SPOOKWARE
Absolutely adored this game.
There were a few minigames that I either had difficultly figuring out what I was doing wrong (and still to some degree don’t know what I was doing incorrectly) or the controls right when you start a new one. They aren’t always clear cut, at least to me, on what you were supposed to do. However, that’s something that’s easy to overlook as you can retry them over and over; through that point in the story by restarting that minigame marathon or talking to the person again and given another chance.
– Real player with 8.5 hrs in game
Read More: Best Fast-Paced Adventure Games.
Average ice cream fan
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Typical milk enjoyer
⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄⠀
– Real player with 8.2 hrs in game
Cuboid Keeper
Great Indie twin stick shooter, to me has a kind of DOS influence in some aspects which was cool and the game let me play it however I liked. There are some really moreish levels, also feels good when you get your cube set up just right. I feel like the dev put a lot of work into this.
– Real player with 13.9 hrs in game
Read More: Best Fast-Paced Indie Games.
In the vastness of the universe, many things still hold mysteries. You are one of those mysteries, as the guardian of a cube that has floated for eons near the center of the galaxy, rumored to contain knowledge that will allow whoever possesses it the power to rule the universe. It is up to you to protect the cube and the knowledge it holds from all who desire to take it.
Released and Self-Published on Jan 10, 2019, by Developer Ottropi Games.
The title a challenging 2D, Top-Down, Twin Stick Shooter. With 8 Epic Bosses to fight, along with over 40 enemies from 4 different planets, each with different strengths and weaknesses. Being their first title on steam, they are off to solid start as a developer. Looking forward to seeing what the future holds for their career as a developer.
– Real player with 7.7 hrs in game
Starcaller
A great 3d vr puzzle game
– Real player with 25.7 hrs in game
Read More: Best Fast-Paced Puzzle Games.
Really delighted with this game. I expected a single “game” to last a little longer, but after playing through a couple times, I actually appreciate that I can pick it up in bursts and I don’t have to play through to a good stopping point when I am ready to be done. I’ve played about an hour so far, and will be playing a lot more to try and get a better score. I love how the puzzles get more complex as you complete each type!
– Real player with 21.8 hrs in game
HTD
This game offers a unique, almost puzzle-like aspect of combat that is simple yet effective. There is a very steep learning curve, but once you have crested that hill, the game becomes incredibly addictive and rewarding. While the combat itself is very simple, the bosses present new and unique challenges such that no two fights will play out the same; each one requires you to adapt. While the replay value may be limited, there are plenty of secrets and extras to be found. Overall, this game is incredibly difficult yet incredibly rewarding, so if those games are up your alley like myself, you will greatly enjoy this game.
– Real player with 19.5 hrs in game
Good game, replay value is a bit meh
The game offers some interesting gameplay: standard rpg team but in a fast paced boss fight format. I have played this game for 4 hours, and i enjoyed all of it. However the game doesn’t have much more to offer me i believe. As of writing this i have beaten 14 bosses, with 2 unlocked after the big bad guy. I don’t know where the presumably last boss is as i can’t reread the story. So now i have to replay the game again.
Is it a fun game? Yes. Is it worth the 10 Euro’s i spend on? maybe.
– Real player with 10.7 hrs in game
Intemporel
[FR] Par ou commencer ? Ce jeu… Une petite pépite. Je ne savais pas trop à quoi m’attendre quand j’ai commencé à y jouer, et j’ai adoré découvrir ce platformer assez atypique, avec un gameplay que je n’avais jamais expérimenté avant. Un jeu qui teste les réflexes (on m’avait pourtant prévenu !), mais qui a une capacité à transmettre des émotions assez incroyables. Des personnages intrigants et attachants (coucou Chester), une BO à tomber par terre qui crée une ambiance incroyable, une DA magnifique… Juste trop bien. Et puis le mieux, c’est que ce jeu nous pousse à nous dépasser toujours plus, toujours plus loin, et c’est très difficile de s’arrêter. Et même quand on pense que c’est fini… Ça ne l’est pas ! C’est un jeu qui est fait pour être fait plusieurs fois, afin de faire des choix différents, pour découvrir de nouveaux personnages, des morceaux de l’histoire, et surtout, les 28 fins différentes ! Petit plus pour les stats avec le compteur de morts, qui s’élève à 1 019 pour ma première run… Mais 6 758 sauts ! Impressionnant pour 8 ou 9h de jeu, non ?
– Real player with 9.5 hrs in game
Don’t be late in this race against time runner-plateformer game ! You can make your own choices and write your own story. The game got pretty intense and deep rather quickly and without noticing it you will be drown in the storyline. I would say the storytelling is clearly inspired by the cryptic Dark souls games so I would suggest you to be prepared to explore this world if you want to piece the whole story together and finally have the full picture. I can assure you it totally worths it !
