VasterClaws 3:Dragon slayer of the God world

VasterClaws 3:Dragon slayer of the God world

  • This game mainly targets exploring dungeons (god worlds) with semi-auto battle

  • The atmosphere of god worlds is great, also the music is great, but some god worlds share the same BGM

  • Various skills. Some skills are useful in the beginning, some are useful in god world phase, some are useful in tournament, some are buff, some are always weak. I think the combination of skills is one of the most interesting parts in this game. But since there are so many skills, sometimes it’s hard to understand which skill can be used to block the specific skills

Real player with 1308.8 hrs in game


Read More: Best Fantasy 2.5D Games.


VasterClaws 3:Dragon slayer of the God world on Steam

Circle Empires Rivals

Circle Empires Rivals

Circle Empires: Rivals is the multiplayer successor to Circle Empires. At its core, Circle Empires Rivals is a 10-25 minute long real time strategy game. Despite the short game length, it has quite a lot of content and depth, and easily gets a strong recommendation given its moderate to low price point.

At the time of writing this review, the game has 7 different game modes, 26 commanders with unique army compositions and bonuses, 6 difficulty settings, 5 different map sizes, and within the various game modes (such as stop the army and monster hunt) there are also different scenario selections available. The different game modes range from very easy to very difficult, and even with 4 people working together in a co-op game certain modes like Defend the Castle mode is extremely difficult on even moderate difficulty settings, so if you like a PvE challenge, the game has this available.

Real player with 66.5 hrs in game


Read More: Best Fantasy Multiplayer Games.


Must buy for every RTS fan and people who would like to experience something unique with alot of variety.

You can play this game on easy mode or incredible challenging. There are a lot of game modes and coop makes alot of fun too. The game is also very well made no bugs and a great interface!

Got 32hours on the first one and with this game I expect getting closer to 100+ hours for only 8-12 euro you got great value.

If you want to play this coop, but don´t have someone to play it with, I am always looking for people to play it with, since it just makes even more fun in coop-mode.

Real player with 44.5 hrs in game

Circle Empires Rivals on Steam

CountryBalls Heroes

CountryBalls Heroes

For this review I’m considering three things:

  1. this is a new game (so bugs are expected)

  2. the developers are indie so they might take longer to patch and update the game

  3. if this game is on your radar you probably enjoy polandball/countryball meme comics.

So, I want to start off with the negatives. Nothing I hate more than reading through a review, getting hyped for the good, just to see some stuff that’s a deal breaker for me. We’ll start off with bugs/design issues:

SAVE GAME BUG

Probably the worst bug in the lot. It basically makes saves a pointless feature. Basically, if you load a save game all/most of the settlements disappear. They disappear from the map, from the quick bar to the right. Essentially destroying your save.

Real player with 50.5 hrs in game


Read More: Best Fantasy Turn-Based Tactics Games.


As an old Heroes 3 Fan, CountryBalls Heroes was a must buy for me.

Graphics are nicely drawn, animations are ok and the music is nice too. Nothing spectacular, but not bad either. I like the basic idea of HOMM 3 meets political incorrectness and the game has humor and charme. I got some chuckles here and there.

The gameplay is 100% HOMM 3, but a bit simpler and more shallow. You build your base, ride around the map with your hero, fighting for resources, producing more units until you’re strong enough to attack the opponent.

Real player with 11.6 hrs in game

CountryBalls Heroes on Steam

Externus: Path of the Solari

Externus: Path of the Solari

Overview

Externus: Path of the Solari is a character-driven tactical roleplaying game (RPG) adapted from an original tabletop game. We take inspiration from classic tactical RPGs along with modern game development to craft our own story and give you characters that matter. Our approach is designed to allow you to get to know the characters in your party along with strategic combat in full 3D environments. We encourage party interaction through our campfire scenes and storybook sequences that pay homage to the original tabletop game.

Features

  • Strategic Turn-Based Tactical Combat

  • Full 3D Battlefields

  • Character-Driven Story

  • Storybook Choose Your Own Adventure Sequences

  • Death Matters, Each Ally You Lose Will Change Your Story

  • Unique Full-Color Artstyle

  • Based On An Original Tabletop RPG

We’re currently expecting to launch the game in the Summer of 2021.

Gameplay

Externus: Path of the Solari features classic turn-based gameplay. Our battles will take place in full 3D battlefields that allow you to rotate the camera a full 360 degrees. Our character-driven story will be told using those battlefields alongside interactive story sequences featuring custom artwork. You can traverse our world using a map that highlights the two distinct continents that make up the world of Externus. The world map features unique artwork inspired by early cartography.

Externus: Path of the Solari uses a turn-based battle system that takes advantage of our full 3D battlefields to make sure you can see all angles of the battlefield. This will help you weigh all your options from a tactical standpoint. The detailed battlefields feature elevation and other tactical landscapes to use to your advantage when facing your opponent. Sometimes it’s just easier to push someone off a cliff, right? Your choices make all the difference in combat.

