Boomerang X

Boomerang X

Boomerang X is an insanely fast paced fling and zing game.

I see a lot of people leaving reviews saying that they are upset with the fact the base game takes only 2 hours to beat.

What they always fail to mention is that those 2 hours are packed to the brim with just about all the content you need. The arguably short playtime required means the game will never feel dull and every 10 minutes or so you will be introduce with a new environment, possibly new ability, and more knowledge on how to beat the next level. It’s addicting to go through the motions of progressing in this game which is why I think it’s so appealing to speedrunning.

Real player with 48.2 hrs in game


Read More: Best Fast-Paced Arena Shooter Games.


$20 for such a short game is fairly steep (1-3 hours with New Game+), so I can only recommend this game to anyone interested in speed running and gyro. I’d honestly put this game at $5 - $10 max regardless of it being a speed run game. The only reason I paid the full $20 was because of Flick Stick.

An issue I’ve seen brought up is that Flux (slow motion) is too strong. You can use it every time you throw the boomerang. This feels like it was balanced for New Game+ as enemy density basically forces you to constantly use it. Since there is a super meter in the game (Comet Mode), I think there is an obvious solution. Make it so taking out enemies not only fills Comet Mode but using Flux will also drain it. Since the game was made for speed running though, I don’t think any changes will be made to Flux.

Real player with 21.8 hrs in game

Boomerang X on Steam

Space Station Sprint

Space Station Sprint

Aside from the sliding that need to be adjusted in my opinion for more control for cancelling animation and turning while sliding (unless I am missing something) the game is lots of fun. The timer is always on your back so you need to make the best out of it using your utility, drops and shooting skills.

Let’s Play gameplay:

https://www.youtube.com/watch?v=uaADIGdbgOk

It also promote good replay value for obtaining collectibles and most importantly, permanent upgrades. This motivated me to go in again and again to make sure I get those as they are required if you want to survive higher difficulty levels as you progress.

Real player with 1.5 hrs in game


Read More: Best Fast-Paced FPS Games.


I really like the aesthetic of this game!

But the gameplay mechanics, not so much.

The whole premise of the game is that you have to complete every level in a very tight time limit.

On the other hand, the game demands that you check carefully every every nook and cranny to find the hidden objectives and upgrades. And then to fumble with the use key to grab them. The enemies have too many healthpoints in a game where every seconds count. Running past them may seem the better option, except when you find them later all clustered in a door frame on your way back. Grenade and shockwave abilities feel like nothing, both in term of how little damage is dealt and how hardly visible they are. Then there’s the saber dwarf taking away half your hp on touch, without even having to play any hitting animation, making it quite undodgeable. Turrets everywhere, and even moving laser obstacle courses.

Real player with 1.1 hrs in game

Space Station Sprint on Steam

Dangerous Plane

Dangerous Plane

We must reach the highest score by passing through vertical stalactites with our single engine aircraft.

You have to go through the space between the stalactites.

By using the spacebar, you enable your plane to move up.

When you don’t press the spacebar, your plane starts to go down.

Measure how good your reflexes and visual attention are!

Features:

Endless Level

Simple Gameplay

Simple Graphic


Read More: Best Fast-Paced Indie Games.


Dangerous Plane on Steam

Ponpu

Ponpu

Graphics: the style of black and white with colored accents is really well done- for the most part there’s a nice clarity to it all (minus some bones that look like they might be able to be walked over) and a lot of restraint is used in what is chosen to be colored. Boss design range from referential to repulsive in the same comedic way like Castle Crasher’s Catfish boss, but feel unique from one another and from the normal baddies.

Gameplay: Bomberman but strange duckbomberman creature instead. Rapidly launching bombs feels really nice, hitting things and destroying the environment feels impactful, Dashing through stages especially feels rewarding and frenetic. Some small issues with the cooldown with dashing feeling a bit random, and limitations to launching bombs where after 8-9 the next will suddenly not be launched and lead to a lot of accidental self-explosion during bosses. Stages in Story Mode scale up nicely, though it does treat you to a lot of dead ends and force you to explore around for the exit and the key, so if you like more linear experiences this might frustrate you especially near the end.

Real player with 127.1 hrs in game

After some time with the game and almost being done with the story mode, I’m pretty mixed, but more on the negative side.

Ponpu is clearly inspired by that of Super Bomberman for the SNES, and it does a good job of making the idea unique: A game with different kinds of characters with different bomb abilities, a beautiful, yet wacky art style that ties in well with the goofy music backing the game, and overall a fresh take on the Bomberman games.

