Boomerang Fu

Boomerang Fu

Boomerang Fu is, at first, a simple game. You’re a Fruit. I mean, excluding Eggplants. And Avocados. Ok, fine, it’s not a Fruit Game, but a Fruit/Vegetable/Grain/Drink/Ice Cream/Sushi/Bacon game. Each character oozes personality, some in a literal sense, others roll around a bit more.

Anyway, as the title says, it’s all about Boomerangs. You throw boomerangs, slash with boomerangs, catch your own boomerang, kick boomerangs out of peoples hands, turn into a box & get hit with a boomerang, etc. You’ve got 3 (4 technically) buttons, 1 stick. Simple to pick up, hard to master, but outstanding fun at all skill levels.

Real player with 59.9 hrs in game


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Amazingly fun little game.

And my kids (5 & 7) just love it!

It may appear a bit violent at first glance, but it’s not that violent.

You mostly cut food items or break and occasional cup.

No blood or gore or anything.

The game easy to play - even a child can do it.

So kids enjoy it very much.

The bot enemies on lower difficulties are also quite easy to overcome, so the kids can even play the game by themselves.

Other than various characters (that only differ in their graphics) the game also offers various levels, with different game mechanics (levers that allow you to kill enemies by moving the environment, moving ground, ice, trees that hide you, etc.)

Real player with 23.9 hrs in game

Boomerang Fu on Steam

Garfield Kart

Garfield Kart

“I don’t think any word can explain a man’s life,” says one of the searchers through the warehouse of treasures left behind by Jonathan Arbuckle. Then we get the famous series of shots leading to the closeup of the word “Garfield” on a kart that has been tossed into a furnace, its paint curling in the flames. We remember that this was Arbuckle’s childhood kart, taken from him as he was torn from his family and sent east to boarding school.

Garfield is the emblem of the security, hope and innocence of childhood, which a man can spend his life seeking to regain. It is the green light at the end of Gatsby’s pier; the leopard atop Kilimanjaro, seeking nobody knows what; the bone tossed into the air in “2001.” It is that yearning after transience that adults learn to suppress. “Maybe Garfield was something he couldn’t get, or something he lost,” says Lyman, the reporter assigned to the puzzle of Arbuckle’s dying word. “Anyway, it wouldn’t have explained anything.” True, it explains nothing, but it is remarkably satisfactory as a demonstration that nothing can be explained. “Garfield Kart” likes playful paradoxes like that. Its surface is as much fun as any mascot kart racer ever made. Its depths surpass understanding. I have analyzed it a frame at a time with more than 30 groups, and together we have seen, I believe, pretty much everything that is there on the screen. The more clearly I can see its physical manifestation, the more I am stirred by its mystery.

Real player with 8108.5 hrs in game


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When I was 18… 18 years old, I saw for the first time in my life… I saw an image of clarity. I saw a comic strip… a three panel comic strip that, though simple as it seemed, changed me… changed my being, changed who I am… Made me who I am…

Enlightened me…

The strip, Garfield, the comic strip was new… no more than maybe a month and a half since inception, since… since coming into existence… and there it was before me in print, I saw it… a comic strip… What was it called?

Real player with 5068.5 hrs in game

Garfield Kart on Steam

Symmetry: Early Access

Symmetry: Early Access

I would definitely recommend this game, especially to anyone who enjoys puzzle games or has a competitive group of friends! The game play is highly addictive with lots of “replayability” thanks to the level times being displayed on the menu - a great way to compete against friends! A global leaderboard would be an excellent addition.

Controls are simple but extremely punishing once you begin trying to speed-run the levels to set faster “lap” times. One wrong spin or jump can send you off, which makes it very tense and incredibly rewarding when you hit that end portal and beat your best time!

Real player with 7.8 hrs in game


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So far this is a really fun game. I got it not really knowing what to expect - just a ball rolling along a track. I was surprised. It’s quite addictive, the controls responsive, colours vibrant. I’ve not played all the way through so I don’t know what else is to come, but the idea is that you are very much trying to play against the clock and improve your time. It also has multi-player which I haven’t tried. It’s had me laughing out loud largely at my own stupidity but I reckon that’s a good recommendation.

Real player with 5.4 hrs in game

Symmetry: Early Access on Steam

Total Arcade Racing

Total Arcade Racing

Fun and addictive sort of “old school” racing game. It has super smooth scrolling with nice car handing, and every inch counts on the track! I’m very impressed with it so far. No weapon, if you want your opponent out of the way you have to push and grind them!

The Survival mode is also a nice game mode where you just have to avoid all the kamikaze cars out to get you. Fun!

Overall a nice buy for the family or gamer(s) who likes to do multiplayer and/or just fool around and have a few laughs.

Real player with 12.9 hrs in game

Pretty dope.

But make it easier to get stars. Being in the global top ten should not still earn you only 1/3 stars on a track

Real player with 8.9 hrs in game

Total Arcade Racing on Steam

Beat Me!

Beat Me!

Fast-paced SS Bros.-style party game stylised as a puppet show. Level design is amazing with highly interactive environments. Extremely replayable due to level variable seeding. Intense fun for 1-6p.

This game has had the family gathered around shouting at the TV every night for the last several weeks now. My young fella’s favourite game (even though I keep beating him - NO MERCY!).

