A Knight Never Yields
Pretty nice game for a one man studio. Has inovative gameplay mechanic, to describe it without spoiling too much, I only say that you must feel the rythm :)
I already finished the game, but its catchy. Looking forward to return and try to finish all trials on single try.
– Real player with 1.1 hrs in game
Read More: Best Fantasy Medieval Games.
cool design. Interesting to play. Mechanics not hard to remember. Good game to kill some time just to have fun. I love this types of game where your actions bind to game’s music. Some minuses: 1. Sad doesn’t support gamepad(or i can’t find where to enable it). 2. Not many challenges. I want more, much more) 3. Dialog window small, and white text to hard to read. Actualy that’s all for now. Anyway it was fun to play and i don’t regret for spending money. GJ!
– Real player with 0.6 hrs in game
Hikeshi-Fireman-
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“Yukinojo, who was said to be the best firefighter of all time, is gone.
In the Edo period, firemen, or firefighters, were superheroes.
However, Yukinojo, who was admired and trusted by the citizens, fell off the roof and lost his life.
Strangely enough, Yukinojo is vaguely watching himself lying on the floor.
As Yukinojo gazes at his grieving friends who surround him, he begins to wonder why he cannot become a Buddha.
With the help of Oryo, a woman he used to date, he decides to solve the mystery.
.
.
The story progresses by looking at other characters and touching them.
This is a simple one-way VR animation.
.
Even if you don’t know the customs of firefighting in the Edo period in Japan, there is a light explanation part at the beginning.
Translated with www.DeepL.com/Translator (free version)
Read More: Best Fantasy Medieval Games.
Meadowland
I do believe Meadowland was Marten Jonsson’s (Star Sky, Star Sky2, But to Paint the Universe) first Steam game. As a walking simulator (though the player flies) the ambition I feel was to tell a simple visual story with the added elements of a puzzle game. As a puzzle game the visual clues found in the book are a bit difficult to understand but the story is “age-old” of when a boy and a girl meet and fall in love.
Biggest review complaint is about an achievement called “Tree of Dreams”. To gain this achievement the player must fly back and forth across the whole landscape (day and night) looking for semi-translucent puzzle pieces, a type of mini-game. A bit tedious but doable. No offense intended to Mr. Jonsson but I am glad he steered away from actual puzzle elements in his later games. His later endeavors are still beautiful art pieces but focus more on the tale being told then gimmicky puzzles. (Since I own all of this developer’s work I do feel I have a little right to comment on an artist’s growth in a difficult medium.)
– Real player with 6.1 hrs in game
Read More: Best Fantasy Exploration Games.
Tags: Adventure - Sidescroll
Additional Tags: Clicker - Slow
Delete Local Content & Remove from Library
TLDR: This thing ticked me right off
Review: The concept for this title works great. Relaxing pastoral landscape, fairy gliding in the winds, starry sky shows up after a very bright sun goes down. Little glowing flowers scattered around, little black critters float up off the ground, which you can then chase and make musical notes. You explore gracefully and unlock parts of a scripted narrative as you go along, with a nice grimoire at the beginning giving you chapter names and one picture for each as a hint system and progression bar. Lovely!
– Real player with 3.4 hrs in game
Jack’s Labyrinth
Since childhood I love games about Pac Man and I also really liked this game 3 Everything is the same but with some changes with its own features. Had a good time
– Real player with 3.1 hrs in game
Pretty cool parody puzzle, very similar to Pac-Man. The game is very interesting, has a good graphic design and pleasant musical accompaniment.
– Real player with 1.4 hrs in game
Chionophile
While this game is tiny (the trailer honestly shows you most of the game) it’s stunningly pretty in a way you can’t quite define. Like other walking sims from the dev we are outside, this time in winter. Kind of like Bottle, but with a more upbeat tone and fresher graphics. It is short, especially if you use your right mouse button to act as a sort of heads up display and track down flowers and platforms quickly.
But there’s also a lot more to explore once you’ve checked all the achievements off your list. Honestly, yes, it’s short. I clocked in at 45 minutes, and I got terribly lost too. But it is also like Bottle in that you can make your own fun. Go back in and take a lovely walk in the gorgeous landscape. Let your worries go and just be.
– Real player with 1.6 hrs in game
In a similar vein to “Pluviophile”, it’s a nice looking environment, but with a number of strange design choices that mar its potential to be a nice peaceful walk.
To start, there are still, for some reason, flowers that you need to pick up and take to stone circles to open the path forward. There isn’t anything inherently interesting about the mechanic, so it just detracts from the experience by arbitrating certain places where you must go, making you less inclined to explore elsewhere on your own.
