DAEMMERLICHT

DAEMMERLICHT

You’re playing as a small, orb like vessel that was pulled violently into this world by someone or something. As you find out that you are not the first one to arrive, it soon dawns on you that this isn’t a place, you want to stay. Many before you got lost. Will you escape?

  • Explore a dark and ominous world.

  • Find three lights, attached to three decisions.

  • Collect remnants of the poor souls that came before you.

You will have the option of either playing in native resolution or turning on “low-res” mode for bigger, crunchier pixels.


Read More: Best Experimental Atmospheric Games.


DAEMMERLICHT on Steam

Relic Guardians: Complete

Relic Guardians: Complete

[Pay$-to-Play] I’ve gotten this game while its on sale, and for the price, its definitely worth it!

This is a point & click game, where you use your mouse only to interact,

You get to choose to attack or defence or use your special (requires attacking 2 times successfully) per turn; as you play more, you will have a strategy on what to use

I like the pixel graphics & the story plot of saving earth from some cow grunts/commander :P

I’ve also like the sound effects, really sets the mood!

At the time of writing i’ve only played the story mode and have completed it, so I would say it takes 1.5 Hours to complete the story mode

Real player with 5.6 hrs in game


Read More: Best Experimental Casual Games.


Relic Guardians: Complete on Steam

Wanderlust: Transsiberian

Wanderlust: Transsiberian

Your journey across the vast lands of Russia begins in the Tverskoy District of Moscow. It’s a glorious Sunday morning on the 11th of September and you’re feeling energetic as your Trans-Siberian adventure is about to get underway. This is Henry’s story, who along with his brother-in-law Vernon will travel on the Trans-Siberian railway from Moscow to Vladivostok.

Real player with 4.1 hrs in game


Read More: Best Experimental Narration Games.


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Review by Gaming Masterpieces - The greatest games of all time on Steam.

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With the borders closed due the current pandemic, you can at least travel in your mind while playing this game.

Take a trip with your brother-in-law onboard the Russian Trans-Siberian Railway, the longest railway line in the world. You are starting from Moskow and (maybe) reach Vladivostok a few days later. The game plays like a visual novel, with a map of Russia showing your progress and photographs illustrating the journey. Keep your stress level low and your fatigue under control while managing your travel budget. Meet people while travelling, and get along with your brother-in-law. There are many decisions to make, which can lead to quite different journeys by train (or other means).

Real player with 3.2 hrs in game

Wanderlust: Transsiberian on Steam

10mg: Cover Me In Leaves

10mg: Cover Me In Leaves

Fantastic game! the music, atmosphere, writing, and art were all beautiful. It was a lovely wistful experience. I read out loud while playing. It felt good. Really captured me. I recommend it.

Real player with 0.5 hrs in game

Great atmosphere overall, excellent art and solid sound design, but the standout is the writing. Confident and direct, sometimes crude, but elegant and intimate. If the game were any longer the writing style would wear out its welcome, but since it’s (intentionally) short it doesn’t overstay its welcome and invites you to read it more than once to enjoy piecing it together (and also, you know, enjoy the writing).

In short: I’ve paid many times the price of this game for books that weren’t a fifth of its quality. Recommended.

Real player with 0.4 hrs in game

10mg: Cover Me In Leaves on Steam

Acolyte: Prologue

Acolyte: Prologue

My play through of the prologue here (once it uploads) if you get stuck and need help: https://youtu.be/9GET1gsMWZ0

I had so much fun with the prologue I’m super stoked to see what comes next also the link for the transcendent edition brought up a 404 error on itch.io. Check this game out for sure also it’s very easy to get stuck on a tangent if you make a mistake figuring out part of the puzzle. I had to close and reopen the game to get back to what I needed, luckily it saves your progress. I love games that make you think outside the box and use outside resources. I had two things that might have been glitches? I rated a haiku and the task didn’t complete I got information for a evidence database but I couldn’t find the evidence database I had two messages I couldn’t find in my message log and all messages were shown as read but regardless I still made it to the end of the prologue so nbd

Real player with 8.7 hrs in game

so.. this sucks. don’t get me wrong, i LOVE this game, i just found it yesterday and I loved it. I beat the prologue, then went and bought the transcendent version to continue the story. (weirdly enough the transcendent edition has more actual bugs and not fictional bugs than the steam version, including spelling errors, but c’est la vie)

i’ve reached the part now where i had to fill my contacts list, and figure out the passwords to unlock the cosmetics. there are 0 hints for either. for the latter, the hints that ARE given, are extremely vague and i am unable to find any references for them that correlate to the actual game, and it’s extremely frustrating. what does “dog” mean in this context? the cosmetic was related to hair so i put poodle, nope. i also put cat, thinking back to the personality test, also nope. what does QR @ 0:40s mean? and the postal code? where would i even begin to find that? i understand this game is new, so there’s not a lot of info out there, but i’m stuck. (yes, i’ve looked through the discussions and reviews here for any hints, i’ve looked at the itch.io forums for this game, i’ve looked at twitter, ive looked at youtube, i’ve looked at reddit. i’ve even looked at your patreon to see if there was anything there.) i’m unable to progress because i have no idea what to ask, what the passwords might be for the cosmetics, or how to progress the storyline.

