Heartseeker

Heartseeker

Best New game out at the moment. Its really well made for the price.

Real player with 13.2 hrs in game


Read More: Best Fast-Paced Time Attack Games.


addicting as frick, the smooth kind of gameplay where you want to keep playing and you know that every death is your fault but every win is well earned. a steal at the price!

Real player with 5.1 hrs in game

Heartseeker on Steam

Zup! Z

Zup! Z

🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉

𝒁𝒖𝒑! 𝒁 𝒊𝒔 𝒂 𝒈𝒐𝒐𝒅 𝒑𝒖𝒛𝒛𝒍𝒆 𝒈𝒂𝒎𝒆 𝒘𝒊𝒕𝒉 𝒂 𝒇𝒐𝒄𝒖𝒔 𝒐𝒏 𝑺𝒕𝒆𝒂𝒎 𝒂𝒄𝒉𝒊𝒆𝒗𝒆𝒎𝒆𝒏𝒕𝒔

𝑾𝒆𝒍𝒍, 𝒕𝒉𝒆𝒓𝒆’𝒔 𝒏𝒐𝒕 𝒎𝒖𝒄𝒉 𝒕𝒐 𝒕𝒂𝒍𝒌 𝒂𝒃𝒐𝒖𝒕, 𝑰 𝒄𝒂𝒏 𝒐𝒏𝒍𝒚 𝒔𝒂𝒚 𝒕𝒉𝒂𝒕 𝒕𝒉𝒆 𝒈𝒂𝒎𝒆 𝒊𝒏 𝒈𝒆𝒏𝒆𝒓𝒂𝒍 𝒊𝒔 𝒄𝒐𝒐𝒍 𝒕𝒐 𝒑𝒍𝒂𝒚 𝒊𝒇 𝒚𝒐𝒖𝒓 𝒃𝒖𝒔𝒊𝒏𝒆𝒔𝒔 𝒊𝒔 𝒑𝒖𝒛𝒛𝒍𝒆𝒔, 𝒉𝒐𝒘𝒆𝒗𝒆𝒓 𝒎𝒐𝒔𝒕 𝒐𝒇 𝒕𝒉𝒆𝒔𝒆 𝒑𝒖𝒛𝒛𝒍𝒆𝒔 𝒂𝒓𝒆 𝒒𝒖𝒊𝒕𝒆 𝒆𝒂𝒔𝒚 𝒘𝒊𝒕𝒉 𝒕𝒉𝒆 𝒆𝒙𝒄𝒆𝒑𝒕𝒊𝒐𝒏 𝒐𝒇 𝒂 𝒇𝒆𝒘 𝒕𝒉𝒂𝒕 𝒚𝒐𝒖 𝒘𝒊𝒍𝒍 𝒃𝒓𝒆𝒂𝒌 𝒚𝒐𝒖𝒓 𝒉𝒆𝒂𝒅 𝒂 𝒍𝒊𝒕𝒕𝒍𝒆.

Real player with 11.7 hrs in game


Read More: Best Fast-Paced Puzzle Games.


Tbh I bought this for the achievements so I could make a fancy Steam profile. The game is actually pretty good, though, for a little puzzler. It’s not too hard, but not so simple that it’s boring. Watching the little balls fly around is pretty entertaining. There are also some good YouTube guides out there that will help you complete all of the achievements, if you want to go that route. Either way it’s worth the ~$1.

7/10ish for the whole experience.

Real player with 1.9 hrs in game

Zup! Z on Steam

SPOOKWARE

SPOOKWARE

Absolutely adored this game.

There were a few minigames that I either had difficultly figuring out what I was doing wrong (and still to some degree don’t know what I was doing incorrectly) or the controls right when you start a new one. They aren’t always clear cut, at least to me, on what you were supposed to do. However, that’s something that’s easy to overlook as you can retry them over and over; through that point in the story by restarting that minigame marathon or talking to the person again and given another chance.

Real player with 8.5 hrs in game


Read More: Best Fast-Paced Mystery Games.


