Kamile: The Fall

Kamile: The Fall

The basic premise of the game is that of your character being bullied by AI-based organization. You are sent in to a mysterious location to question the experts of the organization and acquire as much information as possible for the sake of your own rescue mission. But you soon find out that you are trapped and your mission is now to escape. Kamile VR is short but highly recommended. I would make more interactions in the kitchen area.

Real player with 12.2 hrs in game


Read More: Best Feature Film Episodic Games.


Platform: Valve Index (tested)

Playtime is short but you don’t need more. It’s like a short movie - the narrative is full of information, 20 minutes ir enough. If you wanna more, you can go back and explore more props, listem to audio diaries, etc. I would recommend to make selectin of minchapters in menu. Great story. A catchy soundtrack and excellent art style will ensure you feel like Bladerunneresque era.

Real player with 10.2 hrs in game

Kamile: The Fall on Steam

The Book of Distance

The Book of Distance

What can I say that hasn’t been said already?

About 30 minutes, not much to “do” but so much to read & feel.

You’ll need a solid 1.5m x 1.5m space to get the full effect.

Ok, enough with the technical stuff…

Such a wonderful VR experience!!! Just wow.

It resonated with me so much, (lens got foggy, something in my eye…both eyes, weird) as I am first generation after my father immigrated to the United States.

He worked very hard & for almost nothing for decades to provide for our family. We were very poor, no Nike’s or name brand stuff but always had food.

Real player with 1.3 hrs in game


Read More: Best Feature Film Interactive Fiction Games.


This game is a great way to introduce VR to beginners.

Truth be told I did not believe the other review when they said it will make u cry.

The first 3 minutes when i played this the atmosphere just captured my attention and It made me teared up because of the ambient. From the tone of the narrator to his father’s point of view. It got me on edge. Granted there are a few flaws in the game. But from the way The game was made and told You know that the developers wanted to capture the story telling. Making an immersive experience. Keep in mind that this story is a sad one.

Real player with 1.1 hrs in game

The Book of Distance on Steam

The Great C

The Great C

This short adventure cinematic is well-made, though it has some of that “indie” charm to remind that it has been made by a small team of enthusiasts, rather than a heavy-hitter like ILMxLab. Most of the characters' animations are motion-captured performances, though there are plenty of character movements that are stilted and robotic, which were obviously manually-animated. The characters are cartoony, but expressive. And don’t let the character designs fool you… this story is not for young children.

Real player with 0.8 hrs in game


Read More: Best Feature Film Movie Games.


Not quite long enough to be called a movie and not quite short enough as the Google spotlight shorts. At 38 minutes long it’s almost as long as an episode of most series.

The story is good and the actors are quite believable. Graphically it looks a lot like Telltale (rip) games. Which kinda makes me sad that I’ll never see that studio dive into VR.

VR cinematic experiences are quite new and there is a lot of experimentation involved. Some of it really works, like the building case scene, where trying to follow both characters creates tension, or the final confrontation, where the scale of C really can be appreciated. Some of it doesn’t, like suddenly you feel like an ant watching giants and the next moment a giant watching ants. But that cam be expected in such a new medium.

Real player with 0.8 hrs in game

The Great C on Steam