Solar Struggle

Solar Struggle

Solar Struggle is one of those indie-games that tries to inject some fresh ideas into the space shooter genre, but ended up as WTH were they thinking?

Solar Struggle, or just SS from here on, is a 2D space shooter with a high-and-behind-chase view. Yes, you heard that right… It looks 3D, but the game’s actually 2D only. There is no “up/down”, only left and right. You can turn, and you can “side strafe” (i.e. fly forward and sideways).

What’s more, the enemies move way too much for the weapons that you do have. You’re almost always outnumbered and will score 10-30 kills per mission, but the enemies are twitchy and you’ll need to hit them dozens of times to kill them. So you basically end up in the spray-and-pray mode as the “weak” guns you have is unlimited ammo and needs no cooldown. The big guns you have have limited shots, so you save those on really slow targets.

Real player with 6.3 hrs in game


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YES-Kid-Friendly:

The themes are light but you are still killing people in those spaceships, so there’s that.

Good/Bad:

Fly in, shoot, turn away, circle back. Hundreds of them forever, no change. The real struggle is trying to find the fun within this game. It was fun for a while when I dabbled with the skirmish mode. After some time, it finally felt monotonous, tedious, and ultimately dull.

My Last Thoughts:

REMOVED. Incredipede is 1/10 the file size but 9/10 more fun.

Real player with 5.4 hrs in game

Solar Struggle on Steam