Hate Free Heroes RPG 3.0 [Upgrading to 3D and Leaving Steam / Final Sale]

Hate Free Heroes RPG 3.0 [Upgrading to 3D and Leaving Steam / Final Sale]

I saw that this game had low reviews: so I felt bad for it. As I started playing it, I realized it was optimized for mobile as well, so that made more sense as to where all the reviews may have went. That aside… the game is actually: GREAT! Yeah! It made me feel like a really good RPG player lol. The tutorial teaches you only one button (Hah! For PC). Easiest tutorial ever! There is even an MP3 player function in this game to listen to some fun tunes!!! “Survive the Night” was my favorite! It was a must listen to everywhere the characters went. So you know that OST/Music are fun to listen to.

Real player with 17.1 hrs in game


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(Detailed)

This game may not the best game you will ever play, but it certainly lives up to its bill. Anyways, let’s go over the good and the bad:

The Good!

The old school RPG they promise is real: This really does play like an RPG of old, and if you have been looking for a turn-based RPG, then this will be something you can get into. You have many different options of attack, from regular atttacks to techniques/Justice Skills to healing skills, using items, etc. The exp. in this game feels really in place, as (until you get to the Elite section) you never really have to worry about grinding too much as you generally stay around the level of your enemies. This is nice if you hate grinding in games. There is alchemy among other things to make yourself stronger, and there are a few battles you might be able to skip if you want to. The game flows smoothly as a turn based RPG with a good battle system that can get you hooked on the game. Also you can get a helicopter early in the game to just zoom yourself to the dungeon you want to go to, but you don’t have to use it. Still its a nice perk to avoid mundane walking around. Your team is pretty balanced as well, although you must use the same 4 heroes. There is a general healer/buffer/magic user, two main dps, and a flex member which can heal/dot/damage/etc that is generally your most durable.

Real player with 17.0 hrs in game

Hate Free Heroes RPG 3.0 [Upgrading to 3D and Leaving Steam / Final Sale] on Steam

This Is Not Chess

This Is Not Chess

I’ll admit I bought this purely for the nostalgia that the graphics give me. It reminds me of a lot of gamemaker games that I was obsessed with in my youth.

The game itself however, is suprisingly deep. Each unit has a type and a list of techniques and these techniques take time to pull off. But here’s the catch: you can pay action points to speed it up. You’d think you’d be constantly doing that but action points are shared between the whole team and they are also used to move your units and spawn new ones.

Real player with 2.3 hrs in game


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This Is Not Chess on Steam

Unveiled

Unveiled

A good but short game. Mostly in visual novel format with a few staged fights per chapter. Enjoyable characters with a few typos here and there. The only real complaint I have about the game is the save feature does not work correctly, which for a short 4 hour story line is not the biggest deal breaker.

Real player with 4.8 hrs in game


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good game but i dont know how to save my progress, thats the only complain i have. the storyline is good and i like the art style

Real player with 1.2 hrs in game

Unveiled on Steam

P.U.G.S. Agents

P.U.G.S. Agents

P.U.G.S. Agents is a classic 2D Top-Down adventure in the 80’s style with completely new heroes. Two agents of the secret organization P.U.G.S. must solve the mystery of the mysterious explosion at the local factory S.N.A.C.K.S. The suspicion of Arch-Evil Jamnior arises and the agent KGB (Kiss & Good Bye) is seen near Fazita Fazinova.

In the game you will be able to relive the chilling adventure in the hearts of pugs, meet the heroes of different races, and what’s important to find the dog’s snacks.

Control agents, solve puzzles, use pugilistic equipment, discover the true nature of the pugs agents!

  • Pug thrilling 2D Top-Down adventure

  • Pug agents cooperation mode

  • Quests, Puzzles and minigames

  • Twisted storyline with different races heroes

  • Special PUGS Agents suits, tools and devices

  • and secret of the Snacks

P.U.G.S. Agents on Steam

Spellario - Fantasy Clicker

Spellario - Fantasy Clicker

Immerse yourself in a new fantasy clicker with RPG elements.

In Spellario, you will fight against dangerous enemies in eight different locations, each with its own race.

And if now you are afraid of them, then after a while you yourself will hunt for the necessary enemy in order to get a vital resource.

To fight enemies, you will need spells and a lot of other things …

Use them wisely, because in one unexpected moment the required spell will not have time to cooldown!

Enemies are getting stronger and stronger, but your strength is not?

