The Battle of Angels
I’m not sure if the religious messages are sincere or not - but they sure are amusing and entertaining. The fights control clunky, but the story segments are hilarious and fun. More like silly VNs.
https://www.youtube.com/watch?v=Nv0jT9XrHgU
– Real player with 10.9 hrs in game
Read More: Best Fighting God Game Games.
This game is amazing. It has everything you could ever want in a game and more.
– Real player with 5.1 hrs in game
Pharaonic
Pros / What’s good?
–————————————–
The Egyptian theme is an eye-pleasing hook, and consistent throughout most of the game. The Serket armor set looks like something from monster hunter and the Ishtar set has this silly blue-pink paint job going on.
Combat is challenging, tactical almost. To Some attacks cannot be blocked, only dodged. Some cannot be dodged, only blocked. These attacks have ‘colored trails’ on them: red is unblockable, blue is undodgeable. Parrying - I found it new that you could parry enemies blocking with their shield in order to get them to drop their guard.
– Real player with 116.1 hrs in game
Read More: Best Fighting Adventure Games.
Pharaonic is a game that has drawn many comparisons to the Dark Souls series with its action RPG features and the hacking and slashing. Honestly, I have not played one game of the Dark Souls series. I wanted to give Pharaonic, an indie game, a try because I was captivated by the art direction, the stunning environmental design, and the stunning background design. It is a side scrolling game with a steep learning curve, tough enemies, and a fantastic setting in Ancient Egypt.
The story of Pharaonic is set in Ancient Egypt and you play Dagi, a prisoner who tries to escape from prison to find out what happened to The Red Pharaoh, the ruler of Egypt in the year 440. You get to escape with the assistance of a mysterious woman. This is where your journey truly begins, as you are almost fully naked and armed with a basic sword. The plot is not very deep, but the focus of the game is on combat. There are many enemies and the battles are very difficult. I died many times but was rarely frustrated. I quickly realized that getting killed was mainly my fault and it was a matter of understanding my strengths and weaknesses as well as understanding the strengths and weaknesses of my enemies. Your defense, like dodge roll, block, and parry, is just as important as your offense because taking a few too many hits will result in certain death.
– Real player with 47.5 hrs in game
Clash: Artifacts of Chaos
You are Pseudo, a powerful warrior living as a recluse in the strange land of Zenozoik. When you become embroiled in a quest for the Artifacts of Chaos, everything changes. Explore the world and defeat your enemies, but never forget the sacred rules of the Ritual.
The Mysteries of Zenozoik
You are about to enter a strange and inhospitable world. During your quest you will meet unusual characters, travel across breath-taking landscapes, and discover ancient secrets.
The Protector and the Protected
Pseudo is a formidable warrior. Despite his outer stoicism, he is haunted by his memories and chooses to live apart from civilization. This quiet existence is upheaved when he meets a small orphaned creature whose incredible healing powers have attracted the attention of Gemini, the terrible mistress of the Artifacts. Unable to leave the boy to face this threat alone, Pseudo decides to protect him – not realizing that larger forces are at play.
The Only Law
In Zenozoik, there is only one law. According to an ancient custom, the rules of combat are determined by a game of dice using artifacts with special properties. To succeed, you will have to search for the most powerful of these artifacts, fighting your battles according to the ever-changing rules of the Ritual.
Martial Arts
To succeed in hand-to-hand combat, you must master all the ancient techniques. Every warrior, no matter how strong, has weaknesses that can be exploited. Grab your enemies, block their hits, stun them, dodge attacks… every opportunity seized takes you closer to victory, but mistakes can be fatal. To bring down the toughest opponents, you will have to perfect your skills.
One Night, Infinite Stars
Every night, Pseudo’s dreams are so vivid that they literally come to life. Enter his mysterious dreamscape and embark on a multiplayer adventure. Play co-op with up to three players or challenge other players in arena combat.