For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/

Real player with 23.4 hrs in game

In my opinion the best game to play with my friends.

I would still have some suggestions after playing it a few times:

Maybe the golem is a little too fast, and the wizard is much too powerful, to have fun we stopped using them.

We also would have liked a random character selection mode, and why not a mode with a random character in each round?

Those are the “important” points I wanted to give you as a feedback, keep on going, we hope for new maps and new characters as well of course.

Keep it up, great game!

Real player with 5.4 hrs in game

Beat Me! on Steam

Viking Trickshot

Viking Trickshot

This is the only video game my wife will play with me, and we always have a great time when we come back to it every few months. It’s a fun little game, especially two player, and has a ton of occasional replayability.

Real player with 26.7 hrs in game

I’ve only touched the single player, and it’s surprisingly fun in short bursts. I plan on coming back to this again and again to gold medal each level and can definitely see myself getting the family involved in some baton-lobbing battles

Real player with 12.0 hrs in game

Viking Trickshot on Steam

Antistatic

Antistatic

This game needs more attention.

It’s the most Melee-like platform fighter out at the moment in a genre overran by developers too afraid to commit to the formula that made the genre so big competitively.

Most developers try to differentiate their games with weird, unsatisfying, shallow mechanics that end up souring the experience, but this game from my short time playing is more set on pure and solid gamefeel and exploring the genre from it’s roots, with unique movesets instead of directly ripping or tweaking already existing characters.

Real player with 1.9 hrs in game

Very early in development, so it’s lacking in a lot of departments. That said, the core gameplay is tight and with some time most of the problems will be fixed and most missing features will be implemented. Also, the dev seems pretty engaged with the community and is very active, at least on discord, while posting constant updates about the development timeline. Overall, at it’s current state it’s a very ‘rough’ game with a good core that only shows signs of improving.

Real player with 0.7 hrs in game

Antistatic on Steam

Jump Stars

Jump Stars

A series of mini games with a good sense of humour. A fun party game for up to 4 people. The best way to play is having 4 people on the couch. A lot of fun

https://youtu.be/u38mcSVzAaY

Real player with 2.5 hrs in game

Jump, Bop, Bip, Boop. Das The Name Of The Game!

Brings Back The Classic Mario Party Feel With 4 Player Couch Co-Op, & THEN Screw Your Friends Over For The Win!

Online Would Be Great In The Future, But This Game Still Slaps!!!

Real player with 1.2 hrs in game

Jump Stars on Steam

Snake vs Snake

Snake vs Snake

A GAME EVERYONE SHOULD BUY!!!

I usually never spent a dime on games BUT THIS GAME IS IT! JUST TRUST A STRANGER FOR ONCE,

you’ll make good memories, download it on a laptop, and play with a chick you like on the same keyboard :)

thank you developers!!

it came very handy in parties, played with 8 people on a tv, everyone got the handle of this game easily,

I would dare to say this is better than popular party games!

Real player with 22.8 hrs in game

Always enjoyed playing Snake, first on my Nokia 8310, and then 3600 (remembered the model number for the latter, as I bizarrely included it in a sketch for my answering service message, but had to look up the former—N O S T A L G I A).

This game has everything you loved about those versions, enhanced by (optional) power-ups, local multiplayer (up to 6) and a plethora of modes and modifiers to keep things interesting. A couple of my fav. settings, should you care to try them, are “Pew Pew Tailless,” on “Super Fast” (second fastest) game speed, and “Tail Runner,” on “Slow.”

Real player with 17.6 hrs in game

Snake vs Snake on Steam

Ultimate Tic-Tac-Toe

Ultimate Tic-Tac-Toe

2¢ Review

| Game Name: | Ultimate Tic-Tac-Toe |

| Original Release: | 28 April 2015 |

| My Overall Grade (#/10): | 8 |

| Demo: | No |

| Workshop: | No |

| Level Editor: | No |

| Captions: | No |

| Controller Support: | No |

| Multiplayer: | Multiplayer & Local Co-Op |

Real player with 12.3 hrs in game

this game is a is a master class in design presentation and really well anything that goes into game development the developer yes this mater work that looks and plays like something by a triple A developer was developed by one person. I’m going to go through each of the aspect of this game and explain why there some of the greatest things in video games there quality is not matched by any other.

Gameplay

the gameplay is stellar just premo like damn the intricacies and mechanics built on one another is just done perfectly there are two main game modes with different settings normal tic tac toe which to be fair is not the game at its strongest however the other game mode ultimate tic tac toe is amazing the amount and strategy in this game mode is amazing basically there are 9 different tic tac toe boards arranged in one giant tic tac toe board and let me just say the scale is breath taking and essentially when you pick one of the slots on the tic tac toe it switches to that that slot on the wider board this is great instead of focusing on the small scale more now thinking strategically as well as making sacrifices for small victories to get the win and let me just say playing this with a friend has lead me to some of my tensest gaming moments and even better yet there is the forget variant of both game types meaning only a set number of O or X’s not only does this enhance a normal game of tic tac toe making it impossible to get a draw making the kind of lame experience into a spectacular one as well as enhancing the already incredible ultimate mode its a real joy to play honestly trust me. there are also a variety of settings such as a timer that counts down making the game much more tense and thrilling .

Real player with 6.5 hrs in game

Ultimate Tic-Tac-Toe on Steam