Blue Horizon
Well what can i say it’s a good game but has many bugs and issues but they are getting sorted by the Developer
PLEASE NOTE…this game is playable to a point in the game as the patch 1.0.8 has not corrected all the issues with the save and load process you still can’t save upgrades bought from a shop keeper in the city also the quest you get from the pirate in the inn where you pay 50 gold pieces for the quest he marks it on your map but when you save and load back up it is no longer there on your map, also it does not save any provisions you have collected.
– Real player with 34.8 hrs in game
Read More: Best Exploration FPS Games.
Update: I no longer recommend Blue Horison.
The updates have practically stopped. There were a few after the game went live, and I think there was one a couple months ago, but there have not been significant changes to the game. Even with bug fixes, there are fundamental problems with Blue Horizon and it seems the developer is done with the game, which is a shame.
As far as stability, the game is solid. Visually, the game is pleasing and immersive (and less clunky than it was initially), but the functions within the game work against the immersion by smearing it with a feeling of low-budget-indie-developer who has reached the limits of his talent. Look up MDickie.com as an example. I don’t mean to be cruel here, it’s just that the player has minimal impact on the in-game world which limits interaction and the developers are okay with that, as if the game is a prof of concept demo. I understand that the game is Story-Driven, but it detracts heavily from RPG elements. I prefer to see a labor of love with the developers churning out patches and updates, you know, actual development that says this is a project more than a product. In this case, the game feels like a product on rails intended for a quick and incidental sale. Maybe this game will be a stepping stone in Blue Horizon Studios' journey into the single-player pirate genre (a genre long neglected), hopefully with something ground breaking later.
– Real player with 10.3 hrs in game
Dark Dragonkin
Dark Dragonkin is a RPG adventure in which the player alternates control a party of characters, guiding each of them one at a time (though control may be swapped from character to character at any point) to the portal to exit the level. Every level is designed such that each party member must contribute unique skills to help the party through to the portal. All three characters must reach the exit portal to complete the level. Each party member has hit points which they can lose by getting hurt by enemies or obstacles in the dungeon. Should any party member run out of hit points, they die; game-play will then continue with any remaining members, if the member can not be resurrected, the level will have to be restarted and try again. However, the game offers unlimited continues.
Each party member offers a unique set of skills:
-
Rose: The tank of the party. By far the most durable. She has more health and takes less damage than the others. When using her shield she becomes nearly invincible. When charging forward she can stun enemies and move heavy objects.
-
Dante: He is melee DPS. He can dispatch most enemies when he can attack from behind. Stealth is his ally. He also specializes in jumping great distances to avoid obstacles and get in the right position for the kill.
-
Nova: He is a ranged caster. He can dispatch many foes with a fireball at range. He also can dispel magical wards as they descend into the depths of the dungeon.
-
Evelina: No party is complete without a healer. If a party member falls to the dangers of the dungeon, no worries, because Evelina can bring them back. She can also changes into a fairy to sneak through all the tiny cracks in the dungeon.
Features
-
You control each character separately.
-
Each character has their own unique skills to get past obstacles.
-
Every Level is like an old school RPG puzzle.
-
Even the enemies are puzzles of how to avoid or destroy them.
-
You must figure out how to gather the party at the exit portal to advance.
-
Powerful bosses that are a challenging puzzle to defeat to gain passage through their realm.
Read More: Best Exploration Tactical RPG Games.
Drova - Forsaken Kin
JOIN OUR DISCORD & OUR NEWSLETTER
FIND YOUR PLACE IN A DIVIDED SOCIETY
“Drova - Forsaken Kin” is an Action-RPG filled with handcrafted open world adventures, inspired by the much renowned Gothic game series.
A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?
Journey through dangerous landscapes, fulfill tasks, fight, trade, take a side in a conflict of factions, gather equipment and become strong enough to survive.
You will not find quest markers or minimaps in Drova. Find your own way instead - just like in classic role-playing games. Study your environment and use the surrounding clues to reveal its mysteries.
EXPLORE THE WORLD OF DROVA
-
Dynamic World
Journey through a handcrafted world, filled with dangers and mysteries and witness the lasting impact your actions will have on your environment.
-
A Divided Society
Become a part of an isolated society, grown from the ashes of a dead empire. Where will you stand when ambitious factions plunge the world into chaos?
-
The Spirits of Nature
Explore nature and encounter the spirits that rule it. Seal them and learn to use their power for yourself. But be prepared for the consequences of their anger to change the world surrounding you.
UNTIL DEATH…?
-
Numerous Abilities
Meet teachers and learn numerous abilities and talents. But remember: everything comes with a price.
-
To Be or Not to Be?
You decide how to deal with defeated enemies. Whether you kill them or spare them, it’s your decision. Each will have their own consequences.
-
The Flow of Battle
Use the flow of battle to unleash powerful abilities. But be careful: only your flow stands between you and death.
#### FIND YOUR OWN WAY
-
Free Navigation
Nobody is going to hold your hand. Paying attention to your environment and making good use of your knowledge will help you find the way.
-
From Zero to Hero
Start your journey with nothing. Earn your weapons, discover abilities, and talents. Find the fighting style that fits you best and become a master at it.
-
Influential Factions
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Where will you stand?
Read More: Best Exploration 2D Games.
Fire and Dungeon
Hint to developers:
You know that idea you have about the player character being blind or it being to dark to see anything so you have a black screen with maybe the occasional flash of light or little circle of light flitting past randomly? Yeah, the one that saves all the money on special effects in movies? It NEVER WORKS in computer games. No it did not even work there. It certainly did not work here.
