Barbarian
Barbarian is a low poly survival game, with a souls like combat system, where you can dodge, block, and parry attacks. This system is in place, to make combat more exciting and intense.
Parrying
In Barbarian, you’re able to gather materials, craft items, build homes, make farms, level your character up, have animal mounts, and explore the game in a free roam manner.
Barbarian will have 2 different game modes, normal, and hardcore. In both normal, and hardcore mode, your character progression will be saved. However, with hardcore, you will lose your character progression on death. This will be more for those hardcore gamers, who want to play a more difficult game.
Note
Barbarian is currently in it’s very early stages, screenshots shown are subject to be changed, and same with more information being added here in the future. For updates on the game, you can check out our YouTube channel for Dev logs.
Read More: Best Fantasy Action Roguelike Games.
Return to Nangrim
Return to Nangrim is a dark first-person fantasy adventure with survival and RPG elements embedded in an epic dwarven lore. Craft, explore, and survive an abandoned and hostile world. So, grab your axe and shield and go on an epic journey that will take you and your animal companion into the ominous depths of an ancient mountain.
Cold winds howl through the abandoned caverns of Nangrim. This forsaken place holds nothing good for those who dare to pass. Now you must survive down in the depths of this ancient dwarven mountain city, and discover the fate of the Stonebeards in their last days.
MAIN FEATURES
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Explore epic locations and unveil their secrets. Collect, combine and craft items, and interact with the environment to progress.
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Find and forge weapons to defend against the dangers that lurk in the dark. Not all creatures have left the mountain fortress.
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Become a master blacksmith. Learn to forge like the dwarves of old.
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Brew legendary beers and cook delicious dwarven dishes in the tavern.
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Your torch is essential: it is not only a flame to light your way but also your primary weapon of defense; keep it close when the darkness closes in.
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Hammer or axe? Both are unmerciful tools against the evil forces. Forge and upgrade them to unlock their full potential.
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Use Hilduir, the runic language of the dwarves, to piece together the story, puzzles, and culture of this long-forgotten nation.
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Procedural elements guarantee a different gaming experience for every player.
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Experience deep and extensive fantasy lore with tons of side contents, collectibles, and hidden items.
Read More: Best Fantasy Crafting Games.
Anima Forest
at least it’s a good start. please keep improving it.
– Real player with 3.4 hrs in game
Read More: Best Fantasy Roguelite Games.
This game is probably going to be really good when it is finished, So far, while the game is difficult, it is really fun. The art style and different enemies are very unique and are different from other survival games I have played. Now knowing that the game is still in early access, there are a few things I would change. First, adding wasd controls would make the game a lot easier to control. Secondly, I think the days should be longer. The amount of time in the day is not enough to make food, gather materials, and set up a wall. Overall though, for a dollar, this game is really good and I would recommend it for anyone who is looking for a unique survival game with a good challenge to it. (also if you like animals)
– Real player with 3.0 hrs in game
Niflhel Survival
Welcome to Niflhel also known as Niflheim, a harsh world of ice and fog.
You managed to escape from the goddess of death Hel, but remember - she will not leave it like that! Her minions are on your heels, but they are not the only ones you should be afraid of. If you are not eaten by wild animals, goblins or frost giants, you will almost certainly be killed by an eerie cold. To survive, you will have to find food, obtain the necessary resources, create weapons and strong armor, build a reliable shelter, earn the favor of Odin and find a way to leave Niflhel!
Features of the game:
● Flexible construction system.
● The system of creating various items.
● Open world based on Scandinavian myths and legends.
● Combat system with four directions for strikes and block.
● Riding a horse and the ability to fight on horseback.
● Boss battles.
● System of character needs.
Age of Darkness: Final Stand
This game is simply a amazing and addictive game for RTS and tactical RTS gamers. By default, there is a pause feature allows you to queue unit actions, building construction, and tech research. You start with a small group of units and a hero. From there, you need to explore, expand, and exploit the land in order to survive waves of nightmares that attack from large dark crystals during death night at which you will suffer a malice during the night. If you survive, you may choose a blessing that will be with you the rest of the match. There are five death nights, and a final stand. The final stand on the highest difficulty is 80k enemies that attack from all the dark crystals. You have ranged, melee, and siege units at your disposal, as well as ballista towers, and flame bellow towers. Your economy management consists of farms to produce food for villagers, which in turn are used for housing income, and resource collection building, as well as units. Your units have a tech tree you can utilize to offers advancement as well. A green fog encroaches the land on death nights, which cannot be removed without building vision, or you survive the death night. Enemies vary from crawlers, slow, weak, but can be a challenge in number, to giant hulking crushers with massive hp and damage.
– Real player with 336.9 hrs in game
The Gameplay
Picture this scenario:
The days go by while you’re out exploring the map and expanding your base while those blue dots turn into red dots… one… by… one… And on the last day now with only 4 minutes on the clock you realize that the enemies are attacking from the worst possible spot.
You scramble together some defenses and you’re happy with the towers, their placement but you’re a bit short on the wall department but you’ve got 15 units guarding in front so it’s gonna be fine… Right?
– Real player with 72.8 hrs in game
Age Of Omens
Normally as Things go I will update my reviews, so keep posted if your interested on where the game is kind of at.
So quick things is the game is great, It’s early stage yes, There is however a satisfying amount of area to explore, lots of crafting options, and a rather nice building system, I have played a large sum of games with building, and this one does it very well.
The Dev is constantly updating the game, bringing fixes and new content, It’s single/multi I haven’t actually made a multiplayer game, I am fine being alone….
– Real player with 29.6 hrs in game
This developer has big plans for this game and eventually a sequel, so he is not going to cut and run on us like most EA title developers do (I flat out asked him). He is very responsive on discord and takes everything we the players say seriously, I asked for a longer day cycle and he put it in a patch with some other things literally 30 minutes later.
