Flandre’s dream. - 36000 ft deep -
Cute Flandre cure my heart.
– Real player with 29.7 hrs in game
Read More: Best Faith Indie Games.
Story contradicts itself twice halfway through, and the lore is inaccurate I wouldn’t bother playing it.
– Real player with 21.3 hrs in game
永远消失的幻想乡 ~ The Disappearing of Gensokyo
If you are a touhou fan FULL STOP; BUY THIS GAME AND IGNORE THIS REVIEW.
If you are looking for a good game, read more below and after that ask yourself if you still want to buy it.
TL;DR: Unpolished, badly translated game with very shallow depth on the story and baffling gameplay design decisions that make the game unfun.
The game features itself as a “ARPG” with bullet hell aspect which is prevalent on touhou themed games. There are a lot of flaws in this game, but the biggest problem in this game is it becomes unfair at the later stage. Touhou bullet hell games always has been hard but fair to me, if you die then it’s your fault. Unfortunately Halfway through the game, the game starts to throw more bullshit, at least give dodging I-frames(invulnerability) to at least to counter it (oh yeah, DLC characters might have I-frames with them LUL). It also changes the camera angle on boss fight to make the fight “harder” since it warps your perspective that you think you’re going to dodge a projectile.
– Real player with 49.6 hrs in game
Read More: Best Faith Female Protagonist Games.
Fun touhou fan game although the whole “fan based” style story is cringy at times. Dungeons and bosses can be cheesed with certain character even on Lunatic -coughnotReisenandMarisacough-
Pros:
-Decent cast of playable heroes that can be unlocked via Story/unlock requirments
-It is translated into english just change language in the options off main menu
-mix of bullet hell and meleeish
-boss fights are very fun and requires pattern memorization and HP management (certain bosses can mix their next stage attack with a current attack causing mayhem to the players tempo)
– Real player with 30.3 hrs in game
Oracle of Forgotten Testament
So… I liked the game, its fast-paced and difficult but theres too many Boss Battles.
On the first hour you’ll be fighting atleast 3 Bosses and you’ll be either going under leveled or on bad conditions.
The story is good and the art style too, transitions are a bit slow and there are still a few bug here and there (some flickering bushes or being able to walk through trees, nothing serious), its still very entertaining tho.
The game is good overall and worth the price.
– Real player with 6.0 hrs in game
Read More: Best Faith RPGMaker Games.
It’s a fun game with a clever fast-paced combat system, a useful item-crafting system, and what seems to be the beginnings of a good story (judging by the contents of Part 1) but it doesn’t really live up to its potential.
Equipment is very scarce, and almost all of the healing items that you will use in the game will be user-crafted. Monsters only respawn a set number of times in the Forest of Magic until after you’ve beaten the penultimate boss of Part 1, after which point they respawn on entry, so the boss fights can be a little bit tough, and grinding opportunities are few until the very end. The biggest flaw, in my opinion, is that there are spelling and grammar mistakes in almost every line of the game’s dialogue. You can tell the staff tried to write a captivating story for the game, but reading it in broken English really detracts from the experience.
– Real player with 5.3 hrs in game
[東方二次] Senran Meisuishu Tactics / 戦乱命萃酒タクティクス
Senran Meisuishu Tactics is a turn-based SRPG where you move the Touhou girls under your control over a playing field and defeat monsters or other hostile Touhous. It’s solid in its gameplay, there is a big character roster and a lot of content with the two campaigns (youkai and human version) that the game includes.
For youkai version, I had to throw in the towel at mission 13. At least for human version, I’m still going strong at mission 18. The latter is more casual and more balanced in its difficulty, I recommend you start on it.
– Real player with 25.2 hrs in game
That’s the second Touhou doujin game on Steam (well, third if we count NitorInc, but it isn’t full yet), and, even if this one isn’t as good looking or polished as The Disappearing of Gensokyo, it still plays good, and looks at least servicable.
This game is apparently a pack of two scenarios which were sold separately in Japan before it came on Steam. Kinda explains why this game is relatively expensive, which might seem jarring when you look at the screenshots. But that’s not important. What is important are mechanics. Those are heavily inspired by two powerhouses of Japanese tactical RPGs, Fire Emblem and Super Robot Wars, and work well. There’s the classic Weapon Triangle, and two more for damage modifiers. There are eqippable abilities, enchantable weapons, Supports (or rather, as they are called in the very Engrish manual, “couplings”). And various MP-powered abilities, for some resource management.
– Real player with 12.2 hrs in game
Gensokyo Defenders
Basically Touhou version of Dungeon Defenders, except you play as majority your favourite characters as you progressed through the story. Each character possesses unique uses and abilities. For example: Aya is mostly used for levels that has lots of water, Okuu for crowd control, etc. However, some characters also have cons applied to them. For example Okuu’s attack is strong, but in exchange it will damage your traps forcing you to take big risks. Another example is Mokou’s, Mokou can buff her attacks and heal herself, but in exchange for either her own health, or your bases health therefore forcing you to only use her skills for emergencies only. Voice acting is great with translations. Music is beautiful as always like any other Touhou games, fan made or not. If you are the type of person that likes both Touhou and tower defense games, then this game is for you.
– Real player with 36.1 hrs in game
Gensokyo Defenders is a fun tower defense-esque game.
Gameplay is smooth, controls feel natural and are easy to learn. The game also has surprisingly high amount of content and re-playability. As is fitting for a Touhou fan game, the soundtrack is awesome. Some rearranges of classic Touhou songs are really good! The sounds are otherwise good too. The story is fun.