Our goal for the battle system in Externus: Path of the Solari is to challenge the player so that they feel accomplished in defeating their foes. You should think about the risks and rewards of bringing certain characters and using their specialized abilities. Your actions and choices matter. Think about the world in terms of fate. Was it fate that a character died? Was it a punishment from the gods or just a mistake caused by an error in tactics? Death will be permanent in Externus, how will you react? Let the story play out and see how a character’s death affects those who knew them both in positive and negative ways. Maybe it’ll even send a ripple effect out into the world!

Externus: Path of the Solari is a storybook brought to life and your actions on and off the battlefield can change the pages as they’re presented. This goes back to our tabletop roots of wanting to tell a collective story that changes based on the players around the table.

#### Story

The world of Externus: Path of the Solari was crafted through years of playing the tabletop game and was a world created with friends. Fate plays a large role in our world as the balance between order and chaos is constantly shifting. We find ourselves in a time where two Gods have been slain by a powerful unknown enemy. Was fate in play here or did the Gods' time end before it was supposed to? Can even the Gods escape Fate or will the world be plunged into chaos?

The story of Externus: Path of the Solari follows Osmund Steele and his sons Alrik and Amante as they travel through the continents of Alcretia and Katrona. Osmund is part of an order known as the Soldat Solari, a tradition he intends to pass down to his sons, that is tasked with keeping balance and order throughout the world of Externus. Our story begins as we follow the Steele family and their companions on their way toward the town of Zyais when they run into unexpected trouble from a mysterious group known as The Monotheists. This group of zealots is led by a man named Gabriel who has a history with Osmund and the Soldat Solari. Was it fate that brought them together on this day? Was it the will of the gods? With Gabriel in the picture and rumors swirling of a larger threat, known only as The Abomination, the Steele family will have a lot of roadblocks in their way as they try to keep the balance of the world from shifting into chaos. Will your choices balance things or plunge them further into chaos? What does Fate have in store for you and your companions? Death matters in the world of Externus and losing an ally can change the story.

About Winterborn

Winterborn was formed by Kent Gambill in November of 2018 to make a tactical role-playing game set in a world he created over 15 years ago as a tabletop game. The studio was founded alongside Moudy Hamo, Jack Steele, Stephen Boilegh, and Trevor Osz to make a game using their unique skills.

As a studio, Winterborn was formed to adapt the original tabletop game that the team played for many years into a video game. We all have fond memories and a lot of stories to tell about our time playing the game. Now is our chance to tell those stories and make the kind of games that we grew up playing.

Externus: Path of the Solari on Steam

Heroes of Might & Magic V

Heroes of Might & Magic V

Update: This game works perfectly for me on windows 10 as well!

Okay first off, for all those who want this game but read the system requirements and thought “Oh drat, I cannot play this on my system, I have a windows 8 and it says up to XP only”. I have GREAT news for you-I have this game, on a cheap 350 dollar notebook from walmart. It has a windows 8 OS. This game-runs PERFECTLY on it. I did not even need to change or alter any compatibility settings or mess with the graphics or audio configuration. On default layout, no changes at all-it runs perfectly. Now, obviously, I cannot guarantee this will be true for absolutely everyone. I can however say given how cheap my own computer system is-I think this game would work for almost everyone running a windows 8 system. Probably also the same with windows 7 but I cannot say for certain on that one.

Real player with 254.4 hrs in game

Being a Hero’s of Might and Magic noob and quite pedantic (every hero must visit every shrine for every upgrade) the game played quite well, even after I read that you should rush the stages quickly to keep the next levels army size down (it’s refreshing to be punished for taking a stupid amount of time). The battles were fun, large affairs that took time and patience to win, but every battle felt rewarding, and there was a sense of achievement. I breezed through the first few races, then I come to the Sylvan (elf) quest line and I swear the game is broken. I swear there is no way to finish some of these missions. Units that should be able to be removed from a garrison can’t be after a certain level patch, which makes re-enforcing your home town impossible. The only way around is to have a running battle with weak sacrificial units and hope you do enough damage each turn to whittle them down before they hit your main town. Other than that 1 glaringly painful part of the game, it was quite fun to play. Each race plays differently (they are all unique), and while you could make most hero’s semi similar with loadouts, they work well enough with their faction’s units that I didn’t feel a need.

Real player with 76.3 hrs in game

Heroes of Might & Magic V on Steam

Fantasy General II

Fantasy General II

The game is very challenging with each scenario akin to solving a puzzle as the best way to take down enemy forces. There is a rock, paper, scissors feel to the game where each unit is equipped to counter at least one other unit type.

Hero ‘skill’ trees are interesting and offer a variety of ways to develop various heroes that have an impact on game play.

There is an overall story that connects a series of individual scenario missions. Each dialog choice can have a significant impact on how further scenarios play out. However, in general, the consequences are inconsistent in results and severity. It is counter-intuitive and requires you to save, load, reload… try again… etc.