Well, of course! Go and improve your skills, and don’t mindlessly click the keys …

Do you feel like abilities alone are not enough? Do you want to show the power of regular clicks?

You should take care of your equipment, go to the store and buy a new one, or visit the forge, maybe you will craft something unique for yourself!

Forge! You didn’t get all this stuff from these poor fellows for nothing?

Check out the recipes and get down to business! New armor is on the way.

Oh, what’s this? New shield?

Spellario - Fantasy Clicker on Steam

Duck Life: Retro Pack

Duck Life: Retro Pack

while its great to relive these games it becomes really annoying to play through the minigames so many times, i feel like not only this interation but the others(up to space) would benifit from some sort of “cheat” page after you beat the game where you could do things like mess with the ducks levels and stats

Real player with 11.7 hrs in game

I think this game is a good collection of the OG trilogy of Duck Life (DuckLife). This game allows people to play the classic three games of the series In true HD. I recently replayed the first three Duck Life flash games (No, not the Unity remakes) for comparison.

Some notable changes I found were that first off, the training minigames (excluding climbing) are entirely mouse-controlled. This is most likely due to this game being made originally for mobile devices. Flying training seems to be the most affected by this. Another thing I noticed is that on the menu screen, as well as the shop and race selection screens for Origin and World Champion, hovering over things no longer provides helpful text. (Again, probably because of it being on mobile) Also, for some reason, the flying animations in Evolution for the birdy duck, beefy duck, athlete duck, merduck, and supreme duck have the same wing flap as the other ducks. (Spoiler) The Cheats and Level Editor in World Champion are notably missing. (End of Spoiler)

Real player with 9.7 hrs in game

Duck Life: Retro Pack on Steam

Dungeon Defenders II

Dungeon Defenders II

I tried. I really, really tried.

Ever since I bought this game in 2014, I continued to throw my time and genuine effort at it, hoping to get at the very least a decent sequel to DD1. I even ignored the very clear warning sign that was the release of DD Eternity (DD1 was abandoned to hackers, then repacked and…sold again under a new name, wham, bam, profit). Today, with the game about ready to leave yet another developement stage, instead of having hope and tons of fun playing the game, I am disgusted and bitterly dissapointed.

Real player with 1862.6 hrs in game

Don’t bother with Dungeon Defenders 2 or Trendy Entertainment. Their incessant greed has instilled levels of disgust in me that I scarcely could previously fathom.

For a bit of background, allow me to preface this by telling you that I hold no nostalgia for the original Dungeon Defenders. This is a combination of their lack of security leading to rampant hackers and my disdain for the original character styles. I played this game a bit when it first came out, and dropped in now and again to see how it was doing. My tenure here became permanent with the Terraria crossover content, and I’ve remained fairly steady to the game since. I’ve done some Mastery, climbed up Onslaught, and dabbled in Ancient Power Resets. I’ve seen a lot of what there is to see, and let me tell you, originally, the allure was the cartoony, bright graphics and enjoyable combat. However, beneath this veneer of vibrant paint lies a decrepit, hollow experience designed to consume your wallet.

Real player with 1216.2 hrs in game

Dungeon Defenders II on Steam

Legend of Moros

Legend of Moros

A lot beneath the surface

So first and foremost, I do know the dev personally, and I played this game previously from Itch.io. If you wanna call me biased that’s fine, but just wanna be open with ya on it.

I see a lot of posts here about the graphics, and to be quite frank that is the worst part. Locations look NES era FF to me a lot of the time, characters fair better, and monsters can be hit or miss, but some of the designs are pretty original and remind me of things out of Earthbound. Everyone’s first impressions are going to be from the screenshots here, but personally I found a lot of enjoyment to thisgame and wouldn’t judge a book by its cover alone.

Real player with 7.0 hrs in game

This is a competently written yet fun old fashionedish JRPG style game. It has plenty of oddball humor and craziness as you attempt to find Justice and learn what has happened. The fighting mechanics and abilities are inventive and keep the game from becoming just a slog of a typical RPG grind. Unless you play in hard mode. Hard mode is… a grindfest extraordinaire. I would suggest sticking with Normal or Easy, as it has no bearing on the story.

Instead of typical enemies found in these style of games they are uniquely designed and use non stock art, which is a relief from so many RPGmaker games simply using base assets. Because the enemies aren’t your typical RPG fare, you have to experiment as the usual kill x by using x doesn’t apply, leading to less boring fights as you learn the game. The stamina system is a nice system as well, I’ve not seen it used this way in very many games.