Real player with 1.3 hrs in game

Acolyte: Prologue on Steam

Distant Transmission

Distant Transmission

I think this idea has a lot of potential, it’s a very fresh take on this genre of games but i really think the execution needs to be ironed out. I’m recommending this because i really do think this is such a great idea, but for example: the switching out of verbs imo really ruins it at some parts because sentences end up making 0 sense. It would a lot funnier if this game was more about improv writing exercises and then reading those out with your friends. Personally i would scrap the verb swapping entirely but i also wouldn’t mind if it was done less and the word changes had context behind them so it wouldn’t ruin every sentence.

Real player with 1.0 hrs in game

Distant Transmission on Steam

GAG

GAG

I love this game, probably the best store of all time. No other game and match up to this game. I love gag. short and will bring you on a journey as you play as a sexually abused co host for a sit com. Paul is the best character in the game.

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Real player with 2.3 hrs in game

I would recommend playing this game blind… because not knowing what will happen is one of the most terrifying things I’ve experienced in a game.

This game was genuinely interesting and unsettling… I’m not sure how well the topic mattered. It could’ve been about choosing the flavor of ice-cream and it would just be as gross and horrific. If you just let yourself become immersed in these short experiences, there’s a real sense of danger and unease between all of these ‘games’. I would say if Gag was a ‘short story’, I would make the other ‘games’ out to be poems. They’re excellent experiences, definitely worth it for me.

Real player with 1.1 hrs in game

GAG on Steam

Queerskins: a love story

Queerskins: a love story

This left a bad taste in my mouth.

There just wasn’t enough time for reflection or enough moments to challenge the perspective that is being driven into us (that being Gay is wrong because it is against God). I suspect (hope) the intention was to prompt reflection and thought, but in a 15 minute 360 video, there is no opportunity for this, and the developers don’t fuel it at all.

The result, whether intentional or not, is a mess of bigotry and “cruel and irreligious piety.” I hate this. It should be withdrawn until it can be amended so that it isn’t provoking hate. I have reported it.

Real player with 0.3 hrs in game

game bad and about hating gays

Real player with 0.3 hrs in game

Queerskins: a love story on Steam

10mg: Always Down

10mg: Always Down

An interesting abstract thingymabob that seems to be about a man turning into a frog, running away, and then hopping all the way back once he reaches full frogitude.

Real player with 0.4 hrs in game

10mg: Ten Ten-Minute Games!

Always Down is ‘a game about going away’ and is made up of simple puzzles, cute enemies and light platforming challenges. The player controls a cube-shaped character who, after declaring that they are leaving proceeds to descend deeper into the ground, undergoing subtle changes the deeper they go. The game uses simple pixel art aesthetic to portray the varying environment and matches this well with relaxing classical music. Despite a few hurdles, the overall experiences was pleasant and somewhat meditative with a thought-provoking conclusion.

Real player with 0.3 hrs in game

10mg: Always Down on Steam

Adventures in Morality: An Interactive Case Study

Adventures in Morality: An Interactive Case Study

First to the creator(s) of the ICS, you should be aware that there appears to be a bug with the cassette recordings. Every time you find one and play it, it also plays all the ones that you have found and played before, simultaneously, making understanding anything pass the third one nearly impossible. Onto the review.

This is an interesting experience. The idea being that an AI is the one conducting the Case Study on you is both intriguing and perhaps a bit alarming and I mean both of those ideas in as to whether you accept that at face value or if you accept that as part of a fictional narrative. I was actually most interested in finding and reading the log notes about the “childhood” and growth of said AI, and I got a good snicker at the mention of bonono monkies (i dont have to google, i actually saw a N.G show on them so totally got it ;) As for the Subject of the case study, this idea of sympathy types, while the particular labels used to describe said types might be newish, the idea behind it is not. I was reading about where people fall into self, tribe, and human kind in self help and spiritual enlightenment books back in the 80’s and 90’s. And those authors were NOT representing the knowledge as something new; but, rather as something very old and mostly forgotten or purposely suppressed (Those in power naturally tend to keep those below them divided and weakened through the use of Us vs them, whether thats Individualism vs Communism or Tribalism in one form or another.) The one thing none of those authors ever did was threaten to use the knowledge being shared to bring about an apocalypse and try to divide up the world based on results of some case study. Really not sure what to make of that.

Real player with 0.8 hrs in game

Opening video has a couple good lines.

The rest is random questions that don’t make any sense as a test of morality. Not to mention that just by walking around you get 80+ ‘Humanity’ rating.

Real player with 0.7 hrs in game

Adventures in Morality: An Interactive Case Study on Steam