Breakneck City
One of the reasons I love Steam is I keep finding games I didn’t know I need. I feel that developers loved the Dynamite Deka series and wanted to create a similar game but in a Double Dragon mold. The gameplay handles well with a controller and the boss fights have real character. One sword wielding foe tosses one of his blades in air to free up his hand and spit a fireball across the screen. Small touches like this indicate a love for the genre.
– Real player with 2.9 hrs in game
Read More: Best Female Protagonist 3D Games.
A fantastic throwback to 3D beat ‘em ups, a genre that is woefully undeserved given that we mainly throwbacks to 2D beat ‘ems ups that are inspired by the likes of Final Fight or Streets of Rage rather than games following the Dynamite Deka or Spikeout lineage.
Combat is pretty simple, there’s no Devil May Cry style move list, but the fundamentally solid basic attacks and a great feeling dash combine with top notch level design, clever environmental interactions, dynamic enemy types make for a really fun time.
– Real player with 2.1 hrs in game
嗜血印 Bloody Spell
Bloody Spell is basically a Chinese version of the Dark Souls series, where everything hits hard, and you have to rely on your dodging skills, recognizing attack patterns, blocking if needed and doing tons of hit and runs onto bosses or mobs in order to survive. To be honest, I never played a Dark Soul game, but after seeing Aris aka AvoidingthePuddle’s stream, I bought this game because of one thing; not the Dark Soul experience, but the T & A. That’s right, I bought it because apparently you can change your gender to a female, and you have a ridiculously risque outfit for your character.
– Real player with 138.8 hrs in game
Read More: Best Female Protagonist Mature Games.
Ok, this game is friggin’ awesome!
pros:
Awesome combat
Varied enemies
Random levels
workshop support
cool unlockables
awesome spells
a feeling of progression that few games manage to deliver
challenging combat, obstacles, etc.
Awesome boss design.
Cons:
Confusing story due to poor translations (Maybe if you speak chinese it would make more sense to you)
Some poor design elements can be frustrating (like how you can only upgrade your equipment in the tomb if you find a specific character and have specific items)
– Real player with 52.3 hrs in game
Castle Of Collapse
Bruh, the game kicked me because i was too bad.
– Real player with 0.5 hrs in game
Read More: Best Female Protagonist 3D Platformer Games.
Nice Game, but what do i need to do to get the Achivements?
– Real player with 0.1 hrs in game
Endless Fighter
Endless Fighter is a stress reliever and functional game.
The game genre is beat ‘em up game.
You can play with cool action game while studying text file(csv) that you created.
On the first screen of the game, click the link button to access the site.
Download and modify the attached file(csv).
Save the file address on the first screen of the game.
Play the game.
Dic1 is ‘The Gospel Of John’ (movie subtitles).
Dic2 is ‘War Room’ (movie subtitles).
Jade Empire™: Special Edition
Jade Empire could easily been seen as the first step for Bioware towards more simplistic and action based gameplay however it manages to avoid the scorn many felt towards the Mass Effect and Dragon Age series by providing a beautiful and inspired world, the writing is excellent and the characters are interesting.
You start the game off as a student at a martial arts academy. Things quickly change however as you are charged with saving the world and restoring balance in the world, pretty standard hero stuff really. You won’t be on your great all important quest for long before some random peasant will ask you go save a cat from a tree however. Jade Empire is a game that loves procrastinating. Despite what should be a fairly urgent overall plot you will find yourself spending most of your time solving the problems of various little people around the world. Sometimes I’d even forget why I was doing all this in first place.
– Real player with 78.0 hrs in game
I would definitively recommend this game, it starts slowly but as I progressed in the story I appreciated it more and more, despice some flaws in the gameplay and the annoying bioware “black & white” morality system.
Technics:
win 7 + xbox controller, no problems , nothing to complain about.
Gameplay:
The controlls are a bit rusty and at times ungainly, it doesn’t respond as well as it should, making it at time very difficult to resolve a fight. The advanced combat style system, while a good idea could do with some streamlining, there are almost too many styles (something between 15 and 20) but you end up using only a couple of them exclusively.
– Real player with 56.0 hrs in game
Poet Squad
Poet Squad (تیم شاعر) is a real-time tactics roguelite focused on (highly kinetic) hand-to-hand fights. A Mortal X-Com’bat for short. It features a unique setting of Persian Cyberpunk.
Take control of a group of young poets — Persian cyber-ninjas. Break through ambushes and outposts of bandits, ghouls, auto-mechas and elite enforcers. Unravel the tangle of intrigues and bring your vision of the future of the United Sultanates!
Key Features:
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Fighting game experience in tactical battles:
Uppercuts, air kicks, magnet grips and RED BARRELS — all in tactical slowmo
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Roguelite character progression:
Lots of perks and weapons meant to be combined and used in teamwork.
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Procedural generated encounters:
Everything is kinetic and/or destructible! Use the environment or it will be used against you.
