Moondrop Mountain

Moondrop Mountain

My wife absolutely loves farm sim games. She plays them until the cows come home. But after spending hundreds of hours in-game, she runs out of content. This game is my love letter to her - an attempt to create a farming game that doesn’t grow stale.

I’ve tried to do that by mashing up the farm sim genre with one of gaming’s old-school genres, the roguelike. Every game will be different, depending on what perks and potions you discover. Choose a different build and learn a different playstyle. Will you be a master miner, excavating for gems in the depths? Will you be a shepherd, keeping watch over your flocks? Perhaps an alchemist, using arcane lore to help plants grow stronger. The mountain trail is full of puzzles to solve and mysteries to discover, and the procedural generation of puzzles means that you’ll never solve the same puzzle twice.

Features:

– A unique plant growth system based on the power of friendship.

– A randomized potion system - potions start off unknown (and potentially dangerous) until they are used.

– Explore the mountain trail, which offers treasure and distractions in equal measure.

– Unlockable perks, potions, seeds, blueprints, recipes, costumes, music, UI skins, house additions, statues, and pets.

– Run-based gameplay - explore a different build each time you play.

– Zero marriage candidates. The main character is based on my wife, and she doesn’t mess around.


Read More: Best Farming Sim Relaxing Games.


Moondrop Mountain on Steam

Atomicrops

Atomicrops

Note: Despite my hours I have seen quite a bit of this game already. This is because I played a lot of the Limited Thyme Preview, so I would say that I have to say here is just. Atomicrops: Stardew Meets Gungeon But Falls a Bit ShortSoundtrack…………………………………………………………………………..⭐⭐⭐⭐/☆ (4/5)- This game has an awesome soundtrack that fits into its theme quite nicely. It’s quirky, lively, and a bit silly, which suits the game well. Only complaint is that there’s few songs. Graphics…………………………………………………………………………………⭐⭐⭐/☆☆ (3.5/5)- Good graphics for sure, but not as good as EtGs or Stardews. Boss sprites and character portraits look quite detailed though. Atmosphere/Mood…………………………………………………………………⭐⭐⭐⭐/☆ (4/5)- A cultative combination of the music, bosses, crop animations, and more, the game accomplishes it’s mood quite well. Gameplay……………………………………………………………………………..⭐⭐⭐/☆☆ (3/5)- The game is a bit repetitive, and doesn’t have all the best permanent content. More on that later. Potential Time Investment…………………………………………………………..⭐⭐⭐/☆☆ (3/5)- Due to the lack of permanent content, and an issue with keeping players completely engaged, time invested will likely be a bit shorter than other roguelites. Price……………………………………………………………………………….⭐⭐⭐/☆☆ (3.5/5)- The price is probably a bit too high for this game. It is best to buy it on sale. Lacking of Bugs…………………………………………………………………⭐⭐⭐⭐/☆ (4.5/5)- I have found only one bug playing this game, though it’s hard to say if it’s a bug or an intentional feature. Overall Star Verdict*…………………………………………………………….🌟🌟🌟/☆☆ (25.5/35)- At its core, the game is a lot about management, where two interesting concepts have been combined in a way that is a bit short of being perfect. *Overall Star Verdict is calculated by finding the mean of the seven different categories; that is, adding them all up and dividing them by the amount (7) to calculate the Verdict. Generally, the initial Verdict will be rounded up for the final one.A lot of people want to say that this game is “Stardew meets Gungeon.” In part that is true, but definitely not completely. And not necessarily for the better. This game is a bit short of being a perfect combination of those games. Farming is definitely a major portion of this game, and for the most part it’s not bad. The player has to till the ground, plant the seeds, and water them, simple stuff. But the game takes it a bit further than that. Plants can be fertilized to increase their value. Fertilizer is dropped from enemies, tying in the farming with the combat a bit. In addition, if crops are

! planted in a 2x2 square and fertilized, they will merge into one large crop. These large crops are worth considerable more than their smaller counterparts. This is a fitting mechanic because it encourages players to think about how they arrange their crops, instead of just mindlessly planting them everywhere. The action is a bit short of being up there with the greats. Lots of the time it’s somewhat repetitive, and unfortunately this doesn’t just apply to the farming aspect. There is little enemy variety, and several of the enemies are just enhanced versions of weaker ones. However, some of the enemies that there are have interesting attack patterns, which spice things up a bit. This issue also applies to the seasons as well. There’s four main seasons, and one final season. Each main season lasts three days, and features one boss at the very end. Every night the player will face a siege of mutant animals trying to eat the player’s crops. The difficulty of this siege ramps up nicely as the game progresses, and rarely feels unfair. In fact, at the beginning, it is actually quite easy. Very few enemies appear, and those that do have very little health. In addition, during the first year enemy bullets move insanely slow. But more on that later. Unfortunately, there is only one boss per season, which makes the fights feel a bit less unique. Once the player actually manages through the first four seasons they will go into the

! Nuclear Winter. This season is different from any other. It is entirely at night, and features only a single day. During this the player will be fighting off against the

