Nebula Within
A life philosophy ruminating, fast-paced, geometric twin stick shooter made by the human, Nick Oueijan. Allow me to maybe put it a bit differently, one man’s escape from the black hole life tends to create for a lot of us at some point and a vessel that helped him break free from his own personal one.
Despite only using geometry shapes, the game’s visuals are very well done. Sharp, colourful geometry on a black background with tiny white, swirling stars makes for some good contrast and individual shapes stand out nicely. Game menus and selection are awesomely done, allowing you to pilot your ship and shoot to select individual options which are represented by different drawings. Even looking through your collected mantras is done by turning the pages with your ship.
– Real player with 15.0 hrs in game
Read More: Best Experimental Emotional Games.
Introduction
Fair warning at the start, the developer has been very kind to reach out to me as a Curator to leave a review for this game and despite me being extremely thankful that they did, this review is and will stay my personal honest opinion of the game. P.S. Considering the game this review might be a bit more of a ‘deepdive’ than normal.
Nebula Within is an Asteroids style game with a focus on zenning out and just enjoying the game and yourself with an overarching theme of motivation and relaxation.
– Real player with 7.4 hrs in game
Evade Zero
Welp the pinballs have guns I think I’ve seen it all, I don’t think I need to play another game ever again, we’ve reached the peak, there is nothing more.
– Real player with 1.3 hrs in game
Read More: Best Experimental 3D Games.
Very fun to play
– Real player with 0.8 hrs in game
ATTACK OF THE EVIL POOP VR
“ATTACK OF THE EVIL POOP VR” is the ultimate toilet experience, crazier than ever!
This Windows and Mac title released last year on Steam, now has a V.R. version too!
(Thank god the smell is not included… Yet!)
Enjoy the frantic EARLY demo experience, optimized for Oculus Rift S.
“ATTACK OF THE EVIL POOP V.R.” is a twisted, fast-paced and super addictive single-player game that puts your gamer skills to test!
Different enemies, weapons, unlockables, surprises, a crappy lore and a lot more!
Read More: Best Experimental Action-Adventure Games.
Strike Buster Prototype
An excellent arena shooter with interesting gameplay, good graphics and a low price. Recommend!
– Real player with 6.5 hrs in game
Right now, even being underdevelopment, GAME IS POPIN, amazing gamplay enemy and boss design. At the moment of this review a new character has been promised, so stay tuned with this amazing game, which can only go upwards in quality
– Real player with 5.9 hrs in game
Ambidangerous
This is definitely one of the most unique games I’ve played. The learning curve it pretty steep initially but not overly difficult. You control two separate characters in a top-down shooter with a single controller. Your left hand controls one character and your right hand controls the other. Think of it as if rubbing your belly and patting your head got converted to a video game. I reccomend either putting both characters together initially so your movements are identical or just shoving one guy in a corner where he is safe.
– Real player with 103.1 hrs in game
Awesome mechanics and weapons!
– Real player with 2.0 hrs in game
Time Gap Puppies
I like what I’ve played of it, but unfortunately it constantly crashes and ruins my runs, meaning that I unfortunately cannot recommend the game in it’s current state.
If these bugs are fixed, I will be more than happy to play the game again, and possibly re-review it.
– Real player with 0.3 hrs in game
Blindia
A novel experience that more people should have, it’s good. Clapping to get enemies to shoot each other is a satisfying activity, and the standard top-down shooting benefits from the enemies being sometimes tricky to detect.
– Real player with 1.6 hrs in game
Neat game. Echo is not a game mechanic used enough.
The environment sound is pretty good, the shell hitting the floor, clock beeping, you can have a good idea of what most of the things are pretty easily.
The AI is a bit questionable sometimes. I can kinda understand what’s going on with the normal enemies shooting each other, but grenadier blowing himself up is kinda weird.
But overall it’s a nice little game. Running around like a mad man or luring and gunning are both rather enjoyable.
PS: Found a bug, if you tab out then go back, the blood texture will disappear.
– Real player with 1.5 hrs in game
Magic Twins
Super fun game with 2 player local coop (RemotePlay for online) to play with your younger kids or relatives, or honestly anyone who is not a gamer cause the rules are simple & game is very accessible
for more interesting coop games please visit my curator
https://store.steampowered.com/curator/34358741-Coop-Wolfpack/?appid=1270080
– Real player with 12.8 hrs in game
Fun and cute coop game with a friendly mood and great art!
The game world is made up of different zones, and each zone has a number of levels. Each level of the game has 3 objetives/stars, only one of them being mandatory. The main mechanic is simple and easy to learn: one button casts one color magic spell, which you will use to defeat the different enemies of that color. The mechanic is well explored throughout the game, especially with the optional stars. These optional starts complement really well to the mandatory ones, since depending of how many stars you wanna get on a level your strategy will change a lot, thus making a simple mechanic quite challenging. Sometimes too challenging, as there are 2 or 3 difficulty walls that stop a bit the flow of the game, especially in the final boss. But besides that the game feels well balanced, it has a good difficulty curve.
– Real player with 10.6 hrs in game
Pangman
This is a fun game based on an arcade classic. I played through a few of the worlds in solo play. I thought the progression and difficulty was fair, but some of the levels have these indestructible spheres which are hard to dodge and sometimes shooting them did not seem to repel them at all. I also wish there was a power up or an option so you didn’t die in one hit. Sometimes I would hear a turret power up and had no idea what direction would come from and I’d have to start the stage over again.
– Real player with 3.4 hrs in game
If youve played the old game, its basically that, in a 3d room with the pistol way more available than on the classic.
Performance was excellent, like zero loading screens as expected because of the simplish graphics, not that complicated gameplay, and closed and small levels.
I found it entertaining and fun for what it was, in 1hr i finished just the first 3 worlds or ~30 of 140 levels (and i have 1st place in Egypt and Mexico currently :p)
Game is very simple and just like the oldschool game, spheres want to take over the world, but you can somehow make a difference, like if we could even annoy our perfected dimensioned overlords if they ever wanted to take over.
– Real player with 1.3 hrs in game