This is an EA title that is worth your time, money and support, I can’t wait to see what more is in store for Age of Omens. Updates and content come at a brisk pace for just one person and he is in the process of hiring more help. Give it a try, I’m so glad I took a chance even after being burned by so many other EA titles.
– Real player with 28.8 hrs in game
Final Foe
Final Foe is an isometric fantasy arena that challenges you to slay waves of monsters in a mysterious dungeon. Single player and co-op modes. Modifiers and boss rounds. Survive and fight to the end, until the last enemy is killed!
Main Features
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Atmospheric medieval location.
The old cursed dungeon with several gates awaits you, from which numerous enemies arrive. You can also find dangerous traps that will come in handy to eliminate enemies
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Non-target combat system.
This system works for both players and enemies. This means that any enemy attack can be dodged.
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Campaign mode.
You need to destroy enemies round after round, including a short tutorial and several boss battles. As you progress, the difficulty increases. And at the end you will find the most powerful enemy - the final boss.
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Survival mode.
This mode is one endless battle, during which more and more strong enemies appear. The goal is to score as many points as possible for killing enemies. Especially sophisticated players can choose the Ultra-difficulty level. This will allow you to get 3 times more points, but will require dodging any damage, since the character will only have 1 health point.
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Various enemies.
Endless living dead, terrible knights, insidious magicians and many others, about whom you can find out when you meet. Different enemies have different characteristics. Some are weak and slow, some attack from a distance, and some can get so angry that it will be impossible to stop them…
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Bosses.
As you progress through the Campaign mode, you will encounter several bosses. Fighting some of them will require special skill from you.
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Skill tree.
The development of your character will take place by learning skills in the skill tree. At the moment, there are 3 intermediate and 4 advanced character classes available. Each of the advanced classes has unique active and passive abilities.
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Cooperative multiplayer.
It is much more fun to destroy crowds of enemies together with your friends. This feature allows you to play in a team of up to 4 people.
Savage Lands
OK, I love this game and my first few weeks of owning it I could not play anything else. It has its own unique storyline and lore, The AI can be very challenging at first but you learn how to fight each type of mob you face as you progress to tougher mobs further inland on the island. You are shipwrecked on an old ancient island filled with ghost towns (not ghost) undead, mystical creatures and even Dragons. You hunt for food, deer, goats bear etc. and besides meat you need to farm skins and other things used for crafting.
– Real player with 526.3 hrs in game
This is an EARLY ACCESS Review and I’ll change it after the game is finished. This is what I think of the game as it sits.
Pros
- The game runs great on my system. Around 60fps on max settings (Specs on my Profile )* There’s a decent amount to do. A few different types of wildlife to kill and several different baddies as well as a dragon (Though I’m not sure you can kill the dragon yet, never tried)* The game in my opinion is beautiful.
– Real player with 159.3 hrs in game
Dark and Light
After over 4000 hours played (mostly on this account) and almost a year of early access, I’m ready to review this game. And for the short attention spans in the room, let’s simply say this isn’t worth your money and the game has no long-term potential. Buy it and play it for a few weeks if you want to get a taste of a fantasy version of ARK, but do not expect anything in the way of proper game development or commnication from the dev team.
Here are a few of my main reasons for the review.
- Lack of forward motion. The game has seen only small improvements since launch. It is a beautiful world with great animals to tame, but it’s largely the same world I signed up for when it first released. They added two half-assed dungeons that are incredibly buggy and short/boring. They added an airship that was a disaster at launch and continues to be so. With the exception of that and maybe 3 new animals, there’s simply no new content in this game. What’s saddest about this is that they’ve actually prioritized new content OVER fixing existing issues. This means they’re actually prioritizing new content and still managed to squeak out barely enough to warrant a handful of announcements. The game is almost exactly where it started.
– Real player with 4372.5 hrs in game
This game isn’t balanced at all, the grind is long and unrewarding, toxic players love to grief the newbies who have no way to fight back. Reminds me of ARK before it’s release. They also eventually plan to implement cross-server transferring which essentially killed ARK, yet this game pretty much died with the release of Conan Exiles. Nerfing the flying battleships and easier ways to break into manor was essentially the final nail in the coffin. Many exploits and bugs that veteran players use to constantly keep their grip on their servers. The three race thing sounds neat at first yet is basically useless, what large guilds do to lock down a server is simply split into 3 guilds, one for each race then essentially lock down the vendors and the altars used to make myhtical feed. This prevents new guilds from establishing a foothold. So basically it’s a Tri-Fecta Super Guild that lock down a server and constantly raid new players who are trying to learn the game or fight back.
– Real player with 1250.8 hrs in game
Lifeblood
I found this game through a video by Seycara (the composer of the OST). I received a code by supporting the development via the paypal link on the developer’s website, before the Steam Release. The team behind this game has a lot of heart and I admire their dedication to making this game the fantasy BR/survival experience that has been lacking in the market. I highly recommend participating in this game’s early access if you’re interested in helping Homage Studios make this game the masterpiece I know it can become.
– Real player with 42.3 hrs in game
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The game is extremely enjoyable if rough at the start, learning curve is massive, YOU WILL BE ENDED by anyone who has any idea of what they are doing.
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Classes are vastly different from each other, each with ups and downs and counters.
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Battles feel like something out of a fantasy book with shit going EVERYWHERE even in small fights from 1v1s to 3v3s or more depending on how many teams are ingame.
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Crafting and upgrading is how you all weapons and armor it’s simple but, works well you get your gear and choose to either start hunting or more scaveging to get upgrades.
– Real player with 36.3 hrs in game