Real player with 3.0 hrs in game

Legend of Moros on Steam

Royal Revolt II

Royal Revolt II

build your base, level your king, take people’s gold.. seems simple enough but smooth gameplay, decent graphics, events and tons of unlockable things make this super addictive.

you can easily play for free but i would still reccomend spending $5-10 early on to get a bundle of extra attack slot, extra spell slot, extra worker and the worker/gem bundle. they only offer it early on so don’t wait on that… also if you have friends playing it u can only use friend codes before level 10 i believe to get all the free currency from that.

Real player with 628.5 hrs in game

Many upgradable and customizable things. It has much depth.

Gameplay seems simple in earlygame, but should be okay in endgame.

P2W? Well, you can use gems for almost everything, but you can earn gems for free (events, tournaments, random rolls etc…), and what you can do with gems won’t affect gameplay, except some extra spell you can cast by spending gems.

Purchasing gems is very expensive and i doubt a rich person would spend so much to cast many spell. And gems you earn for free are enough to cast spells,

Real player with 215.4 hrs in game

Royal Revolt II on Steam

TRIBAL

TRIBAL

TRIBAL is a Persistent Online Multiplayer Real Time 2D Strategy game where you take the role of Tribe Chieftain and lead your medieval tribe to global domination… or not. Chieftains are very busy, but the fight for survival and conquest go on with or without you. Prepare your Tribe for greatness even when you must be away on important business. With 8 different player avatars, 100 unique NPC units, 60 spells, 75 different structures, 12 boss encounters, and various inventions and upgrades you are sure to find a retreat whether playing alone, with friends, or against the global community of tribes on public and semi-public servers. Build your Tribe. Conquer, be conquered. Repeat.

What do you mean persistent?

TRIBAL never sleeps, even when you do. Your tribe will continue to work around the clock until you return. It is up to you to ensure they have marching orders while you are away. But peace and happiness are fleeting. There are Dark Lords and other players that might have their own motivations to achieve greatness.

Do you have to play online?

TRIBAL is an online game. It requires an instance of the TRIBAL server and the TRIBAL client. You are free to run your own local network server or a private server to play alone or with family and friends. Setup is easy and there are no additional costs or requirements for standing up your own server to play. Optionally, you can log into one of the community servers and play with other tribes all over the world.

Isn’t it boring to play alone?

TRIBAL is more fun with other people, but even if you decide to journey alone on a private server the Dark Lords will always be working together to overthrow your tribe. The Dark Lords are always waiting. They will continue building, spawning, and progressing as long as you keep a server running. Of course, you can always shut down the server – even Dark Lords sleep when the universe shuts down.

Is it an RPG or an RTS?

TRIBAL is an RTS, but also has various elements from the role-playing genre. TRIBAL is a real-time strategy game where you and your tribe earn experience and resources by developing land, creating new tribe members, and fighting off the Dark Lords and other tribes. Tribe members can teach each other new things or earn them by defeating the bosses at the 12 Gates or conquering other tribes. The higher the level of each tribe member – the more powerful they become.

If TRIBAL never sleeps, how do new players on public servers stand a chance?

Every player has a home base… although space is limited new players can build up a tribe without the threat of attack. If you or your tribe is at their home base you are safe. Once you are ready – you can venture out into the global village. Once you are away from home, you are vulnerable to attack. If you are defeated, you will be returned to your home base and retain your experience, spells, blueprints, and inventions… but all of your tribe members and improvements will parish. Time to rebuild your tribe!

Is it Micro or Macro?

TRIBAL offers a variety of ways to manage your empire including Micromanagement, Macromanagement, and Hands-free. You can micromanage every tribe member if you chose giving each one specific orders and duties. As you spawn new minions, they will also perform some duties by default according to their role allowing you to focus on more immediate objectives. Finally, each unit can also be set for automation. When automated, units will be controlled by the AI system and carry out their duties according to a set of priorities to ensure their development and growth.

So what’s the goal?

Build your tribe. Conquer new lands. Enlighten your people. Get rich. Rejoice. Rule the world with an iron fist or gentle hand. Rush, turtle, explore, idle… the choice is yours. Defeat the bosses at the 12 Gates to gain access to new maps and higher levels. Help other tribes or crush them. Play alone or with the masses. But ultimately the goal is simple, survive and prosper.

TRIBAL on Steam