Ultra Bushwick
This game is awesome! No boring moments; to pay the rent you need to keep it moving! & The art style is really cool!
– Real player with 16.9 hrs in game
Read More: Best Female Protagonist Top-Down Games.
Wow. Really fun and visually stunning for a 5 dollar game. Killer pixel art, but with so much on screen its a little tough to find the enemy’s in the chaos. A simple outline of the enemy’s would help. Otherwise this game rocks, and is well worth the asking price. This was made by one guy? Hell I have played TS games that were made by a huge team of programmers and were not nearly as fun, one guy made this? Good job man.
– Real player with 0.8 hrs in game
Archero
Dear archer hero, it’s time to answer the call of the world and complete the necessary challenges to become a god!
Using your skillful archery skills, different arrows and the blessings of the bow gods, you can easily destroy all kinds of enemies and complete a variety of challenges.
Don’t forget to defeat your challengers, they don’t want you to become a god!
Shoot!
Draw an arrow from your pack, then build up your strength and shoot at the enemy! The greater the force, the faster the arrow and the more damage it will do to the enemy.
A shot that hits an enemy may break their joints and slow them down. There is a chance of a blast effect or even a kill shot!
Enemy armour
Enemies do not always reveal their flesh and blood, but usually wear armour of varying strengths in different torso positions, including light, medium and heavy armour.
Usually some enemies will be able to tell at a glance which type of armour is dominant, while others will need to be tried with an arrow.
Each part of the armour has its own durability value and will protect its owner with a response damage reduction parameter until it is depleted, but some arrows can penetrate directly regardless of the armour.
Types of arrows
When facing enemies without armour, or wearing light, medium or heavy armour, the different types of arrows are more effective and are
Normal arrows - average muzzle velocity, penetrate light armour and dent medium armour, but break when encountering heavy armour
Barbed arrow - higher muzzle velocity, penetrates and deals a lot of damage to unarmored and light armour, breaks on medium and heavy armour
Flat arrow - low muzzle velocity, dents almost all armour and loses a lot of durability
Sharp Arrows - Very high muzzle velocity, can penetrate all armour types including heavy armour, but do less damage
Normal arrows are infinite and you will automatically harvest other arrows from the Bow God on a regular basis, so remember to be flexible!
Growth
You gain experience by hitting enemies. Each time you accumulate a certain amount of experience you can upgrade and choose one of three random growth paths. Feel free to choose your own direction of development!
God Wishes
Wishes will accumulate automatically over time, and each successful shot will accumulate more wishes. When they are full, they unleash powerful aspirations.
These skills last for a while and come in different types: from rapid fire and knockback to charm and disguise, each of which has its own use to help you defeat the enemy.
Divine Rites
Each time you achieve a part of your goal, you will receive a gift from the gods. You can choose from a variety of different rewards, from special passive skills, divine wishes or special arrows.
Bow
Find bows with different attributes from all over the map, or from dead enemies, and use them with a passive skill or a divine wish to achieve outstanding results.
Quests or the Bow God
Complete a series of quests for the Bow God and collect crystal shards to cement your path to godhood. As your strength increases, you can receive various levels and quests such as defence, assault, sneaking and collecting.
Special helpers
Skeletons in tombstones, locked gates, stone throwers for defence, carefully erected stone balls, rickety suspension bridges - the mechanics in each mission will be a great help to you!
Development Plan
DEMO
The Archer Hero DEMO is now available for play. Come and experience the unique dual-stick archery gameplay and tell us what you think to help us iterate!
Feedback
You can give us your feedback via Discord or the Steam community. Have fun!
Read More: Best Female Protagonist Medieval Games.
Kill the Superweapon
Proper Video Review Here - https://www.youtube.com/watch?v=9XRHKc_Pshg
TL;DR - Kill the Superweapon is good, but only ideal if you’re up for some masochistic challenge. It’s one of those sorts of games that you rage-play the first time, then the second time is a breeze. Not for those looking for a relaxing challenge; you’re better off with the developer’s earlier game, Cold Vengeance. The game design here is incredibly unique (name five other 3D twin-stick shooter hybrids of Metal Gear Solid and Mega Man. I’ll wait), but the difficulty curve will severely test your patience. I recommend it, but only to those who know what they’re getting into.
