Transcender

Transcender

It was definetly a new experience.

The start narration felt like torture to me thats why I always interupted it.

The second part was very intuitive and even though one doesnt know what to do or what is happening it becomes clear pretty fast. It would be nice if we would get to see more changes on the planet though. One tree - that you just see if you zoom out - and a few clouds is not that exciting.

There where drones to send out but they never reported a find.

On the station the time is always running out too fast. Only once I had more time after a choice put me into a slow motion state where time moved slower and even though I was moving slower too I could explore much more.

Real player with 4.1 hrs in game


Read More: Best Experimental 3D Games.


Transcender is something special, unique and all of its own. While, I’ve done several playthroughs, I still don’t really know what the hell I experienced. This is an awe and thought inspiring interactive experience with heavy artistic elements and nods to Kubrick’s 2001: A Space Odyssey (you can even see a beacon, in the AI warehouse, that is modelled after Hal) while still remaining very original. After a few runs, I do think this chapter could’ve been expanded on slightly overall but it far exceeded my initial expectations and I think Aldo Jeffrey will have some very interesting stories to tell going forward.

Real player with 4.1 hrs in game

Transcender on Steam

Kooring VR Coding Adventure

Kooring VR Coding Adventure

Challenge if you think your brain is smart

If you clear Episode 3, you will likely be scouting from NASA.

Challenge the universal genius!

Real player with 15.5 hrs in game


Read More: Best Experimental Education Games.


I like the idea of the command blocks: you don’t write a code, but learn how it works. It didn’t have to be a VR game, by the way. I would love to play on PC or mobile. Overall, this is a great VR puzzle game.

Real player with 1.8 hrs in game

Kooring VR Coding Adventure on Steam

Super Web Kittens: Act I

Super Web Kittens: Act I

Going into this I didn’t have high expectation for a game like this, I mean come on you can’t blame me with a video like that and the whole game being based around cats (And dogs). I decided to bite the bullet and drop the $5 and started the download, After the download finished I started the game and started playing, After about at most an hour I finished the chapter and I can say both the story and premise of the game was both engaging and interesting. The dialogue between characters was both entertaining and interesting, Honestly the only thing I don’t like about this game is the grammar errors every few dialogue boxes. (Sorta ironic as my grammar isn’t good either) But I honestly can forgive that for a Act 2!

Real player with 0.9 hrs in game


Read More: Best Experimental Visual Novel Games.


Press E, read story, that’s about it. The Cat’s are cute. Glad I only paid .99 for this game.

Real player with 0.7 hrs in game

Super Web Kittens: Act I on Steam

The Ocean Will Have Us All

The Ocean Will Have Us All

The Ocean Will Have Us All is a first person exploration game.

Experience a day in the subatomic life of Moira Leech. Get up, go to work, go home, go back to sleep.

Or.

Go off the the beaten track! Take charge! Stick your finger in an electrical socket!

A neutopian mysterium adventure game from Moloch Media.

  • Meet and interact with the characters that live on your street.

  • Or just ignore them.

  • Go off on tangential subplots.

  • Get in trouble.

  • Listen to dynamic cassette chip music.

  • Look at a high-fidelity fully 3D texture mapped world.

The Ocean Will Have Us All on Steam

The Zodiac Trial

The Zodiac Trial

If you like murder mystery or death game visual novels, this is absolutely worth your time. I would go as far as to say it is deceptively good, I tried the demo and had mixed feelings but figured “hey, I love death games, I want to see this one through”. And you know what? Basically as soon as I left the demo content and got to the real game, the game made me very glad I did purchase it.

Quite a few characters during the intro feel… annoying. Kidnapped and in a terrifying situation, nearly half of the group seem to be way too optimistic in various ways. Having an optimistic character is one thing, but half the cast felt like idiots, basically. Then leaving the demo and getting to the routes, you see how these characters act when the stakes are there, and as you start learning more about these characters past their initial impressions, and realize the intro is pretty seriously flanderizing them, probably partly so you instantly get each character’s gimmicks. Eventually you get to the point where you start realizing that some of these optimists are really already scheming through how they present themselves to the others at the start, and most characters come off as far more interesting and unique once you get to see more depth to them.

