Aztech Forgotten Gods
Aztech Forgotten Gods is the cyber-stone action-adventure following Achtli, a young woman who battles the colossal Forgotten Gods. To uncover the truth behind her far-future Mesoamerican metropolis, she’ll have to turn the Gods' power against them, as she soars through the city with power and grace using an ancient artifact, remnant of a time long forgotten.
Exhilarating verticality and mobility: Launch yourself into action with mysterious technology that will allow you to uncover ancient secrets in a city ripe for exploration.
A unique futuristic Mesoamerican setting: Explore a modern Aztec city that has thrived for centuries as a stone metropolis, technologically advanced, yet heavily rooted in ancient tradition.
Massive bosses: Face off in electrifying battles against gigantic creatures resembling deities from the Aztec pantheon.
Deeply involved narrative: Join Achtli in an emotional journey, filled with twists, turns and high-octane action, as she fights to protect her city from the Forgotten Gods.
Refreshing perspective on the Aztec Mythology: Dive into a fascinating Mesoamerican-inspired world and see Aztec lore like you have never seen it before.
Read More: Best Exploration 3D Platformer Games.
Doggo Dig Down
This game seems like a low effort student project. No sprite animations, text-to-voice narration, and simplistic & repetitive gameplay make this a very unpleasant experience. You will spend the entire game digging a path down, while continuously bringing the dirt back to the surface to build a path into the sky to get the necessary power-ups.
Doggo Dig Down is boring, and not worth $4.
– Real player with 15.3 hrs in game
Read More: Best Exploration Side Scroller Games.
Developer/Publisher Review:
The developer read my 2019 review of his game and took some of its feedback to include in later updates of the game. The developer has also been proactive.
Game Review [Outdated]:
As the store description states, it is a casual crafting game that is meant to provide a relaxing experience and allows you to kill some time creating some pixel art. It’s also an easy game for achievement hunters.
A lot of the game’s mechanics come from Roppy Chop Studios’s older games such as Bub Block, Super Markup Man, and Build ‘n Bump. There’s a potential from the game’s mechanics but it is supposed to be a casual game.
– Real player with 4.4 hrs in game
StarBallMadNess
StarBallMadNess is an enjoyable and notable experience i played through most of the levels so far (can be diffuclt at times) the graphics were ok they were fairly nice aftering tweaking the menu settings i would recommend this game in its state its fun and engaging kept me wanting to see the next level around each corner once more levels are added and some additonal work is done starballmadness should be a fine marble role platformer the devs seem active and willing to engage with the community once it forms a bit more which shows promise in the long run i will probably update my review once starball progresses some more
– Real player with 10.9 hrs in game
Read More: Best Exploration 3D Platformer Games.
great pass time. hard asf lol
– Real player with 2.9 hrs in game
This is Timmy
This is Timmy, a top-down puzzle platformer full of new and interesting challenges.
You play as Timmy, a home service robot on the run. Trapped in an environment he wasn’t designed for, Timmy must learn and adapt if he hopes to survive and find himself a new home.
While exploring challenging test chambers Timmy will face many hazards on his path to freedom. Powerful lasers, swarms of homing rockets, deadly hydraulic presses, and hidden traps are only the beginning of his problems.
Search the test chambers for collectables to unlock new levels, features, and upgrades for Timmy. Unlock new cosmetics from completing achievements.
Zoelie - SCAD Games Studio
Keep up the good work Amanda, Anushay, Ben, Bernardo, Brice, Collin, Courtney, Dixon, Gabriel, Gianna, Holly, John, Julia M, Julia N, Kellan, Kelly, Kuan, Mackenzie, Maxwell, Megan, Mercedes, Michael, Mike, Nathaniel, Nick, Oscar, Phillip, Rachel, Rodney, Sanda, Santiago, Stephanie, Taan, Tiffanni, Tyler, Vincent, Zach, Zachary, Gage, Cal and Sammy
– Real player with 0.5 hrs in game
All the blandness of a AAA game, with none of the polish. Not worth the 12gb download.
I counted 5 or so bugs in my 25 minutes with this game. YOU CAN’T TURN OFF MOTION BLUR. The voice acting is … insufficient (at the start, I thought an adult was talking rather than a kid, for example).
Yes, this game is free, but there are so many better free games you could play.
– Real player with 0.3 hrs in game
100 Pumpkins
Super tight controls, it’s a whole lot of fun. Took me about 4-ish hours to achieve my first perfect run!
– Real player with 6.0 hrs in game
This game would be easy to write off because it’s….well….kinda ugly but I think that was the point.
Can YOU find all the pumpkins?
– Real player with 1.0 hrs in game
Glam’s Incredible Run: Escape from Dukha
pain
– Real player with 4.3 hrs in game
Disclaimer: My scores/reviews are almost always based on having bought the game at close to the “lowest historical price” on steam at time of purchase.
Quick score: 3/5
In terms of aesthetic, probably one of the most horrificly terrible things I’ve ever seen/played lmao. I actually despise the main character design. The background art is decent, but the levels are very much copy paste drag and drop assets “mario maker” style so they can look a bit bland. Some of the music is actually pretty dope, but doesn’t match the game at all lmao.
– Real player with 2.1 hrs in game
LAZR - A Clothformer
You wake up in a resistance safehouse, memory wiped clean. You’re told to fight for the rebels, and that’s all you know… but what if you could chose otherwise? Who are your friends? Who are your enemies?
