Tournament of Armistice: Preliminaries
Select your Champion, and enter the Tournament of Armistice: Preliminaries, a one-on-one fighting game featuring RPG mechanics and abilities
Early Access coming soon, featuring four playable characters
Time-released Characters every few weeks as they’re developed
Play Against the AI on four different difficulty levels, with each one being progressively smarter at counter-play
Challenge your friends online with Player vs Player (PvP) mode!
Learn more about the Tournament, and the character backstories
Get the Soundtrack - over nine amazing tracks!
Who will be your champion?
Read More: Best Fantasy 3D Fighter Games.
Eterna: Heroes Fall
The learning curve can be VERY FRUSTRATING! However even with just at level 20 I am getting just to see the depth and magnificent grace, flow, and subtleties of this excellent game! truly worth every penny of the price!
– Real player with 188.7 hrs in game
Read More: Best Fantasy Early Access Games.
very fun turn based rpg game, highly recommend! Interesting, diverse and powerful loot to hunt for and many skills so can build your character numerous ways.
– Real player with 140.3 hrs in game
Externus: Path of the Solari
Overview
Externus: Path of the Solari is a character-driven tactical roleplaying game (RPG) adapted from an original tabletop game. We take inspiration from classic tactical RPGs along with modern game development to craft our own story and give you characters that matter. Our approach is designed to allow you to get to know the characters in your party along with strategic combat in full 3D environments. We encourage party interaction through our campfire scenes and storybook sequences that pay homage to the original tabletop game.
Features
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Strategic Turn-Based Tactical Combat
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Full 3D Battlefields
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Character-Driven Story
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Storybook Choose Your Own Adventure Sequences
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Death Matters, Each Ally You Lose Will Change Your Story
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Unique Full-Color Artstyle
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Based On An Original Tabletop RPG
We’re currently expecting to launch the game in the Summer of 2021.
Gameplay
Externus: Path of the Solari features classic turn-based gameplay. Our battles will take place in full 3D battlefields that allow you to rotate the camera a full 360 degrees. Our character-driven story will be told using those battlefields alongside interactive story sequences featuring custom artwork. You can traverse our world using a map that highlights the two distinct continents that make up the world of Externus. The world map features unique artwork inspired by early cartography.
Externus: Path of the Solari uses a turn-based battle system that takes advantage of our full 3D battlefields to make sure you can see all angles of the battlefield. This will help you weigh all your options from a tactical standpoint. The detailed battlefields feature elevation and other tactical landscapes to use to your advantage when facing your opponent. Sometimes it’s just easier to push someone off a cliff, right? Your choices make all the difference in combat.
Our goal for the battle system in Externus: Path of the Solari is to challenge the player so that they feel accomplished in defeating their foes. You should think about the risks and rewards of bringing certain characters and using their specialized abilities. Your actions and choices matter. Think about the world in terms of fate. Was it fate that a character died? Was it a punishment from the gods or just a mistake caused by an error in tactics? Death will be permanent in Externus, how will you react? Let the story play out and see how a character’s death affects those who knew them both in positive and negative ways. Maybe it’ll even send a ripple effect out into the world!
Externus: Path of the Solari is a storybook brought to life and your actions on and off the battlefield can change the pages as they’re presented. This goes back to our tabletop roots of wanting to tell a collective story that changes based on the players around the table.
#### Story
The world of Externus: Path of the Solari was crafted through years of playing the tabletop game and was a world created with friends. Fate plays a large role in our world as the balance between order and chaos is constantly shifting. We find ourselves in a time where two Gods have been slain by a powerful unknown enemy. Was fate in play here or did the Gods' time end before it was supposed to? Can even the Gods escape Fate or will the world be plunged into chaos?
The story of Externus: Path of the Solari follows Osmund Steele and his sons Alrik and Amante as they travel through the continents of Alcretia and Katrona. Osmund is part of an order known as the Soldat Solari, a tradition he intends to pass down to his sons, that is tasked with keeping balance and order throughout the world of Externus. Our story begins as we follow the Steele family and their companions on their way toward the town of Zyais when they run into unexpected trouble from a mysterious group known as The Monotheists. This group of zealots is led by a man named Gabriel who has a history with Osmund and the Soldat Solari. Was it fate that brought them together on this day? Was it the will of the gods? With Gabriel in the picture and rumors swirling of a larger threat, known only as The Abomination, the Steele family will have a lot of roadblocks in their way as they try to keep the balance of the world from shifting into chaos. Will your choices balance things or plunge them further into chaos? What does Fate have in store for you and your companions? Death matters in the world of Externus and losing an ally can change the story.
