Baldur’s Gate: Enhanced Edition

Baldur’s Gate: Enhanced Edition

Baldur’s Gate is truly a masterpiece. Despite it’s beauty, tactical depth and great story, the game does not take itself too seriously. This cannot be said of many other leading RPG titles, which I soon begin to find rather corny. If you like RPGs and have not played Baldur’s Gate, then this is an absolute must, you do not even need to waste your time reading this review but of course you are welcome to. If you have played the original BG and are curious about Beamdog’s boob job, I share with you my opinion.

Real player with 425.6 hrs in game


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Classics are often thought to be timeless for future generations to enjoy, but the same cannot be said for Baldur’s Gate—and it’s not because CRPGs are uncommon. To go blind into BG in 2016 is practically impossible because how modern expectations are at odds with the brutal accessibility of ’90s computer games.

Baldur’s Gate, simply put, is an sarcophagus; it is a coffin of a bygone time of design philosophies and of late ’90s player expectations, immersed in the counter-culture of D&D and of fantasy-fiction that is written in its code like hieroglyphics to modern eyes. The game’s reverence is both a nostalgic call-back as well as an appreciation of BG’s systems as a traditional role-playing experience.

Real player with 203.9 hrs in game

Baldur's Gate: Enhanced Edition on Steam

Baldur’s Gate II: Enhanced Edition

Baldur’s Gate II: Enhanced Edition

This is Baldur’s Gate 2. You wouldn’t need something else to say.

But 2.0 update came out.

It did bring some improvements with it. Some spells and abilities were tweaked, a new class was added, some bugs fixed. Changes were made into a save system - now there are 4 slots for quicksaves. Cloudsaves and achievements were enabled. Off-hand weapons became equippable with launchers and two-handers, preventing constant jumping into inventory. Further zooming is enabled. That’s a good thing.

Some of the graphics was changed. Outlines were added for sprites, for instance. This gave the game a cartoonish look, turning them off replaced thick lines with thin ones thus retaining cartoon style.

Real player with 325.8 hrs in game


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Baldur’s Gate II is the best role-playing game ever made.

It is everything that so-called RPGs of more recent times have forgotten: not defined by skill trees, vapid dialogue, time-wasting errands or how big the world is, but by its unparalleled depth, insane replay value through class variety and actual choice and consequence throughout the world.

“Ah, the child of Bhaal has awoken."

Awakening to a cold cell deep beneath the city of Athkatla, far to the south in the nation of Amn, you find yourself in over your head once again. It seems that no matter where the Bhaalspawn goes, fate and the latent power in your blood has a way of catching up in the end. After escaping, your path is set to figure out just what brought you into contact with this “Irenicus” you keep hearing whispers of… and what exactly the powers that be have in store for you.

Real player with 225.9 hrs in game

Baldur's Gate II: Enhanced Edition on Steam

Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

Can’t express enough, nor can I make this a full review as it would take far too long, how amazing this game is. Still survives more than 18 years after launch through the Enhanced Edition and I’ve been playing since that launch. Roleplaying online for over 15 years, as well. It continues to get amazing improvements as it goes along, and I’m excited to see how much more it can bring.

Real player with 7840.3 hrs in game


Read More: Best Fantasy Multiplayer Games.


You know what you could be playing instead of a MMO?

Neverwinter Nights: Enhanced Edition.

Real player with 965.0 hrs in game

Neverwinter Nights: Enhanced Edition on Steam

Icewind Dale: Enhanced Edition

Icewind Dale: Enhanced Edition

I hesitated honestly to recommend it, but Beamdog has been doing bugfixes still in 2020-2021 (!), so that certainly deserves respect and appreciation as such! (Beamdog is the company responsible for the Enhanced Edition. The original was developed by Black Isle Studios [Fallout 1-2, Planescape].)

Though it looks like Baldur’s Gate 1 and 2 (same engine, though not the same designers), the design and story are very different. I highly recommend playing BG1 and 2 in priority. IWD is much more linear (though I like the ambiance), with very little choices, and the AD&D rules used in BG1 and BG2 were butchered a bit in IWD. Although the rules are very similar, many of the character statistics have changed. The game balance (difficulty) is sometimes very odd in IWD. Many creatures can hit -15 AC easily (beyond rolling natural 20 which are always automatic hits in all those games). In terms of being linear, it is more of a dungeon crawl, from point A to point B, and so it is not a region to explore in an uncertain order à la BG2 or Fallout. And, really, sometimes your party is crawling forward under waves of creatures to slay.

