Overgrowth
The game still feels somewhat unfinished, but they actually fixed the combat so that it’s fun again. That, and the amazing mod support means that I can’t but recommend the game. It’s a bit pricey, but it offers some of the most satisfying melee combat ever seen in a game. Perhaps even more satisfying than Dark Souls or the like. Despite it’s tragic state after a ridiculously long development time, it’s a cult classic and one of my favorite games for a simple reason; The combat is so good. It’s my go-to I-wanna-clap-some-people-to-death-or-die-trying game. If you love melee action combat games like me, you can’t pass this game.
– Real player with 27.2 hrs in game
Read More: Best Fighting Sandbox Games.
Amazing. I got this from Humble Monthly, installed it, and in one sitting completed the main story. Now it’s 3 in the morning and I’m writing a review. The main story is indeed 3 hours long, but it held my attention by being so fun to play and look at that it passed by way too fast! I haven’t gotten to try the other 2 stories yet, but I can say a few things about the game, and from now on, I’ll be referencing the main story.
The good:
- Movement: it’s amazing. There’s so many ways to get around, it feels so fluid to get from place to place, and the best part: Moving around is FUN! If I can have fun just getting from place to place, it’s a game I’ll enjoy. I’ve seen a couple reviews saying that the movement doesn’t do what you want it to do, but I just don’t see that in this game. Everything is spot on. Whenever the character did something wrong, it was always my fault, not the game.
– Real player with 17.3 hrs in game
Blade Symphony
Alrighty, its about time edit my review from a long time ago. But first some things I wish to point out.
-
After 900 hours I can be a little biased in favor of this game
-
This is not a game where a person with 1 hour should be reviewing, this game takes much more time to understand and any reviews from these people should be ignored, if you like it or not.
Blade Symphony, released May 7, 2014 by Puny Human Games. This is a game that without a doubt I am addicted too, though idk if that is good or bad, probably bad. From my first day on Blade Symphony spamming with Jian Ryoku, to becoming almost top tier, my journey has been wonderful. I have met tons of people, most of them on my steam friends list and I dont regret anything. Though I feel like im a rare case, for many many players have stopped playing for multiple reasons that ill get too in second.
– Real player with 2692.3 hrs in game
Read More: Best Fighting Multiplayer Games.
I have 400 hours aprx. I’ve been with this game for 2 years through thick or thin. This is part review, part history.
tl:dr This isn’t what it used to be. The playerpase is small, but its very tight knit. It’s the kind of community where everyone know’s everyone by name. The gameplay itself is wonky but often fun when you get it right. The learning curve is a brick wall. You’re going to lose a lot when you start. Don’t be afraid to ask for help. Almost everyone in master rank would be more than pleased to take you udner their wing, all you have to do is ask.
– Real player with 709.9 hrs in game
Lugaru HD
Even if you don’t read any more of this review, just read the next sentence. The GAMEPLAY of this game is INCREDIBLE.
Lugaru is pretty much my favourite game. I was gifted it in Humble Bundle 2 and I spent at least thirty hours playing it before I added it to Steam. The combat is absolutely awesome and I keep finding little tricks and moves I had no idea about even after playing 25+ hours, like spinning and throwing a weapon at the same time. The campaign is pretty straightforward but the challenge levels are where I’ve spent the largest amount of time. Because the gameplay is so excellent, I keep coming back again and again and again because it’s so much fun. The hand-to-hand combat requires different strategies depending on whether you’re facing off against a rabbit (easier) or a wolf (harder) and the weapons are a lot of fun.
– Real player with 24.8 hrs in game
Read More: Best Fighting 3D Fighter Games.
(I tried to make this as spoiler free as I could while still expressing my recommendation)
Lugaru is honestly one of the best and most powerful games I have ever played. Believe it or not, I actually fell in love with Lugaru for it’s story primarily, aswell as it’s music, and it’s gorgeous visuals. This will come as a surprise to many I’m sure because Lugaru is famous for it’s excellent combat system, and make no mistake it’s combat system is the main focus of the game and the main draw for the most part, and for good reason. The combat system is fantastically complex all while using a grand total of about 7 buttons to control the character and the combat is wonderful.
– Real player with 15.1 hrs in game
SpiderHeck
Spiders With Laser Swords!
SpiderHeck is a fast-paced couch co-op brawler where spiders dance to the death in the grip of chaotic battles using laser swords, grenades and even rocket launchers to defeat their foes.
