Song of the Deep
Song of the Deep (Platformer-adventure)
Options include Subtitles, Resolution, Brightness and Language, plus separate sliders for Music, Sound Effects and Speech. You can play with Gamepad or Keyboard & Mouse, but they are NOT remappable. There are also three Difficulties to choose from: Beginner, Intermediate and Advanced.
Despite the fact that we are underwater, our sub (and later Merryn, herself) is highly maneuverable, though I might have felt differently if I had been playing with keyboard and mouse. I highly recommend a controller with this title, as I have a feeling that it would have become very frustrating for me if I hadn’t been using one.
– Real player with 19.0 hrs in game
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Thank you to the developer Insomniac Games and the publisher GameTrust Games for for creating and providing an ok game for me to escape, explore and enjoy.
I have been a fan of Insomniac for a long time. They are of course and foremost a AAA studio but lately they seem to be testing other avenues such as VR and in this case a smaller indie title, Song of the Deep. It’s a fun exploration and collectible game but that’s all it brings. I was disappointed in the story, combat and at times it feels incomplete.
– Real player with 15.4 hrs in game
fishy
Already play this and try to get different ending. But i have no clue to unlocked 1 image from the gallery, choosing different answer, mostly don’t make any different on npc response and what happen next.
The art is good, it could be scarier and more disturbing. how the story shows the mind of the girl is great, but somehow it’s just reading, there’s no certain option in the game that can make player more understand the reason behind why her mind like that or at least understand how that way of thinking make sense. like when i play this, i just read the anxiety. the story doesn’t drag me to feel the emotion.
– Real player with 3.0 hrs in game
Read More: Best Female Protagonist Atmospheric Games.
It was…okay. It is very short. Is it supposed to have multiple endings? I played through once, and then did so again making the opposite choices. Same ending. Oh well.
It’ll take you less than 30 minutes. It isn’t bad…it just isn’t great either. I personally felt the storyline was a bit lacking, but maybe I was expecting more. The art is good and it doesn’t take long to go through, so give it a try.
– Real player with 2.3 hrs in game
Aquaria
Aquaria is a Metroidvania game where you go about as Naija, learning songs and dishing out malice upon the bosses of the under water world. I 100%’d achievements in 21.5 hours (A big part of this was not having the fish form until later), but you can beat it in 12-15 hours easily. Difficulty is deceptively hard. Used a game controller for the bulk of it, with mouse for the menu and keyboard for quick changes. Recommend keyboard over controller.
Pros:
- The art and environments of the game are great and really do stand the test of time. Each area of the map is unique and identifiable. There are plenty of fishies in this sea.
– Real player with 23.2 hrs in game
Read More: Best Female Protagonist Indie Games.
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Large beautifully detailed world with various different looking areas
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Dozens of spieces to discover
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Astonishing soundtrack
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Lifetime (about 20h)
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Sweet story and swell voice acting
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Lightweight system requirements
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No RPG elements
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Stiff controls on the land (very rare)
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Pad is supported, but basically useless
Many might have not heard about Aquaria which was released in late 2007 by two men independent game company Bit Blot. Being an indie title is one of the oldest of the genre and it was realeased much before Braid which is considered a game that launched wide a boom of independently-developed video games since 2008 and onward. Whatsoever Aquaria is absolutely marvelous game all the way! Thanks for its excelent gameplay design and classic colorful graphical design - years have threated it very well.
– Real player with 22.1 hrs in game
Underwater hunting
1. Horrible hitboxes. kept getting stuck on literally nothing.
2. Bad level design. Hard to get certain fish, near impossible on some levels.
3. Enemies randomly attack you.
4. You lose all progress when you close the game.
– Real player with 1.2 hrs in game
No access to last 2 levels. Broken 3 achievements. All progress lost after closing game. 96% fake reviews…
– Real player with 1.1 hrs in game
Arden’s Wake
Beautiful example of how VR can be used to screen a short movie (or should we say “stage a play”? That seems more like it). The general theme (a heroine discovering her family history while transitioning to independence) is somewhat darker compared to “Allumette” but the cheerful artistic style and the rather sketchy character development still give it a light-hearted tone. Some viewers seem to feel “Arden’s Wake” ends in a cliffhanger. Personally I think it does say everything it has to say.
– Real player with 1.3 hrs in game
I got an Oculus Quest 2 and a link cable for my PC this week and this was the first thing that I saw on Steam that I thought I might like, so I picked it up.
It was my first experience with my own VR (I tried my girlfriend’s VR for 20 minutes some time ago). I’m a little embarrassed because I thought that it was a game, but it’s really an animated short. The experience was wonderful for me and I recommend the movie.
I was disappointed that the movie didn’t come with playback controls. I know it’s only a short film, but I had technical issues due to my inexperience and it would have been nice to pause it and to go back to where I left off. All in all, I had to restart a couple of times and watch a good bit of what I’d already seen. Not a horrible thing, but was a little frustrating at the time.
– Real player with 1.1 hrs in game
Atlantis: Pearls of the Deep
ONE-THOUSAND LEVELS ON ZEN - One-thousand levels to get the last achievement. If you are the even a little bit OCD, do not buy this game. One thousand levels, and there’s only a couple of tens of different screens to get through. By the time I was five-hundred screens in, it was too late to give up. I had to keep ploughing onward.
