Space Station Sprint

Space Station Sprint

Aside from the sliding that need to be adjusted in my opinion for more control for cancelling animation and turning while sliding (unless I am missing something) the game is lots of fun. The timer is always on your back so you need to make the best out of it using your utility, drops and shooting skills.

Let’s Play gameplay:

https://www.youtube.com/watch?v=uaADIGdbgOk

It also promote good replay value for obtaining collectibles and most importantly, permanent upgrades. This motivated me to go in again and again to make sure I get those as they are required if you want to survive higher difficulty levels as you progress.

Real player with 1.5 hrs in game


Read More: Best Fast-Paced FPS Games.


I really like the aesthetic of this game!

But the gameplay mechanics, not so much.

The whole premise of the game is that you have to complete every level in a very tight time limit.

On the other hand, the game demands that you check carefully every every nook and cranny to find the hidden objectives and upgrades. And then to fumble with the use key to grab them. The enemies have too many healthpoints in a game where every seconds count. Running past them may seem the better option, except when you find them later all clustered in a door frame on your way back. Grenade and shockwave abilities feel like nothing, both in term of how little damage is dealt and how hardly visible they are. Then there’s the saber dwarf taking away half your hp on touch, without even having to play any hitting animation, making it quite undodgeable. Turrets everywhere, and even moving laser obstacle courses.

Real player with 1.1 hrs in game

Space Station Sprint on Steam

Pacer

Pacer

An Extremely Solid AG Racer

Very worth the wait

Summary:

While the title leaves me scratching my head, nearly everything else about Formula Fusion’s re-incarnation as Pacer has left me very impressed. With an aesthetic somewhere between the PS1 and PS3 era Wipeout games and dripping with detail, the environments here are a sight to behold. The physics model is more traditional to the genre than, say, Redout - leaning more towards the later Wipout games with just a touch of later F-Zero as well. Put another way, the racing model is approachable, intuitive, and smooth - a far cry from the formerly awkward, stilted iterations past. The craft are fun to pilot and have lots of room for customizing to suit your personal style.

Real player with 63.7 hrs in game


Read More: Best Fast-Paced Futuristic Games.


tl;dr:

  • Fantastic visuals

  • Physics which scratch that Wipeout itch

  • Good performance; great performance after the first patch

  • Good multiplayer when you can find it

  • Confusing UI

  • OK music

  • If you can’t progress in the campaign, use the garage!

  • There are multiple weapons & items. Again, use the garage.

  • If you suddenly notice your shield/health steadily dropping for “no reason”, it’s probably not a bug; you’re probably in an endurance event

  • If your position jumps suddenly at the end of a lap, having been static the whole way round, that is probably also not a bug; you’re in a “speed lap” event

Real player with 62.0 hrs in game

Pacer on Steam

RingRaceR

RingRaceR

Speed on blazing fast ringbikes through sublime, mathematically inspired tracks that are in symbiosis with players to dynamic tunes that evolve as you progress. Explore 10 different worlds with each their own theme and challenges scattered across 10 tracks each. Unlock the unique 11th track in each world that procedurally generates an endless race experience.

Compete with others locally, online and discover unique modes where you have to survive to win in an endless track or race to the middle. Race, shoot and stunt your way through in the fastest racer you’ve ever experienced.

IS THIS GAME FOR ME?

  • Are you into anti-gravity racers, sci-fi racers? WipeOut, Extreme-G, F-Zero? This game is definitely for you.

  • Do you like speed and excitement in racers? This game is definitely for you.

  • Remember liking that cool racer called UniRacer(US)/UniRally(EU) on the SNES? You gotta give RingRacer a go. :)

  • Do you enjoy music rhythm games? You just might love this one.

  • Have you ever enjoyed skate games where you can do tricks? Give this game a whirl.

THE EXPERIENCES

  • You’ve just beat all 10 tracks of world 1 and unlocked endless track nr.11. Endless whirls and and lights flash by as you race, and race, jump to the beat and speed to the track. You’re sure you started about 20 minutes ago, but then you look at the clock and it’s been two hours. You’ve slipped into a meditative trance.

  • You’re number 3 out of 6 left from a 100 racers in a frantic survival race online. Number 2 released a poison cloud which you deftly avoided with a somersault. A hyperspeed lane is coming up and you’ve saved all your boost just for this moment to speed by them and become number one.

MODES

Campaign (Singleplayer)

Race through 10 worlds each with their distinct aesthetics, vibes and track design. Beat all 10 tracks in each world to unlock track nr.11 - a procedurally generated track in style of that world that ends only when you do. Come back to do it all again in mirrored mode.