Read More: Best Fighting Combat Games.
War-Gene
Dance with death in this fast-paced, anime, souls-like using a wide array of weapons and attacks. Not only humans but robots and cybernetically enhanced soldiers stand in your way.
Play as Phoenix a soldier equipped with a military grade cybernetic body with multiple tools to bring down his opposition. By being able to hack, slash, and dodge his way through countless enemies, bringing anything and everything down along his path he became a prime target of suspicion. Did he really kill his own king? What’s lurking inside that advanced brain of his?
-Blend attacks seamlessly from one to another to keep the combat going.
-Counter your enemies to do serious damage and even more serious combos.
-Not only play as Phoenix but unlock additional characters by going hard!
Trials of Argolis
I’ve done a lot of testing for this game and nearly every time was a joy (bridge boy frustrates me sometimes!! ;-;). Very fluid and smooth first-person combat with challenging bosses and fast paced action. The handpainted artwork lends a really neat aesthetic and overall it looks gorgeous. A great dynamic in play styles despite the rather simple controls and each boss has a particular gimmick to it. Lots of content and deffo worth a buy! ;_; eek
– Real player with 12.6 hrs in game
Good concept but mechanics and actual gameplay is not polished and ass
– Real player with 3.3 hrs in game
AEON BLOOD
take a Beat em' Up
now give it souls jank
now make that souls jank janky souls jank
now you winning the war on fun with the new Beat em' Up-shaped souls
play the game and blow your stick right off with that brand new jank explosion
– Real player with 1.6 hrs in game
It’s sort of like Streets of Rage, I think. Never played that game, but I’m familiar with it’s type: a sort of 2.5D brawler where you shuffle along a mostly 2D plane, but can slowly shift axis. Your attacks mostly only hit along the same axis, though there’s some wiggle room, thankfully. Animations are good, mostly, but combat can start to feel pretty tedious at times, especially since you can’t run from encounters at all, so if you’re struggling to beat a mid-boss, as I was, you have to fight every enemy leading up to them over and over again. Get’s pretty grating. Furthermore, because a lot of evasion depends on positioning, and the basic movement is really slow, it can get quite hard to evade when there are a lot of enemies on screen. You have a spear twirl that can clear out people right next to you, but if it doesn’t connect, you’re basically certain to get counter-attacked in the brief window you’re locked in after the spin. And if you get knocked down with enemies nearby, you’d be better off just laying there because you’re likely to get utterly crushed the second you stand before given any chance to defend yourself. Just a bit of a grind. Not the worst game, but not really something I can get into.
– Real player with 0.7 hrs in game
Zealot
Story
You awake in an unforgiving land overrun by mythological Pagan deities and their worshippers. In this controversial and unconventional hero’s tale, it is your mission as the last bastion of your faith to put an end to everything in your way and bring back the old glory of Orthodoxy. In your path stand the various great gods of Slavic Paganism, destroy them and take back what belongs to you by overthrowing this world’s beliefs and reinstating the one true faith.
Adapt to your very own play-style by fine-tuning your weapons through an engaging blacksmithing system and by equipping salvaged relics and prayers that will help you on your journey as you eradicate every vestige of Paganism found in this world.
Key Features
Methodical Combat - Each enemy has different attack patterns that can be taken advantage of through correct positioning, dodging, and by choosing when to strike accordingly.
“Non-linear Progression - The game world is divided into 4 main areas, and it’s up to the
player’s choice where to start and finish their holy quest.”
“Rewarding Exploration - Every area has secrets and blocked sections that can only be
explored with the correct tool, rewarding exploration outside of the beaten path.”
“Multiple Weapons - Uncover various arms from ages past, and reforge them into powerful
weapons through a unique and engaging blacksmithing system.”
“Lost Reliquary - Spread throughout the world are the lost artefacts of the Orthodoxy, equipable
items that bolster your power actively and passively, allowing for a number of possible builds.”