Real player with 155.9 hrs in game

Having never played neither D&D or an Infinity engine game before, I was pleasantly surprised by just how much value was put on the table in Icewind Dale: EE, not just as a videogame, but also as an introductory of sorts to D&D for new players.

Right of the bat you’re given the option to create a party of six (though you can choose to roll with a smaller party, or even solo the whole game) with a ludicrous amount of customization at your fingertips. For those new to the whole thing such as myself at the time, the options available might seem too overwhelming at first with all the different races, classes, weapon proficiencies, etc. Needless to say I’d spent the first few hours just to setup my party. This is a good thing.

Real player with 129.7 hrs in game

Icewind Dale: Enhanced Edition on Steam

Dungeons and Dragons: Daggerdale

Dungeons and Dragons: Daggerdale

Finished it years ago and neglected to review it - like most games in my account. Not as bad as some say, in my opinion, but probably not the best either. Lower your expectations (if you ignored the negative ratings) and you might actually have som fun. Strange minor bugs once in awhile but nothing gamebreaking that I know of or experienced personally. No major technical issues either. I actually liked Daggerdale, despite its shortcomings, and I still do. My biggest complaint would be the fact that you cannot remap your keys without some tweaking in the ini or through the use of software such as autohotkey. Very annoying even though I got it to work in the end.

Real player with 51.8 hrs in game

To start things off I will say that most of my hours playing this game was on the xbox 360.

And I have beaten it a few time on the 360.

STORY:The STORY is simple but not bad.

GAMEPLAY:The gameplay is a hack and slah type but has other types of sords and bows to chose from.

:::

:::NOTE If you are buying the game(PC version) for the brand and nothing els then dont bother because,there are a few hoops to jump through to get the game working right.

What do I mean?

The PC port is awful and shet and the devs have long forgotten about it BUT there is hope.

Real player with 48.1 hrs in game

Dungeons and Dragons: Daggerdale on Steam

Last Blossom: Roleplaying tabletop based scene

Last Blossom: Roleplaying tabletop based scene

IN A WORD: MAYBE

IN A NUTSHELL:

WHAT TO EXPECT: Proof of concept or partial tutorial of RPG rule-set. Single scripted encounter given digital form. Made using Unreal Engine 4. Uses 8-bit audio. Simple turn-based ranged, melee and magic combat. Pre-determined characters and NPCs. Low replayability. Limited teaching instrument. Stylized low-poly graphics. Mired writing/translation. Singleplayer only.

ACHIEVEMENTS: NONE.

STATUS: COMPLETE. YET INCOMPLETE.

Real player with 3.5 hrs in game

I Loved It. It’s one encounter, 3v4, but it was so much fun. Really helped fill that D&D itch I’ve been having. If you like table top and want a combat situation then get this and play it!

Real player with 2.0 hrs in game

Last Blossom: Roleplaying tabletop based scene on Steam

D&D Lords of Waterdeep

D&D Lords of Waterdeep

I’ve never played the board game, but I thought I would give this game a shot since I’m a long time D&D player and have been craving a bit of solo fun. Most people have already outlined the pro’s and con’s regarding it, so I will not go through them. I will tell you:

-The game is worth $10 easily. Even $15 is acceptable if you like computerized board games.

-You must play the tutorial to understand what’s going on. I played it twice, and after that was a pro at playing.

-Ignore all the naysaying about the animation speeds. Once you know what is going on, you will appreciate the speed of the animations. Could they be slower? Sure. However, a couple games through and you know exactly what the cards are doing. There is also a review icon that you can click called the “Discard Pile” to read and look at the cards that have been played. In addition, you can click on the individual players cards and review those that they have drawn which may have moved too fast to read initially. IN FACT, it is a good strategy to review the other players cards to make decisions in the game.

Real player with 61.4 hrs in game

My “hours played” stat is a little misleading, because I played the iOS version of Playdek’s adaptation on the iPad for years.

