Cosmic Cube

Cosmic Cube

WELL THIS GAME IS BUGGY I CANT PICK THE DOCUMENT OR THE BOOKS IN THE LABS AND THE MONSTER’S ARE WAY TOO STRONG FROM THE BEGINNING ALSO THE LEVELLING SYSTEM DOES NOT SEEN TO WORK. BUT I WILL REFRAIN FROM A PERSONAL RATING TILL AFTER ITS OFF EARLY ACCESS THAT HOW BAD IT IS RIGHT NOW SO I HOPE THE DEVELOPER FIXES THESE PROBLEMS.

Real player with 3.8 hrs in game


Read More: Best Female Protagonist Linear Games.


Cosmic Cube reminds me the time I enjoy various side-scrolling doujin games from DLsite. The game is now in early access and only support two languages (Japanese / Chinese) for user interface.

Cosmic Cube is very simple anime action game with R-18 content (pretty much reason for purchase). You play as female protagonist that somehow reminds me of Skyfire character without ears and break in secret lab filled with robot enemies and Bane’s lost brother.

The combat is similar to side scrolling brawler genre, but pretty straightforward. Here’s keyboard control because the game does poor job on in-game explanation basic mechanics.

Real player with 1.8 hrs in game

Cosmic Cube on Steam

Light Tracer 2 ~The Two Worlds~

Light Tracer 2 ~The Two Worlds~

MAN I LOVE WAIFUS

Real player with 34.7 hrs in game


Read More: Best Female Protagonist Archery Games.


If you find this review helpful be sure to thumbs up and follow my Curator Page . If I missed something leave a comment and I will try to update the review asap

Light Tracer 2: Bright ambition that needs some more work.

Light Tracer 2 is a Puzzle solving RPG that needs a lot of reworking for its core gameplay loop though conceptually is a great idea for a game.

Gameplay

Starting with the puzzles in game, they are for the most part really clever and well thought out. Some of them get really involved and take some consideration to find a solution, with some benefiting from using this second god type character to get a view of the puzzles and help you see things from a better perspective, other puzzles though are much simpler and often have exploits that weren’t intended by the player to do. While playing you are encouraged to explore the environments to get items for crafting recipes but more often than not it ends up being a redundant task as early on you aren’t a strong character so going out of your way to get these resources means you’ll fight creatures that out number and often overpower you meaning when you do kill the creatures you’ll often end up low on health and your reward is a often nothing useful to recoup the cost of the battle. While fighting enemies and doing puzzles you gain XP/Currency that you can use to level up your player, gain new abilities or progress the games story and that’s where things get bothersome. The biggest issue in the game is that your characters XP/Upgrade points are using the same currency for the progression of the games story, so it becomes a game of “do you want to level up, or unlock the next area?”, because of this you’re often just burning through the game by doing puzzles, getting just enough XP/Currency to progress to the next puzzle, then after finishing 6 puzzles you can either level up your character or go to the next island or optionally do the remaining puzzles on the island to get a small amount of XP/Currency. This quickly becomes a problem as most creatures/items on the map don’t give you anywhere near enough XP/Currency to balance this out. You are encouraged to discard the resources you gather as they all have a value of xp/currency you can recycle them for. Even if you do collect enough items to craft a health potion it will cost you 50 points of the xp/currency to craft instead of being a free crafting system it costs the resources and a fee. This seems like something that can easily be fixed just by adding a secondary currency for the main gameplay progress separate from the player xp/currency so hopefully this is something the developer can look into in the future. The combat in general is not that satisfying and seems more like a after thought rather than something that was fleshed out. Enemies attack patterns are just annoying and you’re often interrupted mid combo more often than not resulting in a a very unsatisfying combat system. Normally this would be remedied by blocking or dodging and using something like invincibility frames but this games block feature is locked behind upgrades meaning your only option is the dodge feature which is just a normal dodge with no invincibility frames and normally that would be fine but most creatures have at least one attack that you can’t space yourself far enough with the standard dodge. I think in general terms of gameplay there needs to be some QA as the core gameplay outside of the puzzles is just not that enjoyable when it could be fixed really easily by adding invincibility frames to the dodge feature and making the player not stagger so easily then also adding a separate currency/method of progressing the story than the currency used to level up the players stats/upgrades. There were a handful of bugs I experienced during my playtime and reported to the dev that hopefully will be removed before the game is released.