– Real player with 3.0 hrs in game
Read More: Best Female Protagonist 3D Platformer Games.
I have trouble seeing as to why this has a 92% rating. I do understand that this is ment to be a very retro style game but your looking at about 2-3 hours of true game play for a low quality game that also is at a wopping 8$. I honestly don’t see this possibly being worth that extreme amount. The other issue is that the general difficulty comes from the robotic minibosses (accept for the levels where there arent any) in which all other enemies (accept for superweapons) have a tendency to become absolete. Finally, the only other good take away from this is the fact that i did not run into any major bugs with this game. But over all this game seems to simply be overpriced.
– Real player with 2.3 hrs in game
Bombshell
While it’s not really a bad game and definitely not as bad as some reviews make it out to be, it has a lot of missed potential. I feel with a stronger story that took itself less seriously, and with better voice acting and stronger music the game could be a real blast. Oh well, maybe Ion Maiden will prove to be a stronger experience given it’s using the good old Build engine, the same tech which powered Duke Nukem 3D, the series from which Bombshell was born from? Time will tell. In the meantime, I would say Bombshell is worth giving a shot if you can find it on sale and crave a simple isometric shooter with a b-movie story and playing as a badass female with a robot arm. Because as mediocre as this game might be, Shelly “Bombshell” Harrison is still a hell of a gal and I really hope to see her in more games and watch her grow as a character.
– Real player with 35.3 hrs in game
Buggy as hell, and very unpolished. Started out as a fun game, but by the end it was just frustrating and stupid. I didn’t even get the final weapon because the game’s fucked, which also meant I couldn’t do 2 of the challenge missions, which were some of the most fun parts.
I initially started playing this because I wanted the backstory before moving on to the related game Ion Maiden / Ion Fury which looks much better than this ended up being.
The WEAPON in this game called Ion Maiden, in railgun mode, is massively OP, kills everything except bosses in 1-2 shots, and pierces, so if you line/group up a few, kill ‘em all at once. It’s energy based (no bullets) and recharges its ammo at an ok rate, which gets faster as you upgrade it. It auto-aims too, but I think that’s all guns because the cursor targeting is really fucky. The only time I have to switch to other weapons is if there’s an extended battle and I can’t be waiting for the railgun to recharge. This also means that most of the ammo pickups scattered around the game are useless. One enemy is an ice skeleton enemy with shield, and sometimes they “block” (even though there’s no visual indication except that they are standing still) and if you shoot them it reflects the damage back at you. So…I’ve killed myself on that many times.
– Real player with 28.3 hrs in game
Blamdown: Udder Fury
Had a lot of fun with this game!
I would definitely recommend it, great art, explosions and puns to last me a lifetime.
Bit longer story would have been nice but I could (and probably will) play this all night long with the survival mode and highscore.
– Real player with 8.0 hrs in game
Blamdown: Udder Fury is a twin-stick shooter. It’s has story mode and a survival mode in which all you do is cause chaos. Think Just Cause 2 but with a cow instead of Rico and top down instead of third person. Game is very fun if you want to just sit back and relax as it doesn’t take itself too seriously.
Graphics:
Blamdown: Udder Fury’s graphics are decent. They’re nothing too special but sort of pleasing to the eyes. It has those blocky type textures and from a top down view they look pretty neat. The environment is fully destructible and the maps are pretty big for a top down shooter. In addition to that you get these comic book type words like “Blam”, “Kaboom” and other such words, these look very good as well. There were no problems in FPS and the game played very smoothly. There were a few graphical glitches but then again the game is in Early Access, so hopefully those will be sorted out eventually.
– Real player with 7.5 hrs in game
I, W.O.M.A.N.
I, W.O.M.A.N. is a Twin-Stick Arena Shooter with a Sci-Fi theme and story. With a quick-to-start design, you can start blasting robots within seconds of loading the game. Use a variety of futuristic weapons and power-ups to fight rampaging robots using your keyboard or game controller.
