Intralism
Intralism is a rhythm based music game that requires precise and precision note hitting to get the highest possible scores and ranks for charts using the w,a,s,d or the arrow keys (can rebind them to anything you want in the options still). The game has a very steady community that makes charts for various genres like anime, blues, children, classical, jazz, rap, metal, rock and more so there is something for everyone. Charts range from easy to hard, slow to fast even one/two handed charts. There are community events for summer, winter, Halloween, Valentines day and so on that allow anyone to make charts then are chosen to be in the event that can get you special Steam inventory items and regular users can play the event charts and obtain event only items too.
– Real player with 15462.5 hrs in game
Read More: Best Fast-Paced Indie Games.
Intralism
A fun rhythm game quite similar, but not the same as other Beatmania’ish games.
The circular layout can be hard to get used to, primarily if you are used to playing other rhythm games, but I believe it is much more pleasant to the eye and can result in more impressive maps/storyboards (while that is obviously up to the mapper).
Some pros:
There are official (==ranked) maps for various levels of skill and a diversity of genres available.
New official maps are (at the time of writing this) chosen every week.
– Real player with 1244.4 hrs in game
Overpass
Phew, what to even say about this game besides that it is amazing.
The art, the gameplay, the music. It all works together to create this concise but beautiful journey as you play through the original levels. Learning and mastering the game’s fundamental mechanics and the gameplay principle before inevitably showing up at the final level. (The game does a fairly good job of teaching you of this without any tutorials besides basic controls but this also mean that some people won’t pick up on certain things. It may be enough to ruin some people’s ride overall just cause the levels get too difficult for them. No there isn’t much to learn, it’s just the fact that
! the object’s position in lanes is correlated to their movement or positioning. This is taught in the Forest Region and used even more on the Plains Region. )
– Real player with 1169.5 hrs in game
Read More: Best Fast-Paced Experimental Games.
So I’ve been playing this game for a while now. Around 200 hours by the time I’m writing this review. Here are my thoughts
This is a casual rhythm game. If you’re a hardcore rhythm gamer like osu! Don’t expect this game to be hard as you think. Although you can make it hard as you wish.
The most common complaint I’ve heard is the obscured notes. And I actually see this as a good thing. It’s a rhythm game from a new perspective. Which the reason why it’s a casual rhythm game in the first place. It’s on the music, Not completely on the visuals. You have to have combine your sense of rhythm WITH visuals. Which most rhythm games often doesn’t do. It’s absolutely brilliant.
– Real player with 269.3 hrs in game
Cosmophony
Great fun!
The levels are really well crafted, the flow of gameplay goes really nicely with the music. Gameplay in general feels amazing. Of all the rythm games I’ve played (osu!, ddr, cytus, audiosurf to name a few) this captures the feel of the music the absolute best by a LONG way. Being able to move with the music is spectacular.
The last level is a little challenging.
Depending on who you are and how many similar games you’ve played you may find all of it hard, or all of it easy.
I felt the music was good, it did what it needed to do, but that’s a super subjective topic so your mileage may vary.
– Real player with 12.4 hrs in game
Read More: Best Fast-Paced Indie Games.
For the price I recommend this game for sure. I’m on level 4 right now and having issues getting past it. Its really fun and the music is pretty great but I must mention a few things for any prospective buyers:
- It’s extremely difficult and by that I mean there aren’t many stages but you will spend a lot of time repeating the same stage over and over in order to complete it, and the only way you get to the next one is by beating the previous one on normal mode which means beginning to end, no mistakes.
– Real player with 10.7 hrs in game
VR Pianist
‘Music, reality, sometimes it’s hard to tell the difference’ (D12 - When the music stops)
Playing the piano in virtual reality was new to me and surprisingly fun!
Can I now apply this to a real piano? Yes, but it won’t really allow me to play a completely complicated song.
VR Pianist is a rhythmic VR game, you choose the song you want to do and the difficulty. (easy, normal, hard)
based on the difficulty level you will have to press more or less keys to get a final score.
Here you can see an example of ‘Beethoven - Für Elise’ on hard: https://www.youtube.com/watch?v=5P975DqLlPg
– Real player with 2.2 hrs in game
Experienced on the Oculus Quest 2
You can view my initial impressions review & gameplay here: https://youtu.be/9fegwqllD4g
In case you can’t tell from the store page video, you’re playing finger piano in VR. It’s similar to guitar hero, except you are playing real notes on a virtual piano. The game has several songs from contemporary, classical, and thematic piano music. It has easy, normal, and hard difficulties. Several songs are unlocked until you do good enough to unlock the rest.
