Radio Viscera
This is a very tentative thumbs up because the game is decent fun, but it’s marred by technical issues (walls with no collision detection, sound bugs, black frames) and a couple gameplay flaws (the camera). Here’s hoping future patches address some of these concerns.
https://www.youtube.com/watch?v=cwBAt9eXcgY
– Real player with 8.8 hrs in game
Read More: Best Fast-Paced Top-Down Shooter Games.
If you’re using doors instead of blasting through walls, you’re doing it wrong. It’s a nice take on a twin stick shooter where you can’t kill or defeat things by shooting at them, but instead shooting them into things.
I love all the glitchy visual effects. Game is very light on story and humour is definitely very weird, but I’m liking it so far.
– Real player with 3.6 hrs in game
ACHERON
The Empire has fallen, what remains has become vile and corrupted, sacrificing to gods that should remain forgotten, they have awakened them and claimed unholy powers, however in their arrogance they have awakened something more, they have awakened you.
-
Shoot them with a variety of powerful weapons to reduce them to chunks
-
Cut and Bash them with your enchanted weapons to regain health and replenish their alt-fire ammo
-
Discover the secrets of this decaying world and become unstoppable
-
Move like the wrath of heaven and send them to hell
Read More: Best Fast-Paced Retro Games.
Hotline Miami 2: Wrong Number
a great game that continues the story of Hotline Miami and takes place, before, during and after the first game. The second game is told in kind of a Quentin Tarantino way, jumping back and fourth in the timeline. It is not necessary to play the first game before this one but i would recommend it, since i believe that the first one is also brilliant. If you are a fan of the first game there is no reason why you would’t enjoy this one.
– Real player with 563.7 hrs in game
Read More: Best Fast-Paced Violent Games.
I regret not playing this game sooner. As someone who loves fast-paced shooter games, Hotline Miami 2 hits the spot. In this game you have to embrace death in order to do well. Accept the fact that dying a lot is an inevitability or you won’t have a fun time playing this. I didn’t do that any of that initially and suffered greatly. Eventually I just decided to throw safety into the trash, and I did far better then before. My only real complaint is the level design. It ranges from: really well made, to okay, and then to downright annoying. Thankfully most of the levels fall under the first two categories.
– Real player with 83.6 hrs in game
WC
The first mode:
Hospital. Today, a lot of visitors.
Among them there is a small boy with a bladder problem.
Suddenly, he longed to the toilet.
We’ll have to wade through the crowd.
Run boy! Run!
Second mode:
Now, all visitors want to use the toilet!
The main thing is not to be mistaken the door.
–——————-
CARNAGE OFFERING
Developed by Futurtech, Carnage Offering is a brutally enjoyable and intriguing surreal shooting experience. Diverse monsters, incredibly destructive and upgradeable weapons, fast-paced movement, and carefully tuned physics provide the arcade experience that forms the basis for intense first-person combat. The dark humor in the dialogues, the weapon management and the brutality of the fights make this game a new genre of FPS.
Story
In 2527 in a dystopian world, Jake, an engineer and bounty hunter, travels to the far reaches of the universe through a wormhole. With the help of his friend Roy, Jake’s goal is to exterminate the replicator robots that threaten the Confederate planets.
Led by Roy, Jake has no choice but to accept the missions planned by the alliance and even do the dirty work.
Between missions, Jake comments on the orders in front of the holograms of his future enemies with disillusioned remarks.
Weapons
Oh, by the way, did we tell you that there are weapons? Jake is not a fan of the small spoon. So players need to upgrade their equipment if they hope to defeat the entire menagerie they’re up against.
Players switch from pistols to Gatling guns and must adapt their equipment to the enemies of the moment.
There are 9 different weapons to unlock in this game:
Pistol, machine pistol, shotgun, magnum revolver, grenade launcher, assault rifle, double barrel shotgun, rocket launcher, Gatling gun.
The only way is to pay in dollars. To do this, you have to kill monsters and complete your bounty hunter missions.
You can also buy ammunition and sell it or find it on enemies.
Each weapon has specific upgrades that cost a lot of money.
For example: a fragmentation grenade for the grenade launcher, nuclear missiles for the rocket launcher or a laser gun for the Gatling gun.
You will discover that there is an audio and text description for each weapon. You will learn more about the manufacture and origin of these weapons.
Environments
Moving from a medieval city to a zombie-infested town, Jake travels to the far reaches of the universe to reach his goal.
All levels are completely different and take players on a journey for better or worse.
Kickshot
We have the best game, don’t we folks? Tremendous game. I have many friends and they all tell me, “Hey Don, you have the best game.” It’s true!
We love our game, don’t we folks? We cherish our game. Nobody loves our game as much as me, okay? And frankly, Kickshot is a great game, okay? Because I know! So true. I know it, you know it, everybody knows it. Believe me.
– Real player with 21.0 hrs in game
Rockets, jumping, grappling hooks, fast movement, a squirrel in a space suit hunting acorns. These words sum up Kickshot, but they don’t even begin to scratch the surface of how fantastic this game is.
While it is very short, only 14 main levels and 3 extra levels which are under development, the game is designed around beating these levels as fast as possible, giving them a lot of replayability. I spent over an hour alone trying to get a great time on the tutorial level (eventually got it in 11.744s), and I still have plenty of others to try and get better times on.