About Winterborn
Winterborn was formed by Kent Gambill in November of 2018 to make a tactical role-playing game set in a world he created over 15 years ago as a tabletop game. The studio was founded alongside Moudy Hamo, Jack Steele, Stephen Boilegh, and Trevor Osz to make a game using their unique skills.
As a studio, Winterborn was formed to adapt the original tabletop game that the team played for many years into a video game. We all have fond memories and a lot of stories to tell about our time playing the game. Now is our chance to tell those stories and make the kind of games that we grew up playing.
Read More: Best Fantasy Tactical Games.
TERA - Action MMORPG
After playing this game for roughly 4-5 years I can honestly say it’s my go to MMO. My main is a reaper which I like the rotations and skills used, it’s a class I find more unique then most other games online. At 1st I had a lot grps complaining about my dmg and my rotations and I actually thought I was playing my class properly. Truthfully though, I did some research, looked up the skills and rotations and found out that other players were correct and I was actually a terrible reaper.
But after sometime, research and putting skills in the correct area of the tool bar, I got better, much better. The game itself in all the years it’s been around has improved in some areas, considering how it used to be when I 1st started to now, you can see the developers put sometime into it and made things for the better in TERA.
– Real player with 3710.0 hrs in game
It’s going to be F2P next week, so there is actually no reason not to play it. It is, after all, the MMORPG with the best Combatsystem (and the most beautiful as well… especially the Castanics. If you know what I mean. ;) ).
It’s more like a Hack n Slash with one of the Melee Classes. lol.
I can only recommend checking it out if you are into MMORPGs.
/edit 06.02.2017
This recommendation is from January 2013, so take it with a grain of salt. I don’t know how it is now, what gameforge changed and if it’s good for those who play it without spending a dime.
– Real player with 826.4 hrs in game
Bloody Efforts
Imagine your own mighty Heroes and make them REAL in Bloody Efforts.
Story:
_There were two Ancient Gods - Known and his older brother Unknown. The elder God created a whole world with mighty Elements and the younger one gave this world a life with all forms we know. Unfortunately, there was a conflict between the brothers, which turned into the battle. Clash of the Gods disturbed the world balance and brought many cataclysms upon all the races. The Elements began to fight each other and what is worse, a new ominous being appeared – the Hollow.
Until then, only a fraction of humanity managed to survive. Probably everyone would have been dead a long time ago, but something unexpected happened to the races. A new kind of people appeared, called Apostles. They are significantly different – stronger, faster, but the most remarkable is their ability to subdue power of the Elements. Some of the Apostles fight to restore order and peace once again. Others cooperate in achieving common goals. There are individuals who want to find remnants of the Gods or even get along with the Hollow, devoting their souls in exchange for new horrific powers. And who will you choose to be?_
Game features:
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Free to Play
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2D GaaS Multiplayer Fighting Game
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Wild fantasy world inspired by oriental culture
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Quick and dynamic Combats + calm and mindful preparation of Heroes
and Bands between Matches
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Many various Team and Solo Modes (competitive as well as chill & fun)
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Account level-based progression with lots of unlockable Content
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Soldat + Little Fighter 2 + Soul Calibur + Super Smash Bros + MOBA + our vision = Bloody Efforts
More than just a Fighting Game:
Limitless Customization and Challenges
Comprehensive Fighter Builder allows to create awesome unique Heroes (both appearance and playstyle) or imitate already existing pop-culture characters and play them in Bloody Efforts. Playing another match may bring a completely fresh playstyle and tactics from new opponents.
Switch Fighters during the Game
Player needs to strategically choose their Band of 6 Apostles before the Match. Apostles are not equally matched and fit various roles (Warriors, Shooters, Tanks, Mages, Supporters, Assassins etc.). They get serious advantages or suffer disadvantages in different battle scenarios.
Killing is not everything (MOBA-like)
3-phased Modes with various Objectives make an opportunity to think tactically about the next move. Defending the base, setting the trap or outsmarting in Apostle choices can be the key to victory.