The co-op mode brings a whole extra-layer of fun to the game and enables many cool new tactics.
A truly well done Touhou doujin game!
– Real player with 35.3 hrs in game
Hypersonic Speed Girl / 超速少女
This is a horizontally scrolling danmaku game, with a very unique mechanic of “Hyperspeed”, that allows you to go super fast in stages but at the cost of being way more vulnerable to dying to the obstacles while trying to achieve it. However, if you do achieve this Hyperspeed, you can skip a large portion of the stage, and also get a lot of points. Being able to route the stages to master this technique is very satisfying to do.
When it comes to the bosses, they play like the usual Touhou danmaku boss, with non-spell and spellcards. The danmaku of these bosses is relatively hard, but thankfully the game gives you a lot of resources so you don’t die immediately.
– Real player with 3.0 hrs in game
This is an interesting race and shooting game.
Basic control:
Normal flight
SHIFT - Decelerate
Z - Accelerate
X - Bomb
Direction Keys - Move
ESC - Menu
(You can’t get any points if your speed is zero)
Boss fight
Z - Shoot
X - Bomb
Direction Keys - Move
ESC - Menu
(You can’t select your speed in boss fights)
About cautions:
Yellow caution - Obstacles ahead (brick wall)
Purple caution - Encounter special Fairies
Red caution - Boss inbound!
If you touch the left edge of screen, you will lose a life.
– Real player with 1.3 hrs in game
Remyadry
The main negative for this game is that you absolutely must have a mouse wheel to adjust your stats / settings / in game things. You cannot define this to, say, any keyboard input.
Beyond that, the game is a fairly simple dungeon crawl. On average, the best classes are Knight, Idol, Shooter, Healer, and Mage. Samurai is good for killing the FOE battles, but does not have high stat growth, and seems much weaker than other classes. Warrior’s weapons seem to be statistically worse than other weapons, and most of their passive buffs seem weak compared to the Idol dances or the Knight’s shielding abilities. While a Scout is good for traps, and I ran a high crit Scout for most of the game, the weapons didn’t seem to do enough damage and the low health got annoying when enemies started doing a lot of instant death moves.
– Real player with 133.5 hrs in game
I’ve started nicknaming Remyadry “Auto-battle the RPG”. Interactivity in the encounters is fairly low in so far that you can’t give your characters direct combat orders. They may or may not use the special abilities you’ve assigned to them depending on luck and a cooldown system. The only inputs you can make are whether to flee or keep fighting between rounds and which of the three rows of enemies should be targeted. Later on, the strategic value rises a little when you can switch in reserve characters that you’ve class-linked with specific members of your team.
– Real player with 47.6 hrs in game
Spirit and Katana
Story
Haru, a hero from the Town of Relina, travels to Celedain to join the Guild of Heroes!
When he meets the Guild of Heroes, they welcome him with a courageous spirit!
Now, he must use his skills as a hero along with his katana to forge a bright future for the land!
Features
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10 chapters
-
10+ hours with a one path storyline
-
Beautifully-drawn anime characters
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Immersive background music
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Includes a gallery with pictures and biographies
Additional Notes
This game is family friendly and has no adult content.
This game is meant to be played as if you were watching an anime or
reading a manga.
The first four chapters of Spirit and Katana can also be found in High School of Memories.
The last six chapters of Spirit and Katana includes new content and adventures for you to enjoy!
This game will give you the most impact if you read it from start to finish.
Save often so you can come back to your favorite scenes and songs!
Thank you!
东方试闻广纪 ~ Perfect Memento of Touhou Question
It’s pretty nice, you can test your knowledge of touhou lore and probably find new things.
But some questions need to be more specific or separated in two, for example:
there’s a question about Oni’s being afraid of fried beans, which is their weakness but doesn’t mean they are afraid of it, in WaHH Suika wanted the humans to shoo her away with them and almost cried when people didn’t do it, Remilia thought setsubun looked fun but got hurt and banned it from the mansion (tho if it was actually because of the beans or because they were hot is still unknown), but that doesn’t mean she’s afraid of them either.
– Real player with 4.7 hrs in game
clarste, eat your heart out.
Some stuff I remembered differently:
Yuyuko didn’t throw those petals to cause Spring, she was in fact stealing it from Gensoukyou to cause Saigyou Ayakashi to bloom. The petals were a byproduct of blooming cherry trees in the Netherworld.
In the BAiJR article, Aya mistakenly attributes the falling petals to the people of Tenkai having lavish parties.
Iku strongly dislikes Tenko and the Hinanawi for causing so much trouble and her more work, so it’s not exactly a “passing” relationship. Tenko however barely manages to recognize her as a person.
– Real player with 3.3 hrs in game
Cirno’s Perfect Summer Vacation
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄started!
⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀
⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧
⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁
⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄
⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
– Real player with 6.9 hrs in game
ːRayneHeadː Lᴏᴜɴɢᴇ ːeve3_maryː Tʀᴀᴅᴇ ːweedyː Cᴏᴍᴍᴇɴᴛs ːmadokaː Fᴀᴠᴏʀɪᴛᴇ ːcon2_narikaː Sᴇᴛᴜᴘ ːnuriː Mᴜʟᴛɪᴍᴇᴅɪᴀ ːmpgb_resabellː Gʀᴏᴜᴘ ːloraː Nᴏᴛᴇ
– Real player with 0.8 hrs in game