Loot River
Transform the world
Set in a series of procedurally generated labyrinths, Loot River is a dungeon crawling action roguelike that combines tense, real-time combat and dark fantasy settings with spatial block-shifting.
Defeat bestial abominations
Armed with the power of the Relic, players can shift the ground beneath them, sliding floating ruins together in a series of tile puzzles. As players venture through these endless catacombs, they’ll encounter beasts, lost travelers, and bosses. These cosmic grottos offer a wealth of new weapons and gear to discover, as well as unholy knowledge to unearth for permanent upgrades.
Game Features
-
Slide ruins of an old dungeon to defeat your foes
-
Forge your path through ancient abandoned fortress
-
Meet horrifying beast from alternate realities, as well as other wandering nomads
-
Wake up in a parallel universe after each death - navigate through thousands of unique, yet familiar dungeons
-
Defeat enemies your way - unlock many different abilities, items and weapons, each with unique look, animations, powers, and style
-
Gain knowledge and experience, level up, and defeat powerful bosses
-
Immerse yourself in a beautiful, hand drawn, pixel art with fluid animations, real time 3D shadows, and astonishing water simulation
Read More: Best Fast-Paced Action Roguelike Games.
Island Invasion
Very enjoyable Tower Defense title once you have had a couple of run throughs to confirm tower abilities and tactics.
Had initial problems placing sea blocks and taking down stealth drones (you need flak towers not missiles!), but am now looking forward to new maps and harder levels.
Requires good “combined arms” tactics and the sea blocks give rise to very interesting path options. Would not mind the option of “barrage balloons” to be able to influence air paths(even if their use is limited) as in some maps you can die fairly quickly from minimal options for air defense.
– Real player with 35.3 hrs in game
Read More: Best Fast-Paced Casual Games.
This game is highly addictive and you can find yourself playing for hours trying to beat your high score. I like the map generation feature that allows almost endless possibilities to play different maps. I would definitely recommend this game for the fact that it’s well priced, entertaining for a long time and you will find yourself constantly trying to beat your high score!
– Real player with 15.6 hrs in game
Nitroneers
Nitroneers is a cartoon style racing and building game where you can burn rubber on different tracks in over 50 different vehicles with up to 4 friends. Build traps and contraptions to either trick your opponents or give yourself an advantage.
Compete against friends or foes in Arcade-mode or take on a selection of predefined tracks across the globe in the World-Tour.
Features
-
Exciting mix between racing and building
-
Over 50 different vehicles
-
Tracks in different environments
-
Play with up to 4 friends
Nitroneers is currently in development and slated to release late 2022.
Read More: Best Fast-Paced Indie Games.
I See Red
A frantic Twin Stick Shooter that embraces destruction
I See Red is a frantic experience where you can wreak havoc and bring entire ships to crumble. Everything that you can interact with, you can destroy. Every cover and detail can explode into pieces. Use this to your advantage to expose your enemies. You can also brutally execute your foes with your own hands.
A never ending roguelite journey
Fight your way through the entire galaxy, invading spaceships from Human, Robot or Aliens races, each with their own weaponry, augments and more. By completing challenges, every time you begin a new playthrough, you will be able to experience new unexplored paths, more powerful skills, never before seen fearless enemies, the most incredible abilities and more. Make your runs more diverse every time you start anew and find new ways of achieving your vengeance!
A story of vengeance, violence and pain
You are an outlaw, crawling about the infinite black space, in search of the person that did something horrible to you. In fact, you are so focused on your quest that you started to not care about your surroundings that are alien to your goal, making them look muted, but what you do care the most it would always be in RED.
Now, corrupted on the inside, you’re tormented to find out what happened to you to be this way.
Key Features
-
A vision that highlights in RED what’s important to you and muting what’s not.
-
Your multipurpose arm, a Grappling Hook, that can latch onto the environment to bring objects at a distance, and even to your enemies to brutally murder them!
-
Everything is destructible: break down a column to uncover an enemy, grab a weapon, empty it, and throw it at their face, and then do it all over again until the entire room is broken into pieces!
-
Become stronger with each run by finding components that upgrade you in every way.
-
UNLEASH YOUR RAGE! Every time you damage (or get damaged), your rage increases, until you can release it and mutilate every enemy in your path instantly!
-
Unlock skills, passives, weapons, consumables, enemies to fight, and even ships to invade to make each playthrough unique.
-
A dynamic music system that adapts to the current mood of the fight.
UBERMOSH
tldr; great game, easily worth the full price. Some wonkyness in terms of bullet spawn and hitboxes, but it’s consistent and predictable with some practice, and fun from the start.
My take
If you consider yourself a twitch gamer, this gem will test your mettle. If you consider yourself patient, this game will cause you to re-evaluate. If you like a challenge, the achievements associated are a feather for your cap (especially Kensai CM).
This game has stones - big ones. And rage. And an awesome soundtrack.
– Real player with 12.6 hrs in game
The colony provides us everything except for violence.
The game’s tagline is a fitting one, since this title provides nothing but violence in wholesome abundance. To put in summary, Ubermosh is a fast pace, bullet hell game, in which you must survive for as long as possible and compete for a high score.
A typical session of play would last between 10 to 90 seconds, though more likely than not, you will experience a short life of less than 30. This is by no means bad, since you are pump and psyched to abort, retry and fail; over and over again. The mechanics is simple, as a rookie gladiator you must utilise your sword to slice bullets that are fired your way, that or dodge to avoid your demise.
