Blind_
This game will make you reconsider your life and seek more harmonious friendships than the one I have with the developer of the game.
A solid title, possibly has a shot to be the GOTY.
– Real player with 2.3 hrs in game
Read More: Best Experimental Puzzle Games.
A short little game about a Space Invader going blind.
All jokes aside, definitely worth picking up for an hour or two of fun, especially considering the price.
– Real player with 1.9 hrs in game
P0
P0 is a fun, very challenging puzzle game. I got stuck not that far into the game and keep saying just one more try over and over. If you like challenges and puzzle games you will like P0. It was odd at first but after 5 minutes I got the hang of how to play.
I recommend using a controller you will find it easier than using the keyboard. Also when you open the game it is in a small window so you need a program called Borderless Gaming to play this in full screen.
7 out of 10
Find more reviews from me on my Steam curator page:
– Real player with 1.2 hrs in game
Read More: Best Experimental Conspiracy Games.
Rather annoying game concept, already at the 1st level. The movement system is rather janky, diagonal movement-inputs (such as W+A or Up+Left arrow key at the same time) get quite often registered as only a horizontal or vertical input, which causes you to basically instantly fail in some levels, forcing you to fully repeat them again.
– Real player with 0.6 hrs in game
Flood Fill
A familiar arcade classic that keeps you engaged and challenged! There are many levels and different enemies that keep you coming back to try to collect all of the gems. The Level Builder that unlocks after you beat all the levels is an awesome idea!
– Real player with 3.8 hrs in game
Read More: Best Experimental Puzzle Games.
Reminds me of those classic old-school browser games we all spent countless hours playing instead of listening to our teachers… just on steroids. As you play, levels get increasingly difficult by introducing new enemies that will challenge you in different ways, forcing you to change up your strategy each level. This is a classic “easy-to-learn, hard to master” type game, perfect for anyone who is looking for a challenge. Good luck, you’ll need it!
– Real player with 2.7 hrs in game
reYal
Absolutely worth playing, and worth the money. Like people have said, mindbending, difficult but in a way that guarantees you’ll never be stuck. It’s not that you don’t know the solution, for the most part you’ll know the solution but it will be very mentally taxing to carry it out. Simple, elegant, with appreciated randomization so you could play it again while keeping quite a bit of the challenge.
I’ll admit I’m kind of sour about
! adding a new gameplay mechanic during the most laborious part, when the visuals aren’t even good enough to be sure what it is you’re looking at or what rules might have changed.
– Real player with 1.3 hrs in game
Oh wow! Great puzzle game! Really had me thinking differently.
I had to take it one step at a time til completion!
I love the little characters and different styles.
The tunes were great and had a very peculiar sense of things getting… odd.
I can’t wait to see more by the developer.
– Real player with 1.2 hrs in game
Der Geisterturm / The Ghost Tower
Der Geisterturm is a game i could only describe as “hostile”.
It’s a grid-based, first person dungeon crawler not unlike say, Warhammer 40k’s Space Hulk, except you’re piloting a mecha - and i don’t mean the “protagonist” kinda mecha. You’re essentially stomping around in the kinda grunt suit that gets oneshot by the Gundam 5 seconds into a battle setpiece. You know, a Zaku I basically.
Now, while nothing in the game will actually oneshot you, what this means is that combat is often going to be an extremely risky endeavor, as to even have the slightest chance of survival you’re going to have to learn to:
– Real player with 16.9 hrs in game
The spin-off sequel to the mecha dungeon crawler Das Geistersciff. Der Geisterturm improves on every aspect of the original title. Like the original game, an emphasis is placed on moving with purpose instead of slowly farming experience for levels. The player must manage limited resources such as ammo and the overall durability of your Robotic Combat Suit through the use of repair stations scattered around the tower. The player also has to worry about the health of the suit’s pilot as durability decreases, putting a heavier emphasis on avoiding enemies and damage whenever possible.
