Man of Honor
A cross between Hotline Miami and Mafia. A very quirky game that I had a great time playing. The story and gameplay are both top notch and it’s well worth your time.
– Real player with 4.3 hrs in game
Read More: Best Fast-Paced Atmospheric Games.
The game makes a very good impression. “Man of honor” is highly recommendable for those who have spent many hours playing gta1,2 and “mafia”. The plot is simple enough - it’s a classic gangster thriller where the main character takes revenge on the one who betrayed him. It genuinely has good gameplay. This game is really hard compared to other games in such style of top-down shooters. It’s kind of game made purely for fun. Love the style. Totally loving this game, and find it hard to stop playing. “Man of honor” is made wisely, with humor and love.
– Real player with 2.4 hrs in game
NAMELESS
So I Has This Game By MY Frend When his Game Sell AnD Its Sooo Much Good And I got too many Ester egg
Like DoG Make Sound Like CAt And The ChaT Of dEv and tooo much more….
Thanks For The Developter Make This Game
– Real player with 5.6 hrs in game
Read More: Best Fast-Paced Indie Games.
At the time of writing, I have yet to finish the story (on what I assume is the last few levels). I wanted to write a quick review and warn about multiple flashing screens throughout the game that may cause epilepsy, including the very first one on start up. So if you are sensitive to flashing light, I’d suggest passing this one up for now.
NAMELESS is a top-down shooter about an ex-con who is tasked with going up against his own people to save hostages and hopefully get freedom. The game implores both stealth and run-and-gun tactics with a variety of leathal and non-leathal weaponry. You complete rooms by killing or knocking out all enemies. Every so often, you can get coins and buy weapons. There is also a cloak mechanic that helps with sneaking and getting away in tight situations.
– Real player with 5.3 hrs in game
Radio Viscera
This is a very tentative thumbs up because the game is decent fun, but it’s marred by technical issues (walls with no collision detection, sound bugs, black frames) and a couple gameplay flaws (the camera). Here’s hoping future patches address some of these concerns.
https://www.youtube.com/watch?v=cwBAt9eXcgY
– Real player with 8.8 hrs in game
Read More: Best Fast-Paced Gore Games.
If you’re using doors instead of blasting through walls, you’re doing it wrong. It’s a nice take on a twin stick shooter where you can’t kill or defeat things by shooting at them, but instead shooting them into things.
I love all the glitchy visual effects. Game is very light on story and humour is definitely very weird, but I’m liking it so far.
– Real player with 3.6 hrs in game
HyperShot
An impressive first entry onto Steam by this indie developer. I madly respect that he has realized his limitations as a new developer and not tried to bite off more than he can chew.
The controls work really well for this game (mouse to move your ship and WASD or arrow keys to fire 4 directions).
I do think that this game could use some very simple changes to make it way more satisfying and fun to play and I gave those suggestions to the developer in this first impressions video:
https://www.youtube.com/watch?v=PxvOS6IeKP0
– Real player with 0.5 hrs in game
Vintage Year
Vintage Year has its pros and cons, which we will be going over, as well as what its about, as well as what it is.
Vintage Year is a Indie Topdown Roguelike Shoot-em-up, that relies on strategy, speed, and stealth.
While playing you can collect corks, which can be used in the menus after you die to buy things like other unique characters, for example.
It can be compared to Teleglitch, Nuclear Throne, The Binding of isaac, and many other games like that.
You have been hired by a gentleman, who calls himself the Connoisseur.
– Real player with 33.3 hrs in game
Hey everyone and this is my review about the game!
This is a Rogue like game.
Interface/Menu/Settings
There are different game modes.
No options.
About the game.
You have to kill enemies in order to exit the current level. There are traps, mini bosses, bosses, events and many more. You can choose between multiple characters with different attributes. You get money in-game which you could spend to upgrade or buy unlockments. You will not lose the money if you die or quit. Melee camera is a bit weird and If you hack an enemy and you hit them. the camera is totally going away from your character. So you will not see yourself and the enemy for a second. Bullets are bouncing at walls, so u could use that to kill an enemy who is hiding. Once you have spawned on a level you will remain invisible, so you can scout ahead first and every area. Enemies will not harm you unless it is a boss.
– Real player with 6.8 hrs in game
Bloodroots
As a playtester for this game’s Steam release I can say with confidence that this is a really solid game with amazing gameplay. And not only that, it has a lovely indie team behind it too! Definetly pick this game up if.