Concerning the gameplay, I can only say one thing : Prepare yourself to split your brain into two parts, you will need it ! Sometimes you will feel like you want to rage and give up because you cannot get through a level, but the amazing soundtracks just won’t let you. When you will finally succeed, HELL YEAH it is so satisfying !
– Real player with 2.6 hrs in game
DARKROOM
DARKROOM is a mystic novel. You wake up in complete darkness and you don’t know where you are or how you got there. Yet, there is someone else in this dark room.
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Atmospheric visual novel with elements of horror.
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Try to find clues in your memories.
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Find out who is here in the dark room with you and how they got here.
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Answers which at first sight seem obvious may lead you away from the truth.
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Great pixel art graphics.
Pit of Evil
I love this game just wish the grammar was better and that it showed quest information,
– Real player with 59.5 hrs in game
Currently playing the game and just have joined this project as a betatester.
I play the German version of the game and compared to another betatest this game has really few gamebreaking bugs.
Image and sound bugs can easily circumvented by copying a similar named file, pasting and renaming it in the same folder. For the current version I only had to do this twice!
But there are many, many passability gliches, mostly in the forests and hills with different planes.
The riddles are really innovative and medium to hard to solve. Their difficulty increases during the game.
– Real player with 35.5 hrs in game
DARKROOM 2
DARKROOM: Ray of Light is a sequel of DARKROOM. You managed to figure out where you are, and now you have to find out what to do next.
Do you want to know the end of Timmy’s story?
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Atmospheric visual novel with elements of horror.
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Comparing to DARKROOM, this game has more demons, and they are stronger.
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The surrounding world has become bigger.
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Please study the Darkroom game first.
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Great pixel art graphics.
Five Nights at Freddy’s 2
This game saved my life.
I am 41.
My ex-wife and I have a daughter together, and adopted our son together. They are now both 4 years old.
When we were going through our separation, I found myself lost and miserable. I was self destructive. I got so mad one day from everything spiraling out of my control that I punched some concrete in a moment of overwhelming emotion. That caused me to break my 5th metacarpal in my right hand… my working hand… my games hand.. the hand that I held and carried my children to bed with.. The hand I desperately needed to make sure I could continue to provide.
– Real player with 234.8 hrs in game
Scott Cawthon’s second and best attempt, in my personal opinion, in his animatronic pizza establishment horror series. The story is portrayed simply, and yet it is so complex. Five Nights at Freddy’s 2, or FNAF 2, truly builds off the mysterious nature that the first game established. This is the first game in the series to contain the mysterious mini games for which the series is known, that tell this dark tale, in a style that fits the games setting almost too well. The plot twist at the end is truly genius on Mr. Cawthon’s part, truly a modern masterpiece with a retro setting. - Bobert Fairfield
– Real player with 34.7 hrs in game
ARMORED HEAD
This game was my go in blind purchase of the week. It is so cheap and the content that it delivers is well worth the asking price. I am having a lot of fun with this frantic arena FPS. You get to double jump, bullet time slo-mo kill vast swathes of tin robot armies which come in a variety of fun shapes and sizes. You get an arsenal of 9 guns, some of which you can dual-wield and all of which have weight and a distinct feel to them. Once you are done working out all the little secrets the game has to offer and self-tutor yourself in the primary and secondary functions of each gun and survive all 30 waves and boss fights, you then get a little something extra. Don’t want to spoil anything, you will have to get there yourself. Bear in mind that the game MUST BE BEATEN IN ONE SITTING. But there are 3 checkpoints along the way which you can start from when you inevitably die on your run.
– Real player with 16.1 hrs in game
Armored Head is a fluid, fun and well-realized indie shooter developed solely by Egor Rezenov in Unity. Taking the role of a gladiator bot, you have to prove your worth against waves of opponents consisting of various bots. It is clear that Egor took his time to polish both the aesthetic and mechanic sides of his game, thus Armored Head provides around three hours of enjoyment for those interested in the genre.
Even though it is a wave-based shooter that takes place in a single arena designed for the purpose, it does not go on forever. The goal is to survive for 30 rounds and face the final boss, after which you are granted a prize and are free to explore or leave the premises. The arsenal for the task at hand consists of ten weapons which are presented to you gradually at the start of specific waves. You collect coins throughout the game which are either dropped by defeated opponents or found within the boxes scattered around, then use them at your will to unlock various helpful features of the arena. While most of the opponents are melee-only fighters of varying size and strength, there are also ranged shooters, fliers and droppers, as well unique bosses. Your abilities extend to dodge-jumping, double-jumping and slowing the action down for a brief amount of time; but further collecting in the form of pills is required to gain the necessary energy for utilizing them.
– Real player with 8.5 hrs in game