MAZE: A VR Adventure

MAZE: A VR Adventure

I really enjoy playing this game and I liked the dark atmosphere.

I loved the arm swing style movement.

For the price it is a great VR experience.

Real player with 4.6 hrs in game


Read More: Best Exploration VR Games.


If you like mazes, you will love MAZE: A VR Adventure

Real player with 3.5 hrs in game

MAZE: A VR Adventure on Steam

Trash

Trash

Discover a post-human earth in Trash, a beautifully crafted open-world action adventure game where strange and wondrous trash-based life thrives. Explore your surroundings with friends, solve puzzles, craft unique attachments and emerge from the heap.

Discover Trash’s world

Welcome to the world of Trash, where human life has been wiped off the planet many years before. Playing as a morphite, you are part of a new life form that has emerged from resin, the dominant organic substance present on earth. Banding together with other morphites, it’s up to you to leverage the litter and restore the balance of this Trashy world!

Explore the world together

Play with up to four friends in co-op mode, explore unique biomes, and work together to collect resources, create attachments, solve puzzles, and make your rubbish world look ravishing.

Overcome obstacles and traverse ever-changing Challenge Zones

Discover Challenge Zones, where you and your friends can solve puzzles in a myriad of ways. All puzzles are procedurally generated, so no two playthroughs will be the same. Puzzles can vary from jumping puzzles, to pressure plates, to mazes, and more. Team up with friends to dominate the debris and make the Trash island your own!

Become the right tool for the job

Gather resources in your environment and repurpose the ruins to craft unique attachments for your body. Using your attachments and new abilities, wash away the wreckage in dedicated Challenge Zones in brand-new ways. Keep upgrading your abilities through a dedicated skill tree, and find ever-changing ways to grant new life to your garbage.

Unique low-poly art style

Uncover the secrets of Trash in a breathtaking colourful low-poly environment. Featuring beautiful vistas and quirky NPCs, see how your decisions impact the island as you tame the trash around you.


Read More: Best Exploration Crafting Games.


Trash on Steam

Pattern

Pattern

This isn’t really a game. It is more of a work of art and a story.

There is hardly any game play. There is a small stamina mechanic, but you are mostly just able to explore the environment. At least for me, this was more about slowing down and enjoying the beautiful scenery.

There aren’t that many areas either. There are only four. But they are all very, very lovely to wander about in.

The other part of this is the story. To summarize (minor spoiler warning?), The game developer talks about his experience creating games and art, and talking about what it means to him. It isn’t too long, but it is a very nice read.

Real player with 2.6 hrs in game


Read More: Best Exploration Walking Simulator Games.


Not bad, but full price is too expensive. Get it when discounted.

The game is procedurally generated, but the in the end you will always cycle the same 4 different environments + the room, more variation would be better or at least making the order in which the levels appear more random.

Another simple feature that I would like to see implemented is an auto-walking key, like what you have in Meadow: you press F and the character just walk by itself, freeing you of the need to keep pushing the W button, which is a bit annoying.

Real player with 2.0 hrs in game

Pattern on Steam

Tea For God

Tea For God

Tea For God is a VR adventure that uses impossible spaces with procedural generation to allow players infinite movement within their own place. Customizable gameplay can be anything between a relaxing long walk, an intense arcade shooter (checkpoint based) and a roguelite shooter-explorer.

In the distant future, humankind has been united, ruled by God Emperor. Endowed with advanced technology we reached stars, colonised new worlds, went onto endless crusades against myriads of civilisations.

Personal tragedies tend to be meaningless against the time. But once in a while, one person may start a fire that can change the fate of the whole universe. A man who lost his family, who holds God Emperor accountable for their death, seeking answers and vengeance, embarks onto his last journey to the place no human has ever left alive, where God Emperor is believed to reside.

Key features

  • Use your own feet to move, no teleporting, no sliding.

  • Adjusts to your play area, no matter how small or how big it is.

  • Customize your experience, make it as easy or as hard as you desire.

  • Two main modes: arcade - easy to understand and focused on adventure and roguelite - where you explore devices you find on your own.

  • Procedurally generated world with a linear story with handcrafted key scenes.

Impossible spaces

Tea For God utilises the concept of impossible spaces, a Euclidean orbifold. The world is composed of spaces that overlap each other making it possible to travel through a big world, while never leaving your play area.