– Real player with 16.9 hrs in game
Antimatter Elevator
Trippy, stressful, satisfying! Perfect ending is DIFFICULT!
– Real player with 3.0 hrs in game
Game gets super repetitive, music is just… Weird, nothing really interesting here that would be worth your time, and plus you can’t run the game in full screen so theres that, honestly I got bored of the game. And only put in a couple of minutes in it…
– Real player with 0.5 hrs in game
Cyborg Earthworm
Cyborg Earthworm is a “Snake” automation game. The worm follows the rules of the famous Snake game, and you can program it. Develop a strategy and let the worm follow it without your involvement.
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Solve and optimize 20+ areas, each of which contains a virtually unlimited number of procedurally generated levels.
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Watch the worm dominate the levels automatically without having to pilot it.
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Reach the maximum possible length, filling all free space.
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Use a variety of tools like paint spray for leaving marks in the soil and internal worm memory for tracking things.
Estigma [Steam Edition]
This game is bizarre in a really good way. The horror elements are fun and engaging, and the style of game play is simple but entertaining. This game was built with people who love puzzles in mind, with the real puzzle starting after the game is over. Can tell that who ever made this game put a lot of love into it, can’t wait to see what happens next. The only real issues I have with this game are that the controls are unclear, made sure to check them out before starting the game.
– Real player with 2.8 hrs in game
This game is actually amazing. I currently have the fastest recorded completion time for the Normal Ending in 18:25, so here’s what I have to say about this:
I love this game’s atmosphere. Everything about this game makes me uncomfortable, so the game is definitely doing it’s job. I love how the creature you play as also sings a little song if you hold down Z. It’s a really nice touch.
The puzzle based gameplay is amazing, it flows really well. Levels like Anxiety are my favorite types of levels to play, since it always leaves you at the edge of your seat.
– Real player with 2.5 hrs in game
Rock Paper Sock
This is such a charming game, you can explore an enviroment as an adventurer and fight using rock paper scissors which is hilarious! The characters are adorable and the game was really relaxing and chill. It is a bit of a grindy game so it was perfect to listen to a podcast or lecture in the background while playing this :)
– Real player with 38.4 hrs in game
An MMO in a SokPop universe could be something special and that is coming from someone who wasted over $100 on their half-baked games, but instead, I just had the most uneventful 7 hours of my life. I probably could enjoy the game if it had at least a few more basic features beyond just trading hits and increasing flat stats, with so many characters in the SokPop catalogue, you would think some of them could be made into quest givers and enemies. The only cool thing about the gameplay is that loot table is based on what the enemy is wearing, so if they have a weapon in hand or an armour, they can drop it as loot. Beyond the lack of RPG features like stores and quests, the game has some technical and design problem, such as not being able to press letter C, additionally, the enemies can get stuck on terrain making them immortal.
– Real player with 10.9 hrs in game
Skyward Collapse
Skyward Collapse is a game that requires some dedication and time investment to really learn it. You have to forgive the fact that there is no animation at all - characters slide around the world like pieces on a board game. And I’m going to say right up front to buy this game with the Nihon no Mura expansion. It’s only a little extra for it, and you won’t want to be without the Super Smite ability that comes with it.
As a god-like being, you command two factions of human civilization, which can be either Greek, Norse, or (with the expansion) Japanese. Each has unique skills, monsters, and gods whose powers can be used against one another by building up their towns and earning supplies.
– Real player with 70.0 hrs in game
This is a very unique game, combining automatic turn based combat with godlike with city manager, it is hard to place this in any particular catagory. The game itself is nice, although there are some features that are not so likeable. The game itself feels like a board game, and could easily be played as a board game, which is a great thing if you like board games! (Note, I am the founder of the Tabletop RPG Gamers League, so you could say I like board games!) Anyway, enough said for now, let us proceed to the pros and cons list.
– Real player with 30.1 hrs in game