Average ice cream fan

⠀⠀⠀⠀⠀⠀⠀⡰⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠑⢄⡀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⡸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⠀⠙⠄⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠃⠀⢠⠂⠀⠀⠘⡄⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢸⠀⠀⠀⠀⠀⠀⠀⠀⠈⢤⡀⢂⠀⢨⠀⢀⡠⠈⢣⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⢀⡖⠒⠶⠤⠭⢽⣟⣗⠲⠖⠺⣖⣴⣆⡤⠤⠤⠼⡄⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠘⡈⠃⠀⠀⠀⠘⣺⡟⢻⠻⡆⠀⡏⠀⡸⣿⢿⢞⠄⡇⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢣⡀⠤⡀⡀⡔⠉⣏⡿⠛⠓⠊⠁⠀⢎⠛⡗⡗⢳⡏⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢱⠀⠨⡇⠃⠀⢻⠁⡔⢡⠒⢀⠀⠀⡅⢹⣿⢨⠇⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⠀⠠⢼⠀⠀⡎⡜⠒⢀⠭⡖⡤⢭⣱⢸⢙⠆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⡸⠀⠀⠸⢁⡀⠿⠈⠂⣿⣿⣿⣿⣿⡏⡍⡏⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⠇⠀⠀⠀⠀⠸⢢⣫⢀⠘⣿⣿⡿⠏⣼⡏⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⣀⣠⠊⠀⣀⠎⠁⠀⠀⠀⠙⠳⢴⡦⡴⢶⣞⣁⣀⣀⡀⠀⠀⠀⠀⠀ ⠀⠐⠒⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⠀⢀⠤⠀⠀⠀⠀⠀⠀⠀⠈⠉⠀⠀⠀⠀

Typical milk enjoyer

⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀

Real player with 8.2 hrs in game

SPOOKWARE on Steam

Human-powered spacecraft

Human-powered spacecraft

Not your average 1€/$ clicker game here just for its achievements.. =P

Well, one hour or two are definitely enough to get them all. And with ease, trust me.

All the achievements are in fact incremental and linked to your progression in the story, so basically everything isn’t missable apart from the least achieved one - basically, you’ll have just to “sync” the cat and rat icon on the lower left part of the screen, switching between rest (red) and work (green) - synchronizing the Schrödinger’s cat and mouse or whatever they are.

Real player with 17.8 hrs in game

Most clicker games go ‘all-in’ on the trend started by cookie clicker; the experience starts out in a state of normality and entices the player onto a long marathon. This marathon entices the player to journey down a rabbit hole of ever more crazy things. Such overarching scenarios help maintain interest, but are very broad and impersonal. In contrast to this approach, Human powered spacecraft takes the clicker style game in the opposite direction with a much shorter format, and a more human and personal story. What it lacks in longevity it makes up for in narritive by telling an enjoyable little yarn. It takes a concept that is bordering on rediculous but somehow makes it work by following through on it thematically, tonally and narritively. For the price, I’d say it’s a successful experiment.

Real player with 2.0 hrs in game

Human-powered spacecraft on Steam

McPixel

McPixel

Imagine a puzzle game where logic is thrown out fo the window, and absurdity is rewarded - that’s McPixel.

McPixel, the ‘hero’, is faced with various different scenarios where he is tasked with saving the day, often from a bomb. There’s only one way to save the day in each scenario, but it’ll often take trial and error to discover it. It often won’t make sense, but it will more often than not be absurd and strangely funny.

The McPixel website describes it best “You have 20 seconds to solve each riddle, regardless whether you lose or fail, you will be transported to next puzzle that you haven’t solved yet.”

Real player with 6.5 hrs in game

|

AUDIO

| Limited |

VISUAL

| Simplistic |

|

DIFFICULTY

| Silly, Moderate |

VIBE

| Pixel Art |

|

CRAVING

| Humor |

ON SALE

| Often |

PROS: A parody of MacGyver where you are put into a time-crunched scenario that you need to quickly solve. The game is structured very creatively to keep you on your toes the whole way through. Lots of levels and easter eggs. Legitimately funny, laugh-out-loud humor that ranges from subtle to asinine.

Real player with 6.1 hrs in game

McPixel on Steam

Ratz Instagib

Ratz Instagib

What can I say about Ratz Instagib? Well it is a railgun, instagib multiplayer shooter which incorporates the rocket-jumping mechanic familiar to Quake and Team Fortress 2.

