Chess Destroyer

Chess Destroyer

What a great and innovative way to play chess. I like the ways you destroy other pieces it looks really great combined with the amazing sound effects it makes when you crush enemies and next wave comes into play. If you are a fan of chess or have just played it for fun then i really recommend this game. I also think it is a great way to think differently and also practice some strategy in the real game.

Real player with 2.8 hrs in game


Read More: Best Experimental Board Game Games.


Cool idea but the game is stacked against you. even in random “Easy” mode you can not keep it going for long as the goals become unobtainable

Real player with 2.3 hrs in game

Chess Destroyer on Steam

Divine Stone

Divine Stone

Divine Stone is a simple 2D platformer/puzzle/riddle game where you must solve riddles and other puzzles to pass each level. There’s hand drawn art but it’s not badly done, and there’s some clever ideas in the puzzles.

Some of the puzzles are a bit too vague/unclear, and on a technical basis the game is a bit clunky. Resolution is locked and can’t be changed, so the game doesn’t meet basic standards for a contemporary PC game. The translation is rough, too. I think the developers do deserve some kudos for a genuine attempt at making an interesting video game. There’s too many poor quality asset/template flips and construction kit games on Steam, so it’s refreshing to see a real game for a change.

Real player with 0.1 hrs in game


Read More: Best Experimental Puzzle Games.


Divine Stone on Steam

Religion inc God Simulator

Religion inc God Simulator

A very good game I enjoy it and Wish to see it thrive Please add new updates when possible I love your hard work Keep it up and stay safe . You are awesome and I want you to feel awesome. Much love and have an awesome day.

Real player with 11.7 hrs in game


Read More: Best Experimental Early Access Games.


I enjoyed this game, it was fun, silly but overall it was entertaining with ways to go about things and what kind of god you want to be. I even played the mobile and the mobile is better, but I have high hopes for the PC version does well and continues to improve for the full release. Cannot wait to see what the future has in store for this game.

Real player with 10.3 hrs in game

Religion inc God Simulator on Steam

Fragmentum

Fragmentum

pretty interesting

Real player with 46.2 hrs in game

I absolutely love this game, A RTS and the best part you can customise and make your own units looks and abilities.

I recommand this game greatly.

Real player with 22.5 hrs in game

Fragmentum on Steam

Slav Dangerous

Slav Dangerous

I must be honest ! The game aesthetics are impressive as well as the background music! I belive this game has lots of potential!

I am really curious to know how this game will evolve from now on!

Real player with 1.1 hrs in game

It has pretty cool game mechanics. It’s not just mindless brawling of your gang members, you can strategize tactically how they will fight in a brawl. There are different types of fighters with different skill sets too. Finding out which combination to use to win a brawl is quite enjoyable. Looking forward to more updates!

Real player with 0.6 hrs in game

Slav Dangerous on Steam

War Cube

War Cube

$ PRICE / QUALITY

☐ not worth

☐ acceptable

☑ absolutely worth

ϟ REQUIREMENTS

☑ minimum

☐ medium

☐ high end

☐ NASA computer

Ⓞ GRAPHICS

☐ wear glasses to protect your eyes

☐ bad

☐ OK

☑ good

☐ masterpiece

ⓘ GAME TIME

☐ download took longer

☐ short

☐ few hours

☑ long

☐ endless

✎ STORY

☐ it doesnt have

☑ still better than Twilight

☐ good

☐ fantastic

☠ DIFFICULTY

☑ easy

☐ easy to learn, hard to master

☐ hard

☐ dark souls

☐ korean level

☼ BUGS

☐ game itself is one big BUG

☐ bugs destroying the game

Real player with 27.9 hrs in game

reminds me of a borg cube only it’s trash game

Real player with 4.0 hrs in game

War Cube on Steam

Para Bellum

Para Bellum

Para Bellum — is a real-time strategy puzzle game that will require a high level of microcontrol from you. The action takes place in an original fantasy universe in which you have to take control of the fate of an entire continent. During the story campaign, you will take one castle after another by storm, step by step freeing your patrimony from the power of the vile but powerful empire of Denatar. Para Bellum is an unusual RTS that uses original mechanics for the genre.

You are the first ruler to unite the scattered kingdoms of western Kiltmer under your rule in order to effectively counter the threat of the elven empire of Denatar. However, the Emperor of the Elves and the most vile of his vassals managed to outwit you: your army was weakened, your brother was killed, and you managed to escape only by a miracle, after a fierce battle for the capital. Many years have passed, and finally you have the opportunity to return what is yours by right, recapture every fortress of western Kiltmer and end the rule of the cunning elves!

Having examined the sketch of the fortress walls from your scouts, having analyzed the enemy’s defenses, you lined up your army in the correct formation, putting each troop in its place. All troops have special abilities and their own specialization. It is necessary to correctly combine units with their abilities to overcome the enemy’s defense.

However, it doesn’t end there! You have to personally lead the assault, opening up the potential of each troop on each of the five attacking lines simultaneously. Cover defenseless soldiers with shields, dodge the devastating shots of enemy ballistae, counteract the attacks of the besieged, light torches in the darkness and In the end, break through the gates of the coveted castle with successive blows of your rams!