Time Attack (Singleplayer)

Race against time, yourself and other ghosts in the mode where it’s all about beating previous records on a particular track.

Endless (Singleplayer and Multiplayer)

Race until you die in a procedural endless race that incorporates all worlds where you’ve unlocked track 11.

Survival (Singleplayer and Multiplayer)

Race in endless mode with countless others until there is only one left.

FEATURES

  • Spline-based racing with unique ringbikes that can stunt, shoot and go into hyperspeed.

  • 100 sublime, mathematically inspired tracks to race through in 10 worlds, plus an 11th endless procedurally generated one for each world.

  • Local splitscreen up to 4 players or online racing up to a 100 players!

  • Living and breathing tracks that respond to your action, racing style and that of everyone else.

  • Dynamic, layered music that evolves along with your progression in the race.

  • Endless mode: procedurally generated racing until you die blending in all unlocked worlds.


Read More: Best Fast-Paced Futuristic Games.


RingRaceR on Steam

The United SPACE of America

The United SPACE of America

Use your shoulder cannon and proton sabre to blast your way through HUSK soldiers, ships, robots, alien animals and much more in this fast paced, action side scrolling bullet hell shooter! Absorb enemy fire to unlock powerful abilities, unlock story sequences and much more!

In the year 2010, Earth received a signal from the Cygnus region of the Milky Way from a hostile collective of extra terrestrials that refer to themselves as the HUSK. With the threat of their invasion looming, Earth used the 102,492 hour warning (11 years) to focus their efforts to prepare and develop technology to thwart the incoming dark omen. The Husk arrive and shatter the Earth into pieces leaving the entire country of The United States drifting as asteroids throughout the solar system. Citizens of the country survive thanks to false atmospheres installed on all regions of the country. Now their only hope lies with the President of the United States equipped with his shoulder cannon and proton sabre to bring all of the asteroids together and become the United Space of America and crush the invading HUSK forces.

The United SPACE of America on Steam

Vanquish

Vanquish

Information

Title: Vanquish

Developer(s): Platinum Games

Publisher(s): Sega

Genre(s): Action, third-person shooter

Game Engine: Havok

Release Date: 25 May, 2017

Mode(s): Single-player

Review

+ Merits:

If you are in a hurry and want to play a video game expeditiously, then I recommend Vanquish. It’s a relentless, fast-paced game that will fill-up your adrenaline to the maximum level with its intensive gameplay. Combine Bayonetta with Gears of War, and you will have something that resembles Vanquish, a fast-moving, cover-based shooter with some QTEs. From the third-person perspective, you control Sam Gideon, a guy augmented with a cool battle suit that’s powered by a portable reactor. It gives him post-human capabilities and grants us a stupendous warfare experience with its boosted slide and slow-motion mechanism.

Real player with 51.6 hrs in game

At first blush, Vanquish is another third person cover-based shooter. But if you’re familiar with those deranged perverts over at Platinum Games, you should be instantly suspicious. This is a studio who is concerned primarily with making new IPs with new gameplay paradigms, and Vanquish is no exception.

Many reviewers have already discussed the general premise of the game, so I will spare you those details except to remind you that Vanquish is about Big Boss fighting robots in space using a rocket-powered mecha suit; he shoots, he slides on the floor like an idiot, he slows down time. Instead, I want to address the core philosophy behind this game (as I see it) and explain why I find it fun.

Real player with 20.3 hrs in game

Vanquish on Steam

Bladestar

Bladestar

I got this game because I was in the mood for a good-old-fashioned shooter, but I was tired of all the “retro” pixel or SNES graphics that seem to plague this genre. I understand this is an old-fashioned genre, but I like flashy graphics and I want to have my cake and be able to eat it too!

I am pretty pleased with this game overall. I have an older laptop (still runs with Vista) and this game played very well, there may have been some lag with the bosses, I’m not entirely sure, it was ever-so-slight if it was lag. And the game feels like a pretty solid shooter. Lots of fire on screen, lots of moving targets to hit and avoid, powerups to collect all while the game gets increasingly faster and more difficult.

Real player with 20.5 hrs in game

Ladies and gentlemen allow me to inform you that Dragon’s Dogma: Dark Arisen was not the only interesting title released on my birthday (January 16) this year. Of course it received the majority of the headlines and the water cooler discussion – online as well as off in gaming circles – but Fair Weather Studios’ first entry on Steam is well and truly worthy of your consideration. Unfortunately, for the most part it has been completely and utterly ignored. It’s a real pity. The game does a lot of things right and the majority of those who have played and reviewed it on Steam have walked away leaving positive remarks on the game.