The gameplay feels very smooth when hacking your way through levels, being able to pick up virtually anything around you as a weapon in your fight as Mr. Wolf. Even when dying a lot at points, which can happen quite frequently with the well-executed 1 hit death system, I never felt like giving up or taking a pause. For those who don’t like dying much: there is an option in the settings to make yourself invincible so you can really go all-out slashing.
– Real player with 18.2 hrs in game
Hotline Miami on speed. This is a great top down action game, it’s fast paced, very fun, a lot of creativity and a very strong level design. The OST has some really nice bangers as well.
There is A LOT of weapons everywhere and your goal is to power through levels by any means necessary. Use a pistol, a scythe, a snowball, a fish, an explosive barrel, a mini gun and others more or less crazy alternatives. It’s all about speed, making combo and using different weapons to try to get the highest score possible. You can unlock hats that have various effect by defeating bosses or reaching a certain highscore. The hats have a real Hotline Miami vibe of course, you can tell the devs are fan of that game, you feel their passion throughout the game.
– Real player with 16.9 hrs in game
One Shot
One Shot is a pretty decent arcade-like top-down shooter which only gives you one bullet to kill your enemies. Although short, this is a neat pickup to fool the masses.
This is not go be confused with OneShot, the indie RPGMaker game where you guide a cat-like messiah named Niko through a world unfamiliar to them, to save it from an endless night, and a terrible fate.
Niko does not make an appearance in this game.
– Real player with 0.9 hrs in game
Considering this game was made for a game jam, and by a middle schooler on top on that, a lot of the shortcomings can be excused.
Poor hitreg - enemy hitboxes are around twice as big as they appear, could be intentional design.
Music does not loop after a while.
Enemies come one by one if you’re quick enough to kill them, which with the enormous hitreg is easy.
Shooting itself feels satisfying enough, with healthy amounts of screenshake and effects.
But then again this is like 2 dollars. Small time killer when you can’t decide what your lazy ass wants to play. Pick this up if you want to spend a couple minutes clicking shapes.
– Real player with 0.2 hrs in game
Riskers
It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.
On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.
– Real player with 7.6 hrs in game
OVERVIEW
Riskers is the debut Steam title from developers ShotX Studio.
In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.
– Real player with 6.8 hrs in game
Blink: Rogues
I won’t hide that I am part of the development team. And as such, I am obviously biased. And also as such, I have already removed/fixed the great majority the things that I did not like about this game. The few that are still remaining, we have plans about those - for instance: adding a couple more maps, a couple more enemies, and a party mode (read that quick PvP local tournaments).
I love the new graphics, I love it when I hit with the rail, while moving, Blink to steal a MegaHealth from the opponent, masterfully flip in order to avoid a shotgun, get the frag, and then … I run into the first enemy and die.
– Real player with 66.7 hrs in game
Click here for the full review with more detail and pictures
It’s time to play a shooting gallery in space – we are entering the world of Blink:Rogues, developed and distributed by Fox Dive Studio
To start with, I will be honest and say I was genuinely curious how a simple genre like the “shoot’em up” could be innovated further. Space Invaders (1978) started its popularity and since that time, some great games have come from it like Mushihimesama in 2011. That said, I feel like many games in this genre feel like they are almost the same game, with some small differences and a new texture pack thrown over the top. Blink: Rogues, however, adds a new spice to the genre by mixing it up with some new mechanics, which we will go through in this review.
– Real player with 11.0 hrs in game
Bullet Runner
Fight your way through HORDES OF POWERFUL ENEMIES, who stop at nothing to shred you to pieces! Execute combat strategies with quick reflexes to take on the biggest of the baddies.
With a variety of enemies capable of unique game-changing abilities, you’ll have to observe and rethink your approach to show them who’s boss!
Use a wide variety of BIG FUCKING GUNS to take on the enemy your way! Customize your loadout with the guns you find throughout the levels to fine tune a playstyle of your liking.
From shotguns to plasma rifles, there’s a treat to be found for everyone.
Combine CRAZY MOVEMENT AND COMBAT MECHANICS to make your way through dangerous environments. Dodge, slide, swing and shoot your way to victory!
Master your toolkit and move around the arenas at high velocity, as standing still is not an option.