ELIOS VR
The game has much promise, but pains me to where I have to thumbs down the game.
Here is the scoop so far, as I reached level 100:
Pros:
+Charming graphics.
+Interesting combat physics.
Cons:
-Soundtrack, please allow me to mute music and not the game entirely. its mind numbing
-1 to 2 shot enemies.
-Enemies don’t attack you, I mean some do.. some don’t.
-Has a glitch with the quests where you can level up with the same quest.
-No shops, although you have all this gold?
-Kill 1 enemy, and return to NPC. Repeat. There is a story for ya..
– Real player with 2.5 hrs in game
I imagined this to be so much more than what it was. after 1 hour of gameplay i was level 52 with no sort of rewarding feeling or feeling of progression. playing as a knight you literally hit monster once, turn in quest. do it again. lol. im sorry this is an mmo for a 5 year old. i understand this is early access but i mean this is the most lack luster game ive ever experienced. i have over 250 health potions that will never need to be used and enhancement stones with no way of even using them.
– Real player with 1.6 hrs in game
Elmarion: the Lost Temple
A wonderful dungeon crawler, a bit like might and magic. A beautiful world, endless dungeons, and crowds of monsters - everything we love. But there is no turn-based combat (although they promise to add at the time of release). There is no big map. Unobvious increase in levels. And what I don’t like is that you can’t make a save. But in general it is quite an interesting and enjoyable game.
https://www.youtube.com/watch?v=msoNd6WlS0g
– Real player with 6.0 hrs in game
⭐️I do not even know. It seems like a cool game. But there are also enough cons. Some things, of course, are debatable. But here’s my vision:
⭐️Pros:
1. A fairly rare genre of party RPG in the first person. I haven’t seen such games for a long time.
2. Generation of dungeons. The idea is not new. But I was glad that it was implemented here.
3. A sufficient number of heroes to choose from, a large number of abilities of the heroes. You can make a variety of games and potentially play the game several times.
– Real player with 4.5 hrs in game
Lifeblood
I found this game through a video by Seycara (the composer of the OST). I received a code by supporting the development via the paypal link on the developer’s website, before the Steam Release. The team behind this game has a lot of heart and I admire their dedication to making this game the fantasy BR/survival experience that has been lacking in the market. I highly recommend participating in this game’s early access if you’re interested in helping Homage Studios make this game the masterpiece I know it can become.
– Real player with 42.3 hrs in game
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The game is extremely enjoyable if rough at the start, learning curve is massive, YOU WILL BE ENDED by anyone who has any idea of what they are doing.
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Classes are vastly different from each other, each with ups and downs and counters.
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Battles feel like something out of a fantasy book with shit going EVERYWHERE even in small fights from 1v1s to 3v3s or more depending on how many teams are ingame.
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Crafting and upgrading is how you all weapons and armor it’s simple but, works well you get your gear and choose to either start hunting or more scaveging to get upgrades.
– Real player with 36.3 hrs in game
DPS IDLE
I’m only a couple hours in on release day, and will update review accordingly if my conclusion changes, the deeper I get.
I don’t tend to read anything when I start a new game, and that fact didn’t make me feel lost at any point. I quickly figured out what was going on. Even with simply jumping in, like I do, the game immediately drew me in, and made it rewarding to keep going, as most idlers do.
I really like the card system, as opposed to the normal “hero” upgrades.
Even though there are a lot of cards in both decks that you have access to, at the start-ish of the game, to look at, and consider, the game keeps it pretty straight forward, and the management feels very simple and easy.
– Real player with 7307.0 hrs in game
If you like my reviews, drop me a follow: https://store.steampowered.com/curator/5504022/
DPS IDLE seems to be a nice game at its core and you can easily feel it is still in EA as the balancing is far off.
The graphics are okay. Sadly the game doesn’t really tell you anything about what feature does what. If you never played an idle game before, you’ll probably stuck quickly. Else you will see nothing really much new.
Now the part why I give this game a no is the monetization.
The prices for the given features are extremely high.
– Real player with 299.3 hrs in game
Dungeon Tactics
A retro style party based RPG smashing together concepts from several of my favorite games!
Build a party of 6 characters combining active, passive, and reactive skills from 40 different classes.
Explore the dungeon to protect the people of Airi from the secret threat contained within.
Avoid many traps set in place to hinder your progress.