It was alright up until the zen bit. The main levels are fun, the challenge levels are nicely thought out. Maxis Marble Drop was a better game in almost every way, but this does its best. The game feels as if some designer sat in a room and said “How about we take Columns and cross it with Pachinko and then make it really slow” - currently I resent every second I spent on this game, but it’s not that bad to be honest … but a thousand levels, really?
– Real player with 284.3 hrs in game
Atlantis:Pearls of the Deep
This is a Wonderful very relaxing & addictive match 3 game using differant coloured pearls as drops. This game is very much like “League of Mermaids” but with a differant story & extra added hidden object levels.
http://steamcommunity.com/sharedfiles/filedetails/?id=760450879
http://steamcommunity.com/sharedfiles/filedetails/?id=760451168
Game runs well on windows 10, & I’m enjoying my casual free time playing it. Collect & earn as many stars as possible to earn achievements. Also game has trading cards and so on.
– Real player with 67.6 hrs in game
Beyond Blue
This is a really beautiful underwater game, that could have done with some more time in QA-testing. There are bugs, and obvious UI problems/errors that should have been fixed months before release.
Let’s start with the biggest:
After having finished the game, there was a trio of Remora that I hadn’t scanned. but I could not find them on ANY of the maps.. so I start a new game, to see if there was a new game plus mode, where the game would remember what you’d scanned and what you hadn’t. No such luck. you start over from scratch when it comes to both the story and the scanning.
– Real player with 7.9 hrs in game
I’ve loved ocean life ever since I was small. I’ve even considered a career in Marine Biology myself.
Having said that, I think this game is beautiful. The graphics are amazing, and so are the creatures themselves. While I wish there was more variety, the different sea animals we got were good choices. The animations are both smooth and realistic, and the models are stunning.
The different area’s you visit throughout the main story campaign are stunning in their own ways as well. From the shallows of the coast and a small atoll filled with wildlife, to the large and mysterious brine pools in the midnight zone near the boiling sea vents.
– Real player with 6.0 hrs in game
Abyss: The Wraiths of Eden
This time, the protagonist has to locate and retrieve her lost partner, who is employed in an underwater city, called Eden, made by mankind. Some sort of strange happenings have occured in Eden. Up to the player to find out and piece the puzzle together.
Compared to other Artifex Mundi hidden object games, this installment focuses more on storyline. With significantly more cutscenes and NPC animations, the developers really made an effort to immerse the player.
Overall, the locations are colorful and rather busy & a bit overwhelming, with more than enough backtracking between them. The elevator used to reach the 3 different niveaus, has a animation which can’t be skipped and gets very tedious towards the end of the game. Especially when you complete the game twice or more, which is needed to complete all achievements.
– Real player with 12.9 hrs in game
This is one of Artifex Mundi’s mid-tier games. It’s got a tight story, with a variety of characters, featuring a woman with a unique skill set (scuba diving and adventuring related skills like knowledge of machinery), saving her fiance? boyfriend? from certain doom. With a Lovecraftian threat in the form of wraiths and a Cthulhuoid deity, a good mix of beautiful art and horrific gross art, and a tight storyline, this game offers both hidden object puzzles, regular puzzles, and domino puzzles for people who want to skip the hidden object sections.
– Real player with 10.5 hrs in game
Callparin 2
Dear Developers!
If You read the reviews, PLEASE, make a control configuration option! I’m playing on PC, and I have to twist my hand using the standart WASD keys.
Oh, and the game is good. I enjoy it very much.
– Real player with 90.3 hrs in game
although fun little game not worth anything over 5$ theres just not much to do a couiple houres and you will done everthing butt still not a bad game
– Real player with 2.4 hrs in game
Hydrophobia: Prophecy
I was drawn to this game by the graphics and water physics which looked amazing, and it didn’t disappoint in that regard. The water and water effects are pretty impressive.
Overall gameplay:
From the start and through most of the game it is a relatively simple game, mostly solving minor puzzles and navigating around obstacles, and taking out enemies when they present themselves. All in all most of the game right up near the very end is not very difficult at all. More on that later.
There are a number of flaws in this game however and here is my take on them.
– Real player with 25.2 hrs in game
This game is often on sale for $0.99 or less, and at that price, I think it is definitely worth it.
There are a lot of negative reviews for this game, and they aren’t entirely wrong, but I don’t think it’s a terrible game. It has its ups and its downs and a full load of meh. So, let’s break it down. Warning: Minor spoilers, but nothing that really gives away the story.
Positives:
- The water physics: they are definitely cool and a major positive. I wish more games would make such use of flowing water physics to affect the characters and environment. It is fun to use water flooding to disorient your enemies and sweep them off their feet, it’s neat how the intensity, direction, and depth of the water flow affect your own movement and so on. In some cases, you can see flooded compartements behind glass barriers, and if you shoot out the glass, that water floods into an area to have several effects. Similarly, some destructable leaky bulkheads can be shot out for similar effects, in some areas even completely filling the corridors and compartments you are in, which can be a danger but finding an air-pocket is usually not too hard.
– Real player with 16.8 hrs in game