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Dramatic story of three friends:
Will they be able to find their own way and solve the problems of the post-war world?
Spartan Fist
Might have been a good game, but it doesn’t look like there is much activity here, so it is questionable if the game will see any further updates.
Autolock is a bit questionable. It will hurt you more than it helps as the autolock target choice can be questionable. It seems to be using screen space instead of world space. Think of it like if you had no depth and everything was flat for target purposes. What this means is that it seems to look for the closest target on the screen, even if the target is extremely far from your character.
– Real player with 11.4 hrs in game
Spartan Fist has a wonderful presentation with destructible environments and a catchy soundtrack. The tips between levels and the other bits of writing are clever. The options menu is fully stocked, making the game accessible to a wide range of players. Making dudes explode via a bare fist is inherently enjoyable. However, even with all of this in its favor, the repetitive and unsatisfying loop at the core of the experience is a death knell. This is a scattered roguelike experience that will make you want to punch out after your first few sessions.
– Real player with 7.9 hrs in game
Your Sword Is So Big
The Final Boss of Asset Flips
This game is a very cheap & obvious asset flip comprised of stock content. There are a number of stock maps for you to progress through as you fight stock enemies whilst gaining XP to unlock more stock moves from the games stock combat system. One such move allows you to perform “a series of strokes” - this is the only series of strokes you will be performing as there is no nudity in this game despite the nudity and sexual content tags on the steam page.
It’s cheap, so there’s that, but it does cost time, and your time is better spent elsewhere.
– Real player with 3.7 hrs in game
Bugs and missing features
The trailer for the game is quite nicely done, but shows essential mechanics/features of the game which do not work or are not available yet! This is real bad.
[[[[- When I press TAB (ingame on the left screen side), the control should actually be displayed. However, this is immediately hidden again. (there is no menu for controlls in the main screen just graphics settings).
- When I press the left mouse button, I hear a sword swinging, but the character neither picks up the sword nor swings it. Nor does anything happen when I press the right or middle mouse button. So the complete attack animations are missing (for more read below)]]]]
– Real player with 2.0 hrs in game
Shuyan Saga™
As we’ve come to love, some visual novels are truly amazing, they deliver a story in such a deep beautiful way that it truly is an inspiration or pure bliss to play and enjoy the game, this is what we have with Shuyan Saga, a truly amazing story filled with Action and Adventure, with a little dash of clicking gameplay, something not very common in Visual Novel games, but a real fun add on to an great game.
A Brief intro into the story can be summarized as follow, We have a Princess, a Evil Overlord hell bent on subduing ancient spirits to increase his power so he can rule the world, a deep Chinese theme filled with Chinese Mythology, all in all a very decent package delivering an truly amazing experience. As usual i don’t share too much story lines in Visual Novels since the game is pure story based, so easy to spoil for some.
– Real player with 19.0 hrs in game
Made by the Canadian developer Loftysky Entertainment, Shuyan Saga features a typical revenge story set in the ancient China presumably the Qin dynasty period. The character development & progression is good as we see Shuyan develop from a playful princess to a mature and responsible young lady throughout the course of the game.
Shuyan saga shows true love for the Chinese culture and uses thousands if not more original artwork to make the game feel authentic and absolutely gorgeous to look at. While I feel the English dub is really good, the recently updated Chinese dub is where Shuyan Saga really nailed it. It actually sounded so much professional and better than most Chinese games nowadays. It shows that much effort has been put into the selection process to faithfully recreate the true to period Chinese dialogue.
– Real player with 8.0 hrs in game
Sword and Fairy 7
Vast improvement compared to S&F 6. Impressive graphics, storyline is good and I love the new battle system. Bosses are challenging at higher levels and definitely requires some familiarisation of the skills to win, especially the last few. Played 2 rounds already at normal and difficult levels and gameplay was smooth. Did not experience any crashes or black screens or whatsoever. Only the bosses challenge after finishing the game is buggy. I played it in chinese, looking forward to DLCs. I do wish for an extra slot for the accessory though coz the buff they give are not really substantial but if you can stack 2 of those it’s probably more useful. Some accessories have to be worn throughout for convenience too so it’s quite troublesome to keep changing. Not my favourite chinese paladin series in terms of storyline but at least the ending seems to be a good one.
– Real player with 180.5 hrs in game
This game is great and what most open world games should aspire to be. Let me first state this game isn’t open world but are big maps that feel open world even tho most or instanced.
What they got right:
1. Trash mobs don’t just drop random stupid loot, they drop stuff u will actually need to use in crafting foods and forging ur gear.
2. It’s actually a challenge to upgrade gear and find better gear, ur aren’t just RNG handed broken crap.
3. The combat system is pretty smooth for a budget game, like better than GENSHIN IMPACT or any other similar game that’s been released in a while. Makes Darksiders look clunky.
– Real player with 58.7 hrs in game