Leadwerks Game Engine
Leadwerks is a semi easy-to-use and very powerful game engine written in OpenGL 4 with a deferred renderer. The engine is crossplatform between Windows & Linux, frequently updated, and has a very friendly and active community. With Leadwerks, you can create any game you want, be it an FPS game, 3rd person shooter, a puzzle game, or something super wacky, you can make it in the Leadwerks engine.
Some Of The Great Features
The deferred renderer is the pride and joy in this engine, giving you the ability to easily add dynamic lights and/or static lights with realistic shadows instantly, no lightmap baking needed. CSG level editing (like Source Engine’s Hammer editor) is fun and fast in the Leadwerks editor, allowing you to map out and create a level to test out pretty quickly. The engine is built upon OpenGL 4, making the engine crossplatform between Windows and Linux. A Mac version is currently in the works and should be out sometime in the near future.
– Real player with 1535.7 hrs in game
Read More: Best First-Person Game Development Games.
If you read this before the end of the 2nd December 2014, and you are wanting to be be able to write a 3D game, get this now. Its incredible value at 50% off. If you have and use visual studio and write code in C++, and want to use it to write a game, splash out and get the Standard version too. I bought mine in a previous sale, with -25% off, and have invested many hours in using this latest version during the beta testing of 3.3.
There are lots of video tutorials on you-tube, which are really useful for a beginner to understand how to start to use Leadwerks. The Forum http://www.leadwerks.com/werkspace/ is a great community resource, which is always worth a visit when your stuck, answers to many of your questions can be found by searching in here. If its not already answered you can ask the community, and there are some really great people who have been using Leadwerks for years, including Josh (Leadwerks CEO) who respond with knowlegeable answers.
– Real player with 979.8 hrs in game
SCP Foundation: ITTLG - Chapter 1
Downvoted. Can’t wait to see this as a tale! -1
Okay, joking aside, as an SCP author it wasn’t… a bad product. It’s ambitious for a first game and was a pretty good attempt. I streamed it in one of the largest SCP discords with a bunch of authors and we all had good laughs going through it. It suffers from some grammatical errors here and there (if you need or want someone to proofread or grammar… I’m available). I know you were trying to condense the story but the start was initially very exposition-heavy and skipped over a couple of details (like the translation collar, assuming it’s from the D-Class uniform). There was also a problem with how abruptly it cut off - at first I actually thought I had misclicked or something! I would actually recommend just ending it when they go to sleep the night before, and having a “Continued in Chapter 2” card so people don’t accidentally think they exited out of the game. The voice acting quality is… dismal, no offense, but reading over how it was a couple of friends makes sense. If you want, you could always get some professional or even more experienced VAs and keep your friend’s voices in by changing sets of voices - but I’ve never actually worked with RenPy so I don’t know how feasible that is.
– Real player with 1.2 hrs in game
Read More: Best First-Person Visual Novel Games.
I really enjoyed the storyline. The art is great and the expressions of the characters are on point. Also props to the voice actors, considering this is probably their first time, as well for the game. As for the creator, I’d say this is a great start of your journey in creating games. Even though it isn’t of “standard” quality, the game was still worth it. Looking forward to playing the next chapter.
– Real player with 0.6 hrs in game
VR Balloon Flying over Tokyo and Hokkaido
BE AWARE! This is not a game!
you can roam around as some kind of flying animal in different maps/scenery but all of them are very small.
I only keep this because of the “japanese style street” scenery.
Bamboo-Forest scenery woudl be nice, BUT there is a dfference in the water-refelction in left and right eye,
so no way to enjoy this.
It could be nice if the dev would invest more effort into beta-testing and bug fixing updates.
– Real player with 0.5 hrs in game
Read More: Best First-Person Exploration Games.
It is not working
– Real player with 0.3 hrs in game
Five Nights at Freddy’s 4
I have ‘em all, I’ve played all the others, this was the one I saved for last. Now, I’m sorry to say that I was pleasantly surprised when I first played this… by absolutely nothing. There is no pleasantness, only torture.
From the second night 1 started I was filled with such a deeply permeating sense of dread that if I hadn’t had other people there with me I probably would’ve just closed out of it. I saved this one for last because I thought it looked like such a monstrously horrific night terror-esque experience that I wanted to make sure I was horror weathered, and even after I felt generally horror-comfy I still didn’t touch it until I had friends there prepared to share the bear-despair, and I was right. No surprises here, the thing that looks like a nightmare feels like one too.
– Real player with 106.2 hrs in game
Five Nights at Freddy’s 4 is the final chapter in the Five Nights at Freddy’s series, together with being the last game, it’s also the scariest game in the series as well.
The game is COMPLETELY different in the gameplay than all of the previous games, you don’t have a security camera anymore, all you have to defend yourself is a flashlight, to scare the animatronics away.
The gameplay is made in such a way, that you need to focus on the audio cues, making you to concentrate on the game carefully, making you feel like you’re a part of it all.
– Real player with 12.8 hrs in game
Garry’s Mod
2,000 Hours don’t come out of a watch. It comes out of your life. Was the 2k hours worth it? Yes indeed. For a game like gmod to be amazing for such a low price your wondering is it good or bad? Its both 100% depending on the gamemode you play. Do i suggest it? I don’t know does time come out of a watch?
+Rep
1,000 Hours later still finding the game interesting, Ive met wonderful people, bad people, and the ones to love and adore. From my 3k Hours this game is top Notch. Not Notch as in minecraft but, yeah. TOP NOTCH
– Real player with 4472.3 hrs in game
Is not a game. It is a physics toy and sandbox style tool.
In Gmod, you can reluctantly do whatever you want to. You can: build things such as:
cars, buildings, bunkers, airships , boats , or whatever you can think up.
*Use weapons from other valve games, as well as add-on weapons created by other people.
Play with physics, kill NPCs with literally anything, drive a world of vehicles, paint, destroy stuff, spawn props, spawn ragdolls to pose and beat up, make a machinima for use on YouTube or other video websites, listen to music, and MUCH MUCH more.
– Real player with 4265.5 hrs in game
The Pirate King
كل التوفيق للمبرمج ومزيد من النجاحـــات
– Real player with 29.5 hrs in game
اللعبة حلوة اول نص ساعه فقط الباقي تكرار وغير كذا الماب فاضي مانصح تشتري اللعبة حاليا لانها مره فاضية
– Real player with 2.2 hrs in game
Green Fairy VR
thank you so much for this wonder
it is one of my favorite experience incredible the vr the characters design , the music , the animations , the voices , the story i love all wouah
i would love you plan more stories with the fairies on steam and on quest store it would be wonderfull
– Real player with 0.4 hrs in game
Impressions Video with Commentary // Oculus Rift S // RTX 2070 Super:
https://www.youtube.com/watch?v=Ts88Z1Gjvww
My Initial Impressions:
Superb FREE animation and storytelling.
– Real player with 0.3 hrs in game
Ragdoll Party Online
This game is art. Screw people who downvote this game for having bugs. The bugs just make it more perfect. Also i think someone complained about the building mechanic, but I mean. Its really not bad
– Real player with 14.1 hrs in game
Multiplayer-up to create levels to play - gauntlets, races, target landing, platform-hopping. Then compete against each other in the maps you made together. Share them with the world and fart up high!
– Real player with 12.1 hrs in game