Start by customizing your Weaponized Operational Military Android Network (W.O.M.A.N.) character. Your task is ensuring the safety of the humans kept aboard the spacecraft in suspended animation. Unfortunately, a computer virus of unknown origin, for now known as The Malware, is taking over the ship’s service bots. As a W.O.M.A.N., you are independent of this ship’s internal network, and you operate autonomously, which allows you to fight off this intruding threat. Your only hope of saving the humans in stasis is to repel the rogue robots from that section of the ship, then work your way to the Bridge to reboot the Central Computer, which will theoretically purge The Malware.
Assault Android Cactus+
TL;DR: Probably the best twinstick shooter ever made. Why are you even looking at this review? Play the free demo and then buy the full game when you inevitably love it.
The good
-
It’s a blast, plain and simple. Blowing up robots with the various weapons, powering up your weapon, dodging bullets, lasers and mines, stacking up immense combos and multikills… there is a lot of classic arcade twinstick action to be had here.
-
There are 9 playable characters to choose from, each with really unique weapons. No two characters play alike.
– Real player with 891.1 hrs in game
I’ve played this game for 25 hours as of this review, but AAC is already one of my favorite games. It’s extremely addictive, and this game caused the first time I’ve ever had strain in my directional key fingers in my ~25 years of PC gaming. It was a subtle ache that felt so good because it reminded me how much fun I’d been having.
The art style is modern futuristic. The music is pumpin’ and really gets you into the game. The sound effects are absolutely perfect. The characters are simultaneously cute and cool in every way, and each has their own unique style. I love them. The simultaneously cute and cool style of this game sets it apart from any other futuristic game I’ve ever played.
– Real player with 760.7 hrs in game
DarkTimes: Wrath of the Raven
DarkTimes is a twin-stick shooter with a twist: You can control Anne and Friend, her mystical crow simultaneously. Shoot multiple enemies at the same time!
The region has been infested. Find the source of the evil, and destroy it.
Anne has been monster huntress for the past decade. She found love, got pregnant and decided to quit. But her newborn and partner are missing.
Gear up one last time, and go on a quest to get them back, no matter the cost.
Find your way across a distorted version of 1880’s Louisiana’s infested woods, swamps and lost villages. Fight against monsters and dark magic inspired by Louisiana’s legends and lore
Kill to Collect
achievements
achievement-hunters shall stay away from that game, period, for the reasons below
premise
choose one of four characters and clear randomly-generated dungeon, which is full of various enemies, both melee and ranged. at the end you fight a boss. during the quest two kind of currencies can be found:
- “techs” : to buy medkits, powerups, weapons, ammo in dungeon-shops, and to unlock new titles outside of dungeon (purely cosmetics)
– Real player with 159.3 hrs in game
2016-July-03
Quick Rundown:
–———————-
The good: Gameplay mechanics are solid, if a bit simplistic.
The bad: Exceptionally difficult to find others to play with.
Verdict: A hopeful 6/10 in its current state. Fun for a quick romp but disappointed about not having enough friends to play with. Interface, matchmaking, and netcode need a few tweaks.
Potential: 8/10 with a solid-buy recommendation if matchmaking gets an overhaul. Once the multiplayer community gets up and running,
– Real player with 25.1 hrs in game
AIRHEART - Tales of broken Wings
On a flight
Airheart is the story of Amelia, a young pilot and fisher woman who lives in a world among the clouds, Amelia fishes through dangerous skies collecting scrap in order to upgrade her plane and avoiding pirates all in the hope of one day making the catch of a lifetime and you are tasked with guiding Amelia on her journey.
That’s really as deep as the game got in the time that I spent with it but that’s all you really need to keep motivated in order to move forward within the game.
– Real player with 22.6 hrs in game
In A Nutshell
Airheart is a roguelike shooter telling the story of Amelia, a young pilot with the objective of reaching the stratosphere to capture a legendary whale, and honor the inheritance received by her father.
The game world is made of several layers, and your home, Granaria, will be on the lowest one. From there, with your at first weak plane, you will need to go around each layer, catching fish to make money, avoiding or destroying progressively stronger enemies on each level, find the elevator platforms to reach the next layer, and also eventually find secret components hidden in boxes around the various floating islands. Each four levels, you will meet a Boss, then once defeated, transition to a new biome, with a different season and appearance to it, different fish, enemy types, and dangers.
– Real player with 11.5 hrs in game