Big Hops
What is Big Hops?
Big Hops is a fresh action-platformer about a friendly frog named Hop, who’s been stolen from home before he’s ready. On your mission to get Hop home for a real goodbye, you’ll explore 8 huge, colorful worlds and meet a charming cast of animal friends. As you go, you’ll find veggies and gadgets to help you explore, solve puzzles, and create chaos.
Hey, Chris here! I’m the director of Big Hops. I hope it’s OK if I get a bit meta here:
With Big Hops, we want to take a big step forward for 3D platformers and not spend much time retreading existing ground. This game is our answer to the question ‘What could 3D platformers be with deeper, freer movement and open ended, systemic item interaction?’
Deep Movement & Emergent Systems
Between familiar 3D platforming, fluid parkour, and fresh tongue mechanics, you have a lot of movement options as Hop! Once you learn the ropes, you’ll be able to get around VERY fast. Get ready to run, jump, climb, wall-run, dive-roll, tongue swing, hookshot, and much more!
On top of deep movement, we’ve also got a deep sandbox. As you explore Hops' many worlds, you’ll find loads of gadgets and veggies each with surprising and useful effects on the world. You’ll still be discovering new ways items can interact, even dozens of hours in.
Tongue-tastic!
It turns out adding a frog to a 3D platformer gives a lot of opportunity for fresh feeling tongue-focused gameplay! Aside from tasting veggies you can also use your tongue to:
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Grab veggies and gadgets from afar
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Activate contraptions and solve puzzles
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Swing around, launch yourself, hookshot up walls, and more
A World of Animals
Across 8 huge, colorful worlds you’ll meet a charming cast of cute animal friends!
Alongside frogs, you’ll also find friendly rabbits, raccoons, gulls, otters, birds, geckos, bats, and more. Featuring adorable character designs by Steven Sugar.
Read More: Best Exploration 3D Platformer Games.
Mirror’s Edge™
Faith could wall-run roundhouse me in the face and I would thank her for it.
– Real player with 30.1 hrs in game
Read More: Best Exploration 3D Platformer Games.
One of the last relics of a time when even mainstream AAA games tried new things and could be unique and it more than paid off.
– Real player with 17.6 hrs in game
Doggo Dig Down
This game seems like a low effort student project. No sprite animations, text-to-voice narration, and simplistic & repetitive gameplay make this a very unpleasant experience. You will spend the entire game digging a path down, while continuously bringing the dirt back to the surface to build a path into the sky to get the necessary power-ups.
Doggo Dig Down is boring, and not worth $4.
– Real player with 15.3 hrs in game
Read More: Best Exploration Precision Platformer Games.
Developer/Publisher Review:
The developer read my 2019 review of his game and took some of its feedback to include in later updates of the game. The developer has also been proactive.
Game Review [Outdated]:
As the store description states, it is a casual crafting game that is meant to provide a relaxing experience and allows you to kill some time creating some pixel art. It’s also an easy game for achievement hunters.
A lot of the game’s mechanics come from Roppy Chop Studios’s older games such as Bub Block, Super Markup Man, and Build ‘n Bump. There’s a potential from the game’s mechanics but it is supposed to be a casual game.
– Real player with 4.4 hrs in game
Reflection
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Platformer — various jump pads, platforms and portals will lead you to your goal
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Maximum immersion — music and visuals resonate with your actions
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A colorful world — a cycle of day and night, clouds floating across the sky, an endless ocean and vivid effects
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No pressure — play at your own pace
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A bit of a mystery — what is this place talking about and what kind of Tower is it?
Valley
Valley (First-person Action-adventure)
Options are many, so I’ll just mention a few here. Separate sliders for Brightness, Look Sensitivity (how fast you turn), FOV (Field of View), Master Volume and Music Volume. ‘Replay Narrative Elements’ is an option, you can have subtitles or no, and you can choose whether you have a Male or Female voice/character!
We have an insta-travel MAP with nine areas that we can jump to (once unlocked), although there are points in the story where this option is not accessible.
– Real player with 24.1 hrs in game
A Vacation one never asked for…
…with every scenery an absolute splendour
Thoughts and Impressions:
– Real player with 23.7 hrs in game
Wolf and Pigs
Move like a Spider-Man using the grappling hook was fun!
Even though there’s a lot of movement requires, it wasn’t dizzy
I was totally immersed in a wolf to take revenge on the three little pigs
I highly recommend this game
– Real player with 5.8 hrs in game
Wolf and pigs have attractive graphics and character designs. The character design of an enemy pig is unique and attractive.
(You can’t see the wolf. )
The background is unique as it seems to walk through the wilderness of the West.
The way to move is thrilling and unique. It is good to move because it shoots a hook on the hand and pulls the hook to move. Sometimes a wrong launch can cause it to fall down, which can be dizzying if you were immersed in the game.
I haven’t gone to the stage where the boss comes out yet, but I will play hard and clear it. I’m looking forward to the next update.
– Real player with 1.8 hrs in game
Adome
ADOME is an emotional single-player first-person adventure that takes us to City of Light, a beautiful futuristic city covered by a dome prepared to withstand the extreme weather caused by climate change.
The city awaits the arrival of the seeds, 7-year-old boys and girls who will be educated and cared for by humanoid robots called instructors. Who also await the arrival of their seeds submerged in a dream.
Suddenly one of them wakes up … The instructor of Ark IB1 feels his seeds and comes out of that dream to carry out the work for which he is programmed.