! Corpse-a-copia, a giant head composed of various fruits and vegetables. This boss fight is actually very unique, because unlike most enemies it cannot be damaged through usual means. Instead, the player must

! farm and harvest crops to damage it.. This boss fight is executed in a way that perfectly combines both the fighting and farming aspects of the game, and is definitely one of the highlights. I mentioned how easy the first year of the game is. While that is still true, that does change later on. After beating the game once in the current year the player will be able to access the next year. There is not much difference between years, other than difficulty. As the years increase so do enemy bullet speeds, enemy attack speeds, enemy health, etc. Think of it as the Summoning Stones from UnderMine. There are some rewards for completing higher years, though they may not be enough to keep players engaged. The only rewards are

! some new characters and bachelors/bachelorettes. The marriage portion of this game isn’t exactly what it might seem like at first. It centers around roses, a rare crop that have a few, valuable uses, including dating. Dating one of the characters really just comes down to what they are offering at the time for the player’s roses. This makes it feel less like a relationship and more like a bartering system. In addition, besides from character portraits, none of the characters are interesting in the slightest. They have very little personality or story of any kind. This game has a beast of a soundtrack. The songs capture the feeling very well in the majority of the scenarios. My personal favorite is the boss theme of Summer. The graphics in this game are good too. Some sprites look a bit flat, especially with character and enemy sprites. This is heavily contradicted by the greatly detailed nature of the crops and boss sprites. There are some features that the game is missing and feels a bit unfinished because of it. Keep in mind these are from what I know and have experienced. First of all, there seems to be no almanac of any sort to keep track of the different crops. This makes it difficult to know which crops are more valuable than others, and as such makes it hard to prioritize which ones to grow. In addition, there’s no way to keep track of all the different items either, unless the player actively sees them or has them on them. Second, the game does not have an on-screen map. There is one in the inventory menu, but it’s quite small and not that helpful. Because of this, it’s easy to get lost at the start of the game. There’s also some areas that are just empty, with nothing in them at all. This is very apparent towards the ends of each biome. There’s also very few achievements in this game, and I don’t really see why that is. Hopefully more will be added in the future. So, for the most part, I do enjoy this game a fair bit. However, if you want to play a true roguelite, go play Enter the Gungeon or UnderMine. If you’re coming here purely for the farming, go play Stardew Valley instead. This game is not the best example of either of those two genres.

Real player with 267.2 hrs in game


Read More: Best Farming Sim Action Games.


Target Audience: Roguelite fans wanting something a bit different, and want something to put a lot of time in.

Summary:

Atomicrops is one of those games that’s the definition of a solid purchase. You’re not going to feel bad about the 15 dollars spent here as you will get a fun return on investment here, something that you’ll play for hours at a time (hell even with leaving the game on, notice the hours played here). Will the game be something that will revolutionize the genre or will stick with you 10-15 years down the road? Not right now no, I do believe that is possible with tweaks here and there it could be, but it’s a game that has a couple of “yeah, but”s about it that won’t put it in the elite. That definitely doesn’t mean it’s not worth the money.

Real player with 142.3 hrs in game

Atomicrops on Steam

Spruce

Spruce

Spruce is a village sim accented with complex magical and crafting systems. Do you have what it takes to build and protect your magical village?

Harvest raw resources

Dig deeper into a mountain to improve your natural defenses, knock down trees for easier access to water. The choices are yours, but so are the consequences.

Expand and Design your village

Place your structures to maximize your production pipeline, then sit back and watch your villagers do all the heavy lifting. Don’t forget to fortify with defensive towers and walls - the monsters of this realm don’t look kindly to strangers.


Read More: Best Farming Sim Strategy Games.


Spruce on Steam

奇迹世界 miracle world

奇迹世界 miracle world

This is a creative game

in the game players only need to play their imagination in the game to create their own world miracle world is a convenient and fast game, every time you enter the game will be a new experience, free to create the world you want in the game

the function of the game is to build at will

The functions of the game include

It can be created in an open world

**Come to miracle world use your powerful imagination to create your own world

in the game,you can use your imagination to create freely in this world**

Use your powerful imagination to join the building army

奇迹世界 miracle world on Steam

Elixir of Life

Elixir of Life

I like the game, parts are a bit tedious though. It’s nice to able to either have the battle automatically go, or you get to choose who attacks what. Let’s just say the grind is real in this game. Your armour constantly will break so you have to make another set or buy from the shop. Finding some ingredients/ parts for recipes is a bit hard at least for me. For fishing you need to get leaves and sticks, why are leaves so hard to find.

Real player with 45.2 hrs in game

Fun , but you should add more level and rewards for starter quest , it’s hard especially with food , you should make it easier to farm food . i fell like giving up playing already because my character is always hungry so i can’t sleep to get energy for farming

Real player with 2.0 hrs in game

Elixir of Life on Steam

Master Boy

Master Boy

**Chinese cuisine is famous all over the world, and its food culture has a long history, which includes the Chinese people’s love for cuisine.