Real player with 8.5 hrs in game

Light Tracer 2 ~The Two Worlds~ on Steam

Vernal Edge

Vernal Edge

Vernal Edge is a 2D action-packed Metroidvania featuring an intense combat system, tight platforming sequences and a powerful story of rivalry, revenge and growth.

The Kingdom of Haricot stands out as a complete mystery as 20 years before the event of the story, it inexplicably took to the skies, turning into a series of disconnected floating islands, allowing the power-hungry Church of Aloe to take hold of the land.

Entering Haricot by sneaking on one of the Church’s aircrafts, Vernal has a personal disdain for the Church and its agents. She is an independant adventurer, travelling through Haricot as she searches for revenge on her long-gone deadbeat dad. Blessed with an abnormal martial prowess and helped by the amnesiac automaton Chervil, she goes through the different islands of the Kingdom with her own aircraft.

Take control of Vernal to discover her quest through her own eyes; unravel the secrets of her past and the mysteries of Haricot as you battle your way through the floating islands, encountering various foes, like the elusive Alstroemeria.

FEATURES

A dynamic and rewarding combat system

Strive for excellence as you master Vernal’s many combos, and create the deadliest suites of attacks to destroy your enemies! The large number of options at your disposal every time you strike your foes makes Vernal Edge’s battles a constantly renewed source of excitement.

Explore the floating islands of Haricot

Whether it’s towns or dungeons, there’s always something to learn when you arrive on a new island! The dungeons hide their secrets behind tight platforming sequences and demanding puzzles that you will have to solve, while the cities' mysteries can be unveiled by talking to the people living in them. Learn about Haricot throughout your adventure!

Make your own way through the game

As long as there’s wind in your sail and fire in your heart, you are free! In Vernal Edge, you are free to take your aircraft to any island you want, to explore them in the order you choose. You will have to reach a certain point of the story to unlock the next area, but inside each of those areas, it is entirely up to you to decide how you’ll navigate between the floating islands!


Read More: Best Female Protagonist Platformer Games.


Vernal Edge on Steam

TECHNOBOG

TECHNOBOG

NOTHING BUT A GLITCH

Play as Guro, a swordmaster trying to escape reality by submerging herself into the deepest layers of the cyberspace and hack and slash your way through warped dimensions in this story-driven character action filled with bizarre spectacle.

INTO THE BOG

Your main mission as a bog-slogger is to traverse and conquer the TECHNOBOG, the treacherous amalgamation of collective unconscious and your own past life experiences. Piece together the puzzle that is Guro’s story in these mercurial realms.

THE SYSTEM’S CORE

  • Aim your strike and slice any obstacle in your path in any way you desire

  • Transform into a beam of light

  • Grow a tentacle arm

  • Teleport onto your weaponry

  • Let your spirit engine roar as you summon your steed made out of steel

  • Progress through the world non-linearly. Every turn is the right turn if you’re ready for it.

  • No mercy. Slogging through the bog is not for the faint of heart

  • Made by one person

THE MANY LAYERS OF THE BOG

Get ready to explore the TECHNOBOG with all its layers. From the sci-fi chambers inspired by the classics of the 80s to the colorful toxic grasslands.

TECHNOBOG on Steam

Kamikaze Kommittee Ouka 2

Kamikaze Kommittee Ouka 2

“Kamikaze Ouka” is a powerful fighter who moves from neighborhood to neighborhood taking down the gangs who plague them.

This time, she moves to the neighborhood of Danmura which has seen a recent spike in criminal activity, alarming the residents.

Seeing how serious the situation has gotten, Ouka accepts the task to rid the area of dangerous gangs to restore peace to the neighborhood.

Features:

  • Classic RPG Experience

  • Turn-Based Combat

  • Leveling System

  • Skill System

  • Contemporary Setting

Kamikaze Kommittee Ouka 2 on Steam

Psychic Guardian Super Splendor

Psychic Guardian Super Splendor

TL;DR I was pleasantly surprised that Purinpu worked on the art. If you like his works, or possibly his involvement with Yumekakiya like Star Guardians, you might want this despite the caveats.