But in doing so he discovers that something is not going as it should …
Adome gameplay core is based on a satisfying sense of rhythm, smoothness and total control combined with thoughtful and diverse progression.
We are working on an adventure with a solid rhythm on gameplay and story, in which you will enjoy moments of exploration, with smooth parkour movements, combined with frantic action, so each minute you are in the beautiful world of Adome you will feel part of the game.
You will perform parkour, and fight in incredible futuristic settings and beautiful natural environments while immersing yourself in a thrilling story that will catch you from the first minute.
ADOME transports us to the City of Light, a beautiful and spectacular futuristic automated city covered by a dome.
The City of Light was built to house the so-called seeds, but for a strange reason they are not there, and the City is inhabited only by robots with assigned routines that are responsible for keeping it in perfect condition.
Among those robots are the instructors, different from the rest. They are capable of feeling, learning, and thinking for themselves. And with one function: to educate and take care of the seeds, two for each instructor.
Unlike the other robots, the instructors are idle, as they come into operation when they detect one of their seeds. They wait for their arrival.
Unexpectedly, and after 17 years since the city closed its doors and isolated itself from the outside, one of them wakes up… The seed instructor of Ark B1.
IB1 is activated when it detects one of its seeds, the “Y Seed”. But in doing so, he discovers that he is the only instructor who has awakened and that neither “Y Seed” nor any other seed is found in the city… Although he feels a connection with it.
Through his dreams, he can see what she feels. Joy, sadness… Fear.
IB1 begins to ask himself questions, trying to understand what is happening. He will realize that the seed is in danger and that he will have to go on his quest to uncover the dark secret hidden behind the white walls of the city.
“Looking to the future… I discovered that we are children of a memory turned into dust… Supported by our ingenuity and destroyed by our human condition”.
AdventureQuest 3D
You’ll probably only like this game if you enjoyed AQW.
The EXP curve is terrible, even if it’s supposed to compensate for the low level cap. You’ll get to the point where if you want to level up, you’ll have to grind certain dungeons a bunch of times, not to mention that they give far less EXP than story missions (which you probably can’t do if you are grinding the dungeons for EXP in the first place).
The graphics are nice, with it being capped at 60 fps. Everything has good brightness (loving me that bloom). I’m also glad that there’s actually sound effects in this game. That spawn-in sound effect is kind of annoying, though.
– Real player with 178.4 hrs in game
Play it if:
-you’re bored
-you have played other AE games,
-you dont mind a grind
-you can keep in mind its early access, and not a polished product.
Dont play it if:
-you dont like grinds
-you need a story to get behind (ashfall might change this I guess, we will see)
-you are looking for the best looking game out there… (you can however use Reshade -https://reshade.me/-, and tone down the saturation, add in some better FXAA, add better bloom, and add some sharpening.)
Compared to other AE games, this one seems promising, but will need some good content to really convince me its a game worth sticking with. as of now, it has seemed pretty one dimensional, however that is expected, as the devs work through making their first 3D game. promising concept guys, just follow through :D
– Real player with 150.5 hrs in game
Fech The Ferret - a colorful parkour adventure
Fech is a pink ferret who enjoys running around and discovering new places. Lead him in his first adventure in the region of Marmocle, he’ll meet friendly animals to help out.
Inspired by high speed platformers and EDM, this colorful game will captivate you with its unique soundtrack and sense of flow. The gameplay takes place in interconnected zones, kind of like big thematic levels, but naturally jointed to shape up a small but nuanced open world. Inside these zones the player can parkour to try reach the end as quickly as possible by discovering new high-skill routes, or rather choose to take on the nearby challenges, such as ones posed by other animals and rhythm arae: these are temple-like cave levels entirely focused on rhythmic challenges while still adhering to the racing and platforming roots of the game.
Fech The Ferret especially caters to those who gotta go fast and would rather climb walls than do precise platforming, but you can also enjoy it at your own pace and explore this rich world in search of secrets, or perhaps chat with some Marmocleans.
The story starts as Fech gets woken up from a peaceful sleep by an earthquake. He hasn’t gotten to Marmocle by accident, but he knows barely anything about this land. Bothered, clueless and with a runny nose, he runs away from the forest and its evil pollen in search for answers and other animals. He will soon find one who will not leave his side, but we have yet to decide whether this peculiar round bird is a bliss or a menace for him.
Hot Lava
This game is amazing and as minor faults but faults being some little things that could help the game a bit more. More positive though. I’m a speedrun this game non-stop and it feels great. By far one of the best games to get into if your speedrunning. If you every played trackmania, Think of it as time attack with your friends, You aren’t running against them at the same exact time although You “could” if you want to. As a fun little platformer you can play this casually with friends or compete with other speedrunners in the discord. Everyone including mods are super nice and active. Massive amounts of friends. There’s tons to play and grind in this game right now, There also is workshop maps but its not as active as you would think. Lots of oldschool maps not many people doing it Sadly.
– Real player with 1473.5 hrs in game
I used to love bunny hopping and surfing in CS:GO and found this game. Being supper excited to play I jumped in right away and started practising my parkour skills. It gave me the ability to double jump which I thought was odd. After hours of jumping through courses I witnessed another player in my lobby go flying past me at a speed I couldn’t even imagine was possible. I did a bit of research and found out there are 4 different abilities in the game.
1. Double Jump - I began playing with this one but will probably not go back to it. Not until I’ve mastered the other ones at least.
– Real player with 159.1 hrs in game