Real player with 1633.7 hrs in game

Made by fans of the original, this sequel builds upon the core of the 1996 Fantasy General game while expanding and improving it in many ways. Among the improvements are useful tooltips and the fact your units no longer get pushed around (which used to be able to force a surrender on them), or a system that rewards you with gold if you can get through the mission quickly, instead of punishing you with a loss if you don’t beat it within a certain number of turns (as in the original).

The different units available to you each have different roles and due to interesting traits can be used to solve problems in a variety of ways while needing support from other units in other situations - after a couple of maps you will most likely already find yourself with a nice mix of them, as there is no simple ‘two unit winning combo’.

Real player with 477.4 hrs in game

Fantasy General II on Steam

My Little Army

My Little Army

Resurrect your undead skeleton army, equip them with ancient artifacts and become the greatest boss like no one before. Kill good guys, bad guys, eradicate or enslave other monster clans. Your goal is to earn the title of the Greatest Evil. Does this sound badass? Better read mode.

You will be able to command army by your own voice. Yeah, its possible. You can shout, yell, scream at your minions and it works! I mean that they become even more angry, deal more damage and start act like a total fools… Well, sometimes it’s not the best way out because ability to recrut more minions is limited. Better take care of them.

My Little Army on Steam

Aarklash: Legacy

Aarklash: Legacy

Great title, considering the price. It’s sort of like Diablo and a turn-based squad game had a baby – Active pause lets you give orders to your squad of adventurers, and then things unfold in real time.

Pros: 1. GREAT atmosphere and novel setting. The STORY itself could be a bit more polished, but the characters have personality and variety. I thought not being able to create your own character (you choose from pregens) would be an obstacle but it’s NOT, the players are likable and learning their story is interesting.

Real player with 50.5 hrs in game

Great game. I give it 8/10.

Pros:

-Puzzles to unlock goodies on about every level

-Awesome puzzles to complete storyline

-Good storyline

-Combat is intriguing and makes you think–must be very strategic.

-The number of companions that you can control and deck out with gear

-Pausing the game to plan out strategies

-Talent trees to cutomize for each companion; it adds a deeper level of gameplay

-Decent graphics

Cons:

-Game has some bugs–sometimes the abilities for a companion will not show up. Or, when you click on a companion, another companion’s abilities show up. When this happens, you have to restart the game to fix.

Real player with 38.7 hrs in game

Aarklash: Legacy on Steam

Blackguards

Blackguards

Blackguards is the 3rd Dark Eye game Daedalic has released (I believe they also recently released a Blakguards 2 which would be their 4th). The series is based on the German Table-Top RPG game ‘The Dark Eye’. Their first Dark Eye game was ‘The Dark Eye: Chains of Satinav’ followed by ‘Memoria’. Those two games were directly part of the same story line. This game is not a continuation of that story line. I have yet to finish this game but have not currently found much of anything that ties it together with the other games. The first 2 Dark Eye games were point & click adventure/puzzle games. This one is a turn based RPG.

Real player with 183.2 hrs in game

Warning : in about 35 years of playing video games, mostly RPGs and tactical games, this is one of the hardest I have ever played. You will fail some fights the first time, as you will have to discover strategies and some “puzzles” so-to-speak (traps on maps, etc.). That said, I always succeeded my second attempt much more easily. There is a sweet Retry button, which makes the pain sting less.

Still, if you do not feel like getting kicked brutally between the legs while playing a game, I really do not recommend you start this game. It is important for your enjoyment and frustration management that you know this in advance.

Real player with 95.8 hrs in game

Blackguards on Steam

Chessaria: The Tactical Adventure (Chess)

Chessaria: The Tactical Adventure (Chess)

TL;DR A game of chess and chess-puzzles, with an extremely high-cliché fantasy theme. Quite engaging, highly-polished and very enjoyable.

Full Review

I discovered this title by accident, but wow… what a surprise! I quite like chess, but it does tend to be a) quite clinical and b) too difficult. This game, however, fixes that! Chessaria comes with a quick-play mode against the computer with a few chess variants (standard chess, plus some asymmetric variants and other unusual scenarios). It also has a multiplayer mode, that lets you play against friends online. And then there is the “Adventure” (the single-player campaign). The Adventure takes you on a journey through the land, and presents 100 varied and engaging chess puzzles (and the occasional full game of chess).

Real player with 53.8 hrs in game

Disclaimer: I received this game for free, full disclosure on the full Review

Full Review Curator Site

Video Review:

https://youtu.be/2SKbxkolLMs

On Steam I was browsing and saw someone had a game called Chessaria on a wishlist or had just purchased it. I took a look because I’m a fan of chess. Maybe not the biggest fan but I’ve played over 100 games on lichess.org (my profile page) and more elsewhere, so I know what I’m doing. Chessaria brought back memories of when I first got into computer chess and promised tactical puzzles with Chessaria: The Tactical Adventure. Alright, it had my attention.

Real player with 14.8 hrs in game

Chessaria: The Tactical Adventure (Chess) on Steam