– Real player with 10.9 hrs in game
Cycled
Just beat the first (and second?) boss and while this feels like really early to judge the game, Cycled has a lot of charm and I want to see how it develops.
The game, at it’s core, relies on changing the enviroment, enemies and player character every few seconds. This means you’re always in a rush to do what you need in time - sometimes just kiting certain enemies that will soon transform into others who might be more convient to deal with. It’s fun to pull off some combos with both character’s you’re controlling such as by attacking and then summoning your other character right at the end of a wave, then quickly attacking again and summoning the previous character for a final hit.
– Real player with 2.4 hrs in game
BOOMER SLAYERS
“The Boomer Slayers come to purge the world of filth and bring masculinity and brutality back to society”
BOOMER SLAYERS is an indie game by a single Russian developer. It is a mix of an old-school gameplay and modern-retro looks with boomer humor and some Slav jokes.
-
Use your BADASS character to clear The Building by using brute force! Use your JUSTICE PUNSH to interact with enemies and environment.
-
Eat NANO-FOOD to restore your health and try not to die in combat mayhem.
Play with your badass friends in local co-op mode!
Try to do your best not to die of laughter.
When you’re ready, switch from GAME JOURNALIST DIFFICULTY to NORMAL and test your might in a REAL CHALLENGE. Slay your enemies LIKE A BOSS!
(Some in-game jokes may be understandable only to native Russians)
Totally Convenient
In a small town filled with restaurants, the waiting time for people to get food is way too long. The answer? A conveyor belt, a set of weird machines and a skillful operator to make everything work. That’s totally convenient!
BRAIN-MELTING MULTI-TASKING EYE-HAND COORDINATION
Playable with only 4 buttons, you are in charge of controlling a set of machines attached to a conveyor belt and your goal is to make use of them at the right time to feed the customers. Keep an eye on the timer, the orders, the clients, the dishes… Don’t worry if you fail your first attempt, you can always retry later to improve your score.
SHORT SESSIONS OF FAST PACED GAMEPLAY
In each level, you have 45 seconds to fulfill as much orders as possible. The conveyor belt who brings the food won’t slow down, so your brain has to speed up in order to give every customers their dish of choice! Demanding and hungry clients will rate the restaurants based on your performances, so do your best to help them get the best rating possible.
EACH MECHANIC BRINGS A NEW CHALLENGE
Mechanics that seem easy at first sight might reveal themselves as more difficult than you expected. As you progress through the city, you will discover new restaurants and new ingenious machines to feed the clients as quickly as possible. However, each machine work differently and you will have to stay focus to satisfy the customers. With more than 75 differents levels, your nerves, your logic and your reflexes will be put to the test in many different ways.
CONTENT AND QUALITY : WHAT TO EXPECT
-
A simple but enjoyable game, made with love with our humble skills
-
Lots of short levels that you can replay for the fun of it or to improve your score
-
Low poly graphics with funny homemade animations
-
A focus on a quality experience, the game will be updated until customers are happy
-
The pleasure of supporting the first commercial game of a gamedev :)
https://store.steampowered.com/app/1636070/Totally_Convenient/
POSTAL Redux
After waiting for this game to come out since the moment it was announced, I’d say that my opinions about POSTAL Redux are a bit mixed. I like this game, but I wanted to love it. Here are the pros and cons.
Pros:
*Better gameplay than the original, it plays like an actual 3/4 isometric shooter, no-more tank controls.
*Rampage mode is awesome, especially that alternate ending!
*The new remastered OST is amazing, I just wish that all of them were remastered and not just most. Also amazing are the tracks for Rampage mode
– Real player with 29.0 hrs in game
4.2.1
A remake of Postal in UE4, supposedly remade from scratch that may be a little too faithful to the original. Along with the good comes some of the same issues the classic had.
Redux comes with multiplayer deathmatch/co-op, the classic campaign along with their expansion levels, and the new single player mode, Rampage, where an actual scoring system comes to play.
The controls in Redux are far more superior to the classic tank controls, but the game’s nice enough to add tank controls anyway if you so wish to play it that way. You can now run and shoot with better precision and it plays more like an actual twin stick shooter with full controller compatibility. The game is much lower in difficulty compared to the classic thanks to the ability to properly run & gun.
– Real player with 28.9 hrs in game
Pagan: Absent Gods
My hours on the game are only for Steam, my actual hours are somewhere in the hundreds if not close to 1000. Been playing since the first alpha phase. So let me talk about the game from there. The first 3 points of this review is formatted like “most people say X, but actually Y” so I hope you’ll read it all.
1. People complain about the WASD. Many of these complaints suggest that there is no use of the mouse. This is heavily misleading. WASD + Mouse allows for directional movement while aiming skills and dodges simultaneously. Adding click to move would mean that directional skills would have to be aimed only with the direction a character is facing, or with WASD, and you wouldn’t want that would you? Embrace the WASD + Mouse Aim! Try something new!
– Real player with 212.6 hrs in game
I don’t usually write reviews but I think I needed to take time off and post a review for this game. WALL OF TEXT incoming.
Overview
After playing this game for approximately 100hrs I believe that Steam needs to have a policy in place to refund gamers when a Game company does not make good on their promises. This game has glaring issues and bugs and should have NEVER made it out of early access/beta. The fact this game was launched is an insult to gamers who have invested their money on this.
Cooperative Game Play
– Real player with 153.9 hrs in game