However, at times I found the redundancy of the story mode really sank in and made the game pretty boring: Walk around, blow things up to get rainbow feathers, kill enemies, get the gold key, move on- three normal levels and one boss, each stage. After the first three bosses, I was expecting some sort of change to how to advance on the levels/the challenge of beating the story. Yet all it did was change the look of the level, the look/difficulty of some enemies, and that’s about it. I do really enjoy the bosses, though, and I think Purple Tree did a very good job of making some nice boss fights in the story.

Real player with 5.2 hrs in game

Ponpu on Steam

TOSS!🍌

TOSS!🍌

TOSS!🍌 is a bananas VR action platformer. BE THE MONKEY and use your strength to swing and toss yourself across challenging obstacle courses.

  • VR action platformer ☀

  • Be the monkey 🐵

  • Go bananas 🍌

  • Beat challenging obstacle courses 🔥

  • Rank up to black belt tosser in unique challenges 🥋

Features:

  • Bright & happy colors set the mood in this bananas VR climbing platformer

  • Explore a colorful & vibrant world through a journey high above the clouds and beyond

  • Use your hands to swing and toss your way to the end of each level

  • Adventure through dozens of handcrafted jungle gym playgrounds

  • Upcoming: Complete challenges such as time attack and counting your grabs & tosses to unlock new levels

  • Upcoming: Compete with your friends and people all over the world on the leaderboards

TOSS!🍌 on Steam

ACHERON

ACHERON

The Empire has fallen, what remains has become vile and corrupted, sacrificing to gods that should remain forgotten, they have awakened them and claimed unholy powers, however in their arrogance they have awakened something more, they have awakened you.

  • Shoot them with a variety of powerful weapons to reduce them to chunks

  • Cut and Bash them with your enchanted weapons to regain health and replenish their alt-fire ammo

  • Discover the secrets of this decaying world and become unstoppable

  • Move like the wrath of heaven and send them to hell

ACHERON on Steam

WC

WC

The first mode:

Hospital. Today, a lot of visitors.

Among them there is a small boy with a bladder problem.

Suddenly, he longed to the toilet.

We’ll have to wade through the crowd.

Run boy! Run!

Second mode:

Now, all visitors want to use the toilet!

The main thing is not to be mistaken the door.

–——————-

WC on Steam

Out-Class Hunter

Out-Class Hunter

Out-Class Hunter is a story that follows the Bounty Hunter H-14 “Winona” tasked with taking down a mysterious mercenary who has taken the biome research space station Olieribos hostage. This mercenary has completely flooded the station with his deadly robots. Luckily for H-14 for every one she takes down she gets a bigger reward.

Features

  • Fast Paced Gameplay

  • Bounty System! - You gain reward instead of points! Every robot destroyed ,Boss Defeated ,Stage cleared ,Pickups Picked! gains you more reward! However being a bounty hunter ain’t easy. Negative actions like Taking Damage, and Dying will make you lose reward and even go into debt!.

  • Spend that reward! - Sometimes you’ll need to pay your way to success. You can buy extra checkpoints ,health, and sometimes you can only reach certain areas with enough reward.

  • Oil for the Oil God!?!?!

  • Hub World! - Explore the Space Station,Spend your rewards, and Discover Secrets!

  • A Secret Stage in every chapter!!!

Out-Class Hunter on Steam

Running Rogue

Running Rogue

Our hero is a thief who flirted with death and stole one of her most powerful artifacts - time gloves. Failing to cope with their power, the thief finds himself in a dungeon of souls. Determined, he climbs the tower to give battle to death and recover his humanity!

Freedom of Movement

At each level, you decide for yourself how you act. You’ll run away beating up enemies or find detours and take advantage of your surroundings. Scramble on ledges, run through walls, slide on the floor and jump!

Dynamic Battles

You move fast, and your attacks and block are instant. A variety of enemies will check your reaction and will not let you stand still.

Time - Life!

The faster you pass the level and deal with the enemies the more health you can make up for.

Plenty of Abilities and Improvements

Pass through levels, defeat bosses to get the chance to choose from a variety of random improvements. Choose what you need now. Restore health, increase attack strength or improve your parkour skills. After another death, discover new upgrades and abilities that will make you stronger each time and bring you closer to the top of the tower and to defeating death!

Random Levels

The levels are generated randomly. Each passing will differ from the previous one. You will never know what enemies, obstacles and traps will be waiting for you in the next room.

Three Parts of the Tower

The tower is divided into three parts: Dungeon, Limb and Gardens.

Each part of the tower differs in its visual style, obstacles, set of enemies and bosses.

Only the most resourceful and skillful will deceive death!

Running Rogue on Steam

Sea War

Sea War

You should get rid of these pirates who are pointing their balls at you and eager to sink your ship!

You have a clear view for this and you have a big cannon!

You’d better be fast!

Features:

Endless Level

Simple Gameplay

Simple Graphic

Sea War on Steam