Gloomy Eyes

Gloomy Eyes

Played with Oculus Quest 2 and Virtual Desktop streaming.

This was incredibly pleasant. Totally worth it on sale for a half hour experience. Worth it regardless if you don’t need to be as concerned over finances. But I would like to see more of these at $5. Girlfriend watched it first and then I did. Was a nice activity for the weekend.

You don’t need controllers once it starts up simply looking at the 3 chapters will start them.

You will want a decent guardian area set up as you’ll want to get in close at times or change your viewing perspective. It’s 360 degrees although things aren’t happening everywhere all the time. It’ll be clear where you should be looking. Sometimes it’s lower to the ground or higher up. Similar to Allumette: The Little Match Girl in style. I do wish it was a little brighter even if it’s supposed to be dark.

Real player with 1.2 hrs in game


Read More: Best Experience 6DOF Games.


Stars received: 7.5/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.7] Controls & Training & Help

[0.3] Menu & Settings

[0.8] Sound & Music

[0.7] Graphics

[0.6] Game Design

[1] Game Story

[0.7] Game Content

[0.8] Completion time (level/game)?

[0.7] is it Enjoyable & Fun?

[0.2] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[1] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: a 30 minutes long story in 3 episodes

Real player with 1.2 hrs in game

Gloomy Eyes on Steam

VE GSIM Overhead Crane Simulator

VE GSIM Overhead Crane Simulator

This is just a 10 minute demo.

Real player with 0.7 hrs in game


Read More: Best Experience Simulation Games.


its a total mess of a game that take 5 min…

Real player with 0.1 hrs in game

VE GSIM Overhead Crane Simulator on Steam

VE GSIM Tower Crane Simulator

VE GSIM Tower Crane Simulator

Most of the screen is yellow with a tiny picture at the bottom unable to use any controllers cannot play the game

Real player with 1.3 hrs in game


Read More: Best Experience Simulation Games.


This product is confused on if it was to be a simulation or a game. But fails at both anyway.

The whole program is completed in 35 mins on your first run.

The crane attachment is very slinky, and no real crane physics exist. If this is a simulation, its very poor and very difficult to fail. The controls inside of the crane are not interactable.

The objectives are very easy, and tedious - so not much of a game either.

At the price point of almost 10$, no sim quality, and no game quality - I cannot recommend.

Real player with 0.6 hrs in game

VE GSIM Tower Crane Simulator on Steam

Capsule Hotel Simulator

Capsule Hotel Simulator

I liked Bed Lying Simulator 2020, it was a weird experience with some nice ideas. But these ideas are missing in Capsule Hotel Simulator. Besides lying there, nothing happens. Graphics are not good too and the achievements are not working, when writing this. I can not recommend it.

Gameplay video:

https://youtu.be/2f1NLr8FefE

Real player with 0.4 hrs in game

Eat bugs, stay in the pod.

Real player with 0.2 hrs in game

Capsule Hotel Simulator on Steam

été

été

Fill a blank canvas with vivid memories as you explore the summer with paint, music and photographs. Wander into open city scenes, discover secrets and meet charming characters as you unfold an immersive world filled with everyday wonders.

Key Features

  • Painting: Use gorgeous watercolour to paint the world and reveal its secrets.

  • Exploration: Roam freely through open city areas and unlock more as you progress.

  • Photography: Capture your favorite locations on film to revisit them later.

  • Music: Lead a symphony of instruments as you interact with the world around you.

  • Relaxing: No combat, no puzzle, no challenge, no failure. Explore at your own pace.

été on Steam

VE FPSO TOUR in VR

VE FPSO TOUR in VR

VE FPSO TOUR in VR is a VR experience. It worked ok on my system, looked ok, played ok, sounded ok, was understandable. You have to touch your keyboard twice to start this program even from VR menu.This is a Standing experience, you will be moved by rails to where you need to be. There is some interactive items (2). I guess this is for business use or a Tech Demo.

Warning: Could cause Motion Sickness with it’s movement system. I have a HTC Vive and RTX 2070 Super and this experience Lagged real bad in the movement through the ship FPSO Environment tour, when you turn your head to look around. Devs need to rethink this program somewhat.

Real player with 0.5 hrs in game

Some kinda nautical engineering training VR thing. Quite graphically competent, if you into environments, check it out. Do you want to experience life as an offshore worker? You know you do.

! Ships aren’t interesting to me, I’d like a VR training experience relating to VCR repair, please and thank you. https://youtu.be/DSu_3KkHky8

Real player with 0.2 hrs in game

VE FPSO TOUR in VR on Steam

Spellbound Spire

Spellbound Spire

Can’t beat free. Must try if you have the space for it.