Procedural generation

It’s the procedural generation that makes many things possible. To fully utilise impossible concepts, the game generates the world to fit within your play area. The procedural generation doesn’t stop with there. Almost everything you see is created with the use of procedural generation, carefully created algorithms that generate robots, how they look and move, devices, weapons and more.

Play area

As the game adjusts to the available space, there are some minimal requirements. The smallest space handled by the game is 1,80m x 1,2m (6ft x 4ft). If you have less than that, the game will use horizontal scaling to make the world appear larger, bringing the minimal space down to 90cm x 60cm (3ft x 2ft).

Customizable experience

There are two main game modes:

  • Arcade. With simpler gameplay mechanics, easy to understand, navigation that guides you to your current objective, with checkpoint system to allow, in case of a failure, restarting at the last safe spot (or restart the chapter).

  • Roguelite. Richer with gameplay systems that require exploration and experimenting to learn, permadeath, persistent unlocks and a world that at times becomes open, requiring you to find your own way. There is a save system that allows taking breaks and continuing the adventure later.

Besides that, there is a range of modifiers, which may make the game much easier (up to where you have infinite health and ammo and there are no robots, even the ones that do not harm you) or much harder (tougher, more aggressive enemies that are quicker to attack, no navigation aid and more).

The world and the story

As you venture further into the complex, you will listen to a recording that will introduce you to the world but will provide you with even more questions. For the answers, you will have to look alone. They won’t be given on a silver plate.

Tea For God on Steam

Atlas Architect

Atlas Architect

~ EASE OF PLAY~

🔲 My 90 year old grandma could play it

✅ Easy

🔲 Normal

🔲 Hard

🔲 Dark Souls

~ GRAPHICS ~

🔲 MS Paint

🔲 Bad

🔲 Meh

🔲 Graphics don’t matter in this game

✅ Good

🔲 Beautiful

🔲 Masterpiece

~ MUSIC ~

🔲 Bad

✅ Not special

🔲 Good

🔲 Beautiful

~ STORY ~

✅ This game has no story

🔲 Like playing Temple Runners for the story

🔲 It’s there for the people who want it

🔲 Well written

🔲 Epic story

🔲 Imagine Kingdom Hearts but on crack

~ PRICE ~

🔲 Free

🔲 Underpriced

✅ Perfect Price

Real player with 46.5 hrs in game

Would I recommend this game? Yes! But to be honest, there are just about as many cons as there are pros, but first I will go to why I love this game so much -

Pros:

What can I say? I love each new thing added into the game. Every time the dev adds anything in, it seems to liven up my map even more. Things like smoke, water, and flags in the cities will move, and add a bit more life to something basic.

You can view your map in multiple ways, from grids to old time maps to elevation levels.

Real player with 26.6 hrs in game

Atlas Architect on Steam

Dear Future

Dear Future

I forced myself to finish it so you don’t have to.

TL:DR 8 hours of boring walking to uncover a lame story, and a non working multiplayer.

A walking simulator made for some college student art project, what could go wrong???

But the innovative sounding multiplayer component, plus the fact that it’s free, sucked me in. And the game, although minimalist, initially manages to feel well-designed and polished…

But notice how none of the reviewers seem to have played this for more than 30 minutes?

Real player with 7.8 hrs in game

Photos of future ruins

Dear Future (Dear Future Production Committee, 2021) is an asynchronous massively-multiplayer photography game about exploring an abandoned city. I have been trying to write about it for several weeks and have found myself incapable of doing with any organization or distance. What follow, instead, are orchestrated recollections and half-formed conclusions of my time with the game. A half-step towards the understanding I’m searching for. A version with photos is available here .

Real player with 1.8 hrs in game

Dear Future on Steam

Defense of the Oasis

Defense of the Oasis

I picked this up after being mentioned on Crate and Crowbar as a puzzle game with very short rounds appealed. It fits that comforting spot very well. I can play a few rounds while other stuff is happening around me in the house. As an older game it’s also at the right price. I have never been a graphics obsessive, but to me these graphics have an old-school style, but work fine on my 1yr old Windows gaming laptop, and I never have trouble working out what a particular tile is. The game structure is an elegant idea with not too many pieces, where the pieces combine well to create lots of interesting variation.

