Just Cause 2: Multiplayer Mod

Just Cause 2: Multiplayer Mod

Excuse me, I might not have enough experience in this game.. but I believe this is one of the best multiplayer out there, it doesn’t feel like there is something you really try to achieve, but something you rather enjoy with other people and friends.

I personally recommend to not join freeroam servers as the interest dies out pretty quick in such scenarios, I didn’t even play singeplayer.. I started first with the multiplayer by joining a server called “Real Life Server”, it was very complex and hard to understand as a newbie with a lot of custom game mechanics/server mechanics and server rules to get used to, but eventually when you really know everything by heart and you have experienced most of what it has to offer. You will probably have the same opinion.

Real player with 4183.4 hrs in game


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Multiplayer enables much more possibility than single player, with lua coding server developers can create all sorts of things. From faction and administration systems, freeroam servers, a survival server, or a whole server dedicated to airplane simulation. Heck I know someone even made a whole Minecraft script for this! Either way depending what type of server you may be interested in there are still quite a few to choose from. Pretty much everyone knows that this game in general is dying out compared to what it used to be years ago with hundreds and thousands of players that used to passionately play. It is quieter these days, but some servers are still holding on a rather decent player population daily. Some may disagree, but you can meet some really nice people depending what server you settle in. In some cases one server for example has a whole community with it, and I can say I have met many nice people there and made some friends along the way. I had enough interest and dedication for this I decided to help and be a staff member of said server.

Real player with 1579.8 hrs in game

Just Cause 2: Multiplayer Mod on Steam

MudRunner

MudRunner

Its Spintires, but better. literally. that isnt a metaphor.

Real player with 37.4 hrs in game


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Would Not recommend since new update being mod/game breaker

Real player with 31.2 hrs in game

MudRunner on Steam

Hammerting

Hammerting

Review Date: Nov 20, 2021

I wrote a giant review, and then after reading through it, realized my opinion was more like no than yes, and when I changed it, Steam erased everything I had written. So, rather than do it again, I’ll just drop some bullet points. I’ve been playing since early in Early Access, so that will color my review.

New overworld trade system is terrible. It’s boring. It’s grindy. and it doesn’t work. I’m at max rep with a faction, and have yet to see the “subversion” mission mentioned in the tutorial.

Real player with 158.5 hrs in game


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A decent time killer as-is, but released far too soon for the ambition they sought to achieve.

  • Settlement milestones are sparse and largely uninteresting, with few “make your own goals” opportunities to fill in the blanks. You will pretty much always build the same structures in the same order, and most structures are not actually all that useful.

  • Overworld is shallow and brainless, with pawns moving around for the sake of moving. Factions have no personality or storyline aspects, and the “war” has nothing to make it compelling or interactive. This is actually a bit of a downgrade from the initial concept at the start of Early Access, where there was at least a good vs. evil kind of thing going on.

Real player with 116.1 hrs in game

Hammerting on Steam