I do not recommend buying this. It starts out iffy but quickly decays into black screen without even a bump sound to tell you you found a wall. Brilliant for a game, yes?
– Real player with 0.1 hrs in game
Golden Fall 2
Fun game!
Plays a little like roguelikes with its simultaneous turns but has nice, handcrafted levels.
Positioning in combat is important as you usually have to use choke points or corners to avoid enemies overwhelming you.
You have rudimentary ways to build your character.
There are 3 different attributes (Strength, Dexterity, Intelligence) and 8 different spells
(4 combat and 4 magic ones).
Also weapons scale with certain attributes.
Sadly there is no explanation how the system works in-game but the developer explains it in the community hub.
– Real player with 8.9 hrs in game
First impressions : Great game! Well done game - love that it makes you think! This is turn based - can upgrade your gear (the levels have same lovable vendors but with different goods). Currently, I’m in the catacombs and got ambushed by some skeletons. Fun and quite challenging!! Looking forward to playing this game more and will update the review as I do!
– Real player with 1.5 hrs in game
Hallowlands
-
Open world exploration
-
Procedural generated world with mulple biomes
-
RPG mechanics/systems
-
Harvesting resources
-
Crafting, Building, and Farming systems
-
Numerous weapon classes
-
Numerous magic types
Explore a procedurally generated open world with many biomes to explore and harvest resources from. You can chop down trees, mine rocks/ore, and find unique items to help you along your journey. Using the resources that you find, you can craft powerful weapons and items. And as you explore the world, you will come across winding cave systems and treacherous dungeons full of monsters for you to defeat.
Shores Unknown
One of the best early access games on Steam!
The gameplay is fantastic, the dialogue is witty and funny, the lore of the game is pretty deep and it has super charming graphics. Very very few bugs, super smooth experience overall and most of the the little upgrades I thought the game could benefit from have been confirmed by the devs to be on their to-do list.
Game currently has 5-7 hours of gameplay with a final 20-30h planned. I should add that I’m 10hrs in and still have not finished the current Early Access content.
– Real player with 26.4 hrs in game
This is hopefully only a tempoary rating. I do like this game but right now I can’t recommend it.
Its suppose to be a strategy game. Yet it actively works against stretegy.
1. Why do my RANGED attackers, move almost to melee range. The enemies have abilities like Cleave and even my ranged characters like to perfectly group up, and you have 0 control over positioning. They should be getting some distance, not Move closer.
2. Characters change their targets. One of the most common strategies is to focus fire down one enemy. Sometimes they attack the enemy nearby, This might be about engagment, but I have 0 control of where the enemey moves, and I can’tposition my own characters.
– Real player with 21.0 hrs in game
Tales from The Dancing Moon
Tales from the Dancing Moon is a casual story-driven RPG that has elements of life-simulation, crafting, building and survival. All layered on top of a thread of mystery. Presented with a detailed isometric style, inspired by classic role-playing games.
You wake up to find yourself in a strange world. A local Innkeeper finds you and helps you make your way to the nearby village of Illisor – a ruined place that’s recovering from a recent attack of deadly shadow-beasts.
You spend your time at The Dancing Moon Inn where you assist the citizens in rebuilding their village. During your stay you discover that you weren’t the only stranger passing through this village recently. You begin to unravel the mystery that they left behind.
Will you discover your purpose here? And will you find a way back home?
Character Customisation
Customisation options allow you to become whoever you wish to be in this story.
Story
Discover the lore of Illisor by interacting with NPCs, completing quests, forging relationships and reading notes and books scattered around the town.
Crafting and base-building
Flexible and robust object placement tools allow you build the medieval town you’ve always wanted to build.
Hone your skills
Skills like farming, crafting, fishing, and swordsmanship will help you complete the various tasks given to you in Illisor.
Photo-mode
Show off your town and other stunning photography skills with a free-camera mode that has lens and filter options.
The Key of Rednow
I love the game
– Real player with 8.3 hrs in game
The Moon 2050™
This is a Sci-fi RPG in which the protagonist must save the galaxy from The Evil Professor.
The action-packed story takes place in the future, in the artificially created galaxy of The Moon 2050. At the heart of this galactic system is Black Hole Inc., founded by the eccentric inventor and scientist ‘The Evil Professor’. It was he who became the main reason for the extermination of biological beings and the destruction of planets.
The Professor, ignoring all the laws of the existence of living beings, is obsessed with the idea of creating an ideal form of life; different from the existing ones. But every attempt to create such a super-being always results in failure. He never would have imagined that all his failed experiments would end up inhabiting The Moon 2050.
One day, The Professor fired his weapon of mass extermination of biological beings at the ship on which the protagonist Harry was flying with his partner. Harry was saved, but the co-pilot was not. He disappeared and ended up in Black Hole Inc. for experimentation. Harry, worried about the loss of his partner, finds out the true reason for the loss. Harry decides to wait for the end of the haunting disappearances of biological beings, remembering that his loved ones have already disappeared in a similar way.
The player, controlling the protagonist, Harry, will have to journey to find The Evil Professor and overthrow him and all his cyborgs and robots, destroy all laboratories and generators that power Black Hole Inc., and ultimately destroy the entire evil empire.
The player will have to complete linear tasks and advance through the story saving each character, destroying enemy mobs, and looking for loot in secret places to gain access to other missions.