This version is virtually identical to the iOS version, with a few exceptions. The most obvious is the fact that the game is horizontally oriented, instead of vertically. This is an unfortunate necessity, since monitors can’t be oriented vertically. As such, the expansions –- and I strongly recommend getting that DLC – have to be awkwardly crunched into the board, instead of elegantly just placed below the board. One has to scroll as well, and non-obvious tabs implemented to save space.

Real player with 43.1 hrs in game

D&D Lords of Waterdeep on Steam

NMORPG

NMORPG

In NMORPG, you can create the character you want and join an epic adventure with your friends.

Alpha Release

NMORPG is still under development. Gamer community is going to guide shaping the magic realm. Be a part of the heroes in the virtual world, destroy enemies and loot all the treasure.

Planned features:

  • Character customization

  • Skill and talent trees

  • Mount system

  • Armor and weapon sets

  • Treasures and loots

  • Hero and guild controlled towns and fortresses

  • Player owned merchants, repairers and crafters

  • Dungeons and dragons

  • Multiplayer :) maps

  • Auction system

  • Player vs player fights

NMORPG on Steam

Fantasy Grounds Unity

Fantasy Grounds Unity

The Skinny:

Easily one of the best programs on my computer and just keeps improving itself. More detailed below.

The Thick of thing:

I began looking for an online resource to start playing Pathfinder remotely, as I only knew a handful of people who played and they lived all over the place. I started with Roll20 and stayed there for a year. During my tenor there I had to keep restarting things on every new game I made. I could not use the same assets without bringing them in again to the new map, and eventually started paying subscription to gain abilities to automate and utilize the feature that made life easier. Content creators were great (independent artists and such) but I began to realize the subscription model was going to make me pay more than any other game I owned. So I started looking at ‘competitors’ which I learned there were many.

Real player with 794.0 hrs in game

Fantasy Grounds Unity (FGU) is a special case. It has a lot of downsides; however, FGU is the only product that provides flexibility, official support, automation, and most importantly regional currency support.

On the bright side; FGU runs on the local machine. The GM can use whatever maps and props he likes. It is also possible to make modules and share them. I can make an entire adventure including images and tokens and just send the file to a fellow GM or move characters between campaigns. I can run 50000 different campaigns and the best of it, once I purchased FGU, it is mine to keep. The official support is also great. You just buy the system once and it is yours. Most of the settings are updated with new features. If you are following a rather popular system, there are tons of adventures and if you are a DIY person you can make your adventures. The FGU also comes with 11 RPG systems and starter info for the most popular syste. Unofficial support is also plenty, there are a lot of unofficial RPG system files out there. You can also port or make your own system. With FGU, the sky is the limit.

Real player with 549.5 hrs in game

Fantasy Grounds Unity on Steam

Solasta: Crown of the Magister

Solasta: Crown of the Magister

I was waiting for the full release to finish the campaign, now I am reminded why I stopped buying early access games.

It’s a good game/story with terrible voice acting.

Someone decided that the game was done when it isn’t. It went to release without all the basic classes and races in the Players Handbook for Dungeon and Dragons 5e. This is the starting book for the game and now are charging $10 for additional classes while still not completing the base components for this game.

It is still missing Bard, Warlock, and Monk classes. I am sure there is a plan to charge for those like they are charging for Druid and Barbarian which should be included, so add more money for those. The game is also missing Half-Orc, Gnome, Tiefling, and Dragonborn. Who knows how much those additional classes will cost.

Real player with 59.8 hrs in game

Hidden Rpg Gem !

Played alot of these Rpg’s,started with Baldurs Gate Years ago.

Nowadays we have Pathfinder,Bg3 and Stuff and they are good,but for my Taste way too much.Especially Pathfinder with that Kingdom Stuff.

I also like Games that have a decent Story but its not the Focus for me.

And i prefer Rpgs that dont overthrow you with annoying Premade Chars and their always similiar Personal Char Questlines that ends with just looking for the best answers in Dialogue.

So compared with Old Games,i always choose Icewind Dale over Baldurs Gate 1 and 2.

Real player with 54.7 hrs in game

Solasta: Crown of the Magister on Steam