXPECTATION CHECKLIST:
✔️ Proceed without any hint or map
✔️ Slow moving pace
✔️ Simple jump scares
✔️ Guess the right code
✔️ Gun shooting to repel the threat
❌ Horror sound & music
❌ New pickups location item for replay value
❌ Time Attack for replay value
| GRADE | MATCHED |
– Real player with 17.5 hrs in game
Burn Me Alive is a pseudo-psychological horror game in the walking simulator game space. Your wife and kid got burnt to toast and were buried in the cemetery, your therapist should have clued you in on, probably wasn’t the best choice for a grieving husband/dad. Throw in a whole bunch of cigs and booze and Satan just starts coming out of ya! Burn Me Alive is almost too stereotypical for a game like this. It sounds like a metal song name or a movie or a book, sadly generic with little impacts.
– Real player with 6.9 hrs in game
Dear Mom
A short and very sweet journey through a daughter’s message to her Mom. This is a walking simulator with a heart and for anyone who has loved and lost their mother, it will strike a deep emotional chord.
Dear Mom takes less than an hour to explore. You wander freely through the environment, clicking objects as you find parts of a letter (audio snippets), memories of Mom, and floating hearts. The Mom memories made me smile, as so many were things that I heard growing up. The game has no save and ends when you reach a final point.
– Real player with 2.5 hrs in game
The Game, that touched me most this Year. A Game that definetly needs more attention.
Rereviewed for the Autumn Sales Quests.
Also hoping for making more Readers interested in it.
Thanks for reading again.
…
..
.
Do you know the Situation?
Sometimes there are Moments where you can’t find words, or just don’t know how to start, don’t know to find the right Words.
That is one Moment for me.
I finished DEAR MOM, Minutes ago and im very thoughtfull.
It feels … somehow …a little bit if this Game showed me a glance ….. into my Mirror.
– Real player with 1.5 hrs in game
Flaws in the People We Love
This game is deep and rather sad once you put a meaning to what’s going on. I did find out some choices are open to us, while others are not. Sadly, there doesn’t seem to be a happy ending, despite the uplifting music. At least I didn’t find it. Kind of sad, makes you think about what really matters in life and handling the choices we make. I hope there was a happy ending after the game as some of the things she said made me think it was possible.
– Real player with 0.9 hrs in game
Hi, i played the game & I gotta say I was moved by the story. Never do I feel emotion for a fictional character but in this one I had tears in my eyes & by the end I wanted to go back & make things right.
Screw the Mountain.
Please make a sequel to this. I know its only one person asking for it but I want to see this sad but beautiful story get a happy ending.
P.S. The voice actress on point. Plz bring her back.
– Real player with 0.5 hrs in game
最后的47小时 - The Last 47 Hours
I like this visual novel to be honest. I think the art design is nice and the story is okay. I Recommend.
– Real player with 2.2 hrs in game
The story is alright, nothing extremely special. Felt a little bit rushed. The art itself is pretty good and same goes for music production. There are other visual novels I’d recommend other than this one, but go ahead if you wanna read this one :)
– Real player with 1.9 hrs in game
Grand Father ISLAND
It’s a below average walking simulator that’s 2 hours tops. The poetry isn’t that great and the puzzles were boring. The visuals were nice, but how can this dev justify $10 for this?
Don’t be like me, save your money unless you’re stuck in quarantine with nothing else to do.
– Real player with 2.9 hrs in game