Take Alpha City back from the Mega Corps in this action platformer!
Jump, dash, climb, and shoot your way through hand drawn levels with tight, responsive controls.
Shoot LASERS from your EYES!
Science wants you to! Your primary weapon is your laser! Upgrades are available!
Climb and Swing on ROPES and MESH!
Cloth in a platformer? Watch out for explosives!
Character customization, with thousands of combinations
Design a loadout for your playstyle
Change your weapon and body mods to suit the situation
Buy mods and artifacts from Alpha City Vendors
Travel downtown and spend your hard-earned credits!
Travel and Fight on your sweet flying AIRBIKE!
Dodge, shoot, and boost through enemies and bosses!
Explore a semi-open world, with a single player story
Fight weird bosses!
From nanomachine infused reptiles to super powerful cyborgs!
A Cylindrical Overworld Map
Replay any story level using the story spiral!
Complete the Arcade Challenge Levels
Grind the arcade challenges for the best time!
Work in progress
Remember that the game is still in development and the footage shown is not final.
Holodog, among other things, coming soon!
Reina and Jericho
Caught unprepared and unarmed, Reina must find a way to rescue a prisoner and break out of the underground fortress they are both trapped within. Carrying a powerful artifact she didn’t know existed, she must master its abilities and defeat the evil tyrant standing before her freedom before it’s too late.
Find powerful artifacts through exploration or by defeating adversaries. Travel back through time to previously impassable obstacles and overcome them with the knowledge and abilities Reina has acquired. Create the perfect chain of cause and effect. Find a Way.
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Explore multiple environments, time-travel, and the impact different choices have on the future
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Solve time-bending puzzles that rely on the player’s ability to manipulate cause and effect
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Fast-paced melee combat that allows for expressive play by combining Reina’s diverse combat abilities
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Exciting platforming action
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A touching story about love, loss, and finding the strength to push forward
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Player-influenced story developments, a built-in randomizer, and speedrun mode provide endless replayability
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Original piano-driven soundtrack with acoustic and synthetic instruments
Whim
Step back in time to a world where colours were few, animation was slow, and everything had a distinctly ‘blocky’ feel. Apparently disregarding most of the last 30 years of advancement and innovation, Whim is a classic ’80s platformer like grandma used to make. Just much, much bigger.
Not the Welcome I Expected
Whim has just returned to his castle home after a much-needed break. As the sole assistant to Sir Leonard Fawkes, the renowned researcher and portal expert, he has had very little time to himself for the past 8 years. Arriving into the castle bailey, Whim discovers that things are not quite as he left them. The normally bustling courtyard is eerily quiet, the air feels heavy, and strange swirling orbs are now dotted about the place. The few people that Whim can see appear to be in some kind of trance, and he can’t shake the feeling that he is in danger. He needs to find Leonard.
What’s in the Game?
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Proper old-school 2D platforming. Walk and jump. That’s it. At the start, anyway.
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Travel from room to room as your freely explore the vast castle, avoiding the various baddies and other hazards, as Whim tries to piece together what’s going on. And collect stuff too.
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There’s no attack button so rein in that killer instinct. Whim’s no fighter - he’s a researcher’s assistant.
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Beware of falling too far. It actually hurts more than some games would have you think.
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The castle is just the beginning. Embark on an epic adventure spanning over a dozen diversely themed worlds.
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Surprises around every corner. Well, not every corner. If they were around every corner they wouldn’t be surprises any more. But surprises around many corners. Some, at least.
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Find Gizmos to expand your repertoire, such as the Afterburner, Neon Slacks, Pegagus Wing and Marblyzer™ [warning: use of gizmos may involve pressing other buttons].
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Meet friendly characters who might want you to do stuff for them in exchange for goodies. Some sort of quests to do on the side. Side quests, I suppose.
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An entire soundtrack of weird but slightly funky adaptations of classical works, such as Mozart’s Turkish March and Boccherini’s String Quintet in E Major.
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Find all the many secrets hidden amongst the sprawling worlds. If you do, something nice might happen.
Whim’s Weird and Wonderful Worlds
Whim will visit many other worlds on his journey. Here are just the first four.
Sugar and spice and all things nice - that’s what this world is made of. Saccharine Ridge is a naturally-formed confectionery wonderland, consisting of various sweet-themed features such as mint forests, chocolate hills, candy caverns, honeycomb beehive and an enormous sponge cake, to name a few. This place gives new meaning to the land of milk and honey.
Towering some 100 metres above a wide blue ocean, these two towers house a car factory always working overtime. While one tower contains the assembly line itself, the other consists of various offices handling the running of the business. Camshaft Highrise also includes a loading dock below the building and scrapyard out the back, as well as a figure-8 test track suspended in the sky, looping around the two skyscrapers.
The gold rush never ends in this frontier; mainly because the stuff is practically everywhere. Fortune Junction is a prospector’s dream, consisting of a vast tract of desert and a mine shaft where precious metals can be literally picked up off the ground. It also contains a thriving Wild West-style town and bustling casino. It doesn’t matter if you lose – just grab another fistful of gold off the street and keep gambling!
On the perpetually darkened banks of a moonlit lake nestles a quiet village. Its quiet is not one of tranquility, however, but terror. Twilight Shore is a haunted realm filled with all manner of ghoulish creatures. A gothic cathedral, dwelling of the world’s more frightening denizens, stands ominously on a hill above the village, while in the depths of the murky lake many more horrors await.