The game sets certain conditions at the stage of army formation. You are free to choose the troops and their formation by yourself. To line up a turtle bristling with shields so that no enemy arrow reaches the target, or opposite, to shower the defenders with heavy fire of their own arrows, so that they are afraid to even look towards your impending army - the choice is yours! Most importantly, do not forget that to counter the enemy’s defenses on each of the attacking lines, you need to select the appropriate units in your own army.

  • Para Bellum is characterized by high dynamics of what is happening, any mistake or delay can cost you dearly.

  • You will need to collect a unique army, to successfully complete the level. This feature turns the preparatory assault phase into a puzzle.

  • There are three sets of challenges for each level, differing in their complexity. Maximum difficulty will require you to concentrate and use all units competently.

  • The army formation depends on your playing style.

  • Many interesting and varied squads and mini-games associated with them.

  • Colorful locations and formidable fortresses.

Para Bellum on Steam

Grand Attrition

Grand Attrition

Okay, I’m not a big review writer but I found this game and thought I’d give it a go.

Things I liked:

Over all this isn’t too bad for a cheap indie game. All of the units (Normal, special, or otherwise) are actually unique with their own functions and purposes, which was rather nice. Map size goes from small to rather absurdly large. Honestly most of the standard stuff is par for the course but the things I really enjoyed are the Side-grades, the forts, the special units, and most importantly, the Talents. The side grades are all just that, sidegrades, they really change up how you can tackle a game and once I figured out that I could do that to the unit spawning buildings it really helped. The forts are these “Structures that contain “loot” that can be very beneficial for the rest of your current run. Then the special units, Some of them are spawnable units that cost a lot of resources but they all do different things aside from just attacking whats ever in front of them. Then you have the non-spawnable units which are also strange and fun to use. Finally the talents, I really love the talents in this game and it’s one of the main reasons I keep playing. They are a ton of fun to use and can really change up how you play a game. Furthermore, none of them feel particularly jarring or like you are supposed to have them. My favorite two are Explosive when touched and conversion blossom. My computer hates it but its great to watch unfold at higher difficulties.

Real player with 10.9 hrs in game

Fun free-form strategy game that doesn’t lock you into one form of playing the game. A good way to pass the time with plenty of features to experiment with. The game has great potential and plenty of room for improvisation and improvement.

Real player with 5.6 hrs in game

Grand Attrition on Steam

Radio Commander

Radio Commander

Overview

Set during the Vietnam War, Radio Commander is a realtime strategy game in which the player assumes the role of a company commander known by the radio handle of Papa Bear who has to accomplish military objectives by ordering two platoons via radio. Alpha Platoon is lead by a proud Texan named Kovacs and Bravo Platoon is lead by a black officer named Coleman with some prior combat experience. Unlike any other military strategy game, Radio Commander expects the player to keep track of platoons and enemy units by marking them on a map and radioing (frequently if desired) to the platoons to pinpoint their coordinates on the map in addition to locations of enemy units in which the platoons may be engaged in battle with.

Real player with 32.8 hrs in game

After roughly 20 hours and earning all the achievements, I feel it’s time to put my look on this game into perspective.

The game is fun if you’re into pseudo-realistic military strategy games, in saying that it’s probably not for everyone, but it is fun.

Imagine a Vietnam era Tom Clancy’s Endwar, with a twist, you can’t see your units.

The three difficulty settings in the game are Story, Commander, and Veteran. The first 2 are fairly easy with the amount of micro and enemy difficulty, and the third kicks it up a notch, which is a very good thing for a game like this. It increases the difficulty to the point where you can’t just skip through radio communications all willy nilly. The combat your troops will get into is much more difficult for them to win on this difficulty mode, and you’re more likely to suffer casualties. Your troops can get lost if you keep them in a sticky situation too long before they pull out of combat. You have to keep your choppers and vehicles fueled up, or risk them crashing and losing the valuable crew they have, and the valuable asset they provide.

Real player with 20.7 hrs in game

Radio Commander on Steam

Gallic Wars: Battle Simulator

Gallic Wars: Battle Simulator

Gallic Wars: Battle Simulator:




Let's say that Vercingetorix did manage to unite all tribes in Gaul, which is now France and Belgium. And make his way up to Rome, defeating Caesar and his Roman legions. After all, what did the Romans gave us, apart from conquering Europe, North Africa and the Middle East? People would say, Pizza! Well, pizza was originally a modest type of food in Ancient Egypt and Greece before hitting the strips of Rome. And pasta actually comes from China back in 3000 BC. However, they did invent some pretty amazing things, such as underfloor heating, concrete and the calendar. And of course, the Romans were really good at conquering and slaving. Here is your chance to change history by playing the Gallic Wars: Battle Simulator!


*– [Real player with 3.7 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*





Only one campaign and no other game types!



I ran through the campaign in less than an hour. It has virtually no replay value.



If it had more game types and different troops, it could actually be great.


*– [Real player with 3.1 hrs in game](http://steamcommunity.com/profiles/76561199014374187)*






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