Super Splendor (or Sailor Splendor before localisation) is a short RPG with H elements, where, as a game, is something of a 3 to 5 hour romp across 20 floors (with a lot of beneficial backtracking) beating six boss characters (over more encounters than one each) in order to escape the underground evil base of Shalldark. The length seems to bother some people, and it can’t be ignored.

Real player with 22.8 hrs in game


[h1][b]Game Overview[/b][/h1]A classic style turn-based RPG. After being captured by a mysterious group, Nagisa Kujou hears a voice in her head telling her she needs to escape. She also discovers that when she presses a button on her belt, she becomes clad in combat gear. With her newfound power, Nagisa fights to stop the evil organization, Shaldark.



[h1][b]Nyanco's Comments[/b][/h1]

Psychic Guardian Super Splendor. This is a turn-based 2D anime JRPG made with RPG Maker MV. When this game was first released, it reached No. 1 in the Japanese doujin market for a month. The average user score is 4.67/5\. What this means is that this game deserves our attention. ヽ(=´▽'=)ノ



Real player with 15.8 hrs in game

Psychic Guardian Super Splendor on Steam

Project-SARACEN

Project-SARACEN

In a dystopian world, Set deep underground in a Facility at an undisclosed location.

Play as Sasha Reid, 3rd Rank Centurion Guard, part of a covert defense team, NOVA Unit.

Take control of Sasha Reid on her first Lunar sample retrieval mission, but when her mission is compromised by a hostile Alien threat known as The Tar.

Utilize her self defense training to protect the V.I.P scientists, trapped within the Facility along with her as she must now stand her ground and fight for her very survival against unimaginable odds and destroy The Tar….if she fails…The Tar will usher in the beginning of The End for all humankind.

Sasha stands between The Tar and the complete destruction of Earth…

Key Features:

  • Discover and unlock Sasha' true combat abilities.

  • Experience fun and fast paced combat action.

  • Evolve Sasha' combat abilities and pull off devastating environment attacks.

  • Manage Sasha' physical attributes to keep her on her feet during battle encounters.

  • Witness environmental destruction that can be used to your advantage, but can also be a hazard.

Project-SARACEN on Steam

Seal of Evil

Seal of Evil

Prince of Qin is an action RPG that blends fighting and strategic elements in a voyage through the ancient Qin Dynasty. Meet over 70 NPCs based on real historical characters in over 100 different settings including the Great Wall of China and the Terracotta Warriors Tomb.

Use a variety of weapons, equipment and abilities to fight for your cause and search for the treasure that will bring you closer to the Emperor’s throne.

Seal of Evil on Steam

Wildsilver

Wildsilver

Wildsilver is the fourth JRPG created by Great Potion Games. It will feature …

  • about 15 hours of playtime

  • an epic and emotional story with several plot twists

  • a turn-based battle system with an active-time option

  • a four-character party with a female protagonist

  • a lot of character customisation in terms of stats and abilities

  • medium difficulty with optional challenges

  • legendary equipment

  • puzzles

  • collectibles

  • quests

  • secrets

  • breakable urns

  • British English

  • continuous patches and support (as always)

Before actually working on a project of this scale, the basic design should be perfect. Feedback from actual players (you guys) is extremely valuable in determining what works and what doesn’t. Releasing a free demo on Steam seems like the best way to get as much feedback as possible in the shortest time.

The demo could be considered a condensed version in terms of gameplay. It includes most of the characters, skills, equipment, items and enemies that are planned for the full game. There’s no plot, however, no quests, no puzzles. The game elements and locations may or may not be part of the full game. That depends on your feedback! :)

Wildsilver is planned to be released in autumn 2022. There may be an early-access version.

Wildsilver on Steam

Clones Selection

Clones Selection

Clones Selection is a multiplayer game that can host up to 8 players online in a series of deadly challenges. You will have to cooperate or betray your teammates and opponents to be the best and hope to survive the selection.

Main Features :

  • 24 levels

  • 12 game modes

  • 4 to 8 players online

  • Black white and red graphic style

  • Many customization elements to unlock

Clones Selection on Steam