Hell Firefighter
So you’ve read the description of the game and you’re now looking at the comments for guidance. Take a look at my video posted above, I give you everything you need to know about the game and then some.
As for the game itself, it plays like it was carried over/ported over from mobile devices. There are no settings in the game so be prepared to be blasted by music at launch. There is no way to actually exit the game other than stopping the program directly. The gameplay is slow and clunky. Overall, it’s only a dollar (USD) and if you play it more than once it will have paid for itself as a time waster.
– Real player with 0.6 hrs in game
Read More: Best Experimental Dark Games.
Agent Klutz
I love this! The rhythm/music aspect of this game, made it super fun to play, as was the story shared in the chat between the characters, which gave a lot of personality and dimension to a 2d pixel art stick figure and made me want to know more about the person and adventures of Agent Klutz. It has also quite a bit of humor which made everything even more fun.
– Real player with 1.9 hrs in game
Read More: Best Experimental 2D Games.
Yes/no is pretty harsh for this game, but the game has downsides. Ultimately, I can’t recommend it, but it isn’t a bad game.
Reasons:
1. It’s only one song. For the whole game. It works, because it’s spy music (the music in the trailer), and the game is under two hours to beat. Probably under 1 hour except I wanted to get 100% everything.
2. The controls are a little clunky. Every level, you can move on the first “beat” of the game, but not the second, then play actually flows on the third. Additionally, using the same button to aim, shoot, collect, move, turn, and enter can be frustrating — it’s all the LMB and where it’s placed can use the wrong command, causing a fall.
– Real player with 1.6 hrs in game
Hey ma i’m a Dragon Now
I’m a beta tester and this is what i liked about the game.
I like the cut scenes. They are humorous.
The bosses add the right level of challenge.
You can buy power ups using in game currency.
You can play in different Modes to make it more or less challenging.
This game is pretty fun to play.
– Real player with 8.4 hrs in game
Read More: Best Experimental Comedy Games.
Fuck Trump and Biden all my homies vote President Dragon
– Real player with 1.5 hrs in game
RE: Get To Schol On Time
This piece of art is worth every single cent I spent on it. That second stage is a true gift for one’s eye and ear
– Real player with 1.3 hrs in game
TRY AGAIN - THE RESPONSIBILITY IS YOURS
It’s $4 and it has a Chaos Defrost option. What else could you need in a game?
– Real player with 0.7 hrs in game
Welcome Back
Loved this game! Pretty retro art style which grows in complexity as we “evolve” into more complex lifeforms. There’s so many details about it that show that the creator spent a lot of time polishing the game’s edges. Although it seems simple, Welcome Back surprises us as we accept its invite to search for secrets.
That many secrets to uncover make the game to feel magically alive, as we dialogue with it, asking questions of “what if” and receiving “yes"s as answer.
I strongly recommend that you play it to the very end, going after each of its nine trophies. The last one is so mindblowing (the challenge itself and the reward) ✨✨✨
– Real player with 2.2 hrs in game
Short game in which you play a recently deceased gamer who gets a second chance by god. However, after getting on god’s bad side, the gamer’s turned into an ameba and has to overcome five evolution stages to finally reincarnate as a human. Each stage is made out of 4-5 puzzles where you need to reach the golden star.
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1. Stage plays similar to Kirby. You need to swallow enemies and use them to break rocks or eliminate sparkling enemies.
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2. Stage has you controlling two snails (one with WASD, the other with arrow keys) that need to work together by pushing or turning a certain object.
– Real player with 2.2 hrs in game
Strange Nightmares
Using a Fnaf inspired time system, this game is all about surviving the night… You wake up to a mysterious voice in the darkness, and enter a world of unknowns, a room full of darkness and doorways that lead to familiar, yet twisted and foreign places. Each with their own horrors that again, feel familiar to you. Armed only with your mind, a flashlight, and a mysterious voice in your head, you must survive the nights and search for a way to escape these nightmares… That is, if nightmares are really all they are.
Starship Intruder
First off the bat - I have never played anything like this before; controlling a space game with typing commands. Disclaimer: I only use Steam for the new Red Alert: Remastered, but I learned of this game on FB.
You’ll have to like the following to enjoy the game: 1 bit graphics and typing.
You’ll die a lot at first, but you will find a method to the madness and learn to use commands and when to use what weapons. I usually take out everything in a level and then raid the planet.
– Real player with 4.1 hrs in game
A bizarre smash up of star trek bridge crew and typing of the dead.
You need to carefully manage you ammo and prioritize between maneauvering attacking and defending, each action requiring a lengthy string to be typed perfectly.
Very original concept great for booting up when you just feel like playing for a short session
– Real player with 0.7 hrs in game
10mg :)
:) brought back the spirit of mid-’00s freeware games that I’ve missed so much. A fun, weird concept, modest in scope, and playable from start to finish in a few non-committal moments. I was reminded of that time, and while enjoying what :) itself has to offer (which, incidentally, is a bag of delightful surprises and laughs), I also took a trip down memory lane. Rousing so many thoughts and memories, :) proves what a short game experience can do.
Those games you downloaded on a whim and played one afternoon and never again… They stay with you, don’t they? I’m sure I’ll be reminded :) some ten years down the line – and I’m looking forward to that moment.
– Real player with 0.8 hrs in game
10mg: Ten Ten-Minute Games!
This 10mg minigame consists of a series of microgames, all of which are unique takes on nostalgic classics such as Atari’s Breakout and the OG mobile game Snake! Each game contains a twist, such as a golf hole that chases you back, allowing the game to feel fresh despite the plethora of retro influences. Although the prospect of so many separate activities within such a short game may feel chaotic, each section is connected and leads seamlessly into the next making for a smooth and enjoyable experience.
– Real player with 0.7 hrs in game
Anti-Jump-Man
Fun! Very short (~15 minutes) but it’s free so I don’t mind. Feels like a good gamejam game.
– Real player with 0.3 hrs in game
It’s aggressively okay. I feel like this was most likely made because someone asked “can you make me a game that represents a basic puzzle platformer played by someone who has terrible visual migraines?”
Play with mouse and keyboard, pad is not optimal.
– Real player with 0.2 hrs in game
Blind_
This game will make you reconsider your life and seek more harmonious friendships than the one I have with the developer of the game.
A solid title, possibly has a shot to be the GOTY.
– Real player with 2.3 hrs in game
A short little game about a Space Invader going blind.
All jokes aside, definitely worth picking up for an hour or two of fun, especially considering the price.
– Real player with 1.9 hrs in game