Kyklos Code
This game is actually pretty cool. Definitley a Portal-esque kind of game. Definitley worth the money. The timer is actually a really interesting and challenging aspect to this game. Very well done.
– Real player with 1.5 hrs in game
Read More: Best Fast-Paced First-Person Games.
Reminds me on Portal but with a different game design. The puzzels are thoughtful and tricky so that it is a nice game for logic-lovers! I also love the music.
Nice Indiegame :)
– Real player with 1.1 hrs in game
Hide Seek Survive
Strange for this short game eats 17gb storage , but hey it has few days , looks decent for new gameplay. Anyway , need many improvements….
1. Setup " Esc " to get a menu for some adjustements " audio video"
2. Make room’s little more smooth lights or modify npc texture with some fluorescent
3. Obstacles will be a funny thing here if you can pickup them
For sure list can continue , but step by step this game will grow up if dev really wanna push it up !
– Real player with 0.3 hrs in game
Read More: Best Fast-Paced Demons Games.
Don’t waste your time trying this; it doesn’t run properly. Absolute dog poop performance. This game is 17 GBs, for one, and is made in Unreal, and is totally completely not optimized at all, and will turn your computer into a fried potato. The lighting rendering is literally the worst thing I have ever seen in a game, especially coming from Unreal. The concept woulda been neat if I could fricking play the game. All I could do was walk into the first closet in the room, and then I could not even tell where the monster was based on its sounds. The locational sound system is poop and unhelpful and inaccurate. Overall this was a disappointing experience. I was actually looking forward to try this silly game, but oh well. PRO TIP: Don’t use Unreal to make your first game. I’m imagining this was a game jam project - props to you, but like.. don’t post this on Steam when it can’t even run at 1080p. You don’t even have graphics or audio options in the menu. There is no ESC menu, lol.
– Real player with 0.3 hrs in game
aMAZE Christmas
It’s just another aMaze game, this time it’s christmas themed. Once you’ve played one, you’ve played all of them.
There’s not much challenge. Just collect some pieces and get to the goal. No obstacles, just lots of dead-ends.
If you like these games, it may be something for you. But for me, it feels very copy-pasted. It’s the same game with different mazes.
– Real player with 3.0 hrs in game
Read More: Best Fast-Paced Indie Games.
I got this on the fall sale for .49 cents USD, and honestly, I’m charmed. The music is pleasant, the backgrounds are colorful, and the mazes get progressively harder as you build your gingerbread friend. I have no idea what the age range is, but you can even reset the puzzles after completing them to play again.
The only downsides are that there isn’t a volume control. I had to turn my speakers almost all the way down. There’s simply volume off and on. And as an other reviewer noted, you can easily lose your cursor in the winter snowstorm after a win.
– Real player with 2.6 hrs in game
Fragile Box
kul
– Real player with 59.3 hrs in game
Arena score attack dodging game
Controlling a ball, your job is to break orange boxes that appear around the level, while avoiding hitting the big red boxes or being hit by the evil red balls and cubes that target you on their own accord.
Using mouse, click sends the ball towards the cursor at high speed. Movement is vaguely physics-based: friction will slow down and eventually bring objects to stop, and enemies hitting the boxes will send them flying or tip them over.
All objects, including enemies and target boxes, will despawn after a while and then respawn again. As the enemies will sometimes anticipate your path a bit, it’s harder than it looks like but after getting the ropes you can do it almost indefinitely.
– Real player with 0.7 hrs in game
Ghostrunner
I really loved this game.
some of the encounters were a bit annoying and poorly designed but figuring out the best way to win makes it all worth it
Its definitely good for those who enjoy the new DOOM games or really any advanced mobility game like titanfall, overkill, etc.
– Real player with 19.0 hrs in game
The devs owe me a new pair of hands after this..
Ghostrunner is all about reflexes, patterns, and timing, it’s a very complex game but sure it’s rewarding going through it.
Personally, i sucked a lot at it, because of some health issues my response time and anything that uses my brain has a snail effect on.
The game does have some assisting options (I really appreciate the devs for this), however, i didn’t use any of them because i was afraid it might affect the achievements.
This game was suggested to me by a friend on the basis of me being a die-hard Hotline Miami fan (and also Shadow Warrior), although, with Shadow Warrior it doesn’t have that much in common, the recommendation was spot on.