There needs to be an MMO that uses this sort of non-euclidean design. That would be something else. Should experiment more with different patterns on the floor, spirals, wavier paths, you know? so you could have different environments that have different feels, and you would know which one you were in just by how the “terrain” changes (terrain meaning, how you’re traversing around you play-space) there’s a whole world of potential for new and interesting level design and it really would be a WILD multiplayer experience… not THIS game specifically, just the concept. you see someone on the other side of a fence, strike up a convo, but they’re miles away in the game world. Again, this game is single player, I’m not talking about Spellbound Spire, I’m just raving about how cool it’s core concept is.

Real player with 3.0 hrs in game

Disclaimer: Got a free key pre-release. I am not affiliated with the developer in any way. I will also keep the review spoiler-free.

for tl;dr - scroll down

Spellbound Spire reminds me a bit of Anti-Chamber. The game uses clever Teleportation and Projection to trick you into thinking you are in an impossible (non-euclidean) space. There is no combat. Just puzzles and alot of thinking outside the box while being trapped inside an ever-changing box.

You only have playspace locomotion. The whole game plays within a 3 by 3 metre space. No Teleportation (besides the obvious coded ones), no smooth locomotion. Just your feet to carry you through the game. I like that! To prevent players from running against walls all the time, the game lets you configure the size of your playspace. That doesn’t change anything in the game environment itself. Instead, if you change your playspace to 2 by 2 metre, you will be transported 3m ingame for every 2m you move physically. I hope that explaination makes sense. I played in 2,5 by 2,5 metre mode and it wasn’t nauseating. I can imagine that, especially with new VR players in small playspaces, this could cause issues because of the dissonance of physical and virtual movement.

Real player with 1.3 hrs in game

Spellbound Spire on Steam

Pluviophile

Pluviophile

First, I’ll mention that this is only a slight negative review, and mostly for reasons of polish. Given how cheap it is, if you like rain, and have any interest in an imaginary walk through a (mostly) rainy woods, it’s probably worth it.

Now, for the criticisms:

First, the mechanic of needing to collect a very brightly glowing thingamajig and take it to a stone slab to continue seems very out of place. Instead of a nice walk through a rainy woods, you’re interrupted by a series of inconspicuous dead ends that get magically opened up, for no apparent reason. This is exacerbated by the fact that the first one actually points you in the exact opposite direction of the path it opens.

Real player with 2.2 hrs in game

This game is amazing!

Yes, its a short experience but its a good one. If you ever want to wander around in another world, this is the “game” for you. No killing stuff, no scary stuff. Just a forest and some rain.

You can escape to this world whenever you like. Just hit the play button.

This world looks gourgeous and it reminds me of the thought I had for many years already: if only there were more short linear games again. Nowadays everything needs to have a large and open world. Many of the processing progresses go to that.

Real player with 1.6 hrs in game

Pluviophile on Steam

Metro Trip Simulator

Metro Trip Simulator

JUST PRESS 4.

That is all.

Also Subscribe if ya wanna.

https://www.youtube.com/watch?v=GlzwR6d-Rfg&t=1s

Real player with 0.7 hrs in game

10/10 Russian Metro Simulator.

Found my finnish grandpa before the cold war

Real player with 0.5 hrs in game

Metro Trip Simulator on Steam

Shrinking Pains

Shrinking Pains

Shrinking Pains is a visual novel type game that tackles the difficult subject of anorexia.

It is a fairly original idea for a game, as the concept of mental health is usually very unexplored. It does have somewhat of a replay value, just to change the sex of your partner and the different outcome of the story.

The graphics are unique but feel like an unpolished sketch page from a Tumblr blog post. The music is original, but the sound effects are jarringly sandwiched in. The controls are not very pleasant and there is no option to turn back to a previous page if your mouse accidentally double-clicks which was frustrating, as I was forced to play until the end of the game and then restart to see what text I was missing. This makes the gameplay unpleasant. The story feels rather unrealistic to the real life. The text options that are given, are extremely limited. There are two endings to the story,

! one in which you die at your own bedside and one in which you get rushed to hospital.

Real player with 0.8 hrs in game

This is a powerful, honest, and gut-wrenching narrative on eating disorders. The developers address the reality that you can’t simply recover or “get better” for someone else, and that it’s far more complex than meets the eye. The game speaks of the anxiety of being in the kitchen for hours and hours. The “I’m fine” repeated over and over. The disordered and obsessive thinking surrounding food, no matter what kind of food it is. The ability to control it, yet feeling out of control at the same time. I liked the inclusions of characters who are mostly worried, but also show their frustration in not being able to directly help. Eating disorders are often secretive and thrive in isolation; they can make a person feel helpless. I feel that even though this was a super short visual novel, the developers understood the severity of one’s mind when an eating disorder takes over every thought and aspect of one’s day. For a free game, it’s worth clicking through. We need more narratives that express the realities of eating disorders, that they are mental illnesses that aren’t solely about weight and food (weight and food are often symptoms, but eating disorders are far more intricate and can be derived from trauma or be used as a coping mechanism).

Real player with 0.7 hrs in game

Shrinking Pains on Steam