The game is surprisingly simplistic; move around and shoot, however a combination of rocket-jumping and the 1-hit-kill railgun create an intense, competitive environment where timing and precision is your key to success.

Not only does Ratz bring back great memories of Quake II railgun battles and Unreal Tournament’s instagib mode, it has its own merits—primarily the level of customization which creates a very level playing field and a very personal experience—you are free to individualise almost all aspects of the game from the colour of your railgun beam to the colour of your name, team mates and enemies.

Real player with 42.6 hrs in game

What an awesome game. Old school insta-gib action. Start the game and and start playing, no long load times, no BS.

Positives:

-Gameplay is awesome, lag free smooth as hell action. Quick movements like in the old school shooters and if you’re a fan of those you will love this game. You can sort of “rocket jump” too with the booster thingy of the gun.

-Bright and colorful cartoony graphics, which are decent. You can spot enemies easily. The default enemy color works best against almost all the maps but if it doesn’t work you can always change the enemy colors from the options menu.

Real player with 22.8 hrs in game

Ratz Instagib on Steam

InnerCube

InnerCube

“Think, roll, match”

This game is brilliant as easy it is. 6 sided colored cube must find its way through a maze. No problem you think. But there are colored fields which must match with the same colored side of the cube. That’s the whole story. It makes you crazy when you cube is not in the right position. 105 action packed levels which can be theoretical solved in a minimum amount of moves (perfect). There are chapters A-G but I guess at least on chapter B you cannot solve any level quite easy perfect. So much trial and error. Or you are a genius that can flip and count the moves in your mind …

Real player with 7.2 hrs in game

i love how simple and challenging it is. Buy it while its on sale its a really good way to pass time. if you’re a gamer like me who owns just about all the great games and still has nothing to play. Buy this game!! play this game!!!

Real player with 2.3 hrs in game

InnerCube on Steam

Puzzle: Underwater World

Puzzle: Underwater World

6/10

Real player with 18.6 hrs in game

󠀡

Real player with 2.7 hrs in game

Puzzle: Underwater World on Steam

Five Nights at Freddy’s 2

Five Nights at Freddy’s 2

This game saved my life.

I am 41.

My ex-wife and I have a daughter together, and adopted our son together. They are now both 4 years old.

When we were going through our separation, I found myself lost and miserable. I was self destructive. I got so mad one day from everything spiraling out of my control that I punched some concrete in a moment of overwhelming emotion. That caused me to break my 5th metacarpal in my right hand… my working hand… my games hand.. the hand that I held and carried my children to bed with.. The hand I desperately needed to make sure I could continue to provide.

Real player with 234.8 hrs in game

Scott Cawthon’s second and best attempt, in my personal opinion, in his animatronic pizza establishment horror series. The story is portrayed simply, and yet it is so complex. Five Nights at Freddy’s 2, or FNAF 2, truly builds off the mysterious nature that the first game established. This is the first game in the series to contain the mysterious mini games for which the series is known, that tell this dark tale, in a style that fits the games setting almost too well. The plot twist at the end is truly genius on Mr. Cawthon’s part, truly a modern masterpiece with a retro setting. - Bobert Fairfield

Real player with 34.7 hrs in game

Five Nights at Freddy's 2 on Steam

akda

akda

Akda is a strange game, and I really can’t understand the extremely negative reviews.

It’s now sold on sale at 0,30€ and I bought it in a 0,99$ bundle along with 20 other games.. so really it’s something that can’t even be judged. It’s a PAID game, but it’s a real game.

And it delivers exactly what its premises are - “a symple physical puzzle [game]”. So the developers said, and that’s what you get. I don’t know what to expect more for such a title with these premises.

I really liked the fact that the developer chose to employ a minimalistic approach in the whole game, starting from the gameplay itself and finishing in all the other aspects.

Real player with 28.6 hrs in game

akda is a daringly simplistic but very challenging puzzle game primarily putting absolute strategy as the forefront. Players are challenged to specifically complete thirty stages, without being timed, by leading colored balls into colored baskets. Initially, it appears easier than it sounds until players have begun actually progressively completing objectives and realizing the challenges aren’t friendly. Actually, they’re very unfriendly since the challenges intentionally frustrate the players with style whether they’re controlling where and how the balls lands, rolls, or falls.

Real player with 4.3 hrs in game

akda on Steam