– Real player with 1.5 hrs in game
Up on the Rooftop Soundtrack
Rock around the Christmas tree to these festive songs from Up on the Rooftop!
Features remixes of popular holiday tunes!
Enjoyed the songs from the levels of Up on the Rooftop and need to deck the halls to these chiptunes? This soundtrack for Up on the Rooftop is a collection of level, menu and secret themes. Can you identify what each song is an amalgam of? Who knows? We do!
Composed by FancifulEight
Fly of butterfly
~~Perfect
Great
Decent
Painfully Average~~
☑☑☑ Garbage ☑☑☑
Sometimes i think, hmmm who the fk works in steam and allow this trash on? xD
– Real player with 3.5 hrs in game
⣾⡇⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣄⢻⣦⡀⠁⢸⡌⠻⣿⣿⣿⡽⣿⣿ play it
⡇⣿⠹⣿⡇⡟⠛⣉⠁⠉⠉⠻⡿⣿⣿⣿⣿⣿⣦⣄⡉⠂⠈⠙⢿⣿⣝⣿ It’s good
⠤⢿⡄⠹⣧⣷⣸⡇⠄⠄⠲⢰⣌⣾⣿⣿⣿⣿⣿⣿⣶⣤⣤⡀⠄⠈⠻⢮
⠄⢸⣧⠄⢘⢻⣿⡇⢀⣀⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠄⢀
⠄⠈⣿⡆⢸⣿⣿⣿⣬⣭⣴⣿⣿⣿⣿⣿⣿⣿⣯⠝⠛⠛⠙⢿⡿⠃⠄⢸
⠄⠄⢿⣿⡀⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⡾⠁⢠⡇⢀
⠄⠄⢸⣿⡇⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⣫⣻⡟⢀⠄⣿⣷⣾
⠄⠄⢸⣿⡇⠄⠈⠙⠿⣿⣿⣿⣮⣿⣿⣿⣿⣿⣿⣿⣿⡿⢠⠊⢀⡇⣿⣿
⠒⠤⠄⣿⡇⢀⡲⠄⠄⠈⠙⠻⢿⣿⣿⠿⠿⠟⠛⠋⠁⣰⠇⠄⢸⣿⣿⣿
– Real player with 2.8 hrs in game
Furry Shakespeare: Dreamin' of One Lazy Dead Midsummer
Come celebrate Camp Chuckerwood’s 100th year!
It’s Midsummer Night’s Dream meets Friday the 13th, as you work as a camp counselor for the the bloodthirsty, training them to become the next generation of horror icons! The world needs these creatures of the night in order to keep the magic and imagination of the world alive, which is odd, considering these are all slashers and other types of movie monsters.
As Bray the Manticore, you enter Camp Chuckerwood, located on the edges of Lake Quiet Waters, wide eyed and ready to change the lives of your campers. What you get is two Fae Lords in the middle of a break-up, a Sasquatch intent on revenge, a giant wasp doing community service, and a werewolf head counselor at the end of her rope. Also, there’s another, different werewolf at the end of her rope as well, but we don’t want to spoil the entire game for you.
Interact with eight fellow summer counselors and up to four budding legends of horror! Survive the summer play, the summer sportsball game, the typical summer camp horror/slasher experience, and summer rivalries!
Fun is mandatory. Survival is not.
Oozing Islands
gud game
– Real player with 25.1 hrs in game
Its a unique tower defense game with cool graphics. You have to defend your food from ozz coming form caves, even if you lose some food you can get it back to 100 by farming which does takes a bit time. You can even farm woods to make fence to block ozz path.
In each lv there’s different types of ozz which can even atk your troops too. But thats not the only new enemy, after few level you have to defend against other enemy too sailing from other island.
– Real player with 3.9 hrs in game
The Mirum
It’s a good game and one of the hardest I’ve ever played. I definitely recommend this game. I assure you this game is bug free (at least at the time this review was written). So if you are stuck here and there, Just look better or try another method.
– Real player with 7.0 hrs in game
I do not remember how I encountered this game but I liked it a lot. In Mirum, you play as a human (I guess) trapped in the eponymous miniature world along with other people. It is not clear how or why you ended up there but one thing is clear: you cannot die. In fact, every time you are killed, you respawn in the main city of MIrum. I found it clever that the game takes a common videogame concept and turns it into an existential question. Mirum’s citizens are divided into two camps, the pro-immortality Priests, who want to stay in Mirum and worship its creator, and the anti-immortality Seekers, who want to escape and live a mortal life. There is more background on the world scattered around the game’s levels, which is neither presented perfectly nor I understood it fully, but I greatly appreciated the creator’s effort to provide it, as well as his obvious zeal for the story.
– Real player with 6.5 hrs in game