– Real player with 0.9 hrs in game
3D Hardcore Cube
A 2.5D platformer where the goal is to reach the end of each level whilst avoiding various obstacles along the way. With only 12 levels. taking 20-30 minutes to complete I would not recommend spending the base price of £2.09 on the game, wait until it is on sale. Along with this game, if you complete it you get 1596 achievements which is nice if you are an achievement hunter like me.
1 thing that ruined this game for me is the camera. As it moves depending on which direction you are looking at which meant some times you could not even see what you were doing. This shown in the video “trailer” between 35 and 50 seconds in. Other then that, this is a pretty solid simplistic 2.5D platformer which is great to play if you have 30 minutes to kill!
– Real player with 14.3 hrs in game
In short, this mess is just an achievement spam game made in 30 minutes (and requesting 30-35 minutes to be completed) that simply shouldn’t even be sold and played.
But let’s get a little deeper.
It’s made in Unity, so you can choose to play full-screen or windowed and so on; the quality won’t change anything since it’s completely bugged and glitched from the beginning to the end.
But before talking a little about the 12 levels of this crappy platformer, since it claims to be translated into 27 different languages from all over the world, let’s take a look at the Italian translation.
– Real player with 8.4 hrs in game
Beat Saber
Takes a while until it clicks and you enter a trance and beat that song that has taunted you for weeks. You can do an easy song and swing super hard or a tough song and enter max focus. Counts as exercise.
Extremely easy to mod with one click song downloads so make sure you get the custom songs as they play way better. If you’re only doing the default songs you’re barely playing.
– Real player with 242.0 hrs in game
–-{ Graphics }—
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{ Gameplay }—
☑ Very good
☐ Good
☐ It’s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{ Audio }—
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{ Audience }—
☑ Kids
☑ Teens
☑ Adults
☐ Grandma
—{ PC Requirements }—
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{ Difficulty }—
– Real player with 85.7 hrs in game
HyperCore : Rhythm Bullet Hell
HyperCore is a “Rhythm bullet hell”, mixing the frenetic action of classic bullet hell shoot’em up with semi-procedurally generated encounters based on the music.
Survive by avoiding the countless obstacles sent towards them by the core in sync with the music.
-
Score attack: Earn more points by taking more risks! Hug obstacles to increase your score multiplier.
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Time Attack: Get hit. Die. Repeat. Try to stay alive for as long as possible in this unforgiving game mode.
-
Custom Song: Play with your own songs!
-
Local 2 player versus: compete with a friend locally.
Planet Bash
crazy game i love it psychotic arcade fun and leaderboards
– Real player with 1.3 hrs in game
This is an amazingly fun little game. My arm is actually sore from button mashing so much to try and revive. I love that there are upgrades to work towards
– Real player with 1.1 hrs in game
Rhythm of the Gods
For $9 it’s an alright game. The music and graphics are quite charming but there aren’t many levels and half of the songs are remixes. The story can be boiled down to some young gods throwing parties because it’s what they love to do. The difficulty scales pretty fast but at no point does it feel like an unreasonable jump in difficulty from one song to the next. There is an endless mode and a timewarp mode that adds a speed multiplier to the songs for added difficulty so in that regard it’s a good game if you want something challenging. The ending leads me to believe the developers might release more games in the series but that’s just speculation until proven otherwise.
– Real player with 4.0 hrs in game
A Great, But Rather Short Rhythm Adventure
Rhythm of the Gods, as you can probably tell from the title, is a rhythm game where you have to make your way through a slew of enemies and obstacles while following the music of several different gods that you meet along the protagonist, Lyrik’s, journey.
The Good
-Although short, the story of the game is rather charming, and I liked reading through the dialogue the game had to offer.
-The gameplay is simple, but can be very challenging depending on what difficulty you set.
– Real player with 3.9 hrs in game
Roundabout 3
Very disappointed at this time. Currently there is NO infinity mode for ANY of the levels in the game. In R2 I could get lost in any level for half an hour or more, but now I feel sluggish. I know I only mastered (and near mastered) a few levels in this iteration, but soon I’ll have to put down the game because trying to high-score in this time trial mode is not my style. All I need is a button in practice mode to let me have it my way, but you decided to not implement it. Am I supposed to go back an iteration to NGs to have it my way?
– Real player with 7.1 hrs in game
it´s okay
– Real player with 7.1 hrs in game