True Mining Simulator
Look, the game itself has potential but it’s raw as hell at the moment. Finished all available content within about 35 minutes. There’s basically no difficulty at the moment or way you can fail. It’s basically an idle clicker game. Couple of frustrations. Can’t save as far as I can tell. No moneysink. Once you get past the first 10 minutes of grind the funds are coming in hard and fast for the next 15 before you realise you have everything you can get in the game and you can’t progress in location or anything else.
– Real player with 9.8 hrs in game
Read More: Best Experimental Early Access Games.
I like the game for what is, but I think the option to save your progress in-game would be nice, also upgrades like faster/bigger graphics cards, bigger/more racks and bigger houses would make this game more enjoyable.
Those would be my first to look into making.
PS. Pausing the game + time/hunger would also be great.
– Real player with 5.0 hrs in game
What We Pretend To Be
Cheap, relaxing and really nice soundtrack.
This is the kind of game you buy if you have some money to spare, and you’re in need of a casual relaxation game. There is no point to the game, and it’s really really short, but honestly, I think it was worth the small fee. I love the graphic style, and the lighting is god-tier, but the texturing is kinda off-putting in some areas, with glitching clouds and the ground clipping with the grass. There’s not much to the story, but that’s not really the appeal of the game, so I wouldn’t leave much criticism there.
– Real player with 3.3 hrs in game
Read More: Best Experimental Atmospheric Games.
Very short game play, not much story. Mindless wheat farming, once the builder dies you can’t make any more improvements to your town.
– Real player with 1.8 hrs in game