Over thousands of years, eight major cuisines of Shandong, Sichuan, Guangdong, Fujian, Jiangsu, Zhejiang, Hunan and Anhui have gradually evolved.**

**“Master Boy” is a happy-paced third-person cartoon casual role-playing game with Chinese cuisine as the theme.

Players can communicate with friends and accept tasks in charming urban areas:**

Exterminate invaders, defend farms and beaches, collect ingredients:

Get rewards and improve your own attributes, I’m sure you will enjoy it.

Master Boy on Steam

Mini Crafty

Mini Crafty

This game is very basic but has a lot of potential. There are definitely a few bugs, and for how short the game is it does feel strange to have to sit there and wait for the right materials to spawn before you can progress. It is also infuriating when you die to a swarm of enemies and have to restart the entire game. I think the crafting and inventory system is interesting but there is only a few crafting recipes, and I have yet to figure out the purpose of the minions. The audio and screenshake left me with a headache and there is no menu that I have seen to tweak any game settings. I would love to recommend this game but in its current state I cannot say I would spend more than a couple of dollars on it.

Real player with 2.1 hrs in game

At first, I have no idea about what the game want me to do. After I unlock 3 maps and die 3 times, I still have no idea. Why don’t you set save points ?

Real player with 1.9 hrs in game

Mini Crafty on Steam

Dungeon Dan

Dungeon Dan

Dungeon Dan is an open world role playing game. Craft powerful items. Grow food and mine valuable resources. Fight terrible monsters. Solve ancient mysteries. Find your way in the world and make your mom proud.

Dungeon Dan on Steam

Killer Gin

Killer Gin

a few minor bugs so far, but that is expected of course. worth a buy

Real player with 96.4 hrs in game

One thing is for certain : This game has the most features I’ve seen implemented in a RPGmaker game both in and out of combat.

Real player with 45.0 hrs in game

Killer Gin on Steam

Wanderlost

Wanderlost

GATHER, FARM, FISH, CRAFT, BUILD, TRAP, FORTIFY, EXPLORE and LOOT your way to post-apocalyptic domination

Thrust into the wilderness with little beyond the clothes on his back the player must navigate a hostile wilderness teeming with zombies and wildlife. Finding food, water, and shelter are three musts but can the player move beyond mere survival to sustainable living, safety, and even domination of their environment?

The world of Wanderlost is procedurally generated so the map can be infinitely explored, each new game is entirely unique, and around every corner are new and unexpected challenges

KEY FEATURES

Base Building

What might begin with crafted stick-fences surrounding a campfire for meager protection will ultimately progress to large, sprawling bases as the player amasses more and better resources. Fortify your position with metal walls or design a maze to take down Zombies without incurring any structural damage. Or focus on infrastructure, choosing to build wells, smokers, and root cellars over walls, turrets, and traps. And spend your down-time on cosmetic alterations, making a flower garden or creating the perfect base layout.

Looting & Exploration

With great risk comes great reward. There are 9 unique biomes in Wanderlost, each possessing unique dangers and useful resources. Venture to the rainforest for bamboo but don’t be ambushed by a jungle cat. Moving beyond the wilderness is risky but many items can only be found in the modern world. The abandoned structures, towns, and cities of old America have the highest zombie density but these modern structures may yield loot beyond what the wilderness can provide. As they say, guns and refrigerators don’t grow on trees.

Farming

Get to digging and cultivate the land around you. While you’re out foraging and hunting let mother nature put in some work growing your meals. Finding valuable seeds and crafting the tools to care for your growing garden will take time and dedication. It may take weeks for the fruits of your labor to be ready to harvest but the investment can provide a stockpile that will last you the winter.

Fish and Hunt

Catch yourself a meal and important resources to level up your survival. Keep warm with the hides you gather and craft fishing hooks and rods for bigger and better catches. Fishing can provide consistent food at a low risk but hunting can yield precious crafting resources like hides to survive the cold months.

Gathering

Spending time gathering resources like wood, ore, fiber, and so on provides the necessary materials to craft increasingly effective items, shelters, weapons, tools and more. Most resources require tools to harvest, be it an axe to chop down a tree, a shovel to dig up a plant, or a pickaxe to mine a rock. There are common resources like wood and stone but for more advanced crafting recipes you may have to scour the world for rare biomes and materials such as the bog providing vital peat and bog-iron. Diverse world biomes motivate exploration and can determine what makes a base location good or bad.

Combat

A lone zombie might be taken down with a club but greater numbers warrant more advanced equipment. Are you a stealthy sniper, picking off zombies one at a time with a bow before retreating? Or a katana-wielding madman capable of wading into the thick of the horde and coming out the sole survivor.

Crafting & Preparation

It’s important to make use of the downtime in between hunting and looting expeditions: crafting arrows, weaving cordage for building, fleshing hides for tanning, reloading your weapons, and more – preparation is vital to success.

Character Customization

While fighting zombies is necessary to survival, Wanderlost also has deep RPG mechanics providing the player with a wide variety of engaging feedback; with each zombie you kill, tool you craft, and tree you chop you inch closer to the next level up, the next attribute points, the next powerful perk for your build.

Wanderlost on Steam