“Nostalgic Visuals - Retro inspired visuals that take influence from 32-bit era systems, with
low-poly 3D environments populated by characters presented as hand-crafted 2D pixel-art
sprites.”
Challenge your beliefs - The path to righteousness is bloody and twisted, fulfil your holy quest, find the truth, and question your actions in this unconventional hero’s tale with a focus on religious conflict.
Curse of the Dead Gods
For the people coming from hades i recommend to temper your expectations. I just completed the game 100% and that took 32 hours in the game file. This is alot less than hades, but this flaw is only for completionists. Not every game must have over houndreds of hours of playtime. Curse of the Dead Gods is fine alternative to hades. You need to be more precise with dodges and parries. You cant just button mash like hades, but when u memorise all different attack patterns it becomes second nature looking out at different enemies and waiting to weave a parry in your attack combo.
– Real player with 87.7 hrs in game
Most comparable to Hades, but with more planning and knowledge involved with how you approach enemies as opposed to high-octane energy simulation. Personally, I enjoy Curse of the Dead Gods more, but both are good games with similar control schemes.
Both are rogue-lites, but whereas Hades as more direct upgrades to Zagreus, Curse of the Dead Gods lets you better control your run (IE: More rerolls, starting equipment selection).
For more specific details, it’s a top-down action rogue-lite, where your objective is to clear temples, with their own enemies, champions (2 per temple, minibosses), and the avatar. Later, you unlock the final temple, which mixes them together for you to test your knowledge and intuition in a way that’s incredibly satisfying. Your expectations of how you handle a situation are consistently challenged by what truly plays out, and your skill progression is especially apparent during these events.
– Real player with 52.3 hrs in game
Grizzland
Simple but nice little metroidvania
While having all the ingredients needed to brew a decent metroidvania, Grizzland also feels like a breath of fresh air in the genre due to its unusual simplistic (but neat) visual style and fascinating way to reveal the plot to a player.
Probably the only weak side of the game is its length - you can easily complete it 100% within 6-7 hours.
However the cheap price makes it a fair deal.
If what you see in the preview doesn’t turn you off, then go ahead and buy, most likely your gameplay experience won’t disappoint you either.
– Real player with 9.8 hrs in game
ru_RU: @xyeть спасибо Khud0 за релиз 2019 года серого цвета
en_GB: Nice mario clone xdd 10/10
en_US: XO XO XO
Works with Steam Proton (Linux)
– Real player with 4.7 hrs in game
STAR WARS Jedi: Fallen Order™
“Qui-Gon used to do this.
He used to roam around the galaxy picking up strays.”
~Karen Miller, Stealth (Clone Wars Gambit)
OK, this. This is exactly what many of us waited for so long. True, I am not the biggest Star Wars fan in the entire world (proud Trekkie here), and yet, I love it very much (aren’t we all?). And yet, EA, who used to have the rights for a very long time, just sat on them for years and did nothing aside from milking The Old Republic MMO (which feels more like a single player game with online features at this point) and occasionally dropping grinding-oriented online FPSs that felt nothing like what we had in proper Battlefront installments back in the days. Now finally, when EA’s Star Wars license almost ended, they’ve decided to do something real to prove that they actually can and… you know. Convince Disney to keep working with them. In other words, Jedi: Fallen Order was their way to show-off. And they really did try their best.
– Real player with 67.7 hrs in game
Well, since we had not had a Jedi game since FU II, Fallen Order was most welcome.
However, I cannot call it a perfect game.
My main issues:
- Ballance & Realism/Canon compliance. I started it on max difficulty, and it was a pleasant challenge until the first boss (AT-ST), which was far more difficult that anything before it. I then lowered difficulty. However, some bosses were still difficult even on the padawan difficulty. The problem is not the challenge posed by the bosses per se but the lack of any content designed to prepare you for it.
– Real player with 42.4 hrs in game