Real player with 13.8 hrs in game

Bladestar on Steam

Breakneck

Breakneck

This game is addictive, and I mean, obsessively addictive! It features this unique concept of catching electrostatic energy off the walls to your spacecraft and converting it into an insane boost. So at most times, it is pretty risky to gather your own boost resource. You risk being slowed down or worse - crash into a wall. Along the way, you can pick up other bonuses in form of glowing tokens, such as unlimited turbo, coin magnet, retry coins (coins that you pay to retry a level), coin stack, rapid charge and pursuit scrambler. Yes, you are being constantly pursuit by something menacing called the pursuer. You never get to see it through and that is what it makes it even more scary and mysterious. You must travel at breakneck speed to avoid this pursuer to leave it behind in the dust.

Real player with 122.2 hrs in game

I find it very fun, worth my 5 dollars. I like the tournaments that happen daily and give high rewards, lately I saw some new players play it. Kinda sucks that not that many people play it, such as previous of the tournaments, it’s very easy to get high on the leaderboard. Which personally I don’t mind becuase “ooh yay more prizes,” but I feel like it may be more fun for me at least if more people played it. I always see the same 7 people on the leaderboard and it’s always the same person in first place, sometimes I could be in 8th or 2nd; with that said it kinda sucks that people play it.

Real player with 25.2 hrs in game

Breakneck on Steam

Cloudbuilt

Cloudbuilt

This game is absolutely stellar. I doubt I will play anything better this year, or perhaps even in years to come.

First and foremost, this game grants the player absolute control over the character. The movement is fast and responsive, and the more you learn about the game, the better you can maneuver, to the point where you can do things you never would have thought possible at first. This sense of control is absolutely wonderful because I can apply both my reflexes and timing as well as my puzzle-solving skills to the level in front of me. The level design features branching paths that allow you to tackle the level many different ways, and give the player a sense of exploration. Will you go the easier and slower path, take more difficult shortcut, or will you look for the perfect jump to create your OWN shortcut? The game also allows you to place your own checkpoints, and unlike They Bleed Pixels, they actually mean it, meaning that you get to tackle the level before you on your own terms without compromising the difficulty.

Real player with 120.5 hrs in game

So close…so very very close. This would have been a GOTY contender for me but it slips and wobbles

hard

I’ll start with the good: Cloudbuilt is basically Sonic Generations. Remember boosting to beat your time and precision, quick twitch platforming within a level that has multiple pathways? It’s here. Maybe the budget isn’t, but the excitement and speed definitely is. As is the creativity, only difference here is levels have more vertical movement and therefore aren’t as fast, but the idea is the same.

Real player with 18.2 hrs in game

Cloudbuilt on Steam

Cuboid Keeper

Cuboid Keeper

Great Indie twin stick shooter, to me has a kind of DOS influence in some aspects which was cool and the game let me play it however I liked. There are some really moreish levels, also feels good when you get your cube set up just right. I feel like the dev put a lot of work into this.

Real player with 13.9 hrs in game

In the vastness of the universe, many things still hold mysteries. You are one of those mysteries, as the guardian of a cube that has floated for eons near the center of the galaxy, rumored to contain knowledge that will allow whoever possesses it the power to rule the universe. It is up to you to protect the cube and the knowledge it holds from all who desire to take it.

Released and Self-Published on Jan 10, 2019, by Developer Ottropi Games.

The title a challenging 2D, Top-Down, Twin Stick Shooter. With 8 Epic Bosses to fight, along with over 40 enemies from 4 different planets, each with different strengths and weaknesses. Being their first title on steam, they are off to solid start as a developer. Looking forward to seeing what the future holds for their career as a developer.

Real player with 7.7 hrs in game

Cuboid Keeper on Steam

Exception

Exception

If you like neon, flashy graphx, platforming games and EDM, then this game is absolutely something for you …

You play as a thread in a computer (that’s the story, don’t ask), and play a meatboy-esque game where time is of importance but you have way more abilities; you can also attack enemies… and during the game you’ll be able to upgrade your character…

I got this game in a bundle and as an ’80s kid, this game almost made me drop my jaw the first time i saw it… i did drool though :)

Real player with 28.0 hrs in game

Really good game, I enjoyed it a lot so far. There’s nice cut scenes and a story in between finishing every world and the game looks very nice too. Not to mention how cool the gameplay is. It gets increasingly harder but yet not too challenging. Also after playing through the game once, you can play through it again to get all the bytes and unlock all the upgrades. And after that you can replay the levels individually again to get your name on the speedrun leaderboards. However, there were a few bytes that I’m pretty sure were impossible to pick up (altough i might just be missing something). Also, the final level wasn’t challenging enough in my opinion. Good game in general and I would say it’s worth the price.

Real player with 19.4 hrs in game

Exception on Steam