Challenge yourself by fighting wave after wave of vicious enemies in endless hours of single-player fun, or let the mayhem begin in a dazzling fight against your friends taking on the enemies in PvE; stab, sling, and scramble your way to victory in this silly spider showdown.
FEATURES
-
Single or Multiplayer PvE - Take on the enemies in single-player or local multiplayer chaos for up to 4 players.
-
Local Multiplayer PvP - Duel to the death against your friends to see who will become champion of the SpiderHeck arena.
-
Easy to Pick Up - Simple, intuitive controls that will have you swinging around like the spider swordmaster you are destined to be in no time.
-
Hilarious physics-based combat - Watch in delight as your friends pull off the ultimate parkour feat, before catapulting themselves face-first into the lava.
-
Incredible acrobatics - spiders react dynamically to the carnage, resulting in a range of badass and hilariously clumsy moments.
-
Choose your Weapon - A wide range of weapons to destroy your enemies with.
-
Level Up - Utilise perks to upgrade your gameplay.
Deadbeat Heroes
Have given this game a thorough workout since release and really enjoyed it.
PROS
-
Beautiful, 3D retro-superhero comic book style with more than a nod to Kingsman;
-
Compelling combo-points scoring mechanic;
-
Ability to steal super powers from villans and use them;
-
Wide range of challenging baddies to fight;
-
Great animation and variety of moves;
-
Cracking script with plenty of gags and hilarious voiceovers;
-
Local co-op is a blast.
CONS
- Controls can sometimes be a touch unresponsive;
– Real player with 92.5 hrs in game
Deadbeat Heroes, a game that will give you a heroic feeling once you finish it! Unless you play in co-op - not expecting the game to get harder when another player joins … - I wouldn’t recommend this game to :dea:dbeats: the bosses are surprisingly easy, and even the final boss, Prime Sinister, is (relatively) easy, but especially the last 2 chapters took me some time to successfully complete (taking into account the required grade/score) – 10-2 & 10-3 being brutally hard in my opinion. What plays a part as well in this, are the visual explosions; it’s all very aesthetically pleasing, but that makes it harder to not get hit by hordes of enemies. Since you need to aim for a bunch of combos for the grade, being careful is rarely an option to compensate the hit chance, so there’s a bit luck involved here and there – fortunately not calling it a game that requires trial and error, because I’d estimate it’s 40% responsiveness, 30% tactics, 10% accuracy (feels like there’s an ‘aiming assist’), 10% luck & 10% fearlessness (there’s a lot at stake after some progress due to the lengthier missions, and completion = fail if you don’t achieve the required grade).
– Real player with 10.0 hrs in game
City of Rampage
City of Rampage is a side-scrolling beat’em up game inspired by such SEGA Classics as “Streets of Rage” and “Comix Zone”, with advanced fighting mechanics, with challenging tough enemies and even tougher bosses.
This journey won’t be easy, but beautiful hand drawn visuals and dope soundtracks will make sure you will be coming back for more.
See you in City of Rampage!
Retro Run
Retro run will put you in the sneakers of the runner Neon. You platform and swing your way over to get the precious Runner energy drink! For every level you clear the next one will be more challenging. Make your way through the levels to l unlock something special.
Sleeping Dogs
NOTE: I did not play 400+ hours of this game, it’s a Steam bug that multiplied my playtime. I inquired about it but got not response from support.
INTRODUCTION:
Wei Shen a police officer trained in the USA, now working with the Hong Kong Police Department has been sent on a dangerous mission. To infiltrate and gather information on one of the largest and most dangerous Triad Organization in Hong Kong. Will he break under pressure or will he do his duty as one of Hong Kong’s finest?
PROS:
- Nice Graphics: -I like the visuals but you can clearly tell it was developed with consoles in mind. The only redeeming factor on this area is that a free high-texture DLC pack is available for download. The world is adequately populated by NPCs though at times some parts of the City does look empty. It has a day and night system as well as a weather system which adds to the game’s atmosphere.
– Real player with 443.9 hrs in game
Overview
Sleeping Dogs is a third-person, open world action game following the base concepts of GTA, meaning a large city divided into sectors (all unlocked from the start), filled with main and side activities to take on and complete, each for different types of rewards. Unlike its bigger cousin, Sleeping Dogs focuses more on melee combat rather than firearms, featuring a decently complex, satisfying, and really spectacular system that delivers the “martial arts action movie” feel almost flawlessly in each fight. Players will impersonate undercover agent Wei Shun, and perform missions for both the Hong Kong police and Triads, while trying to maintain their cover story.