Real player with 85.4 hrs in game

I bought this game a long time ago - forgot about it, tried to find it again a few times over the years since and it was impossible to find. I was so excited to see it finally on Steam! However after 2 minutes it’s clear that it is just a port of an amazingly old game. Going into full-screen mode immediately breaks the game and makes it unplayable with a ton of graphical glitches. I’m glad its available to play though, but be warned that it’s a bit ugly and potentially buggy.

It has been described as ‘Civ meets Minesweeper’ and if that sounds like something you’re into I recommend it.

Real player with 57.0 hrs in game

Defense of the Oasis on Steam

Gaia

Gaia

STORY.

Amanda is your main character. She’s a tough explorer, a treasure hunter. There is character customization, so you can design something normal or crazy looking !

AI.

The Artificial Intelligence of the animals in Gaia is very advanced. They react to each other, some will attack everything, some are more cagey. If you play your cards right, you can let predators fight it out and collect the loot later!

OPTIONS.

There are three separate “Storytellers” that create a very different game experience. Then there are the traditional difficulty options, resource and predator levels. You can dial in a very easy, exploration-type game, or make it super-hard in Ironman Mode.

Real player with 387.6 hrs in game

Please note: Several of the negative reviewers seem to have missed the clearly labeled and easily accessible options menu. The developer, Radu Saghin, is very quick to respond, and has already fixed several of the issues people had in less than a day after the complaint was made.

This game is clearly Early Access, and if you don’t know what all that entails then this game is not for you. (Another point that some seem to have missed)

My first play through: I set everything to what I assumed would be the easiest possible setting because the reviews terrified me. I was surprised at how slowly the meters dropped. I actually had to get a snack and a drink in real life more often than the character, Amanda, needed it. Luckily that play-through was cut short by a bad trade deal and my base was destroyed by an orbital strike.

Real player with 29.7 hrs in game

Gaia on Steam

Ingredienta

Ingredienta

Alchemy

Create potions using completly original, logic-based alchemy system. Mix ingredients to achieve (un)wanted reactions. Calculate required aligments and discover new magical effects. Follow recipes or find new ones. Transform elixirs into mixtures and draughts. Master the Art of Alchemy!

Adventure

After ages-long sleep, enter world of Ingredienta as next reincarnation of Great Alchemist. Explore randomly-generated fantasy lands to gather various ingredients. Overcome obstacles using your handcrafted potions. Fight with powerful foes and find hidden secrets. Experiment in in sand-box envoirament. Make wolves fly. Start your great adventure now!

Ingredienta on Steam

LOCIS

LOCIS

I’m a beta tester and I played the game since the first releases.

LOCIS is like a purgatory, a world where the good and the evil are one thing.

Player will catapulted in LOCIS without much explanations and suddenly it will be like being in a dream, or perhaps it would be more accurate to say like being in a nightmare.

Time is an enemy, but it won’t be the only one. Player will be faced with numerous dangers and monstrous entities, so it will not be easy to survive. I found a lot of variety, and even as a veteran, when you’re sure you’re ready for anything, it doesn’t take much to find yourself dying or lifeless.

Real player with 79.0 hrs in game

This game was very interesting to play. This game it’s not like the majority of indie horror games that you can find here in the Steam store, Indie horror games are not very appreciated, due to the way they are made, without any care and attention to detail, realized with Graphic engines that use pre-packaged assets.

Why you should try it:

LOCIS is a very well thought-out game, despite the weight of the game files, it’s a very rich in content, despite being still early acces. The graphics is retro style and reminiscent of the old ps1 titles like Silent Hill, even the soundtrack it’s very well done and effective, very apt with the game, it gives that sort of restlessness and sense of mistery to the player. The game is divided into different areas, generated randomly, the game develops horizontally, you have to go through long and infinite corridors in whick there are many doors on the sides, locked and that can be opened, they contain interacting objects and furniture inside them. Inside them there are notes that are left by travelers of LOCIS, many are notes of mad peoples that have only meaningless or frustrating phrases, while other notes are very useful to understand what are the dangers of the area. In the rooms you can also find two types of keys and blue flames.

Real player with 20.3 hrs in game

LOCIS on Steam