Real player with 43.8 hrs in game

10/10. Lane Hawkins, the writer/director/producer of this game (saw it in the end credits), is all kinds of clever and passionate, and has blessed us with this gem of a game. The rest of his team have done great work as well, obviously, as aspects of this game aside from the writing also elevate it to a level of greatness it otherwise would not achieve. I do not personally deem many games to be a 10/10 lightly, either, being a pretty darn snooty elitist of a gamer who only holds games in such high regard that delight me virtually the entire time I’m playing them and leave me brimming with joy for hours afterward. It just makes me sad that Steam only allows for “Recommended” and “Not Recommended” ratings, because merely giving The Zodiac Trial a thumbs up is a travesty.

Real player with 28.5 hrs in game

The Zodiac Trial on Steam

Throw Me in the River

Throw Me in the River

Throw Me in the River is a pretty simple game in terms of access and presentation. But it tells a great story with lots of branching paths which should keep you interested for well longer than the price of admission might suggest. On top of that, there’s a lot of fantastic art and a chill soundtrack for you to enjoy as you play.

You’re mostly just picking dialogue options and watching the story unfold, but if you’re into reading a cool story and just vibing, you’ll probably want to check this out.

Real player with 5.3 hrs in game

I don’t play a lot of games like this, but Throw Me in the River reminded me why that is really a mistake. This game was a beautiful way to spend an hour of my time and I’m glad I picked it up. The interplay of Reis' writing, Troy’s music, and Nic’s artwork is masterful. You can tell every member of the team truly cared about the project. Great job and I will definitely be watching for any work you guys do in the future.

Real player with 1.6 hrs in game

Throw Me in the River on Steam

Super Walrus Entertainment System

Super Walrus Entertainment System

a small free collection of games, you can easily while away some time and enjoy yourself.

Real player with 1.7 hrs in game

I like the horse game

Real player with 1.3 hrs in game

Super Walrus Entertainment System on Steam

Adventures in Morality: An Interactive Case Study

Adventures in Morality: An Interactive Case Study

First to the creator(s) of the ICS, you should be aware that there appears to be a bug with the cassette recordings. Every time you find one and play it, it also plays all the ones that you have found and played before, simultaneously, making understanding anything pass the third one nearly impossible. Onto the review.

This is an interesting experience. The idea being that an AI is the one conducting the Case Study on you is both intriguing and perhaps a bit alarming and I mean both of those ideas in as to whether you accept that at face value or if you accept that as part of a fictional narrative. I was actually most interested in finding and reading the log notes about the “childhood” and growth of said AI, and I got a good snicker at the mention of bonono monkies (i dont have to google, i actually saw a N.G show on them so totally got it ;) As for the Subject of the case study, this idea of sympathy types, while the particular labels used to describe said types might be newish, the idea behind it is not. I was reading about where people fall into self, tribe, and human kind in self help and spiritual enlightenment books back in the 80’s and 90’s. And those authors were NOT representing the knowledge as something new; but, rather as something very old and mostly forgotten or purposely suppressed (Those in power naturally tend to keep those below them divided and weakened through the use of Us vs them, whether thats Individualism vs Communism or Tribalism in one form or another.) The one thing none of those authors ever did was threaten to use the knowledge being shared to bring about an apocalypse and try to divide up the world based on results of some case study. Really not sure what to make of that.

Real player with 0.8 hrs in game

Opening video has a couple good lines.

The rest is random questions that don’t make any sense as a test of morality. Not to mention that just by walking around you get 80+ ‘Humanity’ rating.

Real player with 0.7 hrs in game

Adventures in Morality: An Interactive Case Study on Steam

Eugene’s Dream: The Daily Ins And Outs Of A Sane Robot In An Insane World

Eugene’s Dream: The Daily Ins And Outs Of A Sane Robot In An Insane World

A little rough round the edges but I had fun playing it, was a good laugh and I liked the wacky storylines reminded me a bit of the Stanley Parable.

Real player with 3.9 hrs in game

wants to be self aware, it should want to be fun.

Real player with 0.3 hrs in game

Eugene's Dream: The Daily Ins And Outs Of A Sane Robot In An Insane World on Steam

Mutiny Island

Mutiny Island

This game could be so much better. I have warped to grey screen death countless times. I camped while being attacked by a skeleton, woke up on Davy Jones' ship surrounded by the undead, and glitched to the starting warp. Jumped through many stone walls diagonally, and fought tigers from vantage point because of it. In my short time with this piece i have seen so many classic mishaps that that in itself is making me appreciate it more.

It’s $8, buggy as hell and absolutely wonderful.

Real player with 16.5 hrs in game

I received a copy of this game to Let’s Play it and I loved it quite a bit. This is a really fun open-world game with a lot of stuff to explore and experiment around with!

Real player with 13.8 hrs in game

Mutiny Island on Steam