– Real player with 49.9 hrs in game
Toribash
To be honest this game is definitely not for everyone. If you would like to get into this game you have to spend a lot of time raising your understanding. The reason why I recommend it though is because it is actually a decent game. Probably 80% of beginners will stop playing before they get past black belt just because they feel very restrained by what they can do. In some ways this is true, but the limit to what you can do is many, many times greater than what people (beginners) think. Watching the Tori Legends as you first open the game can make you feel discouraged as you can’t even do a flip properly. It can takes YEARS in some cases to polish your skills to that level, and even then you may still not be able to do as good as you hoped because this game really depends on the mindset of the player. The physics of this game are difficult to understand and get use to. At moments you feel that you’re flying way to high to do your tricking/sparring or that your body just got 20x heavier and stopped half way through a flip. You need to understand every little effect that each joint does. People (beginners) really underestimate most of the joints just because they are not skilled/experienced enough to use them properly. This is what changes the effect of your physics and understanding of situations. Suddenly your flips and and hand spring landings are getting smoother, faster, and lower to the ground. Your vision of how you see your joints and shadow are completely overhauled. Your arsenal of moves are multiplied to an unimaginable number. You see improved and more efficient ways of overcoming a landing or counter that didn’t seem possible when you first started. Eventually you steadily become a pro at visualizing foreshadows, predictions, and problem solving. You never really realize how much you improve because it almost always felt with you.
– Real player with 2593.8 hrs in game
Let me get right to the point and say I love this game. When I first started out about a year ago I felt like a toddler learning to walk, and I admit, it was a bit frustrating. Then I turned to Youtube. I learned a few basic aikido and judo (two different mods/game modes in the game) opening moves and from there my results sky-rocketted. I was flooring noobs left and right until I got to the intermediate level where (most) every player had a rudimentary understanding of how to move in the game then it was fairly evenly matched and I quickly got over myself.
– Real player with 1099.4 hrs in game
GunZ 2: The Second Duel
I Hope someone will buy this super game, cause 2 companies havent done anything to commercialize it, its a unique game where only personal skillz matter, no sort of random luck for newbs, this game got a lot of hidden techniques that help Experienced players to play more fluid (and this is the best game for fluidity), you can jump on walls, you can shot/noscope when rising a wall, you can flip enemy in air and than, in a super reflex move, shot them, this game its a perfect Esport game, cause you need a super concentration for sniping in movement, you need mouse MuscolarMemory so you can use your third eye to shot… its a First person shooter game but the point perfectly in the middle of the screen allow you to think in first person (i hate shoulder view), you can change from sword to gun in time 0 allowing you to fast think when you need to get back and shot and stop ‘meleegangbang’ its the best game for keep the mind always ON cause you want to do better in every game and a newb will be impressionated watching pro players playn, so they get curious to know new techniques (that youtube teaches)…. im really sad of no updates in this game, im a bit angry because i have used some money on it.. its just because i want to grow my equip for the future, because i know that this game will be eternal for his unique freemind movement system, you can really feel like your hand made a fusion with mouse, you fast think, it aim and shot….. I loved Quest Mode of Gunz 1 because you need to be really pro for make some of them and PRO dont mean GoodWeapon (biggerD**ck mentality of every game) PRO mean you need to block fast and shot faster…. its the only game in 2k years that allow you do things faster that you can think, this is THE game for a lot of players and if can i will buy this game with friends for make it bigger, make it complete, new weapons, new maps, parkour missions, berzerk mode. this is super better that the scripted S4L
– Real player with 1877.4 hrs in game
short answer:dead game,garbage design,Pay-to-win, stay away.
long answer: Where do i even begin?
This game managed to anger everyone off, the old gunz 1 veterans, the newbies and the whales.
lets start with angering the veterans.
game has some stupid mechanics like nemesis system which is similar to the nemesis from tf2, but instead imagine if the revenge target had “wallhacks” and “100% critical hits” just because you’re his nemesis…
and this isnt only on casual, this is an actual mechanic of the game on every mode including ranked, and team deathmatch which makes no sense.
– Real player with 793.2 hrs in game