Blood Knot
I wish I could recommend that. The story seems nice enough and the dialogue is decent, but unfortunately I can’t give it a thumbs up simply for the fact that the UI is broken. Both the battle and the menu ones.
Sometimes when I’m in battle, the UI will bug out making the items names disappear and the HP and damage counters will not rise or fall. That way I can’t know what items I have (unless looking through its descriptions) and I can’t know how much damage I’m doing to an enemy or how much they’re doing to me.
– Real player with 0.9 hrs in game
Read More: Best Fighting Adventure Games.
Kindred Fates: Combat Arena Alpha
I am hyped for the future of this game.
If you wanna buy it and you are scared of the price, dont forget the price includes alpha, beta and full game access.
Buy it If you believe in the devs (they are the best devs you can dream of) and you want to support them.
This is only PvP but the full game will be an Open World Monster Battling RPG. Keep in mind that this game in its current state has bugs and isnt perfectly optimized (alpha). I just cant wait for the beta and hope many more people gonna buy it so the PvP community to test Alpha and Beta becomes bigger.
– Real player with 207.3 hrs in game
Read More: Best Fighting 3D Fighter Games.
Edit: With the alpha being out for almost a year now I got to say the game is still fun and the devs are great!
Gameplay
We will start off with the general gameplay and how it feels.
The gameplay is a fast paced real-time action packed gameplay, A style very unique to a monster taming game. But Skymill does not stop there, they also have what has to be my favorite part of the game, Types as a play style. What this means is that instead of your normal “Fire deal x2 damage to grass” that we see so often Kindred fates instead makes it so that its your player style that counters the type not your damage. This leaves much more room for player skill than other games. Here is an example of what I mean when I saw types as a play style.
– Real player with 117.8 hrs in game
Unforgiving Trials: The Darkest Crusade
Unforgiving Trials: The Darkest Crusade is a very imbalanced game from the very beginning.
Unforgiving Trials: The Darkest Crusade is a RPGMaker designed game that does not deviate from typical RPGMaker design. The game’s premise is that there is some evil in the east, and you need to just keep moving east and fighting battles. However, this game is different from others in that you have to partake in 4 battles in a row, with the 4th battle being a boss battle every time. After the 4 battles, you can rest and buy stuff in a town/outpost/camp, and then you continue east. Although this may sound not terrible, the game has horrible scaling. The first battles were already extremely hard, and there is no option of grinding to level up. This game is brutally unforgiving like the title says, but in a bad way.
– Real player with 133.2 hrs in game
Read More: Best Fighting Adventure Games.
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him, “if you ever want to see your grandchildren graduate, you have to stop immediately.”. Tears welled up in his eyes when he realized what exactly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me - “Don’t ever smoke. Please don’t put your family through what your Grandfather put us through.” I agreed. At 17, I have never touched a cigarette. I must say, I feel a very slight sense of regret for never having done it, because this game gave me cancer anyways.
– Real player with 8.3 hrs in game