– Real player with 11.6 hrs in game
Possessed
Dark and funny game.
I like the Gothic horror aspect of it.
It’s different from doom games as the demon have a different design aspect to them .
The main character is funny and has a b movie vibe to him.
He’s like if duke nukem settled down
If you like dark comedy,combat hard fps with very painful platforming this game is for you. Though the player can get lost sometimes without any video.
guide
The final boss is impossible to defeat as it is very hard
– Real player with 10.6 hrs in game
This is quite a fun game, it’s got that cheesy duke nukem voice acting style, and some really really rough lip syncing, which only makes it better! someone actually mentioned that as being a problem, wtf!?
I mean, if you are looking for AAA quality, this isn’t for you, this is instead a fun, gory and bizzare title with the details put where they are needed, for instance, you go to a toilet in the game and what do you expect? at least a turd right?, well, you get at least a dozen of them on each toilet, yup….you won’t run out of turds, blood and monsters anytime soon… I thought it started a bit easy in difficult… but ohh just keep playing a bit, it gets harder and harder (maybe too much at some point) I like to go rushing as long as I can, and try to blow a HUGE amount of enemies with explosives at once, it’s really nice to see all those physics and particles blowing up :)
– Real player with 8.6 hrs in game
Rise of the Triad
There are 2 options to follow when a developer decides to do a remake: either it remains true to the original, including (the quite possibly dated and obsolete) gameplay or it gets modernized to today’s standards becoming only slighty reminiscent to its predecessor. The best way to go of course is the successful combination of the 2, something like Doom 3 . The creators of Rise of the Triad chose the first option with all its benefits and risks and while it can’t possibly compete with present day story-driven FPSs, mainly due to the unique nature of the original game, it still manages to remain an enjoyable first-person shooter.
– Real player with 37.3 hrs in game
If DOOM (2016) and Shadow Warrior (2013) could be comparable to the success of Shovel Knight by how they deviated from the guidelines of the old-school FPSs, choosing instead to resonate the nostalgic memories into a new game, then Rise of the Triad (2013) is a case of where it adheres entirely to the classic formula with graphical differences. Some might argue that this is to the detriment as the original Rise of the Triad wasn’t without its own share of issues the reboot inherits.
As someone who enjoys the shattered expectations that ROTT brings to old-school FPSs, it has always baffled me how this game never got wide acceptance in spite of its flaws. If people can accept what kind of old-school FPS experience it wants to be, and not what people assume from these games, there is a great experience to be had that keeps true to what people love about these old-school FPS. It’s not a perfect game nor is the foundation it is built upon without its issues; however, most complaints about the gameplay come across as misunderstanding the niche appeal of ROTT and how it manages to stand itself out from the other FPSs of the past as well as the present.
– Real player with 27.4 hrs in game
STLD Redux: Episode 02
Survivor: The Living Dead is an incomplete game with too high a price (at least for what it offers today …)
NO Options , no support for the gamepad, no resolution or even full HD (16:9)
In terms of gameplay I found it a bit slow .. In short, today I have to give him a vote NEGATIVE, but I’m curious to see the full game so he can re-evaluate the review.
https://www.youtube.com/watch?v=1UYkEIeHQhA
(Below is the Italian full review)
Survivor: The Living Dead è un gioco di sopravvivenza, dove bisogna utilizzare la propria astuzia e inteliggenti, riuscendo a sopravvivere il più possibile, facendo una carneficina di zombie!.
– Real player with 8.2 hrs in game
A very well rounded action game that gets better as you learn your way around.
Your first playthrough will be confusing. You will die quickly. But you will pick up the game again and again and after numerous tries master the house and feel the joy of surviving the 7 minute mode…only to find out you have to beat 12 minutes now.
This is an “old school” game in the sense that it is unforgiving, difficult, but very fun to master. You will die because of one slip up, you will die because of unlucky timing, you will die because you lost focus. But you will also feel great after executing an awesome combo, you will feel great after setting fire to dozen zombies at once, you will feel great when you get an S-rank on all levels.
– Real player with 7.0 hrs in game
Yumori Forest
This game needs some reviews on its page, who knew it would fall flat like this?
Yumori Forest is a melee focused roguelite(lite). While Ruin of the Reckless goes for a more aggresive approach to combat, this game takes the more methodical side.
The gameplay is very simple. Find 3-4 lanterns in each level, activate them, and kill enemies along the way. The occasional boss fight as well. It does this with pure simplicity, doesn’t ask you to do much else with upgrades or anything else. You upgrade a few different stats at the end of each level, and there’s a couple permenant upgrades in the menu to grab (I don’t think any of them are actually required to win, which is a nice change of pace). It’s more arcadey and less about items and decision making. That can either be seen as a great thing, or turn away potential players.
– Real player with 29.2 hrs in game
A simple-looking game with a bit more depth than one might expect. Doesn’t do a whole lot, but it does what it does very well. Excellent semi-minimalist graphics style, nice sound effects, appropriate balance. Fast-paced skill-based fighting. I would compare it very roughly to dark souls.
– Real player with 12.6 hrs in game