– Real player with 17.2 hrs in game
RAYZE
Pros:
-Easy to understand and get into
-Competitive speedgame
-Visuals, amount of stats, in-game leaderboards
-Devs are pretty transparent with their intentions in the discord
Cons:
-Some levels are poorly designed, like forcing you to slow down to beat them(unless you are a god)
-No in game replays(yet)
-Lack of conclusive anticheat until the devs see fit
Game is overall pretty fun. Has a lot of replay ability if you are a speedrunner. I would recommend it as I know some of the cons are getting changed in the future. Join the discord!
– Real player with 51.6 hrs in game
(1.5hrs) I have nowhere near as much time currently as I want to put in, but this game is so fun. It looks similar to Beat Saber with the aesthetics, feels like an aim trainer almost, and is just a satisfying rhythm game. Once you get patterns down it becomes easy and extremely fun. The music is also pretty damn good, the only issue is the FOV is locked at 60.
(~11.5hrs) i am ahead of all my friends on the leaderboard for every level and all of my hours have been trying to do that….
i love it. get this game.
– Real player with 16.5 hrs in game
Spark the Electric Jester 2
*Note that this review has been done from scratch to be much more acurate and in-depth since I changed my opinions slightly, some remained the same and some did change.
This is just my opinion and the opinions are subjective, so everyone’s experience is different.
This game is far from perfect and is definitely a devisive game just like some of it’s inspirations.
But still a pretty good game to me despite it’s flaws.
Spark 2 visually looks really colorful with that Sonic vibe going for it. It reminds me a lot of Sonic Heroes’s aethetics which looked even more imaginable than ever before.
– Real player with 161.2 hrs in game
[Disclaimer: Patreon Supporter]
Spark the Electric Jester 2 (StEJ2) is a sequel to the first game but redesigned as a 3D Fast Paced Platformer in the style of Sonic Adventure 1/2. A pretty solid one at that although lacking a bit of polish overall.
This time you play as Fark as the central character, with his mechanics taken directly from his campaign in Spark 1, minus the wall clinging, Fark himself controls great in a 3D space using a controller and moves at a quick natural pace that allows for you to naturally react to what’s coming up ahead. He also has some new moves this time, a standard homing attack type move that’ll instantly drop weak enemies and by holding the Left Trigger he can charge up on the spot for a burst of speed dash using the Jester Dash (think spindash) as well as cancel all his vertical momentum to shoot downwards, both help with platforming and orientating yourself around the stages.
– Real player with 20.9 hrs in game
Super Astrovade
Super Astrovade is a fast-paced action arcade game where you evade enemies and absorb stardust to unleash a powerful supernova bomb that destroys everything around you. It’s a shoot-em up with no shooting and a bullet hell without bullets. A new take on the SHMUP genre that is more approachable for new-comers. Levels require quick-thinking to avoid enemies instead of strict pattern memorization. Easy to play but hard to master if you want to achieve the best times and ranks.
Features
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Evade enemies using quick-thinking and reflexes instead of memorizing patterns
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Short, fast-paced level design to keep the action from getting boring
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Over 35 levels to master
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No lives - death doesn’t end the level, but you’ll want to avoid it to earn the best rank possible
Watch Your Ride - Bicycle Game
pros - Nice, took few hours to complete main campaign, but it also has procedural infinity mode where you can play as much as you want, also replay some levels to get achievements. Has multiplayer and splitscreen mode, but havent tried yet.
cons - not too much levels (around 50 tracks), will wait for update, hope dev will add more
– Real player with 2.8 hrs in game
Watch Your Ride is an intensely fun, nonstop action, deviously challenging game. If you’ve got a grudge to settle with a friend, this is the perfect way to do it. You’ll be bouncing between the amazing thrill of victory and the crushing shame of defeat at a ridiculous speed.
Technically speaking, the game runs smooth and we never encountered any problems with bugs, bad UI design, etc… The art looks great, the levels are well designed and tough, but fair. The local multiplayer is where this game really shines, though. There’s no way we could possibly describe how fun this is to play with friends, so just check it out for yourself!
– Real player with 1.8 hrs in game
3D Gravity Rocket
Great game, unique and interesting gameplay.
– Real player with 4.1 hrs in game
3D Gravity Rocket is a physics/action puzzle game, and basically a ripoff of the old Moon Lander game. You have thrust and you can tilt left or right, while gravity pulls you down. Drive your clown car looking spaceship with bug eyes and a propeller through each level to collect the physics defying nuts.
Resolution and controls are locked, but this is so bad it’s disqualified long before getting to the finer points of what makes an acceptable PC game.
This is basically some amateur shovelware that got dumped into crapware tier game bundles like Daily Indie Game, and shouldn’t be seriously